This below describes is the method that I use for determining draft value, assuming that you have developed or are using projected fantasy points for every player. I think that it does a better job than straight VBD in calculating value because it takes into account the changes in value caused by league roster sizes. I am assuming no flex and no multiple position elgiblity.
1.) The goal of the draft is to maximize the value of the starters at every position AND maximize the value of the roster as a whole.
Comment: Value of the roster as a whole refers to value of backups/bench players. Scarcity in available players and point production drive some backups to be worth more than starters. This explains why PK are drafted at the end of draft even though they are starters.
2.) The number of candidates for any draft is the number of total draft picks.
3.) Any player that is a candidate to be drafted has a positive value.
Comment: This is one thing I always hated about straight VBD, that non-starter have negative VBD values...this seems wrong. Any player that should get drafted should have positve draft value.
4.) Any player that is not a candidate to be drafted has a value of 0.
Comment: Worthless is worthless...no sense rubbing it in by saying how much so.
5.) If a position is deemed important enough to warrant drafting bench players, the overall value for the players at that position increases in relation to the other positions. The more bench players warranted for a particular position, the addiitonal value that position gains in respect to the others.
6.) The baseline for measuring a player's starter value in relation to others at that position is the first non-starter at that position. If a player's forecasted point total is equal or less than the first non-starter, then that player's starting value is zero.
Comment: The baseline here is staightforward based on league rules.
7.) The baseline for measuring a player's roster value in relation to others at that position is the first non-rostered player for that position. If a player's forecasted point total is equal or less than the first non-rostered player, then that player's roster value is zero.
Comment: The baseline here is now determined by whom you determine is a candidate to draft. This is subjective and is determined by looking at the forecasted point totals and seeing where the points for a particular postion flat-line (i.e. a great deal of players with nearly the same value), or at least become linear. Note that you can have a position where the the number of draft candidates are less than the number of starters (i.e. you can decide that only 4 kickers are worth drafting so early in the pre-season). Note that in the end the number of draft candidates for all the positions has to equal the number of draft picks in the draft.
8.) The combined value for a player is the average of a player's starting value and a player's roster value.
Comment: If you are trying find balance between starter value and roster value, it makes sense to average the two values.
Note that it the FGB VBD excel spreadsheet makes this easy to calculate...you just insert columns to calcuate starter value, roster value and overall value.
Please let me know what you think. Note that I realize that this does not take into multiple position elgiblity/flex, ADP, or any dynamic value changes. I've got some things figured out for these items that I don't want to share yet. Thanks!
1.) The goal of the draft is to maximize the value of the starters at every position AND maximize the value of the roster as a whole.
Comment: Value of the roster as a whole refers to value of backups/bench players. Scarcity in available players and point production drive some backups to be worth more than starters. This explains why PK are drafted at the end of draft even though they are starters.
2.) The number of candidates for any draft is the number of total draft picks.
3.) Any player that is a candidate to be drafted has a positive value.
Comment: This is one thing I always hated about straight VBD, that non-starter have negative VBD values...this seems wrong. Any player that should get drafted should have positve draft value.
4.) Any player that is not a candidate to be drafted has a value of 0.
Comment: Worthless is worthless...no sense rubbing it in by saying how much so.
5.) If a position is deemed important enough to warrant drafting bench players, the overall value for the players at that position increases in relation to the other positions. The more bench players warranted for a particular position, the addiitonal value that position gains in respect to the others.
6.) The baseline for measuring a player's starter value in relation to others at that position is the first non-starter at that position. If a player's forecasted point total is equal or less than the first non-starter, then that player's starting value is zero.
Comment: The baseline here is staightforward based on league rules.
7.) The baseline for measuring a player's roster value in relation to others at that position is the first non-rostered player for that position. If a player's forecasted point total is equal or less than the first non-rostered player, then that player's roster value is zero.
Comment: The baseline here is now determined by whom you determine is a candidate to draft. This is subjective and is determined by looking at the forecasted point totals and seeing where the points for a particular postion flat-line (i.e. a great deal of players with nearly the same value), or at least become linear. Note that you can have a position where the the number of draft candidates are less than the number of starters (i.e. you can decide that only 4 kickers are worth drafting so early in the pre-season). Note that in the end the number of draft candidates for all the positions has to equal the number of draft picks in the draft.
8.) The combined value for a player is the average of a player's starting value and a player's roster value.
Comment: If you are trying find balance between starter value and roster value, it makes sense to average the two values.
Note that it the FGB VBD excel spreadsheet makes this easy to calculate...you just insert columns to calcuate starter value, roster value and overall value.
Please let me know what you think. Note that I realize that this does not take into multiple position elgiblity/flex, ADP, or any dynamic value changes. I've got some things figured out for these items that I don't want to share yet. Thanks!