barackdhouse
Footballguy
I think there are enough nuances and unique qualities to the FFPC leagues that many of us play in, that we should have our own dedicated thread to talk shop, strategy, anything really that doesn't fit better elsewhere.
I just want to get this thing started, it belongs to all of us so it's not like this is up to me, but I would suggest we still talk as much FFPC as we see fit within the trade and dynasty value threads, but if we want to dive in deeper into some FFPC specific subtopics, I think this can be the place. We can talk about the FPC/Main Event contests in here as well as it has the same 20 person inseason lineup with 10 starters.
My only suggestions would be that we still post trades in the trade thread, that we don't try to buy and sell teams here, even though we're going to talk about our teams and the orphan process, and that's about it.
Possible subtopics and just my initial ten cents to offer the thread on each:
The format : It has been said a 1000 times, but let's reiterate here. FFPC is PPR, but it is premium TE where they get 1.5 PPR. The standard and Superflex dynasty format has 20 roster spots inseason and must cutdown to 16 by March 31st each year, including a kicker and defense. This is an incredibly challenging restraint and it changes market dynamics and roster management approaches compared to deeper or more conventional dynasty formats. I *often* find myself making deals or making arguments on these boards that are *extremely* FFPC centric.
The orphan process : To the best of my knowledge, orphans have always been managed and administered directly through the FFPC site. Now you have that option still, or another 3rd party site that hosts auctions of orphan teams. I have bought a handful of FFPC orphan teams this year using this site. It is a very interesting twist that might act as an incentive for prospective owners to take on a struggling orphan? If they know they can "flip" it for a profit. I'm actually not sure how I feel about it, TBH.
Assessing market value of a FF franchise : Using an aggregate of Hindery's trade value chart, online calculators, and other sources, including one's own, in order to track one's franchise market value over time, if deemed necessary. It could also be used to assess orphan quality either in terms of wanting to put it up for sale or in terms of wanting to buy one.
Strategy nuances : Anything and everything I guess. My 4 quarters for a dollar thread is directly appplicable, IMO. In FFPC I believe you have to have difference makers and a few speculative plays each year. Anything in between is a roster clogger and franchise killer. The owners advertise the FFPC format as being quick to rebuild a struggling orphan and with our knowledge of how fast the FF landscape can change, this is very true. Cannot state enough how big of a deal cutting down to 16 in March is. In SF, which I have fallen even more in love with than standard FFPC, is even more so because all the QBs are rostered (mostly). I have played FFPC and FFPC style for 6+ years with very high success. A big part of my success, IMO, is my willingness to cash in extra quarters that I either can't roster or shouldn't. If I think the landscape is heading one way, and my trade partner is heading another, I want to be ahead of the curve, which sometimes means a loss on paper (as a snapshot in time). But if I inch closer to getting difference makers, that is the ultimate goal. Not to obtain value, but to win ships. "To crush your enemies, to see them driven before you, and to hear the lamentations of their women." I think the conventional wisdom that says "regularly accepting deals for less than market on paper will lead you to ruin eventually" doesn't apply in FFPC. So long as you are acquiring difference makers and hitting on upside plays and draft picks (which I tend to do). Anyway I have seen some really bad FFPC teams turn it around really quick. Including a 3 peater of mine. Just one year before it's first title I was complaining to a league mate about how that was my worst dynasty team by far (it was). But some shrewd moves and picks and next thing you know my team is dominant. You have to be willing to churn your roster and you will likely end up cutting some valuables pieces. People that haven't played FFPC don't appreciate this no matter how many times it has been said.
I like to use poker analogies a lot and I'd also like to add that there is more than one way to skin a cat. Which is to say there are many winning styles and approaches. Mine has worked for me (tight aggressive), but in both hobbies it has been my experience that the most risk averse owners/players are the ones actually taking the biggest risk. Again I think that holds more water with FFPC and maybe less so in other styles.
These are just a few blurbs I decided to add but feel free with whatever. This thread isn't mine.
I just want to get this thing started, it belongs to all of us so it's not like this is up to me, but I would suggest we still talk as much FFPC as we see fit within the trade and dynasty value threads, but if we want to dive in deeper into some FFPC specific subtopics, I think this can be the place. We can talk about the FPC/Main Event contests in here as well as it has the same 20 person inseason lineup with 10 starters.
My only suggestions would be that we still post trades in the trade thread, that we don't try to buy and sell teams here, even though we're going to talk about our teams and the orphan process, and that's about it.
Possible subtopics and just my initial ten cents to offer the thread on each:
The format : It has been said a 1000 times, but let's reiterate here. FFPC is PPR, but it is premium TE where they get 1.5 PPR. The standard and Superflex dynasty format has 20 roster spots inseason and must cutdown to 16 by March 31st each year, including a kicker and defense. This is an incredibly challenging restraint and it changes market dynamics and roster management approaches compared to deeper or more conventional dynasty formats. I *often* find myself making deals or making arguments on these boards that are *extremely* FFPC centric.
The orphan process : To the best of my knowledge, orphans have always been managed and administered directly through the FFPC site. Now you have that option still, or another 3rd party site that hosts auctions of orphan teams. I have bought a handful of FFPC orphan teams this year using this site. It is a very interesting twist that might act as an incentive for prospective owners to take on a struggling orphan? If they know they can "flip" it for a profit. I'm actually not sure how I feel about it, TBH.
Assessing market value of a FF franchise : Using an aggregate of Hindery's trade value chart, online calculators, and other sources, including one's own, in order to track one's franchise market value over time, if deemed necessary. It could also be used to assess orphan quality either in terms of wanting to put it up for sale or in terms of wanting to buy one.
Strategy nuances : Anything and everything I guess. My 4 quarters for a dollar thread is directly appplicable, IMO. In FFPC I believe you have to have difference makers and a few speculative plays each year. Anything in between is a roster clogger and franchise killer. The owners advertise the FFPC format as being quick to rebuild a struggling orphan and with our knowledge of how fast the FF landscape can change, this is very true. Cannot state enough how big of a deal cutting down to 16 in March is. In SF, which I have fallen even more in love with than standard FFPC, is even more so because all the QBs are rostered (mostly). I have played FFPC and FFPC style for 6+ years with very high success. A big part of my success, IMO, is my willingness to cash in extra quarters that I either can't roster or shouldn't. If I think the landscape is heading one way, and my trade partner is heading another, I want to be ahead of the curve, which sometimes means a loss on paper (as a snapshot in time). But if I inch closer to getting difference makers, that is the ultimate goal. Not to obtain value, but to win ships. "To crush your enemies, to see them driven before you, and to hear the lamentations of their women." I think the conventional wisdom that says "regularly accepting deals for less than market on paper will lead you to ruin eventually" doesn't apply in FFPC. So long as you are acquiring difference makers and hitting on upside plays and draft picks (which I tend to do). Anyway I have seen some really bad FFPC teams turn it around really quick. Including a 3 peater of mine. Just one year before it's first title I was complaining to a league mate about how that was my worst dynasty team by far (it was). But some shrewd moves and picks and next thing you know my team is dominant. You have to be willing to churn your roster and you will likely end up cutting some valuables pieces. People that haven't played FFPC don't appreciate this no matter how many times it has been said.
I like to use poker analogies a lot and I'd also like to add that there is more than one way to skin a cat. Which is to say there are many winning styles and approaches. Mine has worked for me (tight aggressive), but in both hobbies it has been my experience that the most risk averse owners/players are the ones actually taking the biggest risk. Again I think that holds more water with FFPC and maybe less so in other styles.
These are just a few blurbs I decided to add but feel free with whatever. This thread isn't mine.