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Hometeam In charge of Clock? (1 Viewer)

biggamer3

Footballguy
In todays Giants game, i was realizing a few times late where the clock was being extra friendly to the Cowboys. Every time the Cowboys snapped a play after with less than a minute left and the ball down 5, the clock waited two seconds to start ticking. Then when it seemed like Dez got the touchdown to put Dallas ahead, the clock kept ticking from 10 seconds to 6. When it was overruled the clock went back to 10 seconds and the Cowboys had a pass to Witten which took 5-6 seconds yet clock only took off 4.

Then on incomplete to Austin it had 1 second remaining when it should have been at 0.

Is the hometeam really in charge of the clock? if so this is a real problem

 
Yep, I noticed that, too. Plus, I could swear one of the Giants plays near the end of the first half (after Dallas took a TO in hopes of getting the ball back in time for a quick drive for a FG) saw the clock not move at all. Looking up the play by play, it happened:

1-10-NYG20 (:53) (Shotgun) E.Manning sacked at NYG 18 for -2 yards (D.Ware).

2-12-NYG18

(:41) (Shotgun) A.Bradshaw up the middle to NYG 17 for -1 yards (B.Carter). PENALTY on DAL-D.Ware, Defensive Offside, 5 yards, enforced at NYG 18 - No Play.

2-7-NYG23 (:41) (Shotgun) E.Manning pass incomplete deep left to V.Cruz [J.Hatcher]. Pass incomplete sideline at the New York 46; Scandrick closest defender.

3-7-NYG23 (:35) (Shotgun) A.Bradshaw left end to NYG 24 for 1 yard (D.Ware).

4-6-NYG24 (:28) (Punt formation) S.Weatherford punts 52 yards to DAL 24, Center-Z.DeOssie, downed by NYG-T.Sash.

Notice both of the 2nd down plays happened with 41 seconds left.

 
Yep, I noticed that, too. Plus, I could swear one of the Giants plays near the end of the first half (after Dallas took a TO in hopes of getting the ball back in time for a quick drive for a FG) saw the clock not move at all. Looking up the play by play, it happened: 1-10-NYG20 (:53) (Shotgun) E.Manning sacked at NYG 18 for -2 yards (D.Ware).2-12-NYG18 (:41) (Shotgun) A.Bradshaw up the middle to NYG 17 for -1 yards (B.Carter). PENALTY on DAL-D.Ware, Defensive Offside, 5 yards, enforced at NYG 18 - No Play.2-7-NYG23 (:41) (Shotgun) E.Manning pass incomplete deep left to V.Cruz [J.Hatcher]. Pass incomplete sideline at the New York 46; Scandrick closest defender.3-7-NYG23 (:35) (Shotgun) A.Bradshaw left end to NYG 24 for 1 yard (D.Ware).4-6-NYG24 (:28) (Punt formation) S.Weatherford punts 52 yards to DAL 24, Center-Z.DeOssie, downed by NYG-T.Sash.Notice both of the 2nd down plays happened with 41 seconds left.
but that was with a pre-snap penalty, usually they do run the clock, but im not sure about within two minutes if they do.But the end of the game, the clock operator gave the Cowboys an extra play for free, that is huge and could have been really costly
 
It was not a pre-snap penalty; the play was not blown dead, IIRC. The play was ran, and then the penalty was announced after it.

And yeah, the clock definitely started late on the 2nd and 3rd last plays of the game (the first two plays after the overturned Dez non-TD).

 
LOL no, the refs keep track and if the clocks get out of sync the refs tell the scoreboard operators what to reset the time too.

Also, Aliens did not land at Roswell.

 
Last edited by a moderator:
It was not a pre-snap penalty; the play was not blown dead, IIRC. The play was ran, and then the penalty was announced after it.

And yeah, the clock definitely started late on the 2nd and 3rd last plays of the game (the first two plays after the overturned Dez non-TD).
Read your first 2nd down play again:2-12-NYG18

(:41) (Shotgun) A.Bradshaw up the middle to NYG 17 for -1 yards (B.Carter). PENALTY on DAL-D.Ware, Defensive Offside, 5 yards, enforced at NYG 18 - No Play.

The clock was reset to 0:41 because the penalty was accepted.

 
At my son's 9 year old game, I said to another coach,"I hope we have the time to score." The coach said,"Our team controls the clock, we have all the time we need."

So yeah, it happens.

 
The only part of this that is amazing to me is that the clock isn't reviewable. The Bengals were robbed of a FG opportunity in Cleveland by the home clock operator and they actually said it couldn't be challenged. I have no problem with home clock guys, but shouldn't the officials be allowed to correct their errors, intentional or otherwise?

 
I noticed this during the game also. The Cowboys definitely were able to run an extra play or two that shouldn't have happened. Same goes for the Bengals getting screwed in Cleveland.

 
If you accept a defense penalty they don't put time back on the clock. If time expires on a defensive penalty they play an untimed down.

 
'DangerMonkey said:
'Ghost Rider said:
It was not a pre-snap penalty; the play was not blown dead, IIRC. The play was ran, and then the penalty was announced after it.

And yeah, the clock definitely started late on the 2nd and 3rd last plays of the game (the first two plays after the overturned Dez non-TD).
Read your first 2nd down play again:2-12-NYG18

(:41) (Shotgun) A.Bradshaw up the middle to NYG 17 for -1 yards (B.Carter). PENALTY on DAL-D.Ware, Defensive Offside, 5 yards, enforced at NYG 18 - No Play.

The clock was reset to 0:41 because the penalty was accepted.
The clock is not reset after a non-deadball penalty. If it were, there would be no such thing as an untimed down.
 
last weeks jets/pats game had clock issue as well - Jets kicked off with something like 2:05 to go - runback and fumble clearly should have run to the 2 min warning but it stopped at 2:01 saving the Pats a TO. Definitely home cooking clock management

 
'biggamer3 said:
'Ghost Rider said:
Yep, I noticed that, too. Plus, I could swear one of the Giants plays near the end of the first half (after Dallas took a TO in hopes of getting the ball back in time for a quick drive for a FG) saw the clock not move at all. Looking up the play by play, it happened: 1-10-NYG20 (:53) (Shotgun) E.Manning sacked at NYG 18 for -2 yards (D.Ware).2-12-NYG18 (:41) (Shotgun) A.Bradshaw up the middle to NYG 17 for -1 yards (B.Carter). PENALTY on DAL-D.Ware, Defensive Offside, 5 yards, enforced at NYG 18 - No Play.2-7-NYG23 (:41) (Shotgun) E.Manning pass incomplete deep left to V.Cruz [J.Hatcher]. Pass incomplete sideline at the New York 46; Scandrick closest defender.3-7-NYG23 (:35) (Shotgun) A.Bradshaw left end to NYG 24 for 1 yard (D.Ware).4-6-NYG24 (:28) (Punt formation) S.Weatherford punts 52 yards to DAL 24, Center-Z.DeOssie, downed by NYG-T.Sash.Notice both of the 2nd down plays happened with 41 seconds left.
but that was with a pre-snap penalty, usually they do run the clock, but im not sure about within two minutes if they do.But the end of the game, the clock operator gave the Cowboys an extra play for free, that is huge and could have been really costly
:shrug: on the 2nd to last play thought it should've ended at 2 seconds.
 
The Cowboys definitely had the "slow to start" and "quick to stop" clock as the game wound down. I noticed it while watching the game.

 
'biggamer3 said:
'Ghost Rider said:
Yep, I noticed that, too. Plus, I could swear one of the Giants plays near the end of the first half (after Dallas took a TO in hopes of getting the ball back in time for a quick drive for a FG) saw the clock not move at all. Looking up the play by play, it happened: 1-10-NYG20 (:53) (Shotgun) E.Manning sacked at NYG 18 for -2 yards (D.Ware).2-12-NYG18 (:41) (Shotgun) A.Bradshaw up the middle to NYG 17 for -1 yards (B.Carter). PENALTY on DAL-D.Ware, Defensive Offside, 5 yards, enforced at NYG 18 - No Play.2-7-NYG23 (:41) (Shotgun) E.Manning pass incomplete deep left to V.Cruz [J.Hatcher]. Pass incomplete sideline at the New York 46; Scandrick closest defender.3-7-NYG23 (:35) (Shotgun) A.Bradshaw left end to NYG 24 for 1 yard (D.Ware).4-6-NYG24 (:28) (Punt formation) S.Weatherford punts 52 yards to DAL 24, Center-Z.DeOssie, downed by NYG-T.Sash.Notice both of the 2nd down plays happened with 41 seconds left.
but that was with a pre-snap penalty, usually they do run the clock, but im not sure about within two minutes if they do.But the end of the game, the clock operator gave the Cowboys an extra play for free, that is huge and could have been really costly
:shrug: on the 2nd to last play thought it should've ended at 2 seconds.
watch the play again if you can, the clock didn't start for two seconds, if you count, it was at last six seconds that play and previous play was impossible to be only four seconds
 
'biggamer3 said:
'Ghost Rider said:
Yep, I noticed that, too. Plus, I could swear one of the Giants plays near the end of the first half (after Dallas took a TO in hopes of getting the ball back in time for a quick drive for a FG) saw the clock not move at all. Looking up the play by play, it happened: 1-10-NYG20 (:53) (Shotgun) E.Manning sacked at NYG 18 for -2 yards (D.Ware).2-12-NYG18 (:41) (Shotgun) A.Bradshaw up the middle to NYG 17 for -1 yards (B.Carter). PENALTY on DAL-D.Ware, Defensive Offside, 5 yards, enforced at NYG 18 - No Play.2-7-NYG23 (:41) (Shotgun) E.Manning pass incomplete deep left to V.Cruz [J.Hatcher]. Pass incomplete sideline at the New York 46; Scandrick closest defender.3-7-NYG23 (:35) (Shotgun) A.Bradshaw left end to NYG 24 for 1 yard (D.Ware).4-6-NYG24 (:28) (Punt formation) S.Weatherford punts 52 yards to DAL 24, Center-Z.DeOssie, downed by NYG-T.Sash.Notice both of the 2nd down plays happened with 41 seconds left.
but that was with a pre-snap penalty, usually they do run the clock, but im not sure about within two minutes if they do.But the end of the game, the clock operator gave the Cowboys an extra play for free, that is huge and could have been really costly
:shrug: on the 2nd to last play thought it should've ended at 2 seconds.
watch the play again if you can, the clock didn't start for two seconds, if you count, it was at last six seconds that play and previous play was impossible to be only four seconds
Possibly, but they certainly were a lil slow stopping it too.
 
I noticed the way the clock ran in the Cowboys-Giants game too.

You'd think the NFL would have their own clock operators. It's the kind of thing that eventually there will be some big scandal where the home cooking with the clock goes too far, and everyone will say, "How can they not have foreseen this coming and had league officials running the clock?" And they'll be right to say so.

 
I noticed the way the clock ran in the Cowboys-Giants game too.You'd think the NFL would have their own clock operators. It's the kind of thing that eventually there will be some big scandal where the home cooking with the clock goes too far, and everyone will say, "How can they not have foreseen this coming and had league officials running the clock?" And they'll be right to say so.
The NFL has horrible foresight. Either that, or (more likely) they just don't care about something until it becomes an issue. It's the same reason they've implemented all these instant replay rules one by one. Anyone with a brain could have told you that, when they made 'down by contact' reviewable they should have also made other instances where plays might have been fumbles reviewable. Instead, they made just that reviewable. Then when a big play came up where it needed to be reviewed whether or not a QB's arm was going forward they finally made that reviewable. Then when a big play came up where it needed to be reviewed whether a pass was forward or a lateral they made that reviewable.
 
'cheese said:
The only part of this that is amazing to me is that the clock isn't reviewable. The Bengals were robbed of a FG opportunity in Cleveland by the home clock operator and they actually said it couldn't be challenged. I have no problem with home clock guys, but shouldn't the officials be allowed to correct their errors, intentional or otherwise?
I do. CLocks should be operated by the NFL, not the home team.
 
Just saw the Coughlin post game presser.

"Its a long time since I saw three plays in ten seconds, that was an incredible thing right there, we thought it was over when we had a high ball over the middle and we look up and the thing is stuck on 1"

 
Just saw the Coughlin post game presser. "Its a long time since I saw three plays in ten seconds, that was an incredible thing right there, we thought it was over when we had a high ball over the middle and we look up and the thing is stuck on 1"
I didn't even notice the clock thing at the end of the game at the time, but I saw Coughlin talking to his team after the game and joked, "Three plays in 10 seconds...we might have to ask the league office about that." I then went back and watched (I had DVRd it) and sure enough it was pretty blatant.
 
'biggamer3 said:
'Ghost Rider said:
Yep, I noticed that, too. Plus, I could swear one of the Giants plays near the end of the first half (after Dallas took a TO in hopes of getting the ball back in time for a quick drive for a FG) saw the clock not move at all. Looking up the play by play, it happened: 1-10-NYG20 (:53) (Shotgun) E.Manning sacked at NYG 18 for -2 yards (D.Ware).2-12-NYG18 (:41) (Shotgun) A.Bradshaw up the middle to NYG 17 for -1 yards (B.Carter). PENALTY on DAL-D.Ware, Defensive Offside, 5 yards, enforced at NYG 18 - No Play.2-7-NYG23 (:41) (Shotgun) E.Manning pass incomplete deep left to V.Cruz [J.Hatcher]. Pass incomplete sideline at the New York 46; Scandrick closest defender.3-7-NYG23 (:35) (Shotgun) A.Bradshaw left end to NYG 24 for 1 yard (D.Ware).4-6-NYG24 (:28) (Punt formation) S.Weatherford punts 52 yards to DAL 24, Center-Z.DeOssie, downed by NYG-T.Sash.Notice both of the 2nd down plays happened with 41 seconds left.
but that was with a pre-snap penalty, usually they do run the clock, but im not sure about within two minutes if they do.But the end of the game, the clock operator gave the Cowboys an extra play for free, that is huge and could have been really costly
:shrug: on the 2nd to last play thought it should've ended at 2 seconds.
You know what probably happened, the operator knew he couldnt stop it at two since it was impossible to have the QB, roll out of the pocket and throw it 30 yards and only take off 4 seconds, stopping it at 2 or 1 was irrelevant since there was time for one more play for the Cowboys.
 
This sort of thing happens all the time. Shady clock operators are part of home-field advantage.

IIRC, the NFL has removed the most obvious conflict of interest by having clock operators paid by the league (rather than being team employees). But seeing as they always work the same stadiums, are recruited locally, etc. there's plenty of reason to believe the clock operators are biased, even if only unconsciously.

 

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