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How does your "flex" player work ? (1 Viewer)

EzCrash

Footballguy
We will be voting on adding a flex position in our owner's meeting before this year's draft.

How is the flex position used in your league ?

In a league with very liberal starting line ups, if you flex a WR and that flexed WR outperforms one of your starting RBs, do you end up getting the flexed WR points instead of the under performing RB for that week ? ( ie You started 2 RBs and 3WRs w/ 1 WR at flex .... do you earn points from 1 RB, 3 WRS and the 1 flex WR instead ? )

Or does your league make your flex player only replace the same positon ? ( ie. flex RB can only replace a bad RB performance for that week ? )

(Obviously if you flex a QB then he can only replace the starter QB for that week.)

So, how does flexing work in your league ?

Do you prefer 1 or 2 flex positions ?

 
i think i'm familiar with a different definition of flex-player than you are. i have always thought that a flex player was just another spot in your starting lineup where you can start usually either a rb or wr. sometimes it can be a rb, wr, or te. sometimes a wr or te. just depends on the league. i'm not familiar with any kind of substituting of player's scores. so you just start the player in the flex spot each week that you think will score the most points (out of all of your bench players that are eligible for the flex position).

as far as how many flex players to have and what positions are eligible and what not, it depends on how many teams are in your league, and your current starting lineups. if you let me know these answers i can suggest some scenarios.

 
our league has a Flex where your flex can be a RB /WR or TE.

Their points do not 'replace' anybodys points but stand on their own

From those positions, our league starts 2 RB 2WR 1 TE 1 Flex

so it could be

3RB 2WR 1 TE

2Rb 3WR 1TE

2 Rb 2WR 2TE

 
Ahhhhh, I see. So the flex position is basically the same as allowing an owner to start 6 positional players instead of your typical 5.

Does anyone's league use a flex position like what I will be proposing ?

Also, is 1 flex or 2 flex positions the norm ?

By the way.... our league:

10 Teamer ( yeah yeah I know 10 team leagues are for little kids, etc. )

Very liberal starting line ups:

TEs are simply considered "receivers" and are not required. So , if you had 2 or 3 TEs, in theory you could start them all with your RBs and not even use a WR.

You can start as many as 3 RBs or 4 Receivers ( so 1 RB / 4WR ....... 2RB / 3 WR ..... or 3 RB / 2 WR ) .... again WR includes TEs.

 
from the looks of your league, it appears that you already have two flex positions (as i know them). again, i'm not familiar with the subbing scores that you speak of. your 'liberal lineups' is what most of us would call flex positions. it appears your league basically has a lineup of 1 rb, 2 wr/te, and 2 flex (rb, wr, te). in a ten team league you could add one or even two more spots to your starting lineups if you wanted. for one thing, you could have a separate position for te's. you can also decide if you want more flex spots or if you just want to add specific position spots to your starting lineups. there are many different combinations you can use. one possibility i like it: 2 rb, 2wr, 1 te, 1 flex (rb,wr), 1 flex (wr,te). with this, you would probably want to start 3 rb's and 3 wr's and 1 te but it gives you some flexibility.

i think there might be some games out there where you automatically get your best performers at each position each week (basically you don't have to worry about a starting lineup or if you could enter your lineup after the fact) but i think that they are rare and most sites don't offer this capability. you would probably have to do it manually each week. for most people, having tough decisions about who to start is just a part of the game. it can be extremely frustrating though when guys on your bench light it up and the guys you start don't do squat.

 
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i've never heard of subbing like you describe. i'm in a league with a wr/rb flex plus a utility position where you can play any offfensive player.

 
EzCrash - that is NOT a flex player. That is a designated sub and they are generally for a particular position - like you can designate either a RB or WR and they replace the lowest score of their position that week (not used by most leagues)

 
A FLEX player is a player that must be chosen before kickoff and is part of your standard lineup usually a RB/WR flex though some are RB/WR/TE flex. It is helpful to give you more options of who to start particularly on bye weeks.

In a 10 team league if you start 1 RB and 2WR plus 1 flex, the majority of your owners will likley opt for the RB as the flex as most teams will have a decent RB2.

I am in a 10 team league with 1 RB and 2 WR reuired with 2 flex positions. This makes it interesting. Some guys will go 3RB and 2WR if they have the talent, but most often you will see 2RB and 3WR but some weeks actually had people go with 1RB and 4WR. :boxing:

 
I am in a 10 team league with 1 RB and 2 WR reuired with 2 flex positions. This makes it interesting. Some guys will go 3RB and 2WR if they have the talent, but most often you will see 2RB and 3WR but some weeks actually had people go with 1RB and 4WR. :hot:
Well, then that is exactly the league rules by which we play under. ;) I guess I always misunderstood the meaning of a "flex player" since we never used the term. Our line ups were simply our "line ups" but very liberal.

However, by your definition and description our league is indeed:

a 10 team league with 1 RB and 2 WR reuired with 2 flex positions

So, now that we have that cleared up .... what is the term for what I am proposing ???

Whereby you pick an additional player who sort of comes off your bench and if he outscores one of your starters then his points are used instead of a starter who was a dud that week ??

 
what about "mr. mulligan"........have you considered having teams only be able to use it "x" number of times a season? or will you just let it be automatic?

 
what about "mr. mulligan"........have you considered having teams only be able to use it "x" number of times a season? or will you just let it be automatic?
I'd like it to be a weekly thing.The reason is that I see it as a way to reward owners who have depth on their team.

An owner who has drafted well or to some degree, done well on the waiver wire, has built up a team with great depth. This "Hedge Player" is a way for owners to get another player ( or 2 if we were to allow that many ) into their weekly line up in one way or another. However, I do not want to increase the starting number of players.

So a weekly line up might look like this:

Tom Brady (QB)

Jason Elam (K)

Chicago Def (Def/ST)

Frank Gore (RB)

Thomas Jones (RB)

Torry Holt (WR)

Santana Moss (WR)

Reggie Brown (WR)

Warrick Dunn ("Hedge Player" - RB)

Then after the weekend's games if Thomas Jones ends up with 47 yards and no TDs and Warrick Dunn has 82 yards and 1TD the owner would get Dunn's points instead of Jones' dud performance. It's like an NFL team that gets a great performance off the bench from a non-starter.

 
this is an interesting idea but i kind of think that it may be more trouble than it's worth. i'm not aware of any websites with this option so it would have to be done manually. it's definitely do-able. i'm just not sure how much of a pain in the ace it would be. i think flex players already reward owners that have good depth. if you have 3 good rb's but can only start 2 then you have one wasting away on your bench. with a flex-postion, you can start all 3. the system you are proposing is almost like adding another flex position to your starting lineup anyway because each team is just going to be subtracting a low scoring player each week so it isn't much different than having another starting spot. your 'hedge player' will often be that low scoring guy and you will still have bench players that sometimes score more than your starters or hedge players.

at the same time, i kind of like the idea too.

 
I am an old school Commish.

I do everything manually already ! :no:

All our rosters are done in Microsoft Word and I go to NFL.com to get the stats and add up the point totals and put them in the margin for the weekend's games.

Then after the games are all over, I edit the Word document for the results of the weeks games and update all the stats.

I would guess that it takes me a little over an hour or so ( after the early Sunday games, after the late games, after the Sun Night game and after the Monday night game ).

Then e-mail the new rosters and standings document on Monday night.

So this proposed idea will not be effected by online services that do all the scoring for you. :fishing:

 

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