Our 12 team redraft league is debating whether to switch from a 2 WR (plus 1 RB, 1 RB/WR flex, TE, K, DEF) format to a 3 WR format (add a 3rd WR slot). What are your opinions on the pros and cons of 3 WR slots in a 12 team league. I'm in favor of the move, for a variety of reasons, and would like some input from you all. Thanks.
Every season, there are 32 starting NFL QBs. Thanks to RBBC, there are about 42-48 starting RBs. There are 64 starting WRs.In a 12 team league that starts 1 QB, that means that 12/32, or 37.5% of starting QBs are used.In a 12 team league that starts 2 RBs, that means that 24/48, or 50% of the starting RBs are used.In a 12 team league that starts 2 WRs, that means that 24/64, or 37.5% of starting WRs are used.There's the reason, in a nutshell, why starting RBs are worth so much more than starters at other positions. Increase WRs to 3 per team and suddenly you're starting 56.25% of starting WRs, which should go a long way towards bringing their value more back in line with reality.Actually, the best starting setup for a 12-team league that I've ever heard of is as follows:1 QB2 RBs1 QB/RB Flex3 WRs1 TE1 DefenseThe beauty of that is that most QBs outscore 3rd-tier RBs, which means that you'll be starting around 20 QBs a week (62.5%), but unlike a true start-2-QB league, teams that only end up with 2 QBs aren't totally screwed on bye weeks (since they can start an RB, instead). If you want, you can also feel free to add a WR/TE flex to the mix, too.