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League Rules that minimize luck and maximize skill (1 Viewer)

doesn't even reward the best players with the way it is scored.
This is often true of offensive FF players, too.
Well this is a good point.Ultimately in fantasy football the only way to measure a player's success is with stats.But for instance with an offensive player, maybe the best WR is on a team so good they really don't need to throw the ball that often, and was able to pull their starters early.the team never played from behind, so stats were never garnered. But in terms of skill, most D Backs would say he had no rival.Whereas another WR's team went 0-16 and had to throw early and often.. so he gets monster stats.Who's better?Same thing with IDP and Revis.. Shut down corners.. not many stats.So maybe the solution isn't using points at all, we should use voting BCS style to determine what people think of the teams and who should win, and go off of that.Because allowing play on the field certainly ramps up the luck factor... weather, injuries, etc.Using simulators and 1000's of seasons worth of hypothetical stats from a game like Madden.. maybe that's the best way to go to really get things done.
That's pretty fun stream of consciousness writing, with a lot of truth sprinkled in to boot.Once again, the more we try to eliminate luck, the less interesting the game becomes.As to the point of offensive skill players not being rewarded with stats, or at least not PROPORTIONATELY rewarded...the top WRs in the league typically draw the most defensive attention. Of course, this frees up WR2 and the TE to see less coverage and likely increases their production. We all know this, and part of the "joy" of FF is having, say, Andre Johnson in your lineup see double and triple coverage and have Kevin Walter or Owen Daniels be in your opponent's lineup and score multiple TDs.Over the course of the season, the WR1/WR2 attention tends to balance out and WR1 ends up with better stats, but does the drop-off from WR1 to WR2 come anywhere close to reflecting the talent level of the two receivers?Really, the most pronounced difference between true talent and fantasy scoring is at the QB position. I'm not the biggest Troy Aikman fan, but he's in the HoF for a reason, and there's no way the statistical difference between Steve Young and other QBs indicated the difference in talent. The presence of Emmitt Smith and the commitment to run especially at the goal line combined with a strong defense limited the opportunity and even the need for Aikman to pass. That's less true in today's NFL, but it's still the case that certain QBs end up with higher/lower stats due in part to their system, their defense, etc. and not just due to sheer difference in talent.
 
Our league uses a different playoff format. 10 team/IDP/44 man roster/Best Ball

1- The top four teams based on H2H record are in. The fifth team is based on best play-all record of the remaining teams.

2- Then each team starts with their average points per game.

3- Then each team adds weeks 15 and 16 to it. The team with the most points is the champion.

To keep the interest level for the teams that are out of it- the remaining teams play for first pick in the rookie draft. They use the same format.

We also use IDPs. They are just as predictable as offensive players. We use a scoring system where all of the skill positions are equivalent in points. Therefore- a top 5 LB is just as valuable as a top 5 WR or RB. Only the QB's have elevated scoring.

Best Ball absolutely takes the luck factor out of line-up decisions.

 

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