Yet Chilly's 2-point decision with that much time on the clock compounded by having to call a timeout (something any decent Madden player would NEVER do) changed the entire complexion of that game.
The 2-point decision was the correct one. Here are the scenarios with the score 15-13 (plus 0, 1 or 2 points):1) NYJ doesn't score again. Either you've tied it with the 2-point conversion, or any score wins it for you.
2) NYJ scores a FG. Either you're down by 3 with the 2-point conversion, or any TD wins it for you.
Now the scenario which actually occurred, which the announcer got wrong:
3) NYJ scores a TD (which occurred). Either you're down by 7 with the 2-point conversion, or you're down by 9 because you missed it. You could have been down by 8 with the XP, which may look like a one-score game,
but it still requires a two-point conversion. The scenario is exactly the same whether you go for two when you have 13 points or 20 points; you need a TD, an XP, and a 2-point conversion to tie.
So in the first two scenarios, it's clearly better to have tried for two, and in the third, you're in the same situation either way.
But the timeout was inexcusable.