FUBAR
Footballguy
A friend and I were discussing possibly establishing a new league, and I'm wondering if anyone has tried or seen something like this before (I assume it's been done, hasn't everything?)
The idea is to allow people to establish their team's identity through strategic scoring.
We'd have a "standard" offensive lineup of 1 QB, 2 RB, 4 WR, 1 TE
From there, you can flex to 1/2/3/2 or 1/1/5/1 depending on your strategy.
Adding a WR and taking away a RB provides a +10% bump to your QB, but at the expense of -10% to your RB. (Martz offense)
Adding a TE and taking away a WR provides a +10% bump to your RB, but at the expense of -5% to your WRs and QB. (Jeff Fisher offense)
I think the offense seems relatively simple, although it would be interesting to see the effect.
The true complication comes when we're talking defense.
The plan I like so far is to have a base 3-3-4 lineup (3 DL, 3 LB, 4 DB); from there, you have 1 IDP to add.
Adding 1 DB drops your opponent's WRs and QB by 5% (up to 5 WRs + 1 QB = 6 players, so a lower % makes sense to me), but adds 15% to his RBs
Adding 1 DL drops his RBs by 15% (only 2 RBs max, so a higher percent drop), but adds 5% to his QB and WRs
Adding 1 LB doesn't affect his offense
We might also add
DL = + for sacks, - for tackles
LB = no effect
DB = + for INT/PD, - for tackles
Any thoughts are welcome, especially if you've seen this before.
Also, if anyone has a program where I can run this to see the effect, that would be awesome.
Scoring is still up for discussion, we'd probably go as basic as possible w/PPR (it's already pretty complicated).
Oh, and I really like the auction + draft concept as Next Level discussed here
The idea is to allow people to establish their team's identity through strategic scoring.
We'd have a "standard" offensive lineup of 1 QB, 2 RB, 4 WR, 1 TE
From there, you can flex to 1/2/3/2 or 1/1/5/1 depending on your strategy.
Adding a WR and taking away a RB provides a +10% bump to your QB, but at the expense of -10% to your RB. (Martz offense)
Adding a TE and taking away a WR provides a +10% bump to your RB, but at the expense of -5% to your WRs and QB. (Jeff Fisher offense)
I think the offense seems relatively simple, although it would be interesting to see the effect.
The true complication comes when we're talking defense.
The plan I like so far is to have a base 3-3-4 lineup (3 DL, 3 LB, 4 DB); from there, you have 1 IDP to add.
Adding 1 DB drops your opponent's WRs and QB by 5% (up to 5 WRs + 1 QB = 6 players, so a lower % makes sense to me), but adds 15% to his RBs
Adding 1 DL drops his RBs by 15% (only 2 RBs max, so a higher percent drop), but adds 5% to his QB and WRs
Adding 1 LB doesn't affect his offense
We might also add
DL = + for sacks, - for tackles
LB = no effect
DB = + for INT/PD, - for tackles
Any thoughts are welcome, especially if you've seen this before.
Also, if anyone has a program where I can run this to see the effect, that would be awesome.
Scoring is still up for discussion, we'd probably go as basic as possible w/PPR (it's already pretty complicated).
Oh, and I really like the auction + draft concept as Next Level discussed here