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All FBG Mock (1 Viewer)

Overall, I feel I have a pretty decent team shaping up. Still not sure about the Suggs pick at 5.12 but other than that, looking somewhat competitive.

1.12 T. Barber

2.01 J. Jones

3.12 A. Gates

4.01 R. Wayne

5.12 L. Suggs

6.01 C. Chambers

7.12 J. Plummer

8.01 R. Smth

:popcorn:

P.S.......I have work saturday from 5am(est) to about 3:30 or so, I will check in with the draft before I leave . Maybe I can predraft the next two.

Paul

 
You guys are doing a great job drafting but MaxOverKill is built to Survive:QB TM B FP McNabb, Donovan PHI RB McAllister, Deuce NOS Dunn, Warrick ATL Staley, Duce PIT Duckett, TJ ATL WR Holt, Torry STL Fitzgerald, Larry ARI Kennison, Eddie KCC

 
Now that all of the projected started running backs have been selected, I think we should review the concept of the survivor league. I don't typically get involved in survivor formats, as evidenced by my selection of only 1 RB in the first three rounds.

But...as I started to think about the concept, I realized that the game should really be a race to get at least 3 starting high caliber NFL RB's. And having 4 would be even better. The logic is really pretty simple. Each week ALL of your players are on the field and have potential to be your starters for the week. It's like the best-ball in golf. Your odds go up significantly as you increase the number of balls hit.

So...of the 12 owners here...Psycho, Buddy, X-Men and Captain Hook all have only two starters on their roster. This means that they have to hope their two starters can compete against every other squad who will be taking the best scores from their three RB's. Additionally...Your Mom has a problem on week 7, and Our Gang on week 3, because as of right not...they are only going to have a single starting RB on the field.

Of course everything changes if current starter projections don't hold up.

If someone ends up with a roster of 4 or 5 every day starting RB's...I think their odds of winning go WAY up.

So...Travis Henry, Mewelde Moore, Reuben Droughns, Eric Shelton....hell, maybe even Ricky Williams, are names that may go a long way in winning a survivor league.

My two cents.
:goodposting: I was giving this a lot of thought if I had made it into the FBG Survivor contest. My take was when you get the best players points per position, I think it is important to fill those starting positions first. Say you start two RBs and draft four early (first five rounds)...you are still only getting the points for two of them. I think in this format, you want a well balanced team that can put points up week after week, verses feast and famine. I won't give my full strategy for this type of league, but it has been successful. You definitely do not draft the same way as you would for a head to head league in my opinion.

:2cents:

PS this subject should get it's own thread. :D

PSS there is one team that is drafting exactly how I would for this style of league. Hope he does well.
As someone who has done and seen the results of over a thousand of these let me say, most of the stratagies have worked with about the same success rate.
That's a very dangerous conclusion. It implies that the luck factor is much more prevalent than most of us are willing to accept. If I really believed that, then the hobby would hold no interest. I have to be able to at least convince myself that strategic manuevers are the key to consistently winning. If 'any' strategy is as good as the next...then why are we even paying attention in June/July?
Remember winning a surivor league takes a lot of luck. You could have the top qb and rb and be in the top 4 in scoring every week, except it just takes that one week where your qb is off, and your rb has that one not super week, and in a surivor you are done. In an H2h league, it is your 1 loss, on the way to your 15-1 title.Survivors are just fun mocks, they imo should not be looked at in the same way as h2h leagues.

 
Okay, Xman is back on the clock

Guess I shouldn't expect to pick again until late tomorrow :popcorn:
Really unnecessary remark, I got held up at work first full day of draft, I apologized, and since have been predrafting 2 rds in advance if I'm gonna be gone. Please don't act like a :cry:
 
i dont know what happened all of the sudden but people are starting to complaign a lot of the draft. Some people get caught up at times. Our gang has held up the draft multiple times and he is all over me. too funny

 
is somebody feeling a little sensitive today? I just thought it would be funny to say "we need to get on your mom". Obviously some people say the humor in it :P You can tell us what is really wrong. We are here for you.

 
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is somebody feeling a little sensitive today? I just thought it would be funny to say "we need to get on your mom". Obviously some people say the humor in it :P You can tell us what is really wrong. We are here for you.

[/quot

Got ya. my bad
 
Now that all of the projected started running backs have been selected, I think we should review the concept of the survivor league. I don't typically get involved in survivor formats, as evidenced by my selection of only 1 RB in the first three rounds.

But...as I started to think about the concept, I realized that the game should really be a race to get at least 3 starting high caliber NFL RB's. And having 4 would be even better. The logic is really pretty simple. Each week ALL of your players are on the field and have potential to be your starters for the week. It's like the best-ball in golf. Your odds go up significantly as you increase the number of balls hit.

So...of the 12 owners here...Psycho, Buddy, X-Men and Captain Hook all have only two starters on their roster. This means that they have to hope their two starters can compete against every other squad who will be taking the best scores from their three RB's. Additionally...Your Mom has a problem on week 7, and Our Gang on week 3, because as of right not...they are only going to have a single starting RB on the field.

Of course everything changes if current starter projections don't hold up.

If someone ends up with a roster of 4 or 5 every day starting RB's...I think their odds of winning go WAY up.

So...Travis Henry, Mewelde Moore, Reuben Droughns, Eric Shelton....hell, maybe even Ricky Williams, are names that may go a long way in winning a survivor league.

My two cents.
:goodposting: I was giving this a lot of thought if I had made it into the FBG Survivor contest. My take was when you get the best players points per position, I think it is important to fill those starting positions first. Say you start two RBs and draft four early (first five rounds)...you are still only getting the points for two of them. I think in this format, you want a well balanced team that can put points up week after week, verses feast and famine. I won't give my full strategy for this type of league, but it has been successful. You definitely do not draft the same way as you would for a head to head league in my opinion.

:2cents:

PS this subject should get it's own thread. :D

PSS there is one team that is drafting exactly how I would for this style of league. Hope he does well.
As someone who has done and seen the results of over a thousand of these let me say, most of the stratagies have worked with about the same success rate.
That's a very dangerous conclusion. It implies that the luck factor is much more prevalent than most of us are willing to accept. If I really believed that, then the hobby would hold no interest. I have to be able to at least convince myself that strategic manuevers are the key to consistently winning. If 'any' strategy is as good as the next...then why are we even paying attention in June/July?
Remember winning a surivor league takes a lot of luck. You could have the top qb and rb and be in the top 4 in scoring every week, except it just takes that one week where your qb is off, and your rb has that one not super week, and in a surivor you are done. In an H2h league, it is your 1 loss, on the way to your 15-1 title.Survivors are just fun mocks, they imo should not be looked at in the same way as h2h leagues.
Valid points...and I can't disagree. But, I do think every format has a strategic 'edge' to be gained if studied. Strategy specific to survivor formats have probably not advanced as far as more common competetive formats such as 'head to head'...but not (in my opinion) because a viable strategy doesn't exist, it's just the interest level isn't there to drive detailed discussions around the nuances of survivor formats.
 
Was really hoping that Eric Shelton would make it back to me at 9-5, but Xman snatched him two spots earlier.Glad to have good second QB available though - with Griese and Palmer I should be in good shape.

 
Little secondary QB run there in round 9 - glad I was ahead of the curve.If Pitts Hard Hatz was just on we could almost do another round this morning

 
I think Evans is a steal at 9.08. I have him as the 28th best WR and Moulds as the 24th best WR. Moulds went three rounds earlier (6.06) than Evans did. Evans represents better value this year in re-draft leagues imo. Im also glad I took two QBs early and didnt get caught in the run.Kerry CollinsAaron BrooksDomanick DavisMichael BennettCarnell WilliamsTerrell OwensAnquan BoldinMuhsin MuhammadLee Evans

 
I think you may be right about Evans FM, and I also had him highest rated remaining WR, BUT - that assumes that Losman can step right in and get them (him) the ball - we'll see

 
I think Evans is a steal at 9.08. I have him as the 28th best WR and Moulds as the 24th best WR. Moulds went three rounds earlier (6.06) than Evans did. Evans represents better value this year in re-draft leagues imo. Im also glad I took two QBs early and didnt get caught in the run.

Kerry Collins

Aaron Brooks

Domanick Davis

Michael Bennett

Carnell Williams

Terrell Owens

Anquan Boldin

Muhsin Muhammad

Lee Evans
I wanted Evans, but was fine with getting Delhomme. I have him ranked #12 qb, so having him as a bu is ok by me. I have Evans #27.I like it.

Bulger, Marc QB #4

Delhomme, Jake QB #12

Brown, Ronnie RB #22

Green, Ahman RB #10

McGahee, Willis RB #5

Houshmandzadeh, TJ WR #23

Johnson, Andre WR # 7

Lelie, Ashley WR # 16

Shockey, Jeremy TE # 4

 
Now that all of the projected started running backs have been selected, I think we should review the concept of the survivor league. I don't typically get involved in survivor formats, as evidenced by my selection of only 1 RB in the first three rounds.

But...as I started to think about the concept, I realized that the game should really be a race to get at least 3 starting high caliber NFL RB's. And having 4 would be even better. The logic is really pretty simple. Each week ALL of your players are on the field and have potential to be your starters for the week. It's like the best-ball in golf. Your odds go up significantly as you increase the number of balls hit.

So...of the 12 owners here...Psycho, Buddy, X-Men and Captain Hook all have only two starters on their roster. This means that they have to hope their two starters can compete against every other squad who will be taking the best scores from their three RB's. Additionally...Your Mom has a problem on week 7, and Our Gang on week 3, because as of right not...they are only going to have a single starting RB on the field.

Of course everything changes if current starter projections don't hold up.

If someone ends up with a roster of 4 or 5 every day starting RB's...I think their odds of winning go WAY up.

So...Travis Henry, Mewelde Moore, Reuben Droughns, Eric Shelton....hell, maybe even Ricky Williams, are names that may go a long way in winning a survivor league.

My two cents.
:goodposting: I was giving this a lot of thought if I had made it into the FBG Survivor contest. My take was when you get the best players points per position, I think it is important to fill those starting positions first. Say you start two RBs and draft four early (first five rounds)...you are still only getting the points for two of them. I think in this format, you want a well balanced team that can put points up week after week, verses feast and famine. I won't give my full strategy for this type of league, but it has been successful. You definitely do not draft the same way as you would for a head to head league in my opinion.

:2cents:

PS this subject should get it's own thread. :D

PSS there is one team that is drafting exactly how I would for this style of league. Hope he does well.
As someone who has done and seen the results of over a thousand of these let me say, most of the stratagies have worked with about the same success rate.
That's a very dangerous conclusion. It implies that the luck factor is much more prevalent than most of us are willing to accept. If I really believed that, then the hobby would hold no interest. I have to be able to at least convince myself that strategic manuevers are the key to consistently winning. If 'any' strategy is as good as the next...then why are we even paying attention in June/July?
I did not see the rules for this league. The ones I have done have no trades or FA pickups during the season. They are usually best score formats so I make some clear cut assumptions when drafting. It is one reason I said I would draft my starting lineup as soon as possible. I think this is key for every position. If you are getting the best score from your players, then it is not so bad to take a Manning and a Green since both can possibly score high and you will get the higher of the two each week. You want as many starters on your team as you can get vs a glorified backup that might get you some points. Handcuffs are probably the only real backups to draft for your team, that way if your key RB gets hurt, you know you have the player stepping in for him.

There is a lot of luck in a survivor league. Once you draft your team, you are pretty much done, and the Fantasy Football gods take over (injuries, bye weeks, losing starting position, etc). That is why I think it is better to build a steady team than one that could score really high but has a lot of high risk players. I think Balance is the key in a survivor league.

I think there is more skill involved in other league formats...like someone said here, it is just a fun way to test a mock draft.

:2cents:

 
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I think this is key for every position. If you are getting the best score from your players, then it is not so bad to take a Manning and a Green since both can possibly score high and you will get the higher of the two each week. You want as many starters on your team as you can get vs a glorified backup that might get you some points.

I agree strongly here, and believe this is the key point in a survivor format.

Handcuffs are probably the only real backups to draft for your team, that way if your key RB gets hurt, you know you have the player stepping in for him.

I think this is a contradiction of your previous observation. Handcuffs hurt in a survivor format, especially when you're dealing with 16 roster spots where 6 have to go to TE's, PK's and DT's (unless you are willing to take a zero in a bye week).

Hand-cuffs are not your friend in this format.

 
Okay, Xman is back on the clock

Guess I shouldn't expect to pick again until late tomorrow  :popcorn:
Really unnecessary remark, I got held up at work first full day of draft, I apologized, and since have been predrafting 2 rds in advance if I'm gonna be gone. Please don't act like a :cry:
Okay, so where is he today? :popcorn:
 
Thank you X - quick pick considering it said you were not online.Good job guys let's see if we can get some more picks on the board tonight. (I confess that I would love to see a few more rounds in before Monday as I have to leave for several days and will have to predraft the balance of the rounds)Buddy you stole my bong and player there. :eek:

 
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I think this is key for every position. If you are getting the best score from your players, then it is not so bad to take a Manning and a Green since both can possibly score high and you will get the higher of the two each week. You want as many starters on your team as you can get vs a glorified backup that might get you some points.

I agree strongly here, and believe this is the key point in a survivor format.

Handcuffs are probably the only real backups to draft for your team, that way if your key RB gets hurt, you know you have the player stepping in for him.

I think this is a contradiction of your previous observation. Handcuffs hurt in a survivor format, especially when you're dealing with 16 roster spots where 6 have to go to TE's, PK's and DT's (unless you are willing to take a zero in a bye week).

Hand-cuffs are not your friend in this format.
I might have worded it wrong. I meant if you going to be drafting a RB that is a backup for someone, it might as well be the one for your starter (if you are a Steve Jackson owner, getting Faulk, vs drafting Ryan Moats for the Eagles). That way if the starter gets hurt, you know you will still have someone starting the following week. In this format, I wouldn't draft a backup TE if I got one of the top five. Same goes for a defense. It is not like once the defense covers their bye week they would get hurt and be out for the season! :) I would consider a backup Kicker since if your kicker does get hurt, you could really lose some ground each week. Also, I would make sure my TE, K, and Def all have different bye weeks, and later in the season.

 
I think this is key for every position. If you are getting the best score from your players, then it is not so bad to take a Manning and a Green since both can possibly score high and you will get the higher of the two each week. You want as many starters on your team as you can get vs a glorified backup that might get you some points.

I agree strongly here, and believe this is the key point in a survivor format.

Handcuffs are probably the only real backups to draft for your team, that way if your key RB gets hurt, you know you have the player stepping in for him.

I think this is a contradiction of your previous observation. Handcuffs hurt in a survivor format, especially when you're dealing with 16 roster spots where 6 have to go to TE's, PK's and DT's (unless you are willing to take a zero in a bye week).

Hand-cuffs are not your friend in this format.
In this format, I wouldn't draft a backup TE if I got one of the top five. Same goes for a defense. It is not like once the defense covers their bye week they would get hurt and be out for the season! :) I would consider a backup Kicker since if your kicker does get hurt, you could really lose some ground each week. Also, I would make sure my TE, K, and Def all have different bye weeks, and later in the season.
good info hereunless your top 5 includes Heap, which it should not, but if it does....back him up.

 
I think this is key for every position. If you are getting the best score from your players, then it is not so bad to take a Manning and a Green since both can possibly score high and you will get the higher of the two each week. You want as many starters on your team as you can get vs a glorified backup that might get you some points.

I agree strongly here, and believe this is the key point in a survivor format.

Handcuffs are probably the only real backups to draft for your team, that way if your key RB gets hurt, you know you have the player stepping in for him.

I think this is a contradiction of your previous observation. Handcuffs hurt in a survivor format, especially when you're dealing with 16 roster spots where 6 have to go to TE's, PK's and DT's (unless you are willing to take a zero in a bye week).

Hand-cuffs are not your friend in this format.
I might have worded it wrong. I meant if you going to be drafting a RB that is a backup for someone, it might as well be the one for your starter (if you are a Steve Jackson owner, getting Faulk, vs drafting Ryan Moats for the Eagles). That way if the starter gets hurt, you know you will still have someone starting the following week. In this format, I wouldn't draft a backup TE if I got one of the top five. Same goes for a defense. It is not like once the defense covers their bye week they would get hurt and be out for the season! :) I would consider a backup Kicker since if your kicker does get hurt, you could really lose some ground each week. Also, I would make sure my TE, K, and Def all have different bye weeks, and later in the season.
I'm with you on the RB. I think you race to get 3-4 high touch starters, and once they are gone, you look to get someone who can help you on any given Sunday and REALLY help you if one of your starters goes down. For instance...Thomas Jones with Benson, as opposed to Chatman with LT.Interesting perspective on your TE, PK and DT and conceding a bye week zero where you didn't draft a b/u. Again, I'm not very focused on survivor format, so I don't have any history to call on. In your experience, is taking an occassional zero a pretty safe bet? I was thinking it would almost be fatal....expecially as the season progesses and there are fewer surviving teams.

Interesting discussion though. Thanks for contributing.

 
Some interesting as well as some naive comments here about backups, byes and zeroes. A big part of those questions is determined by the number of roster spots.Certainly you want all your players to be productive - in short roster leagues that means avoiding duplicate bye weeks for your RB and WRs (obviously you are not going to have your second QB with the same bye week as QB1). If you have 4 RB and two are off in week 5, you only have two scores for that week and no chance to replace a "bad" week with the production from the other RB.There are two times you might allow for that in a 12 team league:1) In a week after you have NO bye weeks, hoping to win the immunity in the first week with a strong team2) In week 9 or week 10 where (if you make it that far) you are adding the scores from both weeks to compete with the other three teams leftIn most cases I strongly prefer the "normal" balanced roster so you have contributions every week from all positions. True your DST will not get injured, but if they have a bad week and you have no backup points to choose from. you will need maximum production from your other players (thus better not have any on vacaction THAT week).

 
Some interesting as well as some naive comments here about backups, byes and zeroes. A big part of those questions is determined by the number of roster spots.

Certainly you want all your players to be productive - in short roster leagues that means avoiding duplicate bye weeks for your RB and WRs (obviously you are not going to have your second QB with the same bye week as QB1). If you have 4 RB and two are off in week 5, you only have two scores for that week and no chance to replace a "bad" week with the production from the other RB.

There are two times you might allow for that in a 12 team league:

1) In a week after you have NO bye weeks, hoping to win the immunity in the first week with a strong team

2) In week 9 or week 10 where (if you make it that far) you are adding the scores from both weeks to compete with the other three teams left

In most cases I strongly prefer the "normal" balanced roster so you have contributions every week from all positions. True your DST will not get injured, but if they have a bad week and you have no backup points to choose from. you will need maximum production from your other players (thus better not have any on vacaction THAT week).
Now we're talking. This is exactly what I was thinking was the appropriate approach. A team that has 16 contributors every week is what to strive for.
 
Vick at 7.7.

I know he's typically over rated by many...but 7.7 has to be pretty good value.

I hope so anyway.
I don't think so. Whether you look at stats from last year or projections for this year I don't think you need to take him as the seventh best QB and it's not late enough in this draft to get great value. I think Vick is a QB who has more value to his team in real life than he does in FFL
Captain...I wanted to check back in on the Vick topic, and bring in some additional logic that was discussed Friday (I think) in the SharkPool. Essentially, it was a discussion around scoring formats and those that favor Vick and those that hurt Vick. It took me a while to get on board, but eventually I understood that those scoring systems where points for passing stats are not throttled as much as typical formats (1 for 20 passing yards and 4 for TD), hurt Vick. Conversely, those that throttle passing stats more (1 for 25 in this league), help Vick.Using the FBG projections, and the scoring format here, (and assuming I didn't screw up my math), Vick proects out as the 4th highest QB.

Thoughts?

 
Some interesting as well as some naive comments here about backups, byes and zeroes. A big part of those questions is determined by the number of roster spots.

Certainly you want all your players to be productive - in short roster leagues that means avoiding duplicate bye weeks for your RB and WRs (obviously you are not going to have your second QB with the same bye week as QB1). If you have 4 RB and two are off in week 5, you only have two scores for that week and no chance to replace a "bad" week with the production from the other RB.

There are two times you might allow for that in a 12 team league:

1) In a week after you have NO bye weeks, hoping to win the immunity in the first week with a strong team

2) In week 9 or week 10 where (if you make it that far) you are adding the scores from both weeks to compete with the other three teams left

In most cases I strongly prefer the "normal" balanced roster so you have contributions every week from all positions. True your DST will not get injured, but if they have a bad week and you have no backup points to choose from. you will need maximum production from your other players (thus better not have any on vacaction THAT week).
Now we're talking. This is exactly what I was thinking was the appropriate approach. A team that has 16 contributors every week is what to strive for.
I can't find it right now, but a couple people at XL looked at how often your 2nd te/dt/k contributed to your team, and it was less than a 5th rb/wr, and less than a 3rd qb. If you had one of the top TE, k, dt. I personnaly think the best strategy is

2 or 3 qb

5 rb

4 or 5 wr

1 top te (gonzo, gates, witten, shockey, crumpler)

1 decent scoring dt

2 k

but again i have seen

2

4

4

2

2

2

win plenty of times as well

 
Vick at 7.7.

I know he's typically over rated by many...but 7.7 has to be pretty good value.

I hope so anyway.
I don't think so. Whether you look at stats from last year or projections for this year I don't think you need to take him as the seventh best QB and it's not late enough in this draft to get great value. I think Vick is a QB who has more value to his team in real life than he does in FFL
Captain...I wanted to check back in on the Vick topic, and bring in some additional logic that was discussed Friday (I think) in the SharkPool. Essentially, it was a discussion around scoring formats and those that favor Vick and those that hurt Vick. It took me a while to get on board, but eventually I understood that those scoring systems where points for passing stats are not throttled as much as typical formats (1 for 20 passing yards and 4 for TD), hurt Vick. Conversely, those that throttle passing stats more (1 for 25 in this league), help Vick.Using the FBG projections, and the scoring format here, (and assuming I didn't screw up my math), Vick proects out as the 4th highest QB.

Thoughts?
I will give it a try, but I don't have the current FBG projections downloaded, so I used another site where I can customize for the league. IF FBG projects much more than 2560 yards and 16 passing TDs then there may be a problem. I am also giving him 660 yards rushing and 6 rushing TDsThe scoring for this survivor league for a QB is

1 pt for every 25 yds passing

4 pts for each passing TD

1 pt for each 10 yards rushing

6 pts for each rushing TD

-2 pts for each interception

With those numbers, Vick comes out 8th amongst QB (slightly behind Delhomme and just barely (a point or two) ahead of Griese and Hasselbeck).

Yet you took him as QB7, three qbs ahead of Plummer (rated 5th) and eight qbs ahead of Delhomme (rated 7th), so you were not getting any VALUE by taking him with that pick and in fact losing ground vis a vis picks at RB, WR or TE to those who waited to draft a QB from a later spot (and thus better value) to pick their QB.

Vick is an exciting QB to watch, does an absolute TON for his franchise in marketing, image, fan appeal, etc. but is overrated as a fantasy QB IMHO.

 
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Vick at 7.7.

I know he's typically over rated by many...but 7.7 has to be pretty good value.

I hope so anyway.
I don't think so. Whether you look at stats from last year or projections for this year I don't think you need to take him as the seventh best QB and it's not late enough in this draft to get great value. I think Vick is a QB who has more value to his team in real life than he does in FFL
Captain...I wanted to check back in on the Vick topic, and bring in some additional logic that was discussed Friday (I think) in the SharkPool. Essentially, it was a discussion around scoring formats and those that favor Vick and those that hurt Vick. It took me a while to get on board, but eventually I understood that those scoring systems where points for passing stats are not throttled as much as typical formats (1 for 20 passing yards and 4 for TD), hurt Vick. Conversely, those that throttle passing stats more (1 for 25 in this league), help Vick.Using the FBG projections, and the scoring format here, (and assuming I didn't screw up my math), Vick proects out as the 4th highest QB.

Thoughts?
I will give it a try, but I don't have the current FBG projections downloaded, so I used another site where I can customize for the league. IF FBG projects much more than 2560 yards and 16 passing TDs then there may be a problem. I am also giving him 660 yards rushing and 6 rushing TDsThe scoring for this survivor league for a QB is

1 pt for every 25 yds passing

4 pts for each passing TD

1 pt for each 10 yards rushing

6 pts for each rushing TD

-2 pts for each interception

With those numbers, Vick comes out 8th amongst QB (slightly behind Delhomme and just barely (a point or two) ahead of Griese and Hasselbeck).

Yet you took him as QB7, three qbs ahead of Plummer (rated 5th) and eight qbs ahead of Delhomme (rated 7th), so you were not getting any VALUE by taking him with that pick and in fact losing ground vis a vis picks at RB, WR or TE to those who waited to draft a QB from a later spot (and thus better value) to pick their QB.

Vick is an exciting QB to watch, does an absolute TON for his franchise in marketing, image, fan appeal, etc. but is overrated as a fantasy QB IMHO.
Michael Vick 2810 15 11 760 5from the forcast page

 
Vick at 7.7.

I know he's typically over rated by many...but 7.7 has to be pretty good value.

I hope so anyway.
I don't think so. Whether you look at stats from last year or projections for this year I don't think you need to take him as the seventh best QB and it's not late enough in this draft to get great value. I think Vick is a QB who has more value to his team in real life than he does in FFL
Captain...I wanted to check back in on the Vick topic, and bring in some additional logic that was discussed Friday (I think) in the SharkPool. Essentially, it was a discussion around scoring formats and those that favor Vick and those that hurt Vick. It took me a while to get on board, but eventually I understood that those scoring systems where points for passing stats are not throttled as much as typical formats (1 for 20 passing yards and 4 for TD), hurt Vick. Conversely, those that throttle passing stats more (1 for 25 in this league), help Vick.Using the FBG projections, and the scoring format here, (and assuming I didn't screw up my math), Vick proects out as the 4th highest QB.

Thoughts?
I will give it a try, but I don't have the current FBG projections downloaded, so I used another site where I can customize for the league. IF FBG projects much more than 2560 yards and 16 passing TDs then there may be a problem. I am also giving him 660 yards rushing and 6 rushing TDsThe scoring for this survivor league for a QB is

1 pt for every 25 yds passing

4 pts for each passing TD

1 pt for each 10 yards rushing

6 pts for each rushing TD

-2 pts for each interception

With those numbers, Vick comes out 8th amongst QB (slightly behind Delhomme and just barely (a point or two) ahead of Griese and Hasselbeck).

Yet you took him as QB7, three qbs ahead of Plummer (rated 5th) and eight qbs ahead of Delhomme (rated 7th), so you were not getting any VALUE by taking him with that pick and in fact losing ground vis a vis picks at RB, WR or TE to those who waited to draft a QB from a later spot (and thus better value) to pick their QB.

Vick is an exciting QB to watch, does an absolute TON for his franchise in marketing, image, fan appeal, etc. but is overrated as a fantasy QB IMHO.
Michael Vick 2810 15 11 760 5from the forcast page
Using these stats...and the scoring format in this league....Vick comes in with 270.45 for the year. Just ahead of Bulger (5th) and 38 points behind McNabb (3rd).Plummer (7th) - 254.88

Delhomme (19th) - 219.15

 
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Jackal - assuming your figures are correct, then it becomes a matter of projections and which ones you want to use. I don't see Vick going from 12th to 4th but you are welcome to those rose colored glasses if you wish. We will all find out five or six months from now.Okay guys, I have to hit the road in the morning - I predrafted out for the last two rounds. When I get back later in the week I will look forward to the comments and the final rosters and owe a couple of you some replies and commentary.

 
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