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Auction League - Keeper Rules (1 Viewer)

The Dude

Footballguy
Looking for best ideas for an auction league where a limited number of players can be kept

how do you determine the player price for the first year of keeping a player?  
 

plus add any other nuances that make your league interesting

 
In my main league that I’ve been running for over 20yrs we’ve been an auction keeper league for well over 10 of those years. The way we do is with a $200 draft budget, any keepers cost five dollars more than their previous years bid total and you can keep a maximum of $75 worth of value.  Whatever you keep in value is deducted from your starting $200 draft budget. So if you keep 3 players with the max $75 in value you start the draft with $125.  

Waiver wire pick ups are done via FAAB so the value in their pick ups is the players value as well. So if you pick a player up on the waiver wire for two dollars he cost you seven to keep the next year.  Same for drafted if you draft a player for 20 he cost you 25 to keep.  The key to this for us has been capping at that $75 worth of value

And for the other things that are interesting, if you’re not a super flex yet do it.  Makes quarterbacks way more interesting and relevant again. And like with any auction do everything in your power to make it in person. 

 
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We do a salary cap ($255 with an $8 min salary). Every player gets a $3 raise if they are kept. You can keep as many as you can afford.

 
We assign up to 5 year contract to players after the auction. They stay on your team for those years at the price you got them in the auction with a $250 salary cap. 75 years max per team with a 25 player roster.

 
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We have a long term auction/keeper league.  In our league each team receives $300 after league dues are paid.  We keep two keepers, and reduce the $300 by the salary of the keeper.

This way people are motivated to keep the best potential value player, and not just the top 20 players.

We also all begin the auction with different amounts, which creates unique strategies per team.

When the auction is complete, the remaining BB$ becomes each teams pool for free agency.  So, you can spend wildly in the auction, save for free agency, or a balance of both.

We also allow trading for players and BB$ which further distorts the difference between teams.

We don't cap salaries.  We don't add inflation to BB$.  We want to promote flexibility to manage your team.

We made these changes several years ago when the league had grown stale and one dimensional.  Coaches wanted more ways to manage the team.

I hope this helps a bit.

 
My most fun league every year is an auction contract/dynasty league.  Lots of thought goes into this one, with year round transactions.

Rookie draft with a set salary scale

Auction - Max 4 year contracts with signing bonuses increasing based on the length of the contract chosen at the time of the bid

Mid season free agent bidding for one year deals - can keep one extra year if you choose to double the contract the following season

Franchise and Transition tags for those out of contract, with draft pick compensation if they get bid up and you choose not to match(can then sign those tagged players up to 4 years)

 
We have a salary cap and can award contracts.  In our initial start up we auctioned up to $250 and/or 15 players then had a 25 round draft.  The draft order for the initial start up was based on the cap space left after the auction.  Most money got the first pick in the first round and so on.  

We assign a dollar value for salary for each round of the draft.  You then can award contracts (up to 3 years) for any player acquired in the auction or draft.  As long as a guy is under contract the salary stays the same.  If the player is in the final year of his contract he is eligible for escalation.  Escalation is based on performance.  If a player finishes in the top 15 of his position he escalates.  The amount of escalation depends on actual finish.  The top 5 go up ranging from 35% down to 10% or the average of the 5 highest salaries at that position (this is usually the highest and applicable).  6-10 go up $10 and 11-15 go up $5.  

We keep at most 15 players or $250 each year.  If you keep 15 and have money left over you can participate in the Restricted Free Agent (RFA) auction.  This is a typical option however the team that owns the rights (on the final roster from the previous season and not kept as part of their 15 freezes) and can match the highest bid if they have the cap space and necessary draft pick to forfeit.  For every RFA player you win you must have a 5th round (or earlier pick) to forfeit for that player.  Essentially that player becomes that draft pick and his salary is the winning bid of the auction.  Rookies are not eligible for the RFA auction.  You lose your latest draft pick starting in round 5 and moving up towards round 1.  The added bonus for this format is that it makes 5th round picks quite valuable in trade because you need them to participate in the auction.  

The RFA auction followed by the draft is awesome and gives you the best of both worlds.  I would highly recommend this format.  

 

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