the next level
Footballguy
I am the Commish of a 16-team intensely competitive redraft league that has always used serpentine drafting. We considered switching to the Banzai method this year, but instead I convinced my league to try a scheme I invented called the "Blended Solution" which combines a short auction draft with a follow-on serpentine. I am soliciting here for feedback/constructive criticism, hoping to avoid the horror of discovering on draft day some ruinous scenario I hadn't thought of.
The plan is to start with a 32-player auction (FWIW, I'm hoping this scheme proves so popular that we up it to 64 next year), each team owner starting with $100 limit of auction money to invest. We'll draw from a hat to determine the order in which a team owner nominates a player to be auctioned. So each team owner will have the chance to nominate a player on two separate occasions. The nominating team owner will have to start the bidding with a $10 minimum. This prevents someone wasting our short auction action on a player of lesser caliber. At the end of the auction, we will start a regular serpentine draft for remaining players. The team owner who spent the least in the auction will have the first pick in the serpentine, and so on (there will probably be ties in the category of leftover auction money and we previously established a tiebreak order at the end of our '07 season).
It is permissible to "win" up to 3 players in the auction. If we capped it at 2, then it's certain the final player auctioned would be awardable only to a single remaining team owner. A team owner who drafts 3 players in the auction will get skipped in round one of the serpentine. It is also permissible to auction draft only 1 or 0 players. Woe be unto the team owner who does this, as they will certainly finish draft day with less total players on the roster than most of their peers. They will be able to "catch up", however, using free agency once the regular season begins. On the other hand, a team owner who winds up in this position because they didn't spend much in the auction will have the advantage of drafting early in the first round of the serpentine PLUS they will have leftover auction money added to the season-opening blind bid limit that we use for free agent pickups.
This scheme offers the most important traditional advantage of the auction format - everyone has a shot at LT on draft day. No more complaining about your serpentine lottery number. On the other hand, we intend to eliminate the major peril of a full auction draft - it takes so damn long. Noone in my league is interested in continuing the auction process to the point where one or two team owners are bidding $1-2 on a kicker or backup defense. As is, our serpentine draft was running 7-8 hours. I figure we'll add about one hour to the total draft time as a result of switching to this scheme.
The only other major problem I can think of is how much more critical attendance becomes on draft day. That hasn't been a problem in the past, as we establish draft day WAY in advance and did in fact have all 16 team owners present last year.
Perhaps the best part of this setup is that we are all equally disadvantaged going into draft day when it comes to forecasting how the chips are going to fall. It's going to be very difficult to prep for this beast, particularly considering there ain't no magazines out there giving advice on how to prepare for a Blended Solution or to determine a player's auction value in a limited auction setting. Everyone in my league is very excited about this, and I think understandably so.
Comments,suggestions,criticism?
The plan is to start with a 32-player auction (FWIW, I'm hoping this scheme proves so popular that we up it to 64 next year), each team owner starting with $100 limit of auction money to invest. We'll draw from a hat to determine the order in which a team owner nominates a player to be auctioned. So each team owner will have the chance to nominate a player on two separate occasions. The nominating team owner will have to start the bidding with a $10 minimum. This prevents someone wasting our short auction action on a player of lesser caliber. At the end of the auction, we will start a regular serpentine draft for remaining players. The team owner who spent the least in the auction will have the first pick in the serpentine, and so on (there will probably be ties in the category of leftover auction money and we previously established a tiebreak order at the end of our '07 season).
It is permissible to "win" up to 3 players in the auction. If we capped it at 2, then it's certain the final player auctioned would be awardable only to a single remaining team owner. A team owner who drafts 3 players in the auction will get skipped in round one of the serpentine. It is also permissible to auction draft only 1 or 0 players. Woe be unto the team owner who does this, as they will certainly finish draft day with less total players on the roster than most of their peers. They will be able to "catch up", however, using free agency once the regular season begins. On the other hand, a team owner who winds up in this position because they didn't spend much in the auction will have the advantage of drafting early in the first round of the serpentine PLUS they will have leftover auction money added to the season-opening blind bid limit that we use for free agent pickups.
This scheme offers the most important traditional advantage of the auction format - everyone has a shot at LT on draft day. No more complaining about your serpentine lottery number. On the other hand, we intend to eliminate the major peril of a full auction draft - it takes so damn long. Noone in my league is interested in continuing the auction process to the point where one or two team owners are bidding $1-2 on a kicker or backup defense. As is, our serpentine draft was running 7-8 hours. I figure we'll add about one hour to the total draft time as a result of switching to this scheme.
The only other major problem I can think of is how much more critical attendance becomes on draft day. That hasn't been a problem in the past, as we establish draft day WAY in advance and did in fact have all 16 team owners present last year.
Perhaps the best part of this setup is that we are all equally disadvantaged going into draft day when it comes to forecasting how the chips are going to fall. It's going to be very difficult to prep for this beast, particularly considering there ain't no magazines out there giving advice on how to prepare for a Blended Solution or to determine a player's auction value in a limited auction setting. Everyone in my league is very excited about this, and I think understandably so.
Comments,suggestions,criticism?