snitwitch
Footballguy
The PvP system matches you with players of like trophy level (not sure of the exact mechanics but I think this is basically true). By dropping trophies you can find easier bases to farm.Why would anyone want to dump trophies?
The PvP system matches you with players of like trophy level (not sure of the exact mechanics but I think this is basically true). By dropping trophies you can find easier bases to farm.Why would anyone want to dump trophies?
If you plan to have all upgrades done near the time that your TH6 is done, you'll need to delay your TH start until well into the mine/collector upgrades. At TH5, you have 10 mines/collectors and it takes 3 days to upgrade from level 9 to 10. That's 30 days of upgrade time.Critique this TH5 gameplan
Upgrade walls when practical goal to have all yellow by TH6 finished.
Max Stores
Build out all offense to the max first camps/barracks/spells/upgrades
Build out all defense to the max in this order Archers/cannon/Mort/Wiz
Start TH6 upgrade
Max all exlix miners
Max all gold miners
Also, maxing stores is near the bottom of the list. Few of your upgrades require maxing out the stores. If I recall, you'll need to upgrade on store to be able to get enough to upgrade the TH and the only thing you need to fully upgrade the stores for is the lightning upgrade.Critique this TH5 gameplan
Upgrade walls when practical goal to have all yellow by TH6 finished.
Max Stores
Build out all offense to the max first camps/barracks/spells/upgrades
Build out all defense to the max in this order Archers/cannon/Mort/Wiz
Start TH6 upgrade
Max all exlix miners
Max all gold miners
This was my main reaction too. Only need to upgrade your stores when it's necessary for some other upgrade. Or I suppose if you find you're filling it up waiting for builders to finish.Also, maxing stores is near the bottom of the list. Few of your upgrades require maxing out the stores. If I recall, you'll need to upgrade on store to be able to get enough to upgrade the TH and the only thing you need to fully upgrade the stores for is the lightning upgrade.Critique this TH5 gameplan
Upgrade walls when practical goal to have all yellow by TH6 finished.
Max Stores
Build out all offense to the max first camps/barracks/spells/upgrades
Build out all defense to the max in this order Archers/cannon/Mort/Wiz
Start TH6 upgrade
Max all exlix miners
Max all gold miners
Dark Elixir troopsWhat are these hog riders that you guys mentioned?
This is what I do in the evenings, I set up my barracks to train 40 barbarians, 40 archers and 40 goblins. I'm out 7200 elixir and about 10 mins. Anything that has 25k/25k or more, I'll swarm and take down. Villages with stupid storage placement, I'll grab what I can and get out with a few goblins. I don't worry about trophies one way or the other. If I win them, fine, if I lose them fine. 10-15 battles during a ballgame or movie.Read a great new take on raiding for periods when you have lots of time on your hands.
At the stage where I'm at, I don't raid unless I can get 100-200k gold. But to get that much gold, usually requires angels, giants, spells and all my troops.
Instead, you can just build an army of nothing but goblins or archers (depending on your preference) and look for raids that are maybe 25-40% of what you typically look for and are all in collectors on the outside.
In my example, I can often get 50-60k gold by using 30-40 goblins or archers. Yeah, I lose trophies, but who really cares.
Then as soon as my fight is done, train more goblins/archers, and immediately go back to fight again, as you haven't previously used all of them.
You can practically continue attacking over and over again, and can get more gold per hour. Also, you're losing much less elixir.
I'll try this next time I have an hour to kill.
It is just saying the next type of warrior that you unlock is shown below. Not saying he's called a "Warrior". The same message is there at every upgrade level.Did you guys notice that wizards are called warriors on the level 6 barrack upgrade screen?
It works, but if you do it too long the low trophy count can reach a point of diminishing returns. You get matched up with lower level people with fewer resources.Read a great new take on raiding for periods when you have lots of time on your hands.
At the stage where I'm at, I don't raid unless I can get 100-200k gold. But to get that much gold, usually requires angels, giants, spells and all my troops.
Instead, you can just build an army of nothing but goblins or archers (depending on your preference) and look for raids that are maybe 25-40% of what you typically look for and are all in collectors on the outside.
In my example, I can often get 50-60k gold by using 30-40 goblins or archers. Yeah, I lose trophies, but who really cares.
Then as soon as my fight is done, train more goblins/archers, and immediately go back to fight again, as you haven't previously used all of them.
You can practically continue attacking over and over again, and can get more gold per hour. Also, you're losing much less elixir.
I'll try this next time I have an hour to kill.
OhIt is just saying the next type of warrior that you unlock is shown below. Not saying he's called a "Warrior". The same message is there at every upgrade level.Did you guys notice that wizards are called warriors on the level 6 barrack upgrade screen?
Are those from Dark barracks?Dark Elixir troopsWhat are these hog riders that you guys mentioned?
YesAre those from Dark barracks?Dark Elixir troopsWhat are these hog riders that you guys mentioned?
Lightning spell works well if you get caught up against a castle full. Can sometimes wipe them all out.culdeus said:Man I think you have to use a tester barb to see if the clan has anything in it. I got caught out twice with a barb rush where they all sucked over to the clan troops then got distracted by all the non-res stuff on a res raid. FML
High lvl people farm sub 200 trophies bc its so easy. Theyl loot a camp for 15k with only a few units and repeatculdeus said:Get matched up with weaker opponents.Clifford said:Why would anyone want to dump trophies?
I can't wait to be a bully.High lvl people farm sub 200 trophies bc its so easy. Theyl loot a camp for 15k with only a few units and repeatculdeus said:Get matched up with weaker opponents.Clifford said:Why would anyone want to dump trophies?
0 down time and nothing but profit
Yep, I have actually thought. "my upgrade will be completed around 4am. Wonder if I should set the alarm to get the builder on the next thing."I think I have issues. Woke up at 5:30 to use the bathroom,and my first thought was to check my village to see if I was raided.
I was but they only got my th and I was shielded. Then I mowed down some landscape bf going back to bed
Agreed. I had an upgrade finishing in 45 minutes as I was going to bed (12:45am), and seriously contemplated staying up to get my builder started on something new before sleeping.Yep, I have actually thought. "my upgrade will be completed around 4am. Wonder if I should set the alarm to get the builder on the next thing."I think I have issues. Woke up at 5:30 to use the bathroom,and my first thought was to check my village to see if I was raided.
I was but they only got my th and I was shielded. Then I mowed down some landscape bf going back to bed
Some units take up more than one spot in the camp.Sorry if this has been asked before...
I have 2 x Level 4 camps = 80 soliders. When I go to attack, I only have ~60 available to attack. Why is that?
That also happens to me quite a bit. I like the idea of dropping some late archers as the middle of the base is being gutted. I'm guessing the towers/cannons will continue to target the units inside the base since they dropped earlier. Not 100% sure about that, though.So, something I think I'm not doing as well as I should in my attacks.
I'll often breach as close to the mortar as I can get and send a lot of my troops through the breach. Especially if it's near the TH so I can try to assure a trophy win.
But there's too many times that because I left some cannons/archers on the other side of their base, they then mow down my barbs/archers as they clean out all the other buildings in the interior of the base.
Think I need to still do the breach to get the mortar, but then also quickly take out those corner defenses with archers or more wall breaches so they don't get free shots at my troops late in the fight when they are focused on other buildings.
To help with targeting those corners, I'm also more often starting my attack by dropping single archers to clear the outlying buildings. So I can drop barbs later and have them aimed straight at the cannons instead of getting side tracked.That also happens to me quite a bit. I like the idea of dropping some late archers as the middle of the base is being gutted. I'm guessing the towers/cannons will continue to target the units inside the base since they dropped earlier. Not 100% sure about that, though.So, something I think I'm not doing as well as I should in my attacks.
I'll often breach as close to the mortar as I can get and send a lot of my troops through the breach. Especially if it's near the TH so I can try to assure a trophy win.
But there's too many times that because I left some cannons/archers on the other side of their base, they then mow down my barbs/archers as they clean out all the other buildings in the interior of the base.
Think I need to still do the breach to get the mortar, but then also quickly take out those corner defenses with archers or more wall breaches so they don't get free shots at my troops late in the fight when they are focused on other buildings.
Any time I can get barbs to target a defensive building on their drop, it makes me smile on the inside.To help with targeting those corners, I'm also more often starting my attack by dropping single archers to clear the outlying buildings. So I can drop barbs later and have them aimed straight at the cannons instead of getting side tracked.That also happens to me quite a bit. I like the idea of dropping some late archers as the middle of the base is being gutted. I'm guessing the towers/cannons will continue to target the units inside the base since they dropped earlier. Not 100% sure about that, though.So, something I think I'm not doing as well as I should in my attacks.
I'll often breach as close to the mortar as I can get and send a lot of my troops through the breach. Especially if it's near the TH so I can try to assure a trophy win.
But there's too many times that because I left some cannons/archers on the other side of their base, they then mow down my barbs/archers as they clean out all the other buildings in the interior of the base.
Think I need to still do the breach to get the mortar, but then also quickly take out those corner defenses with archers or more wall breaches so they don't get free shots at my troops late in the fight when they are focused on other buildings.
It also helps trophy count. Less likely to end up with 48% and there was some untouched outlying building I could have destroyed without getting shot back.
I was wrong about this.That also happens to me quite a bit. I like the idea of dropping some late archers as the middle of the base is being gutted. I'm guessing the towers/cannons will continue to target the units inside the base since they dropped earlier. Not 100% sure about that, though.So, something I think I'm not doing as well as I should in my attacks.
I'll often breach as close to the mortar as I can get and send a lot of my troops through the breach. Especially if it's near the TH so I can try to assure a trophy win.
But there's too many times that because I left some cannons/archers on the other side of their base, they then mow down my barbs/archers as they clean out all the other buildings in the interior of the base.
Think I need to still do the breach to get the mortar, but then also quickly take out those corner defenses with archers or more wall breaches so they don't get free shots at my troops late in the fight when they are focused on other buildings.
Good point. Hard to tell by standings. I'm dropping like a fly, because I'm dropping trophies and doing goblin raids like a scared little #####.Only way to check inactive is to just kick everyone and give them a week to come back