What's new
Fantasy Football - Footballguys Forums

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Clash of Clans (Official thread) (2 Viewers)

Healers range reduced
That's in godsons video but don't see it anywhere on sc forum yet. Crushing if true. I assume the 4 tile inside a wall air d will now hit the healers
The combo is overpowered, we both know it. Something had to be done.

So far they are doing a great job addressing the broken aspects of the game. I've done a 180 -- I'm now looking forward to this update more than any other.

 
Healers range reduced
That's in godsons video but don't see it anywhere on sc forum yet. Crushing if true. I assume the 4 tile inside a wall air d will now hit the healers
The combo is overpowered, we both know it. Something had to be done.

So far they are doing a great job addressing the broken aspects of the game. I've done a 180 -- I'm now looking forward to this update more than any other.
Completely agree. Still not sure I want to leave the friendly confines of TH9 though.

 
Really hope they fix the single player matchmaking. I think I dropped about 300k gold this morning hitting next past max 10s. I wasn't even being picky about the 9s. Just wanted 1500+ DE. Didn't care about the other 2.

 
So far they are doing a great job addressing the broken aspects of the game. I've done a 180 -- I'm now looking forward to this update more than any other.
YES! Sartre is staying!!!!!!!
Really hope they fix the single player matchmaking. I think I dropped about 300k gold this morning hitting next past max 10s. I wasn't even being picky about the 9s. Just wanted 1500+ DE. Didn't care about the other 2.
What trophy range you in? I'm in Gold III and don't have to next much to get to 1200-1500 in DE
 
So far they are doing a great job addressing the broken aspects of the game. I've done a 180 -- I'm now looking forward to this update more than any other.
YES! Sartre is staying!!!!!!!
Really hope they fix the single player matchmaking. I think I dropped about 300k gold this morning hitting next past max 10s. I wasn't even being picky about the 9s. Just wanted 1500+ DE. Didn't care about the other 2.
What trophy range you in? I'm in Gold III and don't have to next much to get to 1200-1500 in DE
Bounce between champs and masters. 1500 + 900 or 1200 with the bonus.

More targets dropping down but 2 raids down low = 1 up high. It normally isn't as bad as today. Maybe it's a Saturday morning thing.

 
It has been exactly 30 days since we've won a non-farm war.
this cant be right. We won by one in a war I was in. Felt like less than a month ago
We lost by one this week. Check the war log. Last real win was vs Quantum Next.
well, you can see how much I follow. I thought we won that one. Lolz.
Cripes. It's been that long since a legit win? Is everyone ok with that? The only real fix gets quite.....painful. If everyone is fine with it, we carry on.

 
It has been exactly 30 days since we've won a non-farm war.
this cant be right. We won by one in a war I was in. Felt like less than a month ago
We lost by one this week. Check the war log. Last real win was vs Quantum Next.
well, you can see how much I follow. I thought we won that one. Lolz.
Cripes. It's been that long since a legit win? Is everyone ok with that? The only real fix gets quite.....painful. If everyone is fine with it, we carry on.
How about some baby steps. Don't get both attacks in, you sit the next. Lots of missed attacks last week in winnable wars. If it's a blowout, someone can send out a message saying not to worry. Otherwise, attack. Pretty simple. Life does happen but it is generally the same people who don't get both in.And preferably not in the last hour. We need a few high 10s to hold their last back and that's it. Zero reason for others to habitually do it.

 
Last edited by a moderator:
Cliff Clavin said:
Sputnikv8 said:
AcerFC said:
Cliff Clavin said:
AcerFC said:
Cliff Clavin said:
It has been exactly 30 days since we've won a non-farm war.
this cant be right. We won by one in a war I was in. Felt like less than a month ago
We lost by one this week. Check the war log. Last real win was vs Quantum Next.
well, you can see how much I follow. I thought we won that one. Lolz.
Cripes. It's been that long since a legit win? Is everyone ok with that? The only real fix gets quite.....painful. If everyone is fine with it, we carry on.
How about some baby steps. Don't get both attacks in, you sit the next. Lots of missed attacks last week in winnable wars. If it's a blowout, someone can send out a message saying not to worry. Otherwise, attack. Pretty simple. Life does happen but it is generally the same people who don't get both in.And preferably not in the last hour. We need a few high 10s to hold their last back and that's it. Zero reason for others to habitually do it.
:goodposting:

 
Cliff Clavin said:
Sputnikv8 said:
AcerFC said:
Cliff Clavin said:
AcerFC said:
Cliff Clavin said:
It has been exactly 30 days since we've won a non-farm war.
this cant be right. We won by one in a war I was in. Felt like less than a month ago
We lost by one this week. Check the war log. Last real win was vs Quantum Next.
well, you can see how much I follow. I thought we won that one. Lolz.
Cripes. It's been that long since a legit win? Is everyone ok with that? The only real fix gets quite.....painful. If everyone is fine with it, we carry on.
How about some baby steps. Don't get both attacks in, you sit the next. Lots of missed attacks last week in winnable wars. If it's a blowout, someone can send out a message saying not to worry. Otherwise, attack. Pretty simple. Life does happen but it is generally the same people who don't get both in.And preferably not in the last hour. We need a few high 10s to hold their last back and that's it. Zero reason for others to habitually do it.
:goodposting:
I like this. I've been one of those that wait. It really doesn't help. We will have hurt feelings when people start getting benched. But, we have to do something if we want to get competitive again.

 
Cliff Clavin said:
Sputnikv8 said:
AcerFC said:
Cliff Clavin said:
AcerFC said:
Cliff Clavin said:
It has been exactly 30 days since we've won a non-farm war.
this cant be right. We won by one in a war I was in. Felt like less than a month ago
We lost by one this week. Check the war log. Last real win was vs Quantum Next.
well, you can see how much I follow. I thought we won that one. Lolz.
Cripes. It's been that long since a legit win? Is everyone ok with that? The only real fix gets quite.....painful. If everyone is fine with it, we carry on.
How about some baby steps. Don't get both attacks in, you sit the next. Lots of missed attacks last week in winnable wars. If it's a blowout, someone can send out a message saying not to worry. Otherwise, attack. Pretty simple. Life does happen but it is generally the same people who don't get both in.And preferably not in the last hour. We need a few high 10s to hold their last back and that's it. Zero reason for others to habitually do it.
:goodposting:
I like this. I've been one of those that wait. It really doesn't help. We will have hurt feelings when people start getting benched. But, we have to do something if we want to get competitive again.
People should be aiming to get at least their first attack in within the first few hours. The more attacks that take place early, the easier it is to determine the second. And the easier it is for the leaders to give guidance. I get a feeling there are those who like to come in the last couple hours of a war to live in the moment, maybe achieve glory. Not helpful.

 
I'm sure we'll all be fine after playing with the new update for a few attacks and defenses! I hope it balances the game, and mostly for me, it's all about checking in on my new troops only to see I'm shielded and discouraged from attacking, so I'm glad this update will fix that!

 
Can now donate one DE Spell to a clan mate - bringing the total amount of spells to 12 - up from 11 spots.

So make 3 EQ spells and get one donated from a team mate - leaves you with 4 spells - Jump, Freeze, 2 Rage

 
Last edited by a moderator:
Can now donate one DE Spell to a clan mate - bringing the total amount of spells to 12 - up from 11 spots.

So make 3 EQ spells and get one donated from a team mate - leaves you with 4 spells - Jump, Freeze, 2 Rage
Does it level up? Is there a donation achievement and refund?

More time and more spells certainly helps war attacks. Cool.

 
The spell thing was data mined awhile back. As was the map size. Not sure why they waited on it.

The spell situation is tricky. Has the the potential to unbalance th9, which was perfect imo

 
Can now donate one DE Spell to a clan mate - bringing the total amount of spells to 12 - up from 11 spots.

So make 3 EQ spells and get one donated from a team mate - leaves you with 4 spells - Jump, Freeze, 2 Rage
Does it level up? Is there a donation achievement and refund?

More time and more spells certainly helps war attacks. Cool.
Buzz that the spells will level up eventually down the line . . . as in Clan perk Level 11 or 12.

 
And it's a monster buff to air raids. Now can roll in 4z2q and still bring a rage/freeze so stronger air d can go down. Opens up a lot of bases that weren't practical before as well as likely defusing any healerqueen nerf they could do for farming.

 
Can now donate one DE Spell to a clan mate - bringing the total amount of spells to 12 - up from 11 spots.

So make 3 EQ spells and get one donated from a team mate - leaves you with 4 spells - Jump, Freeze, 2 Rage
Does it level up? Is there a donation achievement and refund?More time and more spells certainly helps war attacks. Cool.
Buzz that the spells will level up eventually down the line . . . as in Clan perk Level 11 or 12.
Thought dev said clan perks will be added to 1-10 and further clan levels will get nothing

 
Also leaked new loon and drag levels
Got a link to that or any idea what they look like? Haven't seen that anywhere.No longer calls them skulls?

Offense, specifically air, getting a big boost. Which will only mean the defense to stop all that is coming.

 
Last edited by a moderator:
Also leaked new loon and drag levels
Got a link to that or any idea what they look like? Haven't seen that anywhere.No longer calls them skulls?

Offense, specifically air, getting a big boost. Which will only mean the defense to stop all that is coming.
Pats video no longer shows yellow max for those troops. New loon level was a no brainer. A little surprised on drags.
Agreed. I expect Level 6 hogs and Level 3 witches as well.

 
The only thing I have liked in the new update is the the new block around the next button. You would think I would have learned my lesson from the hundreds of times I have done it. But I haven't

 
Cliff Clavin said:
It has been exactly 30 days since we've won a non-farm war.
this cant be right. We won by one in a war I was in. Felt like less than a month ago
We lost by one this week. Check the war log. Last real win was vs Quantum Next.
well, you can see how much I follow. I thought we won that one. Lolz.
Cripes. It's been that long since a legit win? Is everyone ok with that? The only real fix gets quite.....painful. If everyone is fine with it, we carry on.
How about some baby steps. Don't get both attacks in, you sit the next. Lots of missed attacks last week in winnable wars. If it's a blowout, someone can send out a message saying not to worry. Otherwise, attack. Pretty simple. Life does happen but it is generally the same people who don't get both in.And preferably not in the last hour. We need a few high 10s to hold their last back and that's it. Zero reason for others to habitually do it.
:goodposting:
I like this. I've been one of those that wait. It really doesn't help. We will have hurt feelings when people start getting benched. But, we have to do something if we want to get competitive again.
People should be aiming to get at least their first attack in within the first few hours. The more attacks that take place early, the easier it is to determine the second. And the easier it is for the leaders to give guidance. I get a feeling there are those who like to come in the last couple hours of a war to live in the moment, maybe achieve glory. Not helpful.
IMO I think our struggles recently come down something really simple - our TH9's are not 3 starring opposing TH9's - settling for 1-2 stars. And our TH10's are not 2 starring opposing TH10's - setting for 0-1 stars - as an entire clan we are not doing either of these on a consistent basis.When both of these things happen we gets trounced. Bad match ups, cheaters aside we are just not getting it done.

Not sure how much of our struggles can be attributed to being down a hero, bad match ups, trying new stuff, etc?

 
Last edited by a moderator:
Cliff Clavin said:
It has been exactly 30 days since we've won a non-farm war.
this cant be right. We won by one in a war I was in. Felt like less than a month ago
We lost by one this week. Check the war log. Last real win was vs Quantum Next.
well, you can see how much I follow. I thought we won that one. Lolz.
Cripes. It's been that long since a legit win? Is everyone ok with that? The only real fix gets quite.....painful. If everyone is fine with it, we carry on.
How about some baby steps. Don't get both attacks in, you sit the next. Lots of missed attacks last week in winnable wars. If it's a blowout, someone can send out a message saying not to worry. Otherwise, attack. Pretty simple. Life does happen but it is generally the same people who don't get both in.And preferably not in the last hour. We need a few high 10s to hold their last back and that's it. Zero reason for others to habitually do it.
:goodposting:
I like this. I've been one of those that wait. It really doesn't help. We will have hurt feelings when people start getting benched. But, we have to do something if we want to get competitive again.
People should be aiming to get at least their first attack in within the first few hours. The more attacks that take place early, the easier it is to determine the second. And the easier it is for the leaders to give guidance. I get a feeling there are those who like to come in the last couple hours of a war to live in the moment, maybe achieve glory. Not helpful.
IMO I think our struggles recently come down something really simple - our TH9's are not 3 starring opposing TH9's - settling for 1-2 stars. And our TH10's are not 2 starring opposing TH10's - setting for 0-1 stars - as an entire clan we are not doing either of these on a consistent basis.When both of these things happen we gets trounced. Bad match ups, cheaters aside we are just not getting it done.

Not sure how much of our struggles can be attributed to being down a hero, bad match ups, trying new stuff, etc?
Yeah I'm a weaker mid-level TH9 still building up my DE armies. I either try to snipe for 1 up high or aim for two at my level. Not much chance I hit for 3* until I improve. And I'm not very good...at all.

 
Once again, fbgs finds itself behind the woodshed getting pummeled.

Their TH9's much stronger than ours - and having no problems 3 starring our TH9's

Their TH10's having no problem 2 starring our close to max TH10's with mass Dragons - most of the time not even needing Hero's to do so.

Not sure what we can do? Frustrating and taking the fun out of the game.

And they plan on adding another level to Dragons? Moving all AD's to cover TH will open up AQ walks.

 
Once again, fbgs finds itself behind the woodshed getting pummeled.

Their TH9's much stronger than ours - and having no problems 3 starring our TH9's

Their TH10's having no problem 2 starring our close to max TH10's with mass Dragons - most of the time not even needing Hero's to do so.

Not sure what we can do? Frustrating and taking the fun out of the game.
TH9 vs TH9 they have 2 3*, we have 1 3*. Their other 4 3* vs TH9 are from TH10.

Yep. This has made the game really crappy.

 
IMO I think our struggles recently come down something really simple - our TH9's are not 3 starring opposing TH9's - settling for 1-2 stars. And our TH10's are not 2 starring opposing TH10's - setting for 0-1 stars - as an entire clan we are not doing either of these on a consistent basis.

When both of these things happen we gets trounced. Bad match ups, cheaters aside we are just not getting it done.

Not sure how much of our struggles can be attributed to being down a hero, bad match ups, trying new stuff, etc?
But we can't do anything about the people sucking problem other than offer advice (while trying not to offend). We can do something about people not attacking and people holding their attacks till the end trying to be a hero. It really sucks to lose winnable wars (2 of them last week) because of this.

 
I dont think I want to put the time and effort in to max everything

I just finished my last elix upgrade this morning and was thinking, that is sweet

Not sure I want to grind it out, especially since Ill be losing a ton more resources.

 
I dont think I want to put the time and effort in to max everything

I just finished my last elix upgrade this morning and was thinking, that is sweet

Not sure I want to grind it out, especially since Ill be losing a ton more resources.
I think my hope is that, like TH9 was for the better part of a year that TH10 becomes the balanced townhall for war. The new half spell will help and getting stronger CC troops will also help.

Having experienced trying to get attention as a TH10 and finding it to be nearly impossible to do so, hoping most of the competition pushes to TH11 and I just keep working on the king as much as is practical with no particular timeline.

Depending on what the hero is I probably will go ahead and max out TH10. All the point defense is done already leaving just splash and inferno/xbow which won't take any effort at all. With a TH11 now a bully dropping down probably in 2-3 months will be a real issue as people fill out all their troops.

If all they add is the same half spell that TH9 gets and CC to TH10 then I might just move up and drop only the death ray.

There's also the comfort in sort of knowing that there isn't a year+ of farming to hammer out upgrades.

 
There's also the comfort in sort of knowing that there isn't a year+ of farming to hammer out upgrades.
This is one of the reasons why I've come around a bit.

I finally maxed out TH10. AQ done, defenses done, BK40 wakes up tonight, and I launched my final lab project this past weekend. I can now leave my DE storage out! :pickle: :pickle: :pickle:

After 22 months of grinding, I was looking forward to the end game. It really irked me that SC was further pushing out the finish line (honestly shouldn't 2 years be enough???).

I too am hopeful that the new upgrades will be limited enough that any additional slog will be short.

 
Th10 is the new th9.
The reason why TH9 war balance will be lost is that with the coming update TH9 3 stars should be on the verge of guaranteed every single time. This will be made possible with the additions of Dark spell donations, 30 extra seconds for raids and the inevitable TH11 level troops that will be able to be donated to TH9s, by TH9/10s with clan perks.

The attack that will be able to be a guaranteed 3 star is an air raid with two variations. Both include 4 lightning spells and 1 earthquake, along with a donated earthquake with the new dark spell donations. These are used to immediately destroy 2 air defenses right at the start of the raid. (2 lightning and 1 EQ per air defense kills it)

This leaves 2 air defenses, the queen and the CC to deal with. From here it is fairly simple. A small killsquad with 1 or 2 if needed golems, some wizards and heroes are used to kill the queen and cc and an air defense if possible and then the air raid begins.

The variations can be LaLoon or Drags or some combination of both, base dependent but vs 1 or even 2 ADs these attacks are virtually unstoppable.

Add in the 30 seconds of extra time and no one should ever run out of time. Add in the donation of TH11 level dragon/loon/hound/etc. that are bound to exist in the future and this type of attack will never fail.

TH9 will no longer be competitive for people who already can 3 star in the current state of the game. 3 star attacks will become the norm and be expected on every attack.

** *TLDR: TH9 will become akin to TH7 and 8 where 3s are much more common with one specific type of attack and no variation

TH9 balance is gone :(

(time to go to TH10 I guess)****

EDIT: Just to clarify, this post is meant for people who already can 3 star at TH9 successfully and for people who understand the concepts/logic behind attacking like this and executing this style of attack. Obviously more than just the "Casual" player. Any semi serious th9 war clan could execute this strategy with the Current state of the game and get 3 stars with an absurdly higher success rate than the current norm
BTW this whole EQ leading into a Laloon thing was totally your baby. Sad you didn't get credit for it. I mean nobody in TWC/MWC were doing it months after you started this, now it's going to be THE meta for TH9 until TH9 becomes a wasteland for serious war raids.

 

Users who are viewing this thread

Back
Top