5 had towers outside of his CC's activation range so even a hog could not pop it. But he had storages in the range. So Fudd was planning to run goblins in to pop CC. Plasma used his attack to scout and see what was in CC and how many gobs it took to get past the towers shooting at them and pull out all the troops. Then ran gobs all over looking for traps after.Did we goblin attack someone?
yeah its pretty ####tyThat board the other clan uses is horrrrrrrible.
these are all good th8 layouts.. I think for a new TH8 base you may want either tempest or shurikenGuys that was a sick war!!!! Great Job!
I just got TH8 also, so I'm totally hyped! Think we should consider kicking all that are not TH8![]()
Do you guys have a layout for TH8 that you like?
I've heard Culdeus has a nice one, any recommendations? I used the one Greg posted for TH7, and it worked like a charm.
/Zubayr
for war or farming?Guys that was a sick war!!!! Great Job!
I just got TH8 also, so I'm totally hyped! Think we should consider kicking all that are not TH8![]()
Do you guys have a layout for TH8 that you like?
I've heard Culdeus has a nice one, any recommendations? I used the one Greg posted for TH7, and it worked like a charm.
/Zubayr
Yeah a new TH8 base has very low AA, WIz, and Tesla. From the onset you will be very exposed to any air assault. Early days of TH8 suck. Stay in the 1150-1350 trophy range or sub200. Venture above that and you will just get wrecked all day.these are all good th8 layouts.. I think for a new TH8 base you may want either tempest or shurikenGuys that was a sick war!!!! Great Job!
I just got TH8 also, so I'm totally hyped! Think we should consider kicking all that are not TH8![]()
Do you guys have a layout for TH8 that you like?
I've heard Culdeus has a nice one, any recommendations? I used the one Greg posted for TH7, and it worked like a charm.
/Zubayr
Tempest http://forum.supercell.net/showthread.php/191329-The-Tempest-A-TH8-Base-Design-%282-Formations%29
Shuriken http://forum.supercell.net/showthread.php/203016-Shuriken-A-TH8-Base-Design-%282-Formations%29
Dominion http://forum.supercell.net/showthread.php/267843-Dominion-A-TH8-Farming-%28Gold-DE%29-Base-Design
Yup. That was my top priority too. It takes forever though. I kept two AD online at all times and it took me about a month to get all three to lvl 6.My new focus is to bump up my air defense to level 6. I am at 4 now and can see that the difference in a lot of these battles for war comes down to that one AD that has a sliver of HP just blasting stupid dragons.
It's not as much about wars as for general farming.L6 giants sort of fell out of favor with this crew. When I started people were all about them. Now I hardly see anyone use them or ask for them.
That's impressive VA. Took me 6 months to fully max out TH8 (minus walls) and all my troop upgrades.I was th8 for just a few days shy of 3 months.. damn
started playing January 30th
game is starting to fly by
I only have a few random upgrades left so I just started the upgrade. balloons wallbreaker and healerThat's impressive VA. Took me 6 months to fully max out TH8 (minus walls) and all my troop upgrades.I was th8 for just a few days shy of 3 months.. damn
started playing January 30th
game is starting to fly by
I'm about 3.5 months in and have a couple of weeks worth of building upgrades left, but at least a month of troop upgrades. These hog upgrades are the worst.That's impressive VA. Took me 6 months to fully max out TH8 (minus walls) and all my troop upgrades.I was th8 for just a few days shy of 3 months.. damn
started playing January 30th
game is starting to fly by
+ 5 for me (I'm 35) is a sure thing as I'm near the top of our TH7s and my -1 and lower (so 34 to 50) are all definitive 3 star bases.For the new war, do most people think +5 is a sure thing 3-star?
If we do go +5 and there are a few who don't feel it's a sure thing we can do like normal and work it out individually. But we want the majority of people to not need to swap lower to have a sure thing.
Not at present. People are asking for an ability to save current base to war base, but not sure if it'll make it into the next update or not.Maybe a stupid question, but I really need to redo my war base - is there an easier way to do it than to just grind it out one item at a time on my iphone/ipad?
Bump giants, IMO.With them now focusing on one wall section they're going to be busting through more quickly.Thanks for that Hero info culdeus.
This is going to be a really huge blow to the effectiveness of hogriders in war.
I started the same day. You blew right past me.VA703 said:I was th8 for just a few days shy of 3 months.. damn
started playing January 30th
game is starting to fly by
unpack thisculdeus said:This also nukes ballonian raids at TH9 bases.
Not happy about this at all.
Archer Queen can't be lured?unpack thisculdeus said:This also nukes ballonian raids at TH9 bases.
Not happy about this at all.
Yeah that's what I thought, after I hit post.Archer Queen can't be lured?unpack thisculdeus said:This also nukes ballonian raids at TH9 bases.
Not happy about this at all.
When is it supposed to be released?VA703 said:live war streaming
upgraded jump spell
pekka lvl 5
tesla lvl 8
double length clan mail
another SNeak Peak: Today SuperCell announce that YOU can't lure anymore the King&Queen
King:
Seen as a tank more now
- Increased stats overall on lower levels (Base stats) ( > levels 1 to 10 or so)
- Lowered stats at higher levels
- Lowered attack damage overall
- Ability regenerates some HP
- Ability spawns twice as many barbarians
- Increased Health overall
Queen
Seen as a DPS/squishy Hero
- Increased stats overall on lower levels (Base stats) ( > levels 1 to 10 or so)
- Lowered overall stats on higher levels
- Ability begins to shoot higher damaged flame arrows and regenerates HP
- Lowered overall HP, but increased overall damage
Both King and Queen are basically not able to be lured.
The King is more of a tank, and the queen is much more of a DPS/squishy related hero.
I think I can 3 star 12.culdeus said:vast majority said +5 was almost too easy.
After their top 5 bases the rest are really weak.
I'm planning on hitting my +5 nearly immediately, and then reloading asap and cleaning up anything with 1 star. Need to get BK L6 going asap so won't be able to close out if this gets tight, but still will donate dragons and crap.
Seems this is going to impact Golem armies (GoWiWi or GoWiPe) as heroes (and single target infernos) were the biggest threat to Golems. Will be interesting to see how the metagame adjust to the latest update. Maybe more witches to use skeletons (with the new jump spell?) to swarm heroes.culdeus said:from the forums
EDIT: also, chiefpat video
- Heroes can no longer be lured out to some corner of the village and get smashed there. Now, they will become like a defensive building and will only attack troops that step inside their territory; if a troop tries to lure them out of that territory, they will retreat.
- Hitpoints and damage for the Queen and hitpoints for the King have been slightly increased at lower levels. However, hero hitpoints and damage have been decreased at higher levels in order to balance heroes on defense and allow for stronger abilities.
- Hero Abilities now improve much more significantly with each new ability level so the best way to make your hero stronger when attacking is to increase their ability level!
EDIT2: from the video, the heroes will get back some health when their ability is activated
EDIT3: again from video, Archer Queen's health has been reduced, but her damage has been increased. When her ability is triggered, she is going to fire flame arrows- this is when her damage is the highest.
Rage now has a reduced effect on the heroes
no date provided yet but with all this information coming out within the last week it will be soonWhen is it supposed to be released?VA703 said:live war streaming
upgraded jump spell
pekka lvl 5
tesla lvl 8
double length clan mail
another SNeak Peak: Today SuperCell announce that YOU can't lure anymore the King&Queen
King:
Seen as a tank more now
- Increased stats overall on lower levels (Base stats) ( > levels 1 to 10 or so)
- Lowered stats at higher levels
- Lowered attack damage overall
- Ability regenerates some HP
- Ability spawns twice as many barbarians
- Increased Health overall
Queen
Seen as a DPS/squishy Hero
- Increased stats overall on lower levels (Base stats) ( > levels 1 to 10 or so)
- Lowered overall stats on higher levels
- Ability begins to shoot higher damaged flame arrows and regenerates HP
- Lowered overall HP, but increased overall damage
Both King and Queen are basically not able to be lured.
The King is more of a tank, and the queen is much more of a DPS/squishy related hero.
I think it's way too early to tell. So of the previous major updates were bigger I thought.Greg Russell said:You know, I think this update might end up being one that completely breaks existing game balance in ways that make people dislike the game. This is an awful lot of change all at once to have gotten right.
So I wonder how the BK/AQ lure thing works. Obviously they have to go to the attacking units to fight them. But maybe they only go after units in activation range of their altar, so you can't pull them across the map? If they go after any unit in an activation range centered on their current location, you could still lure, just means you have to use a few more barbs to get them there. And it'd be tougher to do to both BK and AQ at same time.
hogs lv4 will still roll a max th8Valk lvl 2 instead of Hogs lvl 4 next?