What's new
Fantasy Football - Footballguys Forums

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Clash of Clans (Official thread) (3 Viewers)

I've only played this since yesterday and I've already spent about $50...
At that rate you'll beat Dude and Culdeus to TH9...
Talk about setting the bar low... ;)
good luck getting back in fbg1
Don't think I missed your comments about there being stars above my base last war. :boxing:
No it's all good. Spend some time down in the minors and work on your fastball.

 
Old Heros vs New Heros

http://imgur.com/a/R15jy

taken from reddit
Incoming :nerd: response...

Those charts don't look like they were put together in a way that captures the issues that need to be considered. For example, a big part of the changes were differences in the hero's special ability, such as that the special ability now heals the hero.

If you want to truly compare before and after the update you need to take that into account, and the health chart if it included it should show a distinct jump at level 5 for new but not old. That it shows a smooth curve is telling me it doesn't take that into account.

Also, the differing number of extra units summoned by the special abilities should probably be included since that truly is the DPS you gain from using the hero. The charts are smooth at level 5 so don't include it.

I'd also add, trying to come up with whether this is +EV or -EV is not at all like it is for say, level 5 wizard vs level 6 wizard. With wizards, it costs you 500 elixir more per wizard per raid. So if you use 10 every raid at cost of an extra 5k elixir, you need to gain on average resources that with L5 wizards you would have failed to gain, which you consider equal in value to 5k elixir (could be gold and could be DE which you value more, could even be trophies and war stars I suppose).

With heroes though, there is no per attack resource cost to using him that needs to be equated. If I spend 25k DE to upgrade a BK to 7, as long as the improvements to him give earn me an additional amount of resources over the rest of my days/months/years playing the game, then it's a +EV move. If I do 1 raid and quit the game after the upgrade, it's -EV. If his improvements mean I get the equivalent of 20 more DE on average per raid, and I raid 1250 more times with him before I quit playing, then I broke even.

Of course we also would factor in how much resources he would save you in defense with the higher stats, which wouldn't include his ability.

Actually, what may drive the worth of ugprading a hero could be the downtime of the hero sleeping off damage. If it causes you to raid less often, or to raid without him where without the upgrade you would have had him, that could be a humongous change in the rate you're earning resources. If you raid rarely enough where he's always finished healing long before you would have attacked again at any level then it's not affecting you. But I know I either sit and wait for him to heal, reducing my total number of raids, or else go without him. And there are times I may whiff on big pay days because I didn't make it to the storages and I probably would have with him. (Edit to add: Though this really wasn't changed by the update, it might have been the bigger question no one ever addressed originally.)

I don't know how it all plays out when you factor all of that in together. I'd probably still prioritize getting them to 5, but would probably hold off after that, saving my DE for troop upgrades of troops I actually would be using. Once none of those remained though, I imagine that improving heroes isn't +EV assuming we continue playing the game for a long time. Again, unless the extra downtime healing off damage drives things where you raid less or have enough extra raids without him that it drives things.
Really :good posting:

I'd add a comment regarding the bolded -- I think this actually has changed, and changed for the better. You don't need to worry as much about the BK taking a little damage when using him for cleanup. You can use the rage right before surrendering/ending the battle to recoup 500hp. As long as he didn't take more than that, there is nothing for him to sleep off. He is available immediately. Same for the AQ, who I find even better suited to use this way.

On another note, it's still unclear to me how much DPS is gained by the barbs near BK rage (summoned or otherwise). It used to be 120% for ability level 1. That is, for all L5 barbs in the BK rage perimeter, they did 50 dps (23 * 2.2). After the update, the rage DPS increase is a discrete 56 (not a percentage). Do all barbarians in the BK rage now do 79 dps? If so, that is another significant difference not captured in the graphs.

 
It would be pretty funny to do his other suggestion, for every star you fail to get in a clan war you are out 5 bucks. This goes in a pot.

The pot could be the payout for a redraft league. Obviously, this would have to have some serious kinks worked out.

Just saying it's possible.

 
It would be pretty funny to do his other suggestion, for every star you fail to get in a clan war you are out 5 bucks. This goes in a pot.

The pot could be the payout for a redraft league. Obviously, this would have to have some serious kinks worked out.

Just saying it's possible.
Oh man i might have opened pandora's box there...don't lie Culdeus, you just want to secretly root for Greg to fail so he'll have to feed the pot.

 
It would be pretty funny to do his other suggestion, for every star you fail to get in a clan war you are out 5 bucks. This goes in a pot.

The pot could be the payout for a redraft league. Obviously, this would have to have some serious kinks worked out.

Just saying it's possible.
Oh man i might have opened pandora's box there...don't lie Culdeus, you just want to secretly root for Greg to fail so he'll have to feed the pot.
That's going to require him to show up.

 
It would be pretty funny to do his other suggestion, for every star you fail to get in a clan war you are out 5 bucks. This goes in a pot.

The pot could be the payout for a redraft league. Obviously, this would have to have some serious kinks worked out.

Just saying it's possible.
Oh man i might have opened pandora's box there...don't lie Culdeus, you just want to secretly root for Greg to fail so he'll have to feed the pot.
Background for those who weren't in clan chat.

Friends and I in my other clan had a sidebet where you'd have to put in $5 for every star you did not win in clan war. (i.e. if you get 1 star you'd owe $10 to the pot for the 2 stars you missed out on). About 6 or 7 of us were in the bet and after about 4 weeks our pot was up over $400 to fund a group BBQ.

Shortly after this sidebet we noticed lots of suspicious and laughable raiding. We found that too many of us were raiding under the influence (RUI) so we instituted a no RUI policy for war attacks...trying to protect us from ourselves so you wouldn't have to feed the pot due to an RUI.

 
If we did do a CoC redraft league the pot would be something like:

17x2 +5 attacks required from 8/1 to 12/31

Pay in $5 for each star missed whether you actually attacked or not. (i.e. non-participant)

FBGs and Boog wars count.

 
It would be pretty funny to do his other suggestion, for every star you fail to get in a clan war you are out 5 bucks. This goes in a pot.

The pot could be the payout for a redraft league. Obviously, this would have to have some serious kinks worked out.

Just saying it's possible.
Oh man i might have opened pandora's box there...don't lie Culdeus, you just want to secretly root for Greg to fail so he'll have to feed the pot.
That's going to require him to show up.
Oh snap!!!

 
If we did do a CoC redraft league the pot would be something like:

17x2 +5 attacks required from 8/1 to 12/31

Pay in $5 for each star missed whether you actually attacked or not. (i.e. non-participant)

FBGs and Boog wars count.
At two wars a week, I'm not sure my kids would be able to go to college.

And if we go this route I am firmly in the camp of +10 war strategies from here on out.

 
Sorry I didn't make the war culdeus, had a work thing. I tracked down enough of the stars you left behind that TMZ flew me in for an interview.

 
If we did do a CoC redraft league the pot would be something like:

17x2 +5 attacks required from 8/1 to 12/31

Pay in $5 for each star missed whether you actually attacked or not. (i.e. non-participant)

FBGs and Boog wars count.
At two wars a week, I'm not sure my kids would be able to go to college.

And if we go this route I am firmly in the camp of +10 war strategies from here on out.
If you totally blanked every war max pay in (under this wildass situation) would be 340 bucks

 
Sorry I didn't make the war culdeus, had a work thing. I tracked down enough of the stars you left behind that TMZ flew me in for an interview.
just messing with you gb.

too bad u can't witness the glory of my L4 hogs unleashed
You can get low to mid TH9's with those, though I haven't had to deal with an AQ since the update. A bit worried her contribution will limit how high TH8 can reach now.

 
Sorry I didn't make the war culdeus, had a work thing. I tracked down enough of the stars you left behind that TMZ flew me in for an interview.
just messing with you gb.

too bad u can't witness the glory of my L4 hogs unleashed
You can get low to mid TH9's with those, though I haven't had to deal with an AQ since the update. A bit worried her contribution will limit how high TH8 can reach now.
had my first hog attack today. Over 30 of them with three heals and I struck out on a th8
 
Sorry I didn't make the war culdeus, had a work thing. I tracked down enough of the stars you left behind that TMZ flew me in for an interview.
just messing with you gb.

too bad u can't witness the glory of my L4 hogs unleashed
You can get low to mid TH9's with those, though I haven't had to deal with an AQ since the update. A bit worried her contribution will limit how high TH8 can reach now.
had my first hog attack today. Over 30 of them with three heals and I struck out on a th8
What got them?

 
Sorry I didn't make the war culdeus, had a work thing. I tracked down enough of the stars you left behind that TMZ flew me in for an interview.
just messing with you gb.

too bad u can't witness the glory of my L4 hogs unleashed
You can get low to mid TH9's with those, though I haven't had to deal with an AQ since the update. A bit worried her contribution will limit how high TH8 can reach now.
had my first hog attack today. Over 30 of them with three heals and I struck out on a th8
What got them?
the other guys defenses
 
My +5 in the current FBG1 war is dragonable. I am 7.5 hours away from getting level 3 dragons ( :pickle: ).

I'll be delaying my attack until they are done. My question is if I have dragons already out in my camps, will they get automatically upgraded when the research is complete?

 
My +5 in the current FBG1 war is dragonable. I am 7.5 hours away from getting level 3 dragons ( :pickle: ).

I'll be delaying my attack until they are done. My question is if I have dragons already out in my camps, will they get automatically upgraded when the research is complete?
yep

 
My +5 in the current FBG1 war is dragonable. I am 7.5 hours away from getting level 3 dragons ( :pickle: ).

I'll be delaying my attack until they are done. My question is if I have dragons already out in my camps, will they get automatically upgraded when the research is complete?
yep
Isn't this also a good time to do the discount trick? By queuing up all dragons at lvl2 cost, and when the upgrade completes, delete them from the queue for a refund of the lvl3 value.

 
My +5 in the current FBG1 war is dragonable. I am 7.5 hours away from getting level 3 dragons ( :pickle: ).

I'll be delaying my attack until they are done. My question is if I have dragons already out in my camps, will they get automatically upgraded when the research is complete?
yep
Isn't this also a good time to do the discount trick? By queuing up all dragons at lvl2 cost, and when the upgrade completes, delete them from the queue for a refund of the lvl3 value.
Yep.

 
Does this seem right for immediately after my TH8 upgrade finishes? Note that I only have 4 builders:

Lab (1m elixir) > DE Drill (1m elixir) > New Air D (22500k gold) > traps/bombs/mines (until I only have 1m gold left)> New Tesla (1m gold)

Then just continue upgrading the new items as the upgrades become available? Does that sound right?

 
Does this seem right for immediately after my TH8 upgrade finishes? Note that I only have 4 builders:

Lab (1m elixir) > DE Drill (1m elixir) > New Air D (22500k gold) > traps/bombs/mines (until I only have 1m gold left)> New Tesla (1m gold)

Then just continue upgrading the new items as the upgrades become available? Does that sound right?
Clan castle over tesla IMO.

 
Does this seem right for immediately after my TH8 upgrade finishes? Note that I only have 4 builders:

Lab (1m elixir) > DE Drill (1m elixir) > New Air D (22500k gold) > traps/bombs/mines (until I only have 1m gold left)> New Tesla (1m gold)

Then just continue upgrading the new items as the upgrades become available? Does that sound right?
It only takes 15 minutes to build the new archer tower, 30 more minutes to get level 2 and 45 more minutes to get level 3. I'd do that before starting the tesla, hour and a half is a short wait for the extra firepower.

I also might do the wizard tower before the tesla, though it takes 12 hours.

Also, if there is a war imminent, you can crank out level 1 of the new gold storage and elixir storage for extra buildings to soak up some damage. They hold so little gold that unless all your stores are full, people probably won't even get a coin from it if they destroy it completely. I used mine as decoys to draw goblins away from my collectors until the very end of TH8 when I finally upgraded. Up until then I left them about level 2 or 3 I think and pretty much never lost resources from them.

 
Last edited by a moderator:
Both clans starting fast, but our opponents are stumbling a bit out of the gate - they're lower attackers are getting smoked by our lower defenders' valks:

FBG:12 attacks for 37 stars

The KORNSTERS: 7 attacks for 8 stars

 
Both clans starting fast, but our opponents are stumbling a bit out of the gate - they're lower attackers are getting smoked by our lower defenders' valks:

FBG:12 attacks for 37 stars

The KORNSTERS: 7 attacks for 8 stars
So in other words, this clan looks really good, perhaps the toughest we've ever faced?

 
Both clans starting fast, but our opponents are stumbling a bit out of the gate - they're lower attackers are getting smoked by our lower defenders' valks:

FBG:12 attacks for 37 stars

The KORNSTERS: 7 attacks for 8 stars
So in other words, this clan looks really good, perhaps the toughest we've ever faced?
Both clans starting fast, but our opponents are stumbling a bit out of the gate - they're lower attackers are getting smoked by our lower defenders' valks:

FBG:12 attacks for 37 stars

The KORNSTERS: 7 attacks for 8 stars
So in other words, this clan looks really good, perhaps the toughest we've ever faced?
have u ever faced Kornsters that weren't bad ###? I didn't think so. Toughest clan this side of the Pecos.
 
Does this seem right for immediately after my TH8 upgrade finishes? Note that I only have 4 builders:

Lab (1m elixir) > DE Drill (1m elixir) > New Air D (22500k gold) > traps/bombs/mines (until I only have 1m gold left)> New Tesla (1m gold)

Then just continue upgrading the new items as the upgrades become available? Does that sound right?
Clan castle over tesla IMO.
I knew I was forgetting something. Thanks!

 
We are having a tougher time with 3 stars against these guys, even at +5.

FBGS: 42 attacks for 95 stars

Them: 29 attacks for 53 stars.

 
Does this seem right for immediately after my TH8 upgrade finishes? Note that I only have 4 builders:

Lab (1m elixir) > DE Drill (1m elixir) > New Air D (22500k gold) > traps/bombs/mines (until I only have 1m gold left)> New Tesla (1m gold)

Then just continue upgrading the new items as the upgrades become available? Does that sound right?
It only takes 15 minutes to build the new archer tower, 30 more minutes to get level 2 and 45 more minutes to get level 3. I'd do that before starting the tesla, hour and a half is a short wait for the extra firepower.

I also might do the wizard tower before the tesla, though it takes 12 hours.

Also, if there is a war imminent, you can crank out level 1 of the new gold storage and elixir storage for extra buildings to soak up some damage. They hold so little gold that unless all your stores are full, people probably won't even get a coin from it if they destroy it completely. I used mine as decoys to draw goblins away from my collectors until the very end of TH8 when I finally upgraded. Up until then I left them about level 2 or 3 I think and pretty much never lost resources from them.
Thanks to you as well... I'll definitely have the storages built before war time.

 
I won't be able to attack until about 4 PM today. So if anyone wants to grab my guy (29) go ahead.

If he's still there this afternoon I'll take care of him, otherwise I'll play cleanup on another.

 
I appreciate the fact that Supercell actually sent me a survey asking about how their support was. I don't think they're going to like the results of my survey though...

 
I'm a little stumped on where I should go round 2.

I sort of want to test out a L3 mass drag on the lowest TH9 with an AQ just to see how it goes.

I do think we have this one pretty much in the bag.

 
I'm a little stumped on where I should go round 2.

I sort of want to test out a L3 mass drag on the lowest TH9 with an AQ just to see how it goes.

I do think we have this one pretty much in the bag.
Good time to test IMO. Just keep in mind TH9 are gonna be much harder to 3 star with dragons because of the 4th air def, 3rd and 4th seeking air mines and xbows (if pointed up). Just temper your expectations. I'd say a 2 star by dragons vs TH9 is a success.

 
Bobette their 12 may be a good candidate.

Come in from the left side (The DE store side) and when the CC releases drop 3 light on the L5 AA there. That should damage several troublesome buildings all at once.

Worst case 2 star imo.

 

Users who are viewing this thread

Back
Top