I agree, not sure this changes anything for those clansIm not sure farming clans give a rip, honestly. Some of the ones we have seen have the prettiest walls and biggest troops. They are fat dumb and happy. I don't think this is a big detriment to their style.
???
Milestone reached. Our first 3-star on a real TH10.While you nerds were finishing up your cheerios Jason 3 starred their 2 with a quadhound.
As much as culdeus will want to change things, I think it's important we dont. With 21 attacks left culdeus mentioned this would be the last war we pot at the end. That's foolish. There's two, yes two, th9 bases that aren't at two stars. We really going to chase xp that bad to add a couple more stars? Hello burnout.Too bad!All clans start at 0 when the update hits
So I guess this may also mean we never take our foot off the gas, huh? Whether we are way ahead or impossibly behind, if destroyed THs are a criterion for clan XP, we would always be going full throttle.
Not sure how I feel about that, 3 intense wars a week could take a toll.
That was before i sifted through all the videos. See my comments as related to them above. I reserve the right to edit that post throughout the day as more info comes online.As much as culdeus will want to change things, I think it's important we dont. With 21 attacks left culdeus mentioned this would be the last war we pot at the end. That's foolish. There's two, yes two, th9 bases that aren't at two stars. We really going to chase xp that bad to add a couple more stars? Hello burnout.Too bad!All clans start at 0 when the update hits
So I guess this may also mean we never take our foot off the gas, huh? Whether we are way ahead or impossibly behind, if destroyed THs are a criterion for clan XP, we would always be going full throttle.
Not sure how I feel about that, 3 intense wars a week could take a toll.
Until we know the formula, yeah. I think we will all get on board with whatever it is to max us out asap though. It's how we roll.All I'm saying is we shouldnt worry about leveling up as quick as possible. Our last 5 wars that we actually attacked we've put up 110+ stars. Some of these weren't close and we still did that. There was one farm clan in between there where we put up 32 and if you want to change that to one real attack I get that.
Otherwise there's no need to worry about leveling up. We will get they fast enough through constant warring and just by doing what were already doing. Making every war a push for max xp will burn people out just to move up a clan level a couple weeks faster than what we would have naturally.
Just a caution to burning people out for not much of a reason imo.
Or how long it'll take to reach lvl 10. What if it's like 6 months before anyone gets that high?What we don't know is whether these clan levels are going to be factored into matchmaking.
Re-rack now.Until we know the formula, yeah. I think we will all get on board with whatever it is to max us out asap though. It's how we roll.All I'm saying is we shouldnt worry about leveling up as quick as possible. Our last 5 wars that we actually attacked we've put up 110+ stars. Some of these weren't close and we still did that. There was one farm clan in between there where we put up 32 and if you want to change that to one real attack I get that.
Otherwise there's no need to worry about leveling up. We will get they fast enough through constant warring and just by doing what were already doing. Making every war a push for max xp will burn people out just to move up a clan level a couple weeks faster than what we would have naturally.
Just a caution to burning people out for not much of a reason imo.
We need to take a vote though on how we handle war timing post update. And whether we wait till the update to trip the next war start? I think we re-rack now but imo we should wait till the update drops to start the next one and then push the button under the new criteria.
Opt-out imo.All I'm saying is we shouldnt worry about leveling up as quick as possible. Our last 5 wars that we actually attacked we've put up 110+ stars. Some of these weren't close and we still did that. There was one farm clan in between there where we put up 32 and if you want to change that to one real attack I get that.
Otherwise there's no need to worry about leveling up. We will get they fast enough through constant warring and just by doing what were already doing. Making every war a push for max xp will burn people out just to move up a clan level a couple weeks faster than what we would have naturally.
Just a caution to burning people out for not much of a reason imo.
I think youre underestimating the impact the farm wars we get and the blowout wars we get that allow us to do three wars a week without burnout. We'll just have to disagree until we see it play out.Until we know the formula, yeah. I think we will all get on board with whatever it is to max us out asap though. It's how we roll.All I'm saying is we shouldnt worry about leveling up as quick as possible. Our last 5 wars that we actually attacked we've put up 110+ stars. Some of these weren't close and we still did that. There was one farm clan in between there where we put up 32 and if you want to change that to one real attack I get that.
Otherwise there's no need to worry about leveling up. We will get they fast enough through constant warring and just by doing what were already doing. Making every war a push for max xp will burn people out just to move up a clan level a couple weeks faster than what we would have naturally.
Just a caution to burning people out for not much of a reason imo.
We need to take a vote though on how we handle war timing post update. And whether we wait till the update to trip the next war start? I think we re-rack now but imo we should wait till the update drops to start the next one and then push the button under the new criteria.
Well, guess that's it then. If the calmest, most level-headed FBG Clasher that never jumps to conclusions has declared Quattro dead due to the new changes, then that's that.I'm not sure where this leaves shuke, or quattro. With this update I imagine quattro folds within a week or two and turns into what boog is now. There is going to be a substantial demand to get into fbgs.
The only question in my mind is do we even bother to stop pushing the button in fbgs on friday night?at least till we max out.
The thing is fbg1 constantly going to war isn't the same as a constant war grind. We get 1 real close war a week on average. We're up by 30 in the war we're in now and it was basically over after our first set of attacks.Waters warm in Quattro.
Awesome participation without the grind of constant war but still with 2 great matchups a week. I've made an effort to take care of donations during the down times. During the 4-5 days a week we're prepping or in war though, donations fill up faster than you can say Bub's your uncle, Bab's your aunt.
I think everything is pretty good now. When Quattro didn't exist and Boog and Honda were basically the same clan, that's when there were issues.Never did understand the animosity between FBG clans.Hope all thrive.Never looked at one being better than another or one as a training ground for another. Each set up to acomodate the needs of those involved.As I said before I think this leads to more clans warring which to me is a good thing for the game.Didn't understand the Asian Farm with Friends angle of the game and I believe this update is a slap in the face to all that.
Well, guess that's it then. If the calmest, most level-headed FBG Clasher that never jumps to conclusions has declared Quattro dead due to the new changes, then that's that.I'm not sure where this leaves shuke, or quattro. With this update I imagine quattro folds within a week or two and turns into what boog is now. There is going to be a substantial demand to get into fbgs.
The only question in my mind is do we even bother to stop pushing the button in fbgs on friday night?at least till we max out.

This is how I see the change. Everyone will have max CC troops now, new clans or old.Against the serious clans they are all max anyway... Just takes the burden off all the TH10s
What's going on? I was there for an armed conflict last week and it seemed fine. Where are they going?What's going on in Honda? When did the tone get so negative that long time members are ditching?
Oh wait, nevermind, I already know the answer.
What is the answer? If people are ditching because we are using clash caller I don't know what to tell them. Not sure how that became non-fun/serious since we've been using it for months.What's going on in Honda? When did the tone get so negative that long time members are ditching?
Oh wait, nevermind, I already know the answer.
Wait, you know the answer? What is the answer?I'd still love to know why one of our long time Co-Leaders left... Stuff changes a bit when leaders leave, but nothing drastic.What's going on in Honda? When did the tone get so negative that long time members are ditching?
Oh wait, nevermind, I already know the answer.
Clan Experience Levels!
* Level up your clan by earning Clan XP in Clan Wars
* Clan badges are now adorned with banners that showcase a Clan’s level
* Clan levels grant perks, prestige and fancier badges and banners!
Gameplay balancing and upgrades
* Cannon level 13 packs a punch and takes a lot of damage!
* Healers no longer trigger air traps - just keep clear of Air Defense!
* Clan Castle troop deployment is no longer prevented by tapping on obstacles
Clan Wars Opt-in/Opt-out
* Clan leaders can now pick exactly who to take to every war!
* New profile setting shows other Clan members if you want to go to war
* Choose big or small wars, but larger wars can be worth more Clan XP
Power-up your Clan with Clan Perks
* Request troops more often and donate more troops at a time
* Get refunds and automatic upgrades on donated troops
* Increase your Clan War loot bonus and store more in your Clan Castle
* Clan perks unlock automatically and improve as you level up your Clan!
Clan badge editor
* Craft a clan badge with your choice of pattern, background and border
* Level up your Clan to unlock special borders for your clan badge!
Three ways to get Clan XP in Clan Wars:
* Get small amounts of Clan XP for defeating enemy War Bases
* Get larger amounts of Clan XP for accumulating enough stars during war
* Get a huge Clan XP bonus for winning the war!
This is the interesting thing. There's no real indicator as to how this scales. Is it purely more stars = more clan XP? If so, then larger clans will rule. But saying "accumulating enough stars during war" makes me think it may not be.Three ways to get Clan XP in Clan Wars:
* Get small amounts of Clan XP for defeating enemy War Bases
* Get larger amounts of Clan XP for accumulating enough stars during war
* Get a huge Clan XP bonus for winning the war!
lolRon how are the level 13 cannons treating you? Worth the upgrade?
Edit- above is not trueI can confirm that we are getting 5xp off TH10 and TH9 bases and 4XP off TH8. Regardless of whether it is a one, two or three star win.
Appears you get 50XP for a win regardless of clan size, the stars needed for bonus is prorated but the reward for achieving is the same no matter the clan size, and the XP for destroying bases is where larger clans (and clans with higher ranking bases) will earn more than smaller.In our 25/25 war it looks like this:
- Defeat enemy war bases: 95 xp
- Score 30 stars: +10 xp
- Score 45 stars: +25 xp
- Win war: +50xp
It's minor assuming the th thing isn't true. If th matters then the gap could get enormous.^ Played around with some numbers and agree with the above..
although I think fbgs has the greater earning potential of the fbg clans. Even if Honda goes to 50 members, fbgs earning potential will be about +40 per war, we'd need to win twice as frequently as them to make up that ground and I don't think we do (lost 2 of our last 4).