beer 30
Footballguy
App? if it requires a jailbroken iPad nevermindi can make some on request. it's actually pretty easy to do these with this app i haveCan't wait for a video commentary of my attack. Definition of NO, NO, NO.... YESSSSSS
App? if it requires a jailbroken iPad nevermindi can make some on request. it's actually pretty easy to do these with this app i haveCan't wait for a video commentary of my attack. Definition of NO, NO, NO.... YESSSSSS
Android.App? if it requires a jailbroken iPad nevermindi can make some on request. it's actually pretty easy to do these with this app i haveCan't wait for a video commentary of my attack. Definition of NO, NO, NO.... YESSSSSS
Not sure what you are talking about. I get REALLY pissed when I suckNobody in Quattro (or in Honda or FBGs for that matter) gets angry about people sucking. Everyone has sucked or will suck at certain stages in the game. As long as you're putting in your attacks and making reasonable attempts, everyone is good. The only thing that seems to annoy anyone here (again, speaking for all three clans I think) is either not attacking, or doing stupid attacks - like trying to dragon rush a TH9 when three stars are needed or something like that.But I will persist. Just wanted you to be aware that I was aware that I suck.
You're fine, don't worry about it.
Well I think the last few wars our opponents have taken on average about 11 attacks to get 3 stars on shuke/yoga. One opponent managed to 3 star NEITHER shuke or yoga. Typical 3 star count for the opponents have been in the 6-7 ballpark and of those at most 2 TH9 3 stars.You want sloppy? You should Quattro's opponent.
Vs a TH7, a guy rolls out 2x Golem, 5x L5Wiz and 7x L3Drags... and only gets 2 stars. They have 21 on 15 attacks so far and only 4 of those attacks have been TH9 or higher.
These guys can't even 3* a TH7. They have 2 3* attacks so far. One vs a TH4 and one was a TH9 hitting a very low TH8. By far the worst display we've ever seen.Well I think the last few wars our opponents have taken on average about 11 attacks to get 3 stars on shuke/yoga. One opponent managed to 3 star NEITHER shuke or yoga. Typical 3 star count for the opponents have been in the 6-7 ballpark and of those at most 2 TH9 3 stars.You want sloppy? You should Quattro's opponent.
Vs a TH7, a guy rolls out 2x Golem, 5x L5Wiz and 7x L3Drags... and only gets 2 stars. They have 21 on 15 attacks so far and only 4 of those attacks have been TH9 or higher.
It sort of colors the effort level required in terms of base preparation and strategy, and also leads to people trying wild ### stuff that is a little out of comfort zone.
Currently we are up 70-62 and the other clan is probably about done more or less with 7 3 stars total. They probably top out at best around 72.
Pick a base you can 3-star. Then try to 3-star it.Need to come up with some one hero gameplans.
What is the percentage of time this works in your clan. Not intended to be an argument. Genuinely interestedPick a base you can 3-star. Then try to 3-star it.Need to come up with some one hero gameplans.
I am meaning viable gameplans as in types of raids. Certain raid comps that work with 2 heros aren't super effective with 1. 1 hero gameplans can get shut down with certain CC if you do our typical no-lure approach.Clayton Gray said:Pick a base you can 3-star. Then try to 3-star it.culdeus said:Need to come up with some one hero gameplans.
Except xmod is basically back from what I have seenculdeus said:I'm starting to circle back to the idea that the death of xmod has really caused a talent (if you want to call it that) drain across war clans. I can't really come up with a rational explanation as to why things got so easy so fast, and it's not like we are setting the world on fire or anything.
Capabilities are pretty low as far as I can tell. Nothing like it once was. It's only good on 2nd attacks basically and if you have to burn an attack on a base just to scout it and send in another attack with a mod, then well that's not gonna get the job done most of the time. I mean on a scouting run even a complete botched one you can usually tell everything you need to know to 3 star a TH9.Except xmod is basically back from what I have seenculdeus said:I'm starting to circle back to the idea that the death of xmod has really caused a talent (if you want to call it that) drain across war clans. I can't really come up with a rational explanation as to why things got so easy so fast, and it's not like we are setting the world on fire or anything.
Thank you Culd.smack
tweaks to your clover
-Pickup the farter
-Pickup 1 archer in the core
-on the 7 oclock side and the 4 oclock side put a cannon in the outer ring in front of, but such that loons would track away from AA
-Put 4 storages in the container in front of the queen and move out all the collectors somewhere else
-concentrate small bombs and traps in front of queen to stop wbs as much as is practical, sadly your base is like 2 tiles too far to the right to really do this right, but small concern.
-Farter goes in the core pointed south all black bombs doubled up on the 4 and 7 AA with one black bomb on the 10 aa. All red bombs in core as spread out as practical.
-Archer towers from core fill in on the 7 and 4 sides - use the core AT and one more you pickup somewhere else. in general, north is cannon heavy and south is archer heavy.
-One of your infernos is set to single, bad idea for L3
-Ground skeletons closer to where they guard the queen
-Spring traps between defenses not resources, or where you anticipate wbs.
rest is good, just making changes that I've seen give us the most fits. already shut down an opposing 1 to 0 stars.
oh, i just figured it was an oversight. You could make yourself vulnerable to a snipe or a lucky 2 star though if someone comes in that way with a #### ton of loons. Queen is not there to help.Thank you Culd.smack
tweaks to your clover
-Pickup the farter
-Pickup 1 archer in the core
-on the 7 oclock side and the 4 oclock side put a cannon in the outer ring in front of, but such that loons would track away from AA
-Put 4 storages in the container in front of the queen and move out all the collectors somewhere else
-concentrate small bombs and traps in front of queen to stop wbs as much as is practical, sadly your base is like 2 tiles too far to the right to really do this right, but small concern.
-Farter goes in the core pointed south all black bombs doubled up on the 4 and 7 AA with one black bomb on the 10 aa. All red bombs in core as spread out as practical.
-Archer towers from core fill in on the 7 and 4 sides - use the core AT and one more you pickup somewhere else. in general, north is cannon heavy and south is archer heavy.
-One of your infernos is set to single, bad idea for L3
-Ground skeletons closer to where they guard the queen
-Spring traps between defenses not resources, or where you anticipate wbs.
rest is good, just making changes that I've seen give us the most fits. already shut down an opposing 1 to 0 stars.
Used most of your suggestions - it will debut next war.
One thing I disagree with is the single Inferno suggestion. I'm seeing a ton (75% or 2/3rds) of 3-5 Golem attacks with 1-2 Pekkas. VERY popular is Champs right now - also seeing it more and more in Clan Wars now too. That max single inferno destroys them in seconds.Like having one on singe and the other on multi.
Appreciate you taking the time to make suggestions
I used to think the conventional wisdom was that an exposed TH was a bad idea in Champs. That folks in champs would hit you anyway, in some cases be even more so inclined (because there's no risk of losing trophies if you hand them your TH).... I'm seeing a ton (75% or 2/3rds) of 3-5 Golem attacks with 1-2 Pekkas. VERY popular is Champs right now ..
Yeah I get really nervous as someone who usually goes in with 3-5 golems when I see a single target inferno. I'll usually pack an extra freeze in that scenario to interrupt the inferno as it charges up on a single target. But they've already thrown me off my usual game just by making me mix up my spells at that point.oh, i just figured it was an oversight. You could make yourself vulnerable to a snipe or a lucky 2 star though if someone comes in that way with a #### ton of loons. Queen is not there to help.Thank you Culd.smack
tweaks to your clover
-Pickup the farter
-Pickup 1 archer in the core
-on the 7 oclock side and the 4 oclock side put a cannon in the outer ring in front of, but such that loons would track away from AA
-Put 4 storages in the container in front of the queen and move out all the collectors somewhere else
-concentrate small bombs and traps in front of queen to stop wbs as much as is practical, sadly your base is like 2 tiles too far to the right to really do this right, but small concern.
-Farter goes in the core pointed south all black bombs doubled up on the 4 and 7 AA with one black bomb on the 10 aa. All red bombs in core as spread out as practical.
-Archer towers from core fill in on the 7 and 4 sides - use the core AT and one more you pickup somewhere else. in general, north is cannon heavy and south is archer heavy.
-One of your infernos is set to single, bad idea for L3
-Ground skeletons closer to where they guard the queen
-Spring traps between defenses not resources, or where you anticipate wbs.
rest is good, just making changes that I've seen give us the most fits. already shut down an opposing 1 to 0 stars.
Used most of your suggestions - it will debut next war.
One thing I disagree with is the single Inferno suggestion. I'm seeing a ton (75% or 2/3rds) of 3-5 Golem attacks with 1-2 Pekkas. VERY popular is Champs right now - also seeing it more and more in Clan Wars now too. That max single inferno destroys them in seconds.Like having one on singe and the other on multi.
Appreciate you taking the time to make suggestions
Lets see how it plays out though.
looks hoggy to me. where would gb be for an actual war base? Do you have a screen of a war base, that one is farm base.Have been seeing quite a few of these bases (TH9 versions) when raiding and one in our current war. What is the best way to attack?
That's a popular Internet base. I'm guessing gadi's website has some 3 star plansHave been seeing quite a few of these bases (TH9 versions) when raiding and one in our current war. What is the best way to attack?
Here is the one from our current war. Lots out there with the same wall setup and minor defense variations.looks hoggy to me. where would gb be for an actual war base? Do you have a screen of a war base, that one is farm base.Have been seeing quite a few of these bases (TH9 versions) when raiding and one in our current war. What is the best way to attack?
I'd also assume cc isn't that easy to lure, right?
I guess they'd pull the de drill for gb spots?
bust into one of the corners nearest queen/cc jump a couple golems and heros over the little square into the core and send in the hogs on the two corners flanking after dropping a giant to tank the corner towers. heal on the obvious gb spots and carry on trashing the base.
But that involves searching through a ton of videos unless I'm missing a place to easily find it.That's a popular Internet base. I'm guessing gadi's website has some 3 star plansHave been seeing quite a few of these bases (TH9 versions) when raiding and one in our current war. What is the best way to attack?
This is the page for beating popular Internet bases. I haven't looked for that particular one.But that involves searching through a ton of videos unless I'm missing a place to easily find it.That's a popular Internet base. I'm guessing gadi's website has some 3 star plansHave been seeing quite a few of these bases (TH9 versions) when raiding and one in our current war. What is the best way to attack?
I can't see how 1 golem jumping into the queen backed with some stuff that kills things doesn't get the AQ/CC/AA dead, then 3-4 hounds depending on the aa level and some loons spread out in a somewhat smart manner doesn't get 3.This is the page for beating popular Internet bases. I haven't looked for that particular one.But that involves searching through a ton of videos unless I'm missing a place to easily find it.That's a popular Internet base. I'm guessing gadi's website has some 3 star plansHave been seeing quite a few of these bases (TH9 versions) when raiding and one in our current war. What is the best way to attack?
I know this isn't the first time that site was mentioned, but thanks for linking. I know now that the bases I keep seeing over and over and over again are "Chief Pat's base" and "CF TH10" (the latter being what has been called 'clover' here). Of course the 3-star methods emply max heroes, but still a big help nonetheless...This is the page for beating popular Internet bases. I haven't looked for that particular one.But that involves searching through a ton of videos unless I'm missing a place to easily find it.That's a popular Internet base. I'm guessing gadi's website has some 3 star plansHave been seeing quite a few of these bases (TH9 versions) when raiding and one in our current war. What is the best way to attack?
The CF 10 he has in there is a little different than the clover Culd posted an image of yesterday. The attack he shows takes advantage of no defenses outside of the ADs, while the one Culd posted does have defenses in those outer compartments.I know this isn't the first time that site was mentioned, but thanks for linking. I know now that the bases I keep seeing over and over and over again are "Chief Pat's base" and "CF TH10" (the latter being what has been called 'clover' here). Of course the 3-star methods emply max heroes, but still a big help nonetheless...This is the page for beating popular Internet bases. I haven't looked for that particular one.But that involves searching through a ton of videos unless I'm missing a place to easily find it.That's a popular Internet base. I'm guessing gadi's website has some 3 star plansHave been seeing quite a few of these bases (TH9 versions) when raiding and one in our current war. What is the best way to attack?
Yeah, the ones I have been seeing usually have a single cannon in each outer compartment. Which is plenty to entirely screw up loon pathing (they clump). I usually next right past them.The CF 10 he has in there is a little different than the clover Culd posted an image of yesterday. The attack he shows takes advantage of no defenses outside of the ADs, while the one Culd posted does have defenses in those outer compartments.I know this isn't the first time that site was mentioned, but thanks for linking. I know now that the bases I keep seeing over and over and over again are "Chief Pat's base" and "CF TH10" (the latter being what has been called 'clover' here). Of course the 3-star methods emply max heroes, but still a big help nonetheless...This is the page for beating popular Internet bases. I haven't looked for that particular one.But that involves searching through a ton of videos unless I'm missing a place to easily find it.That's a popular Internet base. I'm guessing gadi's website has some 3 star plansHave been seeing quite a few of these bases (TH9 versions) when raiding and one in our current war. What is the best way to attack?
So CF TH10 is what we call clover.what the hell does cf stand for?
With what backing? Wiz?So CF TH10 is what we call clover.Just watched a video of 7 golems taking down one of these CF TH10 bases. 7?!what the hell does cf stand for?
Yeah6 Golem + another in CCWith what backing? Wiz?So CF TH10 is what we call clover.Just watched a video of 7 golems taking down one of these CF TH10 bases. 7?!what the hell does cf stand for?
Had to do the math---To gem just the build time, I need 41,000 gems.Simple answer. Everyone gem heroes to 40.
Two wars ago, 18 of our first 25 attacks were 3-star attacks.AcerFC said:What is the percentage of time this works in your clan. Not intended to be an argument. Genuinely interestedClayton Gray said:Pick a base you can 3-star. Then try to 3-star it.culdeus said:Need to come up with some one hero gameplans.
Don't do your typical no-lure approach. Hogs and GoWiWi with TH10-level troops can be viable against TH9s.I am meaning viable gameplans as in types of raids. Certain raid comps that work with 2 heros aren't super effective with 1. 1 hero gameplans can get shut down with certain CC if you do our typical no-lure approach.Clayton Gray said:Pick a base you can 3-star. Then try to 3-star it.culdeus said:Need to come up with some one hero gameplans.
What's it look like without TH8s.Two wars ago, 18 of our first 25 attacks were 3-star attacks.AcerFC said:What is the percentage of time this works in your clan. Not intended to be an argument. Genuinely interestedClayton Gray said:Pick a base you can 3-star. Then try to 3-star it.culdeus said:Need to come up with some one hero gameplans.
Last war, 17 of our first 25 attacks were 3-star attacks.
In our last war, on our first attacks against their 13 TH10s and TH9s, we got the following:What's it look like without TH8s.Two wars ago, 18 of our first 25 attacks were 3-star attacks.AcerFC said:What is the percentage of time this works in your clan. Not intended to be an argument. Genuinely interestedClayton Gray said:Pick a base you can 3-star. Then try to 3-star it.culdeus said:Need to come up with some one hero gameplans.
Last war, 17 of our first 25 attacks were 3-star attacks.
It's not a talent drain -- so many were cheating.culdeus said:I'm starting to circle back to the idea that the death of xmod has really caused a talent (if you want to call it that) drain across war clans. I can't really come up with a rational explanation as to why things got so easy so fast, and it's not like we are setting the world on fire or anything.
CG going to send you a PM, related to nothing here...........fyiDon't do your typical no-lure approach. Hogs and GoWiWi with TH10-level troops can be viable against TH9s.I am meaning viable gameplans as in types of raids. Certain raid comps that work with 2 heros aren't super effective with 1. 1 hero gameplans can get shut down with certain CC if you do our typical no-lure approach.Clayton Gray said:Pick a base you can 3-star. Then try to 3-star it.culdeus said:Need to come up with some one hero gameplans.
That's solid and within about the 50% success rate on 1st attacks to typically easily win most wars barring a severe overmatch.In our last war, on our first attacks against their 13 TH10s and TH9s, we got the following:What's it look like without TH8s.Two wars ago, 18 of our first 25 attacks were 3-star attacks.AcerFC said:What is the percentage of time this works in your clan. Not intended to be an argument. Genuinely interestedClayton Gray said:Pick a base you can 3-star. Then try to 3-star it.culdeus said:Need to come up with some one hero gameplans.
Last war, 17 of our first 25 attacks were 3-star attacks.
5 3-stars
2 2-stars
5 1-stars
1 0-star
By war's end, we had the following:
9 3-stars
2 2-stars
2 1-stars
The details from the war before last are gone.
In this war, on our first attacks against their 16 TH10s and TH9s, we got the following:culdeus said:That's solid and within about the 50% success rate on 1st attacks to typically easily win most wars barring a severe overmatch.In our last war, on our first attacks against their 13 TH10s and TH9s, we got the following:What's it look like without TH8s.Two wars ago, 18 of our first 25 attacks were 3-star attacks.AcerFC said:What is the percentage of time this works in your clan. Not intended to be an argument. Genuinely interestedClayton Gray said:Pick a base you can 3-star. Then try to 3-star it.culdeus said:Need to come up with some one hero gameplans.
Last war, 17 of our first 25 attacks were 3-star attacks.
5 3-stars
2 2-stars
5 1-stars
1 0-star
By war's end, we had the following:
9 3-stars
2 2-stars
2 1-stars
The details from the war before last are gone.
Or were just stupid mistakes.In this war, on our first attacks against their 16 TH10s and TH9s, we got the following:culdeus said:That's solid and within about the 50% success rate on 1st attacks to typically easily win most wars barring a severe overmatch.In our last war, on our first attacks against their 13 TH10s and TH9s, we got the following:What's it look like without TH8s.Two wars ago, 18 of our first 25 attacks were 3-star attacks.AcerFC said:What is the percentage of time this works in your clan. Not intended to be an argument. Genuinely interestedClayton Gray said:Pick a base you can 3-star. Then try to 3-star it.culdeus said:Need to come up with some one hero gameplans.
Last war, 17 of our first 25 attacks were 3-star attacks.
5 3-stars
2 2-stars
5 1-stars
1 0-star
By war's end, we had the following:
9 3-stars
2 2-stars
2 1-stars
The details from the war before last are gone.
4 3-stars
7 2-stars
5 1-stars
0 0-stars
By war's end, we had the following:
8 3-stars
7 2-stars
1 1-star
0 0-stars
Many of us shot a little high with our first attacks. Happened with the TH8s as well.