Hipple Long Ware & Peete
Footballguy
Apparently it's a monsoon in Jax right now. This will spawn an inevitable onslaught of 'i'm benching _____ b/c of weather threads tomorrow am and cause many owners to fret and panic. But I've often thought this was a bit of an overreaction, as the defenses have to play in the same ####ty weather, and anyone who has played in a monsoon knows that knowing where you are going is a huge advantage when it comes to keeping your footing. How many people benched Brady/Pats Wr's last year in a howling 30mph snowstorm only to watch Brady throw for 300 and 4 tds in the first half?However when I searched the annals of the SP I see pages upon pages of 'week __ weather' threads, but nary a thread devoted to whether (all puns intended) the weather matters?Doing a bit of internet scouring I found this (and I think i have posted this before, but prolly buried in some weeks weather thread) and I think it would make for some good discussion, and possible some of the uber
's here can run updated algorithms and #### to see if it still hold true.But according to this FF
, rain, snow, bitter cold etc all have negligible effect. Even 'windy' conditions aren't so bad. As long as it's not incredibly gusty.



food for thought before you go benching Aj Green tomorrow.How Does Weather Affect Fantasy Football Performance: Part 1In 2007, Tom Brady was taking the fantasy football world by storm, averaging almost 30 points per game and making any team that owned him coast into the playoffs. But then something happened on the way to fantasy football immortality. In week 15, which is the playoffs in most fantasy football leagues, Brady put up his only bad game of the season, throwing for only 140 yards and no touchdowns. What happened? And, more importantly, could Brady owners have predicted this poor performance? The answer to the first question is simple, it was the weather. The answer to the second question is what we'll use Minitab Statistical Software and Stepwise Regression to figure out.So what were the conditions like in Foxboro the day that Brady had his terrible game? According to Weather Underground the temperature was 39 degrees Fahrenheit, it was raining, the wind speed was 12 miles per hour, and there were wind gusts of 23 miles per hour. So which condition was it that ruined Brady's day? Was it the temperature, the rain, the wind, or all of them?We collected weather conditions on every single NFL game in 2009. The variables include temperature, dew point, humidity, visibility, wind speed, gust speed, and the conditions (rain, snow, fog, or clear). We did not include games that were played in a dome or in stadiums that have a retractable roof. We then compiled the fantasy scores for every quarterback who played in those games. We adjusted each quarterback's score for the defense of the opposing team to make sure when a player's score was low it's because of the weather conditions, not because they played a good defense. Now we're ready to use Minitab's Stepwise Regression to see which weather variables affect player performance.We use Stepwise Regression because we have many variables, and we want a fast way to model the relationship between weather and player performance. Stepwise Regression adds or removes one variable at a time to the model based on statistical significance. The variables that remain in the final model are the ones that significantly affect the player's fantasy score.
The model that Stepwise Regression provided included only "Gust Speed" because there were no other statistically significant variables. This means that temperature, wind speed, and weather conditions don't have any significant effect on a quarterback's fantasy football score. To better understand this, look at the Fitted Line Plot of a quarterback's adjusted score and the temperature.
If temperature affected a quarterback's performance, lower temperatures would result in lower scores. But the plot shows that there is no relationship between temperature and scores, and that in 2009 the average fantasy score was slightly higher in lower temperatures.
If we made similar plots for the other variables, we would see similar results. So when Brady had his subpar game in 2007, we know it wasn't because of the temperature, the wind speed, or the rain. It was the gust speed.
So what is gust speed, and how is it different than wind speed? Wind speed is, of course, how fast the wind blows. A gust speed is a wind that blows 18 mph or higher and varies by more than 10 mph. This means that quarterbacks can play well in a steady wind, even if it's strong. But when the wind speed is constantly gusting from high speeds to low speeds, they don't perform as well. Stepwise Regression gives us a coefficient of-0.127, which means the quarterback's fantasy score drops 0.127 points for every mile per hour of gust speed. And when you include only quarterbacks that you would regularly start in fantasy football (players averaging 15 or more points per game), that number nearly doubles to -0.225. This means on a day with wind gusts of 25 miles per hour, the quarterback will perform almost 6 points worse than their average (25*-0.225 = -5.625). That's one less touchdown, and one more interception.
So wind gusts aren't the entire reason for Tom Brady's poor performance in 2007, but they definitely played a large role. Keep this in mind when you look at weather forecasts Sunday morning, especially if you own two equal quarterbacks. If one of them will play in the cold, rain, or snow, don't worry. But, if the wind is howling at the stadium one of them plays in, you should start the other.

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