Defensively, the Pats put together a specific gameplan for each opponent. The gameplan can't be all-inclusive (e.g. no bullshoit like, "Stop Westbrook. Stop Reggie Brown. Stop Kevin Curtis. Stop LJ Smith. Stop Greg Lewis. Stop Hank Baskett. Pressure Feeley. Contain Feeley if he scrambles. Cover the screens. Etc."). The Pats will try and take away a few of the offense's favorite things and dare you to beat them going to your 3rd, 4th and 5th options, figuring you'll make mistakes because you're out of your comfort zone.In last night's game, the Pats clearly decided to 1) take away Westbrook and 2) Blitz Feeley. By taking away Westbrook, the Pats wanted to put the game in Feeley's hands. By blitzing Feeley, they dared the OL to pick it up and dared Feeley to make throws under pressure to guys not named Westbrook. Philly did and excellent job at both, Feeley in particular.So the blueprint to beat the Pats really comes down to taking what the Pats give you, realizing the Pats are going to try hard to take away your favorite weapon. It's not as easy as it sounds as the Pats are 11-0 and have had really only two close games. Not coincidentally, in both of those games the opposition did exactly that very well; Feeley came up huge with the game forced into his hands and the Colts responded to the Pats taking away the deep passing game and Dallas Clark by a heavy dose of Addai. Teams can try and pick on apparent weaknesses (e.g. "The Pats can't stop the run. The Pats can't stop the over-the-middle passing game. Etc."), but those weaknesses can be covered up with gameplanning (as the Pats showed by handling Westbrook on the ground). Instead, teams need to beat the Pats' gameplan itself. Philly almost did.