hephner
Footballguy
I realize this is a pretty specific topic that many might not be interested in, but I was hoping there were some out there that would have some experience, or could at least offer insight if you were hypothetically playing in a league like this.
Just joined a start-up dynasty league with an auction draft this year that also uses player contracts, and was wondering what sort of draft & contract strategy tips anyone might have.
Background:
12-team league
$200 cap
up to 25 roster spots
start 1 qb, 2 rb, 3 wr, 1 te, 1 flex (rb/wr/te), 1 kicker, 1 Team Def (non-IDP)
standard scoring, plus .5 PPR
Player Contracts can be from 1 to 5 years. If you drop a player early, you have to pay a cap penalty of 50% of the salary for each remaining year.
Free agents during the season go through a blind bidding process each week
I've read lots on auction strategy and have done some mocks, so I know there's a decent amount of material out there on that already, but what I'm interested in is any thoughts on the roster spots and managing player contracts and the cap. I haven't been able to find much of anything on this, specifically on managing contracts and the cap from year to year.
Would you draft only say 22-24 spots instead of the full 25 to save room for any possible free agents, thus avoiding any cap penalties for dropping a player? In other words, do you try to gamble on some of the deep sleepers in the late rounds (that will be cheap anyway), or save the cap space for other things or to grab players via free agency?
How much cap space would you try to save for free agent bidding or potential trades?
Would you favor mostly short term contracts so you're not locked into a particular player that may get hurt, fade out, or lose a starting spot, or go for long terms to try to keep a player for cheaper than his price might be next year or the year after? (Obviously this depends on the player too, but just wondering if anyone has any general strategy on this.)
Any other thoughts/suggestions, especially in reference to contracts or the cap?
If and when you answer any of these questions, keep in mind the league is non-IDP, with 25 roster spots per team (so potentially 300 players drafted), so the waiver wire is likely to be pretty thin anyway, although I'm sure there will be a small handful of undrafted receivers, backup RBs, etc that will gain value during the year.
Just joined a start-up dynasty league with an auction draft this year that also uses player contracts, and was wondering what sort of draft & contract strategy tips anyone might have.
Background:
12-team league
$200 cap
up to 25 roster spots
start 1 qb, 2 rb, 3 wr, 1 te, 1 flex (rb/wr/te), 1 kicker, 1 Team Def (non-IDP)
standard scoring, plus .5 PPR
Player Contracts can be from 1 to 5 years. If you drop a player early, you have to pay a cap penalty of 50% of the salary for each remaining year.
Free agents during the season go through a blind bidding process each week
I've read lots on auction strategy and have done some mocks, so I know there's a decent amount of material out there on that already, but what I'm interested in is any thoughts on the roster spots and managing player contracts and the cap. I haven't been able to find much of anything on this, specifically on managing contracts and the cap from year to year.
Would you draft only say 22-24 spots instead of the full 25 to save room for any possible free agents, thus avoiding any cap penalties for dropping a player? In other words, do you try to gamble on some of the deep sleepers in the late rounds (that will be cheap anyway), or save the cap space for other things or to grab players via free agency?
How much cap space would you try to save for free agent bidding or potential trades?
Would you favor mostly short term contracts so you're not locked into a particular player that may get hurt, fade out, or lose a starting spot, or go for long terms to try to keep a player for cheaper than his price might be next year or the year after? (Obviously this depends on the player too, but just wondering if anyone has any general strategy on this.)
Any other thoughts/suggestions, especially in reference to contracts or the cap?
If and when you answer any of these questions, keep in mind the league is non-IDP, with 25 roster spots per team (so potentially 300 players drafted), so the waiver wire is likely to be pretty thin anyway, although I'm sure there will be a small handful of undrafted receivers, backup RBs, etc that will gain value during the year.