jerseyh8r
Footballguy
As I have become more and more engrossed in FF over the years, I have become increasingly interested in looking into making my own projections, and this is the first season that I have been formulating my own projections for each team and then determining each players value in relation to the others at the same position. For ease, I have been going through all of the teams alphabetically (am almost done with Jax) and trying to create a spreadsheet that will be flexible and change very easily throughout the offseason and allow me to simply to use the same spreadsheet every year with different names and projections.
As I am completing the spreadsheet and determining the player's FF points, the problem then comes into weighing these scores. In an MFL dynasty league in 1/2 ppr for instance (agree or disagree), I currently have Rudi Johnson projected at 223, Edge at 220, and JLewis at 219.
So....I am trying to determine the best way to equally weigh these players beyond my projections. This is what I have come up with so far....please help me perfect the system:
I have decided to use a worst starter baseline to determine how much moreless valuable one player is than the worst starter (via percent scoring of worst starters scoring)....I have determined I am calling this figure a players "likeability". So far, Kevin Jones is my worst starter (10 team league, single RB start) and has a likeability score of 100, and Rudi is 108, Edge 107, Jamal 106. The variables that I wish to use to alter their likeability include (so far) variation from game to game, health, SOS, and weeks 15-16 (weather potential and SOS).
This is where I need some assistance (and can provide futher details if necessary).
I am using a coefficient of variation (CV) to determine the variation between FF points in each game throughout the player's last full season (the best scores are closest to zero, with over 1.0 being a poor figure). I am tiering the SOS into 4 tiers (based on the actual values, not into groups of 8) with values of 0, 0.3, 0.6 and 1 with 0 being the easiest . So far, the best I can come up with for injuries is simply assigning an admittedly arbitrary risk value to a player whereby the highest risk player (i.e Ahman Green, Domanick Davis) lose enough value to lose 3 games worth of FF points)....again, a 0 to 1 scale with 0, .3, .6 and 1 being the values. Playoff weather is determined by if the games scheduled are to take place in a northern climate (0, .5, 1.0 as the values with 0 being no games, and increasing to 1.0 if both semis and finals are in northern cities outdoors.
I am currently weighing variation and injury risk the most, with SOS and playoff variables only carrying little strength. So, please critique what I am doing and how much I am weighing certain variables:
X= ((ff pts/ff pts of worst starter)*100)
Likeability=X-(.20*X*CV)-(.15*X*Inj Value)-(.1*X*SOS)-(.025*X*playoff weather value)-(.025*X*playoff SOS)
What say ye????
As I am completing the spreadsheet and determining the player's FF points, the problem then comes into weighing these scores. In an MFL dynasty league in 1/2 ppr for instance (agree or disagree), I currently have Rudi Johnson projected at 223, Edge at 220, and JLewis at 219.
So....I am trying to determine the best way to equally weigh these players beyond my projections. This is what I have come up with so far....please help me perfect the system:
I have decided to use a worst starter baseline to determine how much moreless valuable one player is than the worst starter (via percent scoring of worst starters scoring)....I have determined I am calling this figure a players "likeability". So far, Kevin Jones is my worst starter (10 team league, single RB start) and has a likeability score of 100, and Rudi is 108, Edge 107, Jamal 106. The variables that I wish to use to alter their likeability include (so far) variation from game to game, health, SOS, and weeks 15-16 (weather potential and SOS).
This is where I need some assistance (and can provide futher details if necessary).
I am using a coefficient of variation (CV) to determine the variation between FF points in each game throughout the player's last full season (the best scores are closest to zero, with over 1.0 being a poor figure). I am tiering the SOS into 4 tiers (based on the actual values, not into groups of 8) with values of 0, 0.3, 0.6 and 1 with 0 being the easiest . So far, the best I can come up with for injuries is simply assigning an admittedly arbitrary risk value to a player whereby the highest risk player (i.e Ahman Green, Domanick Davis) lose enough value to lose 3 games worth of FF points)....again, a 0 to 1 scale with 0, .3, .6 and 1 being the values. Playoff weather is determined by if the games scheduled are to take place in a northern climate (0, .5, 1.0 as the values with 0 being no games, and increasing to 1.0 if both semis and finals are in northern cities outdoors.
I am currently weighing variation and injury risk the most, with SOS and playoff variables only carrying little strength. So, please critique what I am doing and how much I am weighing certain variables:
X= ((ff pts/ff pts of worst starter)*100)
Likeability=X-(.20*X*CV)-(.15*X*Inj Value)-(.1*X*SOS)-(.025*X*playoff weather value)-(.025*X*playoff SOS)
What say ye????