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I am done with lineups... (1 Viewer)

Eminence

Footballguy
I don't know, it's only week 2 and I am annoyed with having to set lineups, deal with game time decisions, etc.

To remove luck, I am doing all best ball leagues next year. Level playing field.

Anyone else feel this way?

 
I don't know, it's only week 2 and I am annoyed with having to set lineups, deal with game time decisions, etc.To remove luck, I am doing all best ball leagues next year. Level playing field.Anyone else feel this way?
Who cares, I hope you lose every game wasting space on the boards with this crap.If you make bad decisions in setting lineups like you do posting, I see why you lose.
 
Setting lineups is what gives better managers competitive advantages. If you don't care enough to think before setting a lineup it's not luck's fault

 
I don't know, it's only week 2 and I am annoyed with having to set lineups, deal with game time decisions, etc.To remove luck, I am doing all best ball leagues next year. Level playing field.Anyone else feel this way?
Who cares, I hope you lose every game wasting space on the boards with this crap.If you make bad decisions in setting lineups like you do posting, I see why you lose.
Behavioral disorder.
 
Wow, that was awfully aggressive. :o

To the OP: Yeah, I lost this week with Bush on my bench :bag:

But for every week I feel like this, there's one where I'm so glad I benched someone most were starting in favor of a less popular pick. Best ball takes quite a bit of talent out of fantasy football, IMO. Part of outplaying your opponent is knowing who to start and who to bench in a given week.

Also- there is a thread for venting if you wanna let it out there instead ;)

 
Setting lineups is what gives better managers competitive advantages. If you don't care enough to think before setting a lineup it's not luck's fault
I do care enough, I am just terrible with matchups. I know what players have talent, I just can't predict when so and so is going to go off.My best possible lineup versus my opponent's best lineup just makes the most sense to me.
 
Setting lineups is what gives better managers competitive advantages. If you don't care enough to think before setting a lineup it's not luck's fault
I do care enough, I am just terrible with matchups. I know what players have talent, I just can't predict when so and so is going to go off.My best possible lineup versus my opponent's best lineup just makes the most sense to me.
trade up in your next draft. get better starters and a weaker bench and you won't be able to screw up your lineup
 
To me, the skill of Fantasy Football is knowing which players will produce.

How you built your team should be more important than playing lineups.

Scenario 1.

I have two great RBs with two great potential matchups. Choosing between the two would require a coin flip.

I start RB1 and his team gets upset, falls behind early, and he gets few carries. Completely devastates my team that week.

-

Could anyone predict that would happen? It completely neutralized my ability to scout players and situation.

My opponent essentially wins on a 50 / 50 coin flip; whereas in best ball my actual ability to identify talented players is what determines my win and loss record.

 
This thread is a discussion of best ball versus traditional fantasy football.You don't think a player should benefit from having depth on his team? You don't think that having multiple good players should yield better results than a team with only a few good players?
 
I don't know, it's only week 2 and I am annoyed with having to set lineups, deal with game time decisions, etc.To remove luck, I am doing all best ball leagues next year. Level playing field.Anyone else feel this way?
Who cares, I hope you lose every game wasting space on the boards with this crap.If you make bad decisions in setting lineups like you do posting, I see why you lose.
Behavioral disorder.
The OP is out of order, this whole place is out of order. (quote from some movie)
 
This thread is a discussion of best ball versus traditional fantasy football.You don't think a player should benefit from having depth on his team? You don't think that having multiple good players should yield better results than a team with only a few good players?
I think that's a fine discussion, but IMO the way you presented it was not the most effective and will likely lead to more responses like :cry: than a real discussion about best ball vs. traditional head to head.
 
I don't know, it's only week 2 and I am annoyed with having to set lineups, deal with game time decisions, etc.To remove luck, I am doing all best ball leagues next year. Level playing field.Anyone else feel this way?
I strongly suggest you go the Costanza route. Go with your gut ...then do the opposite. Sounds like this may work for you.
 
I don't know, it's only week 2 and I am annoyed with having to set lineups, deal with game time decisions, etc.To remove luck, I am doing all best ball leagues next year. Level playing field.Anyone else feel this way?
Who cares, I hope you lose every game wasting space on the boards with this crap.If you make bad decisions in setting lineups like you do posting, I see why you lose.
Behavioral disorder.
No doubt. Talk about a first-class #####.You're probably a little burned out. I feel it too a bit this year. I'm in too many leagues.
 
Best ball is a completely valid way to play. So is total points and all play scoring. Takes some of the randomness out of it.

Oh, and to you ff managers who think they're really smart because they drafted Reggie Bush in the 7th or Ogletree in the last round just got lucky. Some sleepers go off, mist dont. You really dont know if you will be right till it plays put

It's a system of signs and signifiers. There is a TON of luck. And if you want to measure luck, H2H with picking starters is a very good way to do it. Best ball, all play etc seek to minimize some of the randomness.

 
To me, the skill of Fantasy Football is knowing which players will produce.

How you built your team should be more important than playing lineups.

Scenario 1.

I have two great RBs with two great potential matchups. Choosing between the two would require a coin flip.

I start RB1 and his team gets upset, falls behind early, and he gets few carries. Completely devastates my team that week.

-

Could anyone predict that would happen? It completely neutralized my ability to scout players and situation.

My opponent essentially wins on a 50 / 50 coin flip; whereas in best ball my actual ability to identify talented players is what determines my win and loss record.
I agree. If you know who will produce, you know who to start.Predicting year end stats going into a draft is only part of it. Knowing how a team will perform a given week against a given defense is another part.

You can't always predict when a player will bust, but if you analyze matchups and elements surrounding a player, you can prove your prowess over your opponents.

IMO, best ball is suited for casual players, traditional head to head is best suited for more serious players.

I've also thought about playing just a total points league, as who you play week to week is totally luck and really adds no skill at all. Total points would take out some of the fun and competitiveness, though.

 
To me, the skill of Fantasy Football is knowing which players will produce.

How you built your team should be more important than playing lineups.

Scenario 1.

I have two great RBs with two great potential matchups. Choosing between the two would require a coin flip.

I start RB1 and his team gets upset, falls behind early, and he gets few carries. Completely devastates my team that week.

-

Could anyone predict that would happen? It completely neutralized my ability to scout players and situation.

My opponent essentially wins on a 50 / 50 coin flip; whereas in best ball my actual ability to identify talented players is what determines my win and loss record.
You are 100% right.If you do a search, you should be able to find a good thread(s) from Ministry of Pain a few years ago on best-ball leagues and all the reasons why they are *superior* to a "normal" league. I switched our league to BB a couple years ago - I'll never go back. I understand people like to "set their lineup." That's cool - to each their own. But I have to laugh when I read some of the reasons that people give for stating there is so much more "skill" involved in setting lineups and playing matchups.

Again, no problem with the vast majority of fantasy owners that prefer to set their lineup. But I'd argue with anyone that says it takes more skill to choose a lineup each week than it does to build/draft/maintain a winning roster - which is the emphasis of best-ball leagues.

 
To me, the skill of Fantasy Football is knowing which players will produce.

How you built your team should be more important than playing lineups.

Scenario 1.

I have two great RBs with two great potential matchups. Choosing between the two would require a coin flip.

I start RB1 and his team gets upset, falls behind early, and he gets few carries. Completely devastates my team that week.

-

Could anyone predict that would happen? It completely neutralized my ability to scout players and situation.

My opponent essentially wins on a 50 / 50 coin flip; whereas in best ball my actual ability to identify talented players is what determines my win and loss record.
You are 100% right.If you do a search, you should be able to find a good thread(s) from Ministry of Pain a few years ago on best-ball leagues and all the reasons why they are *superior* to a "normal" league. I switched our league to BB a couple years ago - I'll never go back. I understand people like to "set their lineup." That's cool - to each their own. But I have to laugh when I read some of the reasons that people give for stating there is so much more "skill" involved in setting lineups and playing matchups.

Again, no problem with the vast majority of fantasy owners that prefer to set their lineup. But I'd argue with anyone that says it takes more skill to choose a lineup each week than it does to build/draft/maintain a winning roster - which is the emphasis of best-ball leagues.
You say this like leagues that set their lineup each week dont have to build/draft/maintain a winning roster.
 
I run a bunch of best ball leagues, dynasty and redraft, it rewards the people who draft the best on draft day plain and simple. When folks are kicking back in rounds 9 or 10, you realize you have 10 more rounds to load up. In best ball there is room for everyone and you don't have to worry as much about injury reports etc. I have 2-3 leagues where i set line ups but most of the others are all best ball.

 
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To me, the skill of Fantasy Football is knowing which players will produce.

How you built your team should be more important than playing lineups.

Scenario 1.

I have two great RBs with two great potential matchups. Choosing between the two would require a coin flip.

I start RB1 and his team gets upset, falls behind early, and he gets few carries. Completely devastates my team that week.

-

Could anyone predict that would happen? It completely neutralized my ability to scout players and situation.

My opponent essentially wins on a 50 / 50 coin flip; whereas in best ball my actual ability to identify talented players is what determines my win and loss record.
You are 100% right.If you do a search, you should be able to find a good thread(s) from Ministry of Pain a few years ago on best-ball leagues and all the reasons why they are *superior* to a "normal" league. I switched our league to BB a couple years ago - I'll never go back. I understand people like to "set their lineup." That's cool - to each their own. But I have to laugh when I read some of the reasons that people give for stating there is so much more "skill" involved in setting lineups and playing matchups.

Again, no problem with the vast majority of fantasy owners that prefer to set their lineup. But I'd argue with anyone that says it takes more skill to choose a lineup each week than it does to build/draft/maintain a winning roster - which is the emphasis of best-ball leagues.
You say this like leagues that set their lineup each week dont have to build/draft/maintain a winning roster.
I hear you and agree to a certain extant, but that winning roster can be completely neutralized by not having enough "skill" to set the right lineup each week. Was the skill in building the team or choosing the starters???? Of course, you'll say "both." To that I say, read the previous sentence.

I guess I'm not trying to argue against leagues that set lineups. Only the idea/misconception that setting a fantasy lineup is actually a skill.

 
Where can I find more out about best ball? My problem is usually having too good of an overall roster and it makes it impossible to set your best lineup each week. I see no reason. You should have to pick between 2 good qbs for instance. They are on your roster you should get credit for it.

I would much more enjoy ff without lineups but playing head to head

 
To me, the skill of Fantasy Football is knowing which players will produce.

How you built your team should be more important than playing lineups.

Scenario 1.

I have two great RBs with two great potential matchups. Choosing between the two would require a coin flip.

I start RB1 and his team gets upset, falls behind early, and he gets few carries. Completely devastates my team that week.

-

Could anyone predict that would happen? It completely neutralized my ability to scout players and situation.

My opponent essentially wins on a 50 / 50 coin flip; whereas in best ball my actual ability to identify talented players is what determines my win and loss record.
You are 100% right.If you do a search, you should be able to find a good thread(s) from Ministry of Pain a few years ago on best-ball leagues and all the reasons why they are *superior* to a "normal" league. I switched our league to BB a couple years ago - I'll never go back. I understand people like to "set their lineup." That's cool - to each their own. But I have to laugh when I read some of the reasons that people give for stating there is so much more "skill" involved in setting lineups and playing matchups.

Again, no problem with the vast majority of fantasy owners that prefer to set their lineup. But I'd argue with anyone that says it takes more skill to choose a lineup each week than it does to build/draft/maintain a winning roster - which is the emphasis of best-ball leagues.
You say this like leagues that set their lineup each week dont have to build/draft/maintain a winning roster.
I hear you and agree to a certain extant, but that winning roster can be completely neutralized by not having enough "skill" to set the right lineup each week. Was the skill in building the team or choosing the starters???? Of course, you'll say "both." To that I say, read the previous sentence.

I guess I'm not trying to argue against leagues that set lineups. Only the idea/misconception that setting a fantasy lineup is actually a skill.
to that question i will say both. and i disagree that a winning roster can be completely neutralized by not having enough "skill" to set the right lineup each week. While players week-by-week points go up and down on a rollercoaster each week, it's not completely unpredictable. If you care enough to look deep into the defenses and other factors you can set your lineup and be perfectly well off. If you have the good players necessary to win a championship, you're not gonna screw yourself by making 1 mistake a week. Setting a lineup is a skill because you have to have the skill to understand what the offense and defense are planning to do in a certain game and plan around itETA: with that being said, I do think that best ball is a very good idea for a fantasy league if you dont like making the occasional mistake setting a lineup. I just think it takes a lot of the fun out of fantasy football and fun is the main reason i play

 
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I hear you and agree to a certain extant, but that winning roster can be completely neutralized by not having enough "skill" to set the right lineup each week.

Was the skill in building the team or choosing the starters???? Of course, you'll say "both." To that I say, read the previous sentence.

I guess I'm not trying to argue against leagues that set lineups. Only the idea/misconception that setting a fantasy lineup is actually a skill.
I'm not following. That seems really circular to me.. can you clarify?If I say the skill is in both drafting and maintaining a team AND in knowing who to start one week to the next, you say that that skill of building a team is neutralized if you don't have enough skill to set your lineup correctly. I understand to there, but I'm lost after that.

I think it's important to have skill in both areas. So, if you're not good at setting a lineup, you don't deserve to win because even if you have the most skill at drafting, you don't have the most skill overall. Kinda like if an NFL team is great on offense but terrible on defense. You need both.

So I guess your point is that the skill lies solely in drafting and maintaining a team and that setting a lineup week to week is merely luck, correct? But if so, what can you offer to support that it doesn't take more skill to assess matchups and determine who to start?

 
I still play 1 best ball league among friends. It's the most boring league every year. The only reason I keep playing it is because of the other teams in it. Might as well be fantasy ping pong.

I have found a motivational speaker for you.

Good luck in week 3.

 
I hear you and agree to a certain extant, but that winning roster can be completely neutralized by not having enough "skill" to set the right lineup each week.

Was the skill in building the team or choosing the starters???? Of course, you'll say "both." To that I say, read the previous sentence.

I guess I'm not trying to argue against leagues that set lineups. Only the idea/misconception that setting a fantasy lineup is actually a skill.
I'm not following. That seems really circular to me.. can you clarify?If I say the skill is in both drafting and maintaining a team AND in knowing who to start one week to the next, you say that that skill of building a team is neutralized if you don't have enough skill to set your lineup correctly. I understand to there, but I'm lost after that.

I think it's important to have skill in both areas. So, if you're not good at setting a lineup, you don't deserve to win because even if you have the most skill at drafting, you don't have the most skill overall. Kinda like if an NFL team is great on offense but terrible on defense. You need both.

So I guess your point is that the skill lies solely in drafting and maintaining a team and that setting a lineup week to week is merely luck, correct? But if so, what can you offer to support that it doesn't take more skill to assess matchups and determine who to start?
:goodposting:
 
I'm up for a cheap best ball redraft this week. We are only 2 weeks into the season, lots left to enjoy. Saturday while the college games are on.

 
This thread is a discussion of best ball versus traditional fantasy football.You don't think a player should benefit from having depth on his team? You don't think that having multiple good players should yield better results than a team with only a few good players?
the majority of us here think lineups require more skill than luck. there is not much of a discussion to be had.you have to take matchups into account when you are drafting. if you choose to go eli/rivers over stafford, you have to factor in the fact that you will not always get the matchup right.like i said before, if you are not able to figure it out, i suggest instead of picking eli/rivers in the 5/6, trade those picks for a 3rd and grab stafford.just an examplematchups are not very hard to figure out. you are never going to get everything right but neither are your opponents.best ball takes a lot of fun out of the game. give it a try but you probably won't enjoy it after the draft.
 
There is sometimes skill and predictability in setting a lineup. But in reality it is almost entirely luck in most occasions. You have no control over I juries to your player or others around him.

I would say at least half a dozen owners in each league lose a starter to a brand new injury during games....let me guess skill should have let you know forte sjax maclin Bradshaw hernandez were all gonna get hurt this week

Its not skill its luck and playing best lineup minimizes luck tremendously

 
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Best Ball vs Set Line up is like Omaha vs Hold 'em in Poker...Omaha is a lot of fun but hardly anyone plays it. Best ball is a niche as well.

 
This thread is a discussion of best ball versus traditional fantasy football.You don't think a player should benefit from having depth on his team? You don't think that having multiple good players should yield better results than a team with only a few good players?
the majority of us here think lineups require more skill than luck. there is not much of a discussion to be had.
Whole heartedly disagree.
 
I find looking at multiple injury reports to discover if a player will play or not / be limited to be annoying.I feel that splitting hairs between starting two great players with great matchups to be bothersome.I do enjoy watching game tape and analyzing players talent and situation.I would like to enjoy the benefits of a team with immense depth; I believe I should have an advantage over teams with little depth.I like the idea of having ALL my players active and relevant to my team every week.I was wondering if anyone else on this board has come to a similar epiphany but go ahead; be a child and laugh at me.
 
'Eminence said:
'BigSteelThrill said:
I find looking at multiple injury reports to discover if a player will play or not / be limited to be annoying.I feel that splitting hairs between starting two great players with great matchups to be bothersome.I do enjoy watching game tape and analyzing players talent and situation.I would like to enjoy the benefits of a team with immense depth; I believe I should have an advantage over teams with little depth.I like the idea of having ALL my players active and relevant to my team every week.I was wondering if anyone else on this board has come to a similar epiphany but go ahead; be a child and laugh at me.
Certainly preferences that lend themselves to Best Ball, but (as I'm sure you know) not all preferences everyone has.I'm in the camp that thinks traditional fantasy football takes more skill, but I'd like to try Best Ball at some point. I do pull my hair out a good bit watching Reggie Bush go off on my bench while Adrian Peterson has a mediocre day starting. Like the many other styles of leagues and drafts I'd like to try though, I'll likely be hindered by my inability to find friends that are both interested and will actually play for an entire season. :cry:
 
'Eminence said:
'BigSteelThrill said:
I find looking at multiple injury reports to discover if a player will play or not / be limited to be annoying.I feel that splitting hairs between starting two great players with great matchups to be bothersome.I do enjoy watching game tape and analyzing players talent and situation.I would like to enjoy the benefits of a team with immense depth; I believe I should have an advantage over teams with little depth.I like the idea of having ALL my players active and relevant to my team every week.I was wondering if anyone else on this board has come to a similar epiphany but go ahead; be a child and laugh at me.
You summarize my feelings exactlyAnd for once I want to be happy when someone on my roster scores...not just the ones who I start...I mean its no fun wishing bad on my own players I leave on bench.Are any sites running these best ball leagues I want in one really bad
 
http://forums.footballguys.com/foru...p;p=8798675&hl=best-ball&fromsearch=1http://forums.footballguys.com/forum/index.php?showtopic=402824&st=0&p=8798675&hl="best-ball"&fromsearch=1entry8798675

Post #24.

Let's just agree to disagree. When someone gives me a metric to measure all the "skill" you have setting your lineup and all the "skill" others had today by benching Brady, Rodgers, McFadden, and starting Dante Rosario, etc...etc...etc... I'll listen. Does "always start your studs" really take any skill? No.

I'm not saying their isn't some valid evaluation and research that goes into choosing a starting lineup, but saying it's more than an "educated guess" is where I draw the line.

I'm not sure arguing over semantics and the word "skill" is worth any more of our time.

You like your league the way it is - COOL. No problem. I like mine too. We all like fantasy fooball. Nothing wrong with that.

 
'Phenix said:
'Eminence said:
I don't know, it's only week 2 and I am annoyed with having to set lineups, deal with game time decisions, etc.To remove luck, I am doing all best ball leagues next year. Level playing field.Anyone else feel this way?
Who cares, I hope you lose every game wasting space on the boards with this crap.If you make bad decisions in setting lineups like you do posting, I see why you lose.
:goodposting:
 
'SteelerMurf said:
In best ball do you still make transactions etc every week and play against someone
Yes. my league is exactly like a normal league - trades/waivers/add/drops. You just don't have WDIS headaches and zeros when players leave games injured. And yes, it's still fun.
 
'Eminence said:
'BigSteelThrill said:
I find looking at multiple injury reports to discover if a player will play or not / be limited to be annoying.I feel that splitting hairs between starting two great players with great matchups to be bothersome.I do enjoy watching game tape and analyzing players talent and situation.I would like to enjoy the benefits of a team with immense depth; I believe I should have an advantage over teams with little depth.I like the idea of having ALL my players active and relevant to my team every week.I was wondering if anyone else on this board has come to a similar epiphany but go ahead; be a child and laugh at me.
YESYESYESYESYESYESPerfect summary.
 
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'SteelerMurf said:
In best ball do you still make transactions etc every week and play against someone
Yes. my league is exactly like a normal league - trades/waivers/add/drops. You just don't have WDIS headaches and zeros when players leave games injured. And yes, it's still fun.
What site hosts this league boy if I had only known this existed!
 
'SteelerMurf said:
In best ball do you still make transactions etc every week and play against someone
Yes. my league is exactly like a normal league - trades/waivers/add/drops. You just don't have WDIS headaches and zeros when players leave games injured. And yes, it's still fun.
What site hosts this league boy if I had only known this existed!
myfantasyleague
 
http://forums.footballguys.com/forum/index.php?showtopic=402824&st=0&p=8798675&hl="best-ball"&fromsearch=1entry8798675

Post #24.

Let's just agree to disagree. When someone gives me a metric to measure all the "skill" you have setting your lineup and all the "skill" others had today by benching Brady, Rodgers, McFadden, and starting Dante Rosario, etc...etc...etc... I'll listen. Does "always start your studs" really take any skill? No.

I'm not saying their isn't some valid evaluation and research that goes into choosing a starting lineup, but saying it's more than an "educated guess" is where I draw the line.

I'm not sure arguing over semantics and the word "skill" is worth any more of our time.

You like your league the way it is - COOL. No problem. I like mine too. We all like fantasy fooball. Nothing wrong with that.
I have no problem if you like Best Ball more- but the point of this thread wasn't "let's just agree to disagree." It was to discuss the pros and cons. If you'd like to leave the discussion here, that's perfectly fine. i'll post anyway though in case someone else wants to respond.Regarding that link, his post was well written but I feel he misses the point. I'll agree that not setting a lineup every week doesn't take fun out of the game (at least not for me) but on his first point he seems too concerned with efficiency. Of course efficiency will be lower if you have a lot of depth. That's very obvious and doesn't really need a study to prove, though I appreciate the effort.

The problem is, though, that he seems to be forgetting the practical application of depth. If you have little or no depth, than yes, your efficiency will be high. If your choice is to start Victor Cruz or Riley Cooper, of course your efficiency will be high. But the argument isn't that *high efficiency* takes skill.

If you have depth and you have to decide between Cruz and Harvin, your efficiency will be lower as you won't be able to pick the right one EVERY week. But it's about predicting who is going to have a better game.

In the first case, with Cruz and Cooper, you're pretty much starting Cruz every week. That means when Cruz has a bad matchup, you still play him.

In the second case, if Cruz has a bad matchup you can predict a defense might shut him down, or that the Giants might be up by so much so early that they won't be throwing enough. You can compare to Harvin and decide which is the better play. Here, you're rewarded for your depth in that you have options and are not stuck starting a strong player in a bad situation. If you overthink it and start the wrong one while the other goes off, that's your own fault :shrug:

If you want to argue you can't predict how a player will do against a strong defense or a weak defense, with his O-Line missing half its starters due to injury versus at full strength, go ahead and argue it; I'm certainly willing to hear it and don't think it's necessarily a foolish argument. But that's not what the posted link was arguing. The argument in this thread seems to be, in part, that you're not rewarded for depth in traditional leagues, you're rewarded for lack of depth. But that's not true. You're rewarded by having options and not being forced to start players that are in tough matchups. I think the difference is that you have to work with the depth you have rather than having the best player handed to you after the fact.

 
'Eminence said:
'BigSteelThrill said:
I find looking at multiple injury reports to discover if a player will play or not / be limited to be annoying.I feel that splitting hairs between starting two great players with great matchups to be bothersome.

I do enjoy watching game tape and analyzing players talent and situation.

I would like to enjoy the benefits of a team with immense depth; I believe I should have an advantage over teams with little depth.

I like the idea of having ALL my players active and relevant to my team every week.

I was wondering if anyone else on this board has come to a similar epiphany but go ahead; be a child and laugh at me.
I also have issues setting my line up... and making the proper call on players... all the time.I find eliminating that challenge of the fantasy game pretty lame. Apologies that I see it as such.

I also laugh at 8 & 10 team leagues. I also enjoy including IDPs. I even avoid leagues with small rosters, or no-trade leagues.

I understand eliminating these things makes the game a bit easier and could possibly even benefit me in regards to "winning".

 
You don't make transactions every single week in a best ball league. You don't even make them that much in a league that takes talent.

 
http://forums.footballguys.com/forum/index.php?showtopic=402824&st=0&p=8798675&hl="best-ball"&fromsearch=1entry8798675

Post #24.

Let's just agree to disagree. When someone gives me a metric to measure all the "skill" you have setting your lineup and all the "skill" others had today by benching Brady, Rodgers, McFadden, and starting Dante Rosario, etc...etc...etc... I'll listen. Does "always start your studs" really take any skill? No.

I'm not saying their isn't some valid evaluation and research that goes into choosing a starting lineup, but saying it's more than an "educated guess" is where I draw the line.

I'm not sure arguing over semantics and the word "skill" is worth any more of our time.

You like your league the way it is - COOL. No problem. I like mine too. We all like fantasy football. Nothing wrong with that.
But it's about predicting who is going to have a better game.

Dispatch - you make many valid points and I appreciate and respect your posts.I'm not a great debater, so I'm sure lots of things I've said don't make logical sense.

The bolded above is the reason I prefer BB leagues. Why have to predict? The usual answer is because most guys don't know any different. I choose every guy to be on my roster for a reason. Why not let him have the opportunity to count every week? Every deep guy on my roster matters. Our waiver wire has never been busier. It hasn't promoted less activity, it's promoted more. I get more enjoyment out of that, that I did in setting my lineups. Again, just my opinion.

I shouldn't have said BB leagues are superior. They are *to me* - but that's just my opinion, nothing more. I'd rather cheer for my whole team, than be mad when one of my bench players has a great game. Others will infer that means I had no skill in setting my lineups. No, I'd just rather enjoy my whole team, than 75% of it. That's all. Thanks for the discussion.

 
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'SteelerMurf said:
In best ball do you still make transactions etc every week and play against someone
Yes. my league is exactly like a normal league - trades/waivers/add/drops. You just don't have WDIS headaches and zeros when players leave games injured. And yes, it's still fun.
What site hosts this league boy if I had only known this existed!
MFL...my fantasy league has great software most of the time.
 

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