Bob Magaw
Footballguy
gary kasparov on anand and carlsen...
http://www.businessinsider.com/garry-kasparov-previews-the-anand-carlsen-match-2013-11
http://www.businessinsider.com/garry-kasparov-previews-the-anand-carlsen-match-2013-11
Almost all of my Cuban friends in Miami played chess as kids and some were quite good. Cubans have a long tradition in chess - Jose Raul Capablanca was world champion in the 1920s. In Cuba, chess is still big and is taught in schools and in chess clubs. Many of the best players in the world are national heroes. Most of the top players in the USA are foreign-born or children of immigrants. I would guess that chess is bigger in most of Europe and Israel than in the USA.i know nothing about chess but find myself interested in this match for some reason.
Is chess a lot bigger outside the USA? haven't really noticed much media coverage but assume it's a lot bigger event outside the USA.
I would say that it is much bigger outside the US. Some countries even televise chess matches with live commentary, like in Iceland, where Bobby Fischer once called into the program to comment that their grandmaster commentator had missed a win for black in his analysis (http://www.chessbase.com/post/bobby-fischer-and-the-mied-combination)i know nothing about chess but find myself interested in this match for some reason.
Is chess a lot bigger outside the USA? haven't really noticed much media coverage but assume it's a lot bigger event outside the USA.
Laser, anastasia, maze yaSo far, the most interesting aspect of this thing is Anastasia Karlovich.
The 'app' makes a move then you have to followup with the best continuation. Sometimes its a one-move followup, sometimes its a 2- or 3-move combo. They vet all the positions so their accepted answers are usually correct. Most of the time you'll want to look to sacrifice something!I never was trained in chess but enjoy playing,Who started this thread without me?!
If you want to improve, go bust yer nut at the Chess Tactics Server
These problems always have me shuked whenever I try them. What are the "rules" and without any commentary how do I know that their "solution" is right?
Did you play in the Denker tournament?It's nice to see other current and former chess enthusiasts on here.
I was once a HS state champion and am a shell of my former chess self.![]()
In Kasparov v Karpov I, the match was stopped after game 48 (5 - 3 Karpov) citing health concerns for the players. It featured 40 total draws and 17 in a row at one point. The format then was 1st player to 6 wins.have there ever been 16 draws in the current format, or all draws in the initial round of the world championships...
put the moves here and I will run it through fritz, a chess program.Steve Tasker said:While we're discussing chess, can anyone take a look at one of my old games and analyze it, maybe run it through software or something? It's a draw from years ago that has always kinda haunted me...it was against a better player, I remember thinking to myself at the time that I was in a potential winning position but couldn't see how to get there, and he offered an early draw that I accepted. I've never been able to shake the notion that he offered the draw because he thought I had a winning position as well.
1. d4 Nf6 2. Nf3 e6 3. Bg5 h6 4. Bxf6 Qxf6 5. e4 Nc6 6. c3 Be7 7. Bd3 e5 8. d5 Nd8 9. Nbd2 d6 10. Qb3 O-O 11. O-O-O c6 12. c4 cxd5 13. exd5 b6 14. Ne4 Qf4+ 15. Kb1 Bg4 16. Ned2 Bxf3 17. gxf3 Bh4 18. Ne4 Nb7 19. Qa3 Nc5 20. Nxd6 Bxf2 21. Ne4 Nxe4 22. fxe4 a5 23. Rhf1 Qe3 24. Qd6 Rfe8 25. a3 1/2-1/2put the moves here and I will run it through fritz, a chess program.Steve Tasker said:While we're discussing chess, can anyone take a look at one of my old games and analyze it, maybe run it through software or something? It's a draw from years ago that has always kinda haunted me...it was against a better player, I remember thinking to myself at the time that I was in a potential winning position but couldn't see how to get there, and he offered an early draw that I accepted. I've never been able to shake the notion that he offered the draw because he thought I had a winning position as well.
Not a bad strategy as an underdog in a general sense -- don't do anything that would deny yourself half a point and make the favorite press for a win, hoping he makes a mistake as the pressure builds with each draw.And, drawn. Enough info out there now that we can see pretty clearly it's a battle between Magnus's incessant scrambling to create chances out of thin air, versus Vishy's Petrosian-esque desire to find drawing resources at all costs. I guess hoping that he spots one winning chance over the course of the match.
Agreed. I think it's totally the right play for Anand. Even though it kind of plays into Carlsen's wheelhouse, it's probably the champ's best chance in a short match format like this. Carlsen's such a fiend in drawn-but-technical endgames that it's got to be the right play to try to catch him out in opening prep, and if you don't, find a way to pull the parachute cord in the midgame. Anand did that beautifully for a few, and almost had it catch up with him in game 4.Not a bad strategy as an underdog in a general sense -- don't do anything that would deny yourself half a point and make the favorite press for a win, hoping he makes a mistake as the pressure builds with each draw.And, drawn. Enough info out there now that we can see pretty clearly it's a battle between Magnus's incessant scrambling to create chances out of thin air, versus Vishy's Petrosian-esque desire to find drawing resources at all costs. I guess hoping that he spots one winning chance over the course of the match.
Well, it took almost no moves for your opponent to gambit away a pawn, compensation for which appears to be that he also weakened b7 and removed (in conjunction with ...f5) virtually all cover for his king.Just played and won a very quick match (as white). Probably my easiest victory in a while - exactly how atrocious was my opponent (and my own play, chess-heads...)?
1. e2-e4 d7-d5
2. e4xd5 e7-e5
3. d5xe6 Bc8xe6
4. Qd1-e2 Nb8-c6
5. Qe2-b5 Qd8-b8
6. Qb5-g5 f7-f5
7. Bf1-b5 g7-g6
8. Ng1-f3 Qb8-c8
9. 0-0 Bf8-d6
10. Rf1-e1 Bd6xh2
11. Kg1xh2 f5-f4
12. Nf3-e5 h7-h6
13. Qg5xg6 Be6-f7
14. Ne5xf7 Ng8-e7
15. Nf7-d6 Ke8-f8
16. Qg6-f6 Kf8-g8
17. Nd6xc8 Ra8xc8
18. Bb5xc6 Ne7xc6
19. d2-d3 Rc8-f8
20. Qf6-g6
So to sum, up - he blew it early, I had the game well in hand unless I pursued one numbnuts strategy. I did exactly that, and somehow fell ### backwards into victory? Does that about sum it up?Well, it took almost no moves for your opponent to gambit away a pawn, compensation for which appears to be that he also weakened b7 and removed (in conjunction with ...f5) virtually all cover for his king.Just played and won a very quick match (as white). Probably my easiest victory in a while - exactly how atrocious was my opponent (and my own play, chess-heads...)?
1. e2-e4 d7-d5
2. e4xd5 e7-e5
3. d5xe6 Bc8xe6
4. Qd1-e2 Nb8-c6
5. Qe2-b5 Qd8-b8
6. Qb5-g5 f7-f5
7. Bf1-b5 g7-g6
8. Ng1-f3 Qb8-c8
9. 0-0 Bf8-d6
10. Rf1-e1 Bd6xh2
11. Kg1xh2 f5-f4
12. Nf3-e5 h7-h6
13. Qg5xg6 Be6-f7
14. Ne5xf7 Ng8-e7
15. Nf7-d6 Ke8-f8
16. Qg6-f6 Kf8-g8
17. Nd6xc8 Ra8xc8
18. Bb5xc6 Ne7xc6
19. d2-d3 Rc8-f8
20. Qf6-g6
The strongest plan at that point would probably have been to complete development classically, after which you've probably got a choice of whether to capitalize on either flank, or up the middle, since he's weak in all three directions now, depending upon how his moves go while you develop.
If it were me, I'd be looking at moves like d4, Nf3, and very likely c4 followed by Qb3 at some point. That would more or less dominate the center he practically abandoned, while simultaneously attacking his b7 weakness and pointing a piece of heavy artillery at his kingside. Should he challenge with some kind of ...Qb6 idea, so much the better for you, since simplification is your friend when an opponent gambles away a pawn early for dubious compensation. That said, lots of plans will work for you here. Almost the only thing you could do to let him back in the game after that abortion of a gambit would be so sally forth with several consecutive Queen moves, exposing her and letting him play catch-up while he chases you around.![]()
I didn't actually play through all the moves, and there's a lot to be said for the act of not hanging anything too valuable while waiting for your opponent to blow it once and for all. But from a purely strategical standpoint, you wouldn't call it an immortal game.So to sum, up - he blew it early, I had the game well in hand unless I pursued one numbnuts strategy. I did exactly that, and somehow fell ### backwards into victory? Does that about sum it up?Well, it took almost no moves for your opponent to gambit away a pawn, compensation for which appears to be that he also weakened b7 and removed (in conjunction with ...f5) virtually all cover for his king.Just played and won a very quick match (as white). Probably my easiest victory in a while - exactly how atrocious was my opponent (and my own play, chess-heads...)?
1. e2-e4 d7-d5
2. e4xd5 e7-e5
3. d5xe6 Bc8xe6
4. Qd1-e2 Nb8-c6
5. Qe2-b5 Qd8-b8
6. Qb5-g5 f7-f5
7. Bf1-b5 g7-g6
8. Ng1-f3 Qb8-c8
9. 0-0 Bf8-d6
10. Rf1-e1 Bd6xh2
11. Kg1xh2 f5-f4
12. Nf3-e5 h7-h6
13. Qg5xg6 Be6-f7
14. Ne5xf7 Ng8-e7
15. Nf7-d6 Ke8-f8
16. Qg6-f6 Kf8-g8
17. Nd6xc8 Ra8xc8
18. Bb5xc6 Ne7xc6
19. d2-d3 Rc8-f8
20. Qf6-g6
The strongest plan at that point would probably have been to complete development classically, after which you've probably got a choice of whether to capitalize on either flank, or up the middle, since he's weak in all three directions now, depending upon how his moves go while you develop.
If it were me, I'd be looking at moves like d4, Nf3, and very likely c4 followed by Qb3 at some point. That would more or less dominate the center he practically abandoned, while simultaneously attacking his b7 weakness and pointing a piece of heavy artillery at his kingside. Should he challenge with some kind of ...Qb6 idea, so much the better for you, since simplification is your friend when an opponent gambles away a pawn early for dubious compensation. That said, lots of plans will work for you here. Almost the only thing you could do to let him back in the game after that abortion of a gambit would be so sally forth with several consecutive Queen moves, exposing her and letting him play catch-up while he chases you around.![]()
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Nothing I've ever played has been called such. I was simply wondering whether I took good advantage of my opponent's obvious blunders or whether I played just as poorly and kind of tripped and landed in victory accidentally. Most likely the latter.I didn't actually play through all the moves, and there's a lot to be said for the act of not hanging anything too valuable while waiting for your opponent to blow it once and for all. But from a purely strategical standpoint, you wouldn't call it an immortal game.So to sum, up - he blew it early, I had the game well in hand unless I pursued one numbnuts strategy. I did exactly that, and somehow fell ### backwards into victory? Does that about sum it up?Well, it took almost no moves for your opponent to gambit away a pawn, compensation for which appears to be that he also weakened b7 and removed (in conjunction with ...f5) virtually all cover for his king.Just played and won a very quick match (as white). Probably my easiest victory in a while - exactly how atrocious was my opponent (and my own play, chess-heads...)?
1. e2-e4 d7-d5
2. e4xd5 e7-e5
3. d5xe6 Bc8xe6
4. Qd1-e2 Nb8-c6
5. Qe2-b5 Qd8-b8
6. Qb5-g5 f7-f5
7. Bf1-b5 g7-g6
8. Ng1-f3 Qb8-c8
9. 0-0 Bf8-d6
10. Rf1-e1 Bd6xh2
11. Kg1xh2 f5-f4
12. Nf3-e5 h7-h6
13. Qg5xg6 Be6-f7
14. Ne5xf7 Ng8-e7
15. Nf7-d6 Ke8-f8
16. Qg6-f6 Kf8-g8
17. Nd6xc8 Ra8xc8
18. Bb5xc6 Ne7xc6
19. d2-d3 Rc8-f8
20. Qf6-g6
The strongest plan at that point would probably have been to complete development classically, after which you've probably got a choice of whether to capitalize on either flank, or up the middle, since he's weak in all three directions now, depending upon how his moves go while you develop.
If it were me, I'd be looking at moves like d4, Nf3, and very likely c4 followed by Qb3 at some point. That would more or less dominate the center he practically abandoned, while simultaneously attacking his b7 weakness and pointing a piece of heavy artillery at his kingside. Should he challenge with some kind of ...Qb6 idea, so much the better for you, since simplification is your friend when an opponent gambles away a pawn early for dubious compensation. That said, lots of plans will work for you here. Almost the only thing you could do to let him back in the game after that abortion of a gambit would be so sally forth with several consecutive Queen moves, exposing her and letting him play catch-up while he chases you around.![]()
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Engine evaluation, plus richardheaded annotations, for your perusal. Scores are given in fractions of a pawn advantage. + scores mean white has the advantage, -'s mean the advantage is black's. M(x) shows forced mate in x moves.Evilgrin 72 said:Nothing I've ever played has been called such. I was simply wondering whether I took good advantage of my opponent's obvious blunders or whether I played just as poorly and kind of tripped and landed in victory accidentally. Most likely the latter.Man of Zen said:I didn't actually play through all the moves, and there's a lot to be said for the act of not hanging anything too valuable while waiting for your opponent to blow it once and for all. But from a purely strategical standpoint, you wouldn't call it an immortal game.Evilgrin 72 said:So to sum, up - he blew it early, I had the game well in hand unless I pursued one numbnuts strategy. I did exactly that, and somehow fell ### backwards into victory? Does that about sum it up?Man of Zen said:Well, it took almost no moves for your opponent to gambit away a pawn, compensation for which appears to be that he also weakened b7 and removed (in conjunction with ...f5) virtually all cover for his king.Evilgrin 72 said:Just played and won a very quick match (as white). Probably my easiest victory in a while - exactly how atrocious was my opponent (and my own play, chess-heads...)?
1. e2-e4 d7-d5
2. e4xd5 e7-e5
3. d5xe6 Bc8xe6
4. Qd1-e2 Nb8-c6
5. Qe2-b5 Qd8-b8
6. Qb5-g5 f7-f5
7. Bf1-b5 g7-g6
8. Ng1-f3 Qb8-c8
9. 0-0 Bf8-d6
10. Rf1-e1 Bd6xh2
11. Kg1xh2 f5-f4
12. Nf3-e5 h7-h6
13. Qg5xg6 Be6-f7
14. Ne5xf7 Ng8-e7
15. Nf7-d6 Ke8-f8
16. Qg6-f6 Kf8-g8
17. Nd6xc8 Ra8xc8
18. Bb5xc6 Ne7xc6
19. d2-d3 Rc8-f8
20. Qf6-g6
The strongest plan at that point would probably have been to complete development classically, after which you've probably got a choice of whether to capitalize on either flank, or up the middle, since he's weak in all three directions now, depending upon how his moves go while you develop.
If it were me, I'd be looking at moves like d4, Nf3, and very likely c4 followed by Qb3 at some point. That would more or less dominate the center he practically abandoned, while simultaneously attacking his b7 weakness and pointing a piece of heavy artillery at his kingside. Should he challenge with some kind of ...Qb6 idea, so much the better for you, since simplification is your friend when an opponent gambles away a pawn early for dubious compensation. That said, lots of plans will work for you here. Almost the only thing you could do to let him back in the game after that abortion of a gambit would be so sally forth with several consecutive Queen moves, exposing her and letting him play catch-up while he chases you around.![]()
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Wow. In all sincerity, thanks so much for this. I laughed, I cried, I punched myself in the nards for missing the obvious, I cried again, I rejoiced. What an entertaining and educational post. By the way, in the event that I ever post another set of moves in here, feel free to let me have it in your evaluation. It's not richardheaded, and I take absolutely no personal offense to critique or even outright mocking of my gameplay. I know I suck, and I NEVER have an obvious plan. I basically play the same way I did as a kid, just make moves, stir #### up, create little puzzles and try to figure out the best way to solve them. I have absolutely no knowledge of tactics, no long-term strategy whatsoever. Be as savage as you like provided that any criticism is constructive and any fun-making is funny. I appreciate both equally.Engine evaluation, plus richardheaded annotations, for your perusal. Scores are given in fractions of a pawn advantage. + scores mean white has the advantage, -'s mean the advantage is black's. M(x) shows forced mate in x moves.Evilgrin 72 said:Nothing I've ever played has been called such. I was simply wondering whether I took good advantage of my opponent's obvious blunders or whether I played just as poorly and kind of tripped and landed in victory accidentally. Most likely the latter.Man of Zen said:I didn't actually play through all the moves, and there's a lot to be said for the act of not hanging anything too valuable while waiting for your opponent to blow it once and for all. But from a purely strategical standpoint, you wouldn't call it an immortal game.Evilgrin 72 said:So to sum, up - he blew it early, I had the game well in hand unless I pursued one numbnuts strategy. I did exactly that, and somehow fell ### backwards into victory? Does that about sum it up?Man of Zen said:Well, it took almost no moves for your opponent to gambit away a pawn, compensation for which appears to be that he also weakened b7 and removed (in conjunction with ...f5) virtually all cover for his king.Evilgrin 72 said:Just played and won a very quick match (as white). Probably my easiest victory in a while - exactly how atrocious was my opponent (and my own play, chess-heads...)?
1. e2-e4 d7-d5
2. e4xd5 e7-e5
3. d5xe6 Bc8xe6
4. Qd1-e2 Nb8-c6
5. Qe2-b5 Qd8-b8
6. Qb5-g5 f7-f5
7. Bf1-b5 g7-g6
8. Ng1-f3 Qb8-c8
9. 0-0 Bf8-d6
10. Rf1-e1 Bd6xh2
11. Kg1xh2 f5-f4
12. Nf3-e5 h7-h6
13. Qg5xg6 Be6-f7
14. Ne5xf7 Ng8-e7
15. Nf7-d6 Ke8-f8
16. Qg6-f6 Kf8-g8
17. Nd6xc8 Ra8xc8
18. Bb5xc6 Ne7xc6
19. d2-d3 Rc8-f8
20. Qf6-g6
The strongest plan at that point would probably have been to complete development classically, after which you've probably got a choice of whether to capitalize on either flank, or up the middle, since he's weak in all three directions now, depending upon how his moves go while you develop.
If it were me, I'd be looking at moves like d4, Nf3, and very likely c4 followed by Qb3 at some point. That would more or less dominate the center he practically abandoned, while simultaneously attacking his b7 weakness and pointing a piece of heavy artillery at his kingside. Should he challenge with some kind of ...Qb6 idea, so much the better for you, since simplification is your friend when an opponent gambles away a pawn early for dubious compensation. That said, lots of plans will work for you here. Almost the only thing you could do to let him back in the game after that abortion of a gambit would be so sally forth with several consecutive Queen moves, exposing her and letting him play catch-up while he chases you around.![]()
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1. e2-e4 d7-d5
= as it's just a Scandinavian
2. e4xd5 e7-e5
+/= to +/- , engine evaluation around +.5 pawns, but has the positional drawbacks mentioned above in addition.
3. d5xe6 Bc8xe6
+.3 , engine prefers declining the gambit slightly, though I'd respectfully disagree with its infinite IQ.
4. Qd1-e2 Nb8-c6
= , black down a pawn, but now with concrete compensation in developmental advantage.
5. Qe2-b5 Qd8-b8
= , black's move a total waste, as after ...a6, the pawn was poison in light of ...Nb4
6. Qb5-g5 f7-f5
+.40 pawns, both sides more or less operating w/o an obvious plan.
7. Bf1-b5 g7-g6
+.40
8. Ng1-f3 Qb8-c8
+.90, as the engine's evaluation begins to reflect black's refusal to do anything with a point behind it while his king remains exposed.
9. 0-0 Bf8-d6
+1.00
10. Rf1-e1 Bd6xh2
+4.50 , a winning advantage as black, behind in material and development with no concrete threats or open lines of attack, sacrifices a bishop in exchange for a trivial inconvenience to your king.
11. Kg1xh2 f5-f4
+8.00 , the point! black's sacrifice was the initial sally in a cunning plan to hang another pawn and leave his king somehow even more unprotected.
12. Nf3-e5 h7-h6
+10.00 , engine would have preferred to see you threaten the unprotected bishop on e6, but the point becomes moot as black hangs yet another pawn that you can capture with check.
13. Qg5xg6 Be6-f7
M2 , engine brazenly suggests capturing with the queen, which results in an instant victory.
14. Ne5xf7 Ng8-e7
M6 , engine suggests this backup plan that involves using your knight to grab his unprotected rook, which simultaneously gives a discovered check with your queen, again winning in short order.
15. Nf7-d6 Ke8-f8
M1 , your opponent chooses this bold king shuffle instead of grabbing your now unprotected queen with his knight, which would have been evaluated at +2.00 for you. You can now simply move your queen one space and mate on f7.
16. Qg6-f6 Kf8-g8
M1 , you choose to attack from a distance, and your opponent continues his retreat, but mate on f7 still looms if you choose to move your queen there.
17. Nd6xc8 Ra8xc8
M3 , you choose the nice consolation prize of robbing your opponent of his queen in exchange for the knight, while retaining a forced win in three, beginning with Bc4.
18. Bb5xc6 Ne7xc6
M7 , mate now available to you in seven moves, but you'll have to bring that rook up and do a little maneuvering.
19. d2-d3 Rc8-f8
M1 , black opts for the self-imposed smothering.
20. Qf6-g6
1-0 , white accepts mate this time, and heads off into the sunset richer for the effort.
So, you didn't really at any point face challenges from your opponent, and maintained your + most of the way through, so on that front, I'd say very nice job indeed, apart from hanging your queen the one time. The flip side would be that in addition to the minor positional considerations I mentioned for the opening phase, you might give a look at a few elementary checkmating patterns. It's surprising how often little checkmates repeat themselves in a variety of positions, and a little awareness of that here might have saved you a bit of trouble.
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This is absolutely fascinating. I mean, two guys are playing for the world championship and instead, we get this match for the ages. I haven't been so riveted to my seat since, since...since...whenever.Wow. In all sincerity, thanks so much for this. I laughed, I cried, I punched myself in the nards for missing the obvious, I cried again, I rejoiced. What an entertaining and educational post. By the way, in the event that I ever post another set of moves in here, feel free to let me have it in your evaluation. It's not richardheaded, and I take absolutely no personal offense to critique or even outright mocking of my gameplay. I know I suck, and I NEVER have an obvious plan. I basically play the same way I did as a kid, just make moves, stir #### up, create little puzzles and try to figure out the best way to solve them. I have absolutely no knowledge of tactics, no long-term strategy whatsoever. Be as savage as you like provided that any criticism is constructive and any fun-making is funny. I appreciate both equally.Engine evaluation, plus richardheaded annotations, for your perusal. Scores are given in fractions of a pawn advantage. + scores mean white has the advantage, -'s mean the advantage is black's. M(x) shows forced mate in x moves.Evilgrin 72 said:Nothing I've ever played has been called such. I was simply wondering whether I took good advantage of my opponent's obvious blunders or whether I played just as poorly and kind of tripped and landed in victory accidentally. Most likely the latter.Man of Zen said:I didn't actually play through all the moves, and there's a lot to be said for the act of not hanging anything too valuable while waiting for your opponent to blow it once and for all. But from a purely strategical standpoint, you wouldn't call it an immortal game.Evilgrin 72 said:So to sum, up - he blew it early, I had the game well in hand unless I pursued one numbnuts strategy. I did exactly that, and somehow fell ### backwards into victory? Does that about sum it up?Man of Zen said:Well, it took almost no moves for your opponent to gambit away a pawn, compensation for which appears to be that he also weakened b7 and removed (in conjunction with ...f5) virtually all cover for his king.Evilgrin 72 said:Just played and won a very quick match (as white). Probably my easiest victory in a while - exactly how atrocious was my opponent (and my own play, chess-heads...)?
1. e2-e4 d7-d5
2. e4xd5 e7-e5
3. d5xe6 Bc8xe6
4. Qd1-e2 Nb8-c6
5. Qe2-b5 Qd8-b8
6. Qb5-g5 f7-f5
7. Bf1-b5 g7-g6
8. Ng1-f3 Qb8-c8
9. 0-0 Bf8-d6
10. Rf1-e1 Bd6xh2
11. Kg1xh2 f5-f4
12. Nf3-e5 h7-h6
13. Qg5xg6 Be6-f7
14. Ne5xf7 Ng8-e7
15. Nf7-d6 Ke8-f8
16. Qg6-f6 Kf8-g8
17. Nd6xc8 Ra8xc8
18. Bb5xc6 Ne7xc6
19. d2-d3 Rc8-f8
20. Qf6-g6
The strongest plan at that point would probably have been to complete development classically, after which you've probably got a choice of whether to capitalize on either flank, or up the middle, since he's weak in all three directions now, depending upon how his moves go while you develop.
If it were me, I'd be looking at moves like d4, Nf3, and very likely c4 followed by Qb3 at some point. That would more or less dominate the center he practically abandoned, while simultaneously attacking his b7 weakness and pointing a piece of heavy artillery at his kingside. Should he challenge with some kind of ...Qb6 idea, so much the better for you, since simplification is your friend when an opponent gambles away a pawn early for dubious compensation. That said, lots of plans will work for you here. Almost the only thing you could do to let him back in the game after that abortion of a gambit would be so sally forth with several consecutive Queen moves, exposing her and letting him play catch-up while he chases you around.![]()
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1. e2-e4 d7-d5
= as it's just a Scandinavian
2. e4xd5 e7-e5
+/= to +/- , engine evaluation around +.5 pawns, but has the positional drawbacks mentioned above in addition.
3. d5xe6 Bc8xe6
+.3 , engine prefers declining the gambit slightly, though I'd respectfully disagree with its infinite IQ.
4. Qd1-e2 Nb8-c6
= , black down a pawn, but now with concrete compensation in developmental advantage.
5. Qe2-b5 Qd8-b8
= , black's move a total waste, as after ...a6, the pawn was poison in light of ...Nb4
6. Qb5-g5 f7-f5
+.40 pawns, both sides more or less operating w/o an obvious plan.
7. Bf1-b5 g7-g6
+.40
8. Ng1-f3 Qb8-c8
+.90, as the engine's evaluation begins to reflect black's refusal to do anything with a point behind it while his king remains exposed.
9. 0-0 Bf8-d6
+1.00
10. Rf1-e1 Bd6xh2
+4.50 , a winning advantage as black, behind in material and development with no concrete threats or open lines of attack, sacrifices a bishop in exchange for a trivial inconvenience to your king.
11. Kg1xh2 f5-f4
+8.00 , the point! black's sacrifice was the initial sally in a cunning plan to hang another pawn and leave his king somehow even more unprotected.
12. Nf3-e5 h7-h6
+10.00 , engine would have preferred to see you threaten the unprotected bishop on e6, but the point becomes moot as black hangs yet another pawn that you can capture with check.
13. Qg5xg6 Be6-f7
M2 , engine brazenly suggests capturing with the queen, which results in an instant victory.
14. Ne5xf7 Ng8-e7
M6 , engine suggests this backup plan that involves using your knight to grab his unprotected rook, which simultaneously gives a discovered check with your queen, again winning in short order.
15. Nf7-d6 Ke8-f8
M1 , your opponent chooses this bold king shuffle instead of grabbing your now unprotected queen with his knight, which would have been evaluated at +2.00 for you. You can now simply move your queen one space and mate on f7.
16. Qg6-f6 Kf8-g8
M1 , you choose to attack from a distance, and your opponent continues his retreat, but mate on f7 still looms if you choose to move your queen there.
17. Nd6xc8 Ra8xc8
M3 , you choose the nice consolation prize of robbing your opponent of his queen in exchange for the knight, while retaining a forced win in three, beginning with Bc4.
18. Bb5xc6 Ne7xc6
M7 , mate now available to you in seven moves, but you'll have to bring that rook up and do a little maneuvering.
19. d2-d3 Rc8-f8
M1 , black opts for the self-imposed smothering.
20. Qf6-g6
1-0 , white accepts mate this time, and heads off into the sunset richer for the effort.
So, you didn't really at any point face challenges from your opponent, and maintained your + most of the way through, so on that front, I'd say very nice job indeed, apart from hanging your queen the one time. The flip side would be that in addition to the minor positional considerations I mentioned for the opening phase, you might give a look at a few elementary checkmating patterns. It's surprising how often little checkmates repeat themselves in a variety of positions, and a little awareness of that here might have saved you a bit of trouble.
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At least it wasn't a draw.This is absolutely fascinating. I mean, two guys are playing for the world championship and instead, we get this match for the ages. I haven't been so riveted to my seat since, since...since...whenever.Wow. In all sincerity, thanks so much for this. I laughed, I cried, I punched myself in the nards for missing the obvious, I cried again, I rejoiced. What an entertaining and educational post. By the way, in the event that I ever post another set of moves in here, feel free to let me have it in your evaluation. It's not richardheaded, and I take absolutely no personal offense to critique or even outright mocking of my gameplay. I know I suck, and I NEVER have an obvious plan. I basically play the same way I did as a kid, just make moves, stir #### up, create little puzzles and try to figure out the best way to solve them. I have absolutely no knowledge of tactics, no long-term strategy whatsoever. Be as savage as you like provided that any criticism is constructive and any fun-making is funny. I appreciate both equally.Engine evaluation, plus richardheaded annotations, for your perusal. Scores are given in fractions of a pawn advantage. + scores mean white has the advantage, -'s mean the advantage is black's. M(x) shows forced mate in x moves.Evilgrin 72 said:Nothing I've ever played has been called such. I was simply wondering whether I took good advantage of my opponent's obvious blunders or whether I played just as poorly and kind of tripped and landed in victory accidentally. Most likely the latter.Man of Zen said:I didn't actually play through all the moves, and there's a lot to be said for the act of not hanging anything too valuable while waiting for your opponent to blow it once and for all. But from a purely strategical standpoint, you wouldn't call it an immortal game.Evilgrin 72 said:So to sum, up - he blew it early, I had the game well in hand unless I pursued one numbnuts strategy. I did exactly that, and somehow fell ### backwards into victory? Does that about sum it up?Man of Zen said:Well, it took almost no moves for your opponent to gambit away a pawn, compensation for which appears to be that he also weakened b7 and removed (in conjunction with ...f5) virtually all cover for his king.Evilgrin 72 said:Just played and won a very quick match (as white). Probably my easiest victory in a while - exactly how atrocious was my opponent (and my own play, chess-heads...)?
1. e2-e4 d7-d5
2. e4xd5 e7-e5
3. d5xe6 Bc8xe6
4. Qd1-e2 Nb8-c6
5. Qe2-b5 Qd8-b8
6. Qb5-g5 f7-f5
7. Bf1-b5 g7-g6
8. Ng1-f3 Qb8-c8
9. 0-0 Bf8-d6
10. Rf1-e1 Bd6xh2
11. Kg1xh2 f5-f4
12. Nf3-e5 h7-h6
13. Qg5xg6 Be6-f7
14. Ne5xf7 Ng8-e7
15. Nf7-d6 Ke8-f8
16. Qg6-f6 Kf8-g8
17. Nd6xc8 Ra8xc8
18. Bb5xc6 Ne7xc6
19. d2-d3 Rc8-f8
20. Qf6-g6
The strongest plan at that point would probably have been to complete development classically, after which you've probably got a choice of whether to capitalize on either flank, or up the middle, since he's weak in all three directions now, depending upon how his moves go while you develop.
If it were me, I'd be looking at moves like d4, Nf3, and very likely c4 followed by Qb3 at some point. That would more or less dominate the center he practically abandoned, while simultaneously attacking his b7 weakness and pointing a piece of heavy artillery at his kingside. Should he challenge with some kind of ...Qb6 idea, so much the better for you, since simplification is your friend when an opponent gambles away a pawn early for dubious compensation. That said, lots of plans will work for you here. Almost the only thing you could do to let him back in the game after that abortion of a gambit would be so sally forth with several consecutive Queen moves, exposing her and letting him play catch-up while he chases you around.![]()
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1. e2-e4 d7-d5
= as it's just a Scandinavian
2. e4xd5 e7-e5
+/= to +/- , engine evaluation around +.5 pawns, but has the positional drawbacks mentioned above in addition.
3. d5xe6 Bc8xe6
+.3 , engine prefers declining the gambit slightly, though I'd respectfully disagree with its infinite IQ.
4. Qd1-e2 Nb8-c6
= , black down a pawn, but now with concrete compensation in developmental advantage.
5. Qe2-b5 Qd8-b8
= , black's move a total waste, as after ...a6, the pawn was poison in light of ...Nb4
6. Qb5-g5 f7-f5
+.40 pawns, both sides more or less operating w/o an obvious plan.
7. Bf1-b5 g7-g6
+.40
8. Ng1-f3 Qb8-c8
+.90, as the engine's evaluation begins to reflect black's refusal to do anything with a point behind it while his king remains exposed.
9. 0-0 Bf8-d6
+1.00
10. Rf1-e1 Bd6xh2
+4.50 , a winning advantage as black, behind in material and development with no concrete threats or open lines of attack, sacrifices a bishop in exchange for a trivial inconvenience to your king.
11. Kg1xh2 f5-f4
+8.00 , the point! black's sacrifice was the initial sally in a cunning plan to hang another pawn and leave his king somehow even more unprotected.
12. Nf3-e5 h7-h6
+10.00 , engine would have preferred to see you threaten the unprotected bishop on e6, but the point becomes moot as black hangs yet another pawn that you can capture with check.
13. Qg5xg6 Be6-f7
M2 , engine brazenly suggests capturing with the queen, which results in an instant victory.
14. Ne5xf7 Ng8-e7
M6 , engine suggests this backup plan that involves using your knight to grab his unprotected rook, which simultaneously gives a discovered check with your queen, again winning in short order.
15. Nf7-d6 Ke8-f8
M1 , your opponent chooses this bold king shuffle instead of grabbing your now unprotected queen with his knight, which would have been evaluated at +2.00 for you. You can now simply move your queen one space and mate on f7.
16. Qg6-f6 Kf8-g8
M1 , you choose to attack from a distance, and your opponent continues his retreat, but mate on f7 still looms if you choose to move your queen there.
17. Nd6xc8 Ra8xc8
M3 , you choose the nice consolation prize of robbing your opponent of his queen in exchange for the knight, while retaining a forced win in three, beginning with Bc4.
18. Bb5xc6 Ne7xc6
M7 , mate now available to you in seven moves, but you'll have to bring that rook up and do a little maneuvering.
19. d2-d3 Rc8-f8
M1 , black opts for the self-imposed smothering.
20. Qf6-g6
1-0 , white accepts mate this time, and heads off into the sunset richer for the effort.
So, you didn't really at any point face challenges from your opponent, and maintained your + most of the way through, so on that front, I'd say very nice job indeed, apart from hanging your queen the one time. The flip side would be that in addition to the minor positional considerations I mentioned for the opening phase, you might give a look at a few elementary checkmating patterns. It's surprising how often little checkmates repeat themselves in a variety of positions, and a little awareness of that here might have saved you a bit of trouble.
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Could be that I buggered something up in transposing.EG's queen wasn't at risk because the knight was blocking check from the rook on E1, no?
This is absolutely fascinating. I mean, two guys are playing for the world championship and instead, we get this match for the ages. I haven't been so riveted to my seat since, since...since...whenever.Wow. In all sincerity, thanks so much for this. I laughed, I cried, I punched myself in the nards for missing the obvious, I cried again, I rejoiced. What an entertaining and educational post. By the way, in the event that I ever post another set of moves in here, feel free to let me have it in your evaluation. It's not richardheaded, and I take absolutely no personal offense to critique or even outright mocking of my gameplay. I know I suck, and I NEVER have an obvious plan. I basically play the same way I did as a kid, just make moves, stir #### up, create little puzzles and try to figure out the best way to solve them. I have absolutely no knowledge of tactics, no long-term strategy whatsoever. Be as savage as you like provided that any criticism is constructive and any fun-making is funny. I appreciate both equally.Engine evaluation, plus richardheaded annotations, for your perusal. Scores are given in fractions of a pawn advantage. + scores mean white has the advantage, -'s mean the advantage is black's. M(x) shows forced mate in x moves.1. e2-e4 d7-d5Evilgrin 72 said:Nothing I've ever played has been called such. I was simply wondering whether I took good advantage of my opponent's obvious blunders or whether I played just as poorly and kind of tripped and landed in victory accidentally. Most likely the latter.Man of Zen said:I didn't actually play through all the moves, and there's a lot to be said for the act of not hanging anything too valuable while waiting for your opponent to blow it once and for all. But from a purely strategical standpoint, you wouldn't call it an immortal game.Evilgrin 72 said:So to sum, up - he blew it early, I had the game well in hand unless I pursued one numbnuts strategy. I did exactly that, and somehow fell ### backwards into victory? Does that about sum it up?Man of Zen said:Well, it took almost no moves for your opponent to gambit away a pawn, compensation for which appears to be that he also weakened b7 and removed (in conjunction with ...f5) virtually all cover for his king.Evilgrin 72 said:Just played and won a very quick match (as white). Probably my easiest victory in a while - exactly how atrocious was my opponent (and my own play, chess-heads...)?
1. e2-e4 d7-d5
2. e4xd5 e7-e5
3. d5xe6 Bc8xe6
4. Qd1-e2 Nb8-c6
5. Qe2-b5 Qd8-b8
6. Qb5-g5 f7-f5
7. Bf1-b5 g7-g6
8. Ng1-f3 Qb8-c8
9. 0-0 Bf8-d6
10. Rf1-e1 Bd6xh2
11. Kg1xh2 f5-f4
12. Nf3-e5 h7-h6
13. Qg5xg6 Be6-f7
14. Ne5xf7 Ng8-e7
15. Nf7-d6 Ke8-f8
16. Qg6-f6 Kf8-g8
17. Nd6xc8 Ra8xc8
18. Bb5xc6 Ne7xc6
19. d2-d3 Rc8-f8
20. Qf6-g6
The strongest plan at that point would probably have been to complete development classically, after which you've probably got a choice of whether to capitalize on either flank, or up the middle, since he's weak in all three directions now, depending upon how his moves go while you develop.
If it were me, I'd be looking at moves like d4, Nf3, and very likely c4 followed by Qb3 at some point. That would more or less dominate the center he practically abandoned, while simultaneously attacking his b7 weakness and pointing a piece of heavy artillery at his kingside. Should he challenge with some kind of ...Qb6 idea, so much the better for you, since simplification is your friend when an opponent gambles away a pawn early for dubious compensation. That said, lots of plans will work for you here. Almost the only thing you could do to let him back in the game after that abortion of a gambit would be so sally forth with several consecutive Queen moves, exposing her and letting him play catch-up while he chases you around.![]()
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= as it's just a Scandinavian
2. e4xd5 e7-e5
+/= to +/- , engine evaluation around +.5 pawns, but has the positional drawbacks mentioned above in addition.
3. d5xe6 Bc8xe6
+.3 , engine prefers declining the gambit slightly, though I'd respectfully disagree with its infinite IQ.
4. Qd1-e2 Nb8-c6
= , black down a pawn, but now with concrete compensation in developmental advantage.
5. Qe2-b5 Qd8-b8
= , black's move a total waste, as after ...a6, the pawn was poison in light of ...Nb4
6. Qb5-g5 f7-f5
+.40 pawns, both sides more or less operating w/o an obvious plan.
7. Bf1-b5 g7-g6
+.40
8. Ng1-f3 Qb8-c8
+.90, as the engine's evaluation begins to reflect black's refusal to do anything with a point behind it while his king remains exposed.
9. 0-0 Bf8-d6
+1.00
10. Rf1-e1 Bd6xh2
+4.50 , a winning advantage as black, behind in material and development with no concrete threats or open lines of attack, sacrifices a bishop in exchange for a trivial inconvenience to your king.
11. Kg1xh2 f5-f4
+8.00 , the point! black's sacrifice was the initial sally in a cunning plan to hang another pawn and leave his king somehow even more unprotected.
12. Nf3-e5 h7-h6
+10.00 , engine would have preferred to see you threaten the unprotected bishop on e6, but the point becomes moot as black hangs yet another pawn that you can capture with check.
13. Qg5xg6 Be6-f7
M2 , engine brazenly suggests capturing with the queen, which results in an instant victory.
14. Ne5xf7 Ng8-e7
M6 , engine suggests this backup plan that involves using your knight to grab his unprotected rook, which simultaneously gives a discovered check with your queen, again winning in short order.
15. Nf7-d6 Ke8-f8
M1 , your opponent chooses this bold king shuffle instead of grabbing your now unprotected queen with his knight, which would have been evaluated at +2.00 for you. You can now simply move your queen one space and mate on f7.
16. Qg6-f6 Kf8-g8
M1 , you choose to attack from a distance, and your opponent continues his retreat, but mate on f7 still looms if you choose to move your queen there.
17. Nd6xc8 Ra8xc8
M3 , you choose the nice consolation prize of robbing your opponent of his queen in exchange for the knight, while retaining a forced win in three, beginning with Bc4.
18. Bb5xc6 Ne7xc6
M7 , mate now available to you in seven moves, but you'll have to bring that rook up and do a little maneuvering.
19. d2-d3 Rc8-f8
M1 , black opts for the self-imposed smothering.
20. Qf6-g6
1-0 , white accepts mate this time, and heads off into the sunset richer for the effort.
So, you didn't really at any point face challenges from your opponent, and maintained your + most of the way through, so on that front, I'd say very nice job indeed, apart from hanging your queen the one time. The flip side would be that in addition to the minor positional considerations I mentioned for the opening phase, you might give a look at a few elementary checkmating patterns. It's surprising how often little checkmates repeat themselves in a variety of positions, and a little awareness of that here might have saved you a bit of trouble.
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Here is what Fritz said:1. d4 Nf6 2. Nf3 e6 3. Bg5 h6 4. Bxf6 Qxf6 5. e4 Nc6 6. c3 Be7 7. Bd3 e5 8. d5 Nd8 9. Nbd2 d6 10. Qb3 O-O 11. O-O-O c6 12. c4 cxd5 13. exd5 b6 14. Ne4 Qf4+ 15. Kb1 Bg4 16. Ned2 Bxf3 17. gxf3 Bh4 18. Ne4 Nb7 19. Qa3 Nc5 20. Nxd6 Bxf2 21. Ne4 Nxe4 22. fxe4 a5 23. Rhf1 Qe3 24. Qd6 Rfe8 25. a3 1/2-1/2put the moves here and I will run it through fritz, a chess program.While we're discussing chess, can anyone take a look at one of my old games and analyze it, maybe run it through software or something? It's a draw from years ago that has always kinda haunted me...it was against a better player, I remember thinking to myself at the time that I was in a potential winning position but couldn't see how to get there, and he offered an early draw that I accepted. I've never been able to shake the notion that he offered the draw because he thought I had a winning position as well.
I was playing w/black pieces. In retrospect, I don't think either of us played particularly well. I don't know if it's a decisive position either way....opposite bishops, his rooks were more active but I had a better king position I think. Sorta had a bit of a tense position as we both had our queens threatening weak pawns, which led me to accept his draw offer as I didn't really trust myself to grind out a win in the late-midgame/endgame against this guy.![]()
He claimed to have been a "retired FM", but I have no idea if that's true. FWIW, he beat me handily every other match we played.
Those were not the moves of a FM. His 14. Ne4 completely missed the obvious Qf4+ and he was basically reeling for a while but eventually clawed his way back to a slight advantage after your disheveled attack ran out of gas.1. d4 Nf6 2. Nf3 e6 3. Bg5 h6 4. Bxf6 Qxf6 5. e4 Nc6 6. c3 Be7 7. Bd3 e5 8. d5 Nd8 9. Nbd2 d6 10. Qb3 O-O 11. O-O-O c6 12. c4 cxd5 13. exd5 b6 14. Ne4 Qf4+ 15. Kb1 Bg4 16. Ned2 Bxf3 17. gxf3 Bh4 18. Ne4 Nb7 19. Qa3 Nc5 20. Nxd6 Bxf2 21. Ne4 Nxe4 22. fxe4 a5 23. Rhf1 Qe3 24. Qd6 Rfe8 25. a3 1/2-1/2put the moves here and I will run it through fritz, a chess program.While we're discussing chess, can anyone take a look at one of my old games and analyze it, maybe run it through software or something? It's a draw from years ago that has always kinda haunted me...it was against a better player, I remember thinking to myself at the time that I was in a potential winning position but couldn't see how to get there, and he offered an early draw that I accepted. I've never been able to shake the notion that he offered the draw because he thought I had a winning position as well.
I was playing w/black pieces. In retrospect, I don't think either of us played particularly well. I don't know if it's a decisive position either way....opposite bishops, his rooks were more active but I had a better king position I think. Sorta had a bit of a tense position as we both had our queens threatening weak pawns, which led me to accept his draw offer as I didn't really trust myself to grind out a win in the late-midgame/endgame against this guy.![]()
He claimed to have been a "retired FM", but I have no idea if that's true. FWIW, he beat me handily every other match we played.
Pretty much sounds about right. I had no ideas the entire time. I was trying to make moves to put myself in attacking positions and gain/keep initiative but I was on tilt the entire time, one move away from total collapse.Those were not the moves of a FM. His 14. Ne4 completely missed the obvious Qf4+ and he was basically reeling for a while but eventually clawed his way back to a slight advantage after your disheveled attack ran out of gas.1. d4 Nf6 2. Nf3 e6 3. Bg5 h6 4. Bxf6 Qxf6 5. e4 Nc6 6. c3 Be7 7. Bd3 e5 8. d5 Nd8 9. Nbd2 d6 10. Qb3 O-O 11. O-O-O c6 12. c4 cxd5 13. exd5 b6 14. Ne4 Qf4+ 15. Kb1 Bg4 16. Ned2 Bxf3 17. gxf3 Bh4 18. Ne4 Nb7 19. Qa3 Nc5 20. Nxd6 Bxf2 21. Ne4 Nxe4 22. fxe4 a5 23. Rhf1 Qe3 24. Qd6 Rfe8 25. a3 1/2-1/2put the moves here and I will run it through fritz, a chess program.While we're discussing chess, can anyone take a look at one of my old games and analyze it, maybe run it through software or something? It's a draw from years ago that has always kinda haunted me...it was against a better player, I remember thinking to myself at the time that I was in a potential winning position but couldn't see how to get there, and he offered an early draw that I accepted. I've never been able to shake the notion that he offered the draw because he thought I had a winning position as well.
I was playing w/black pieces. In retrospect, I don't think either of us played particularly well. I don't know if it's a decisive position either way....opposite bishops, his rooks were more active but I had a better king position I think. Sorta had a bit of a tense position as we both had our queens threatening weak pawns, which led me to accept his draw offer as I didn't really trust myself to grind out a win in the late-midgame/endgame against this guy.![]()
He claimed to have been a "retired FM", but I have no idea if that's true. FWIW, he beat me handily every other match we played.