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*OFFICIAL* Thread: WIS X and the Cluster of Sim (2 Viewers)

Game in progress with Shake, Bottom 1st:

H.Trosky hits a flyball 2-run homer to CF.

H.Aaron hits a flyball solo homer to RF.

B.Williams hits a linedrive solo homer to RF.

G.Carter draws the walk.

R.Ventura is frozen on strike 3.

J.Kent smacks a 2-run homer that rattles the leftfield foul pole.
 
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Eephus said:
Anybody have any better ideas for divisions other than dice rolls?
i realize this sounds self-serving, but it seems dice-luck should come into play somehow. The unluckiest team - LB44 - has rolled an average of the 4.3th season, contrasted with the luckiest team - ianfitzy - who has snagged an average of 2.6. That's a material difference.The only real question is whether there's some logical way to assign all 24 teams to a division using dice-luck. IMO, there's not a really good way. Check out the pattern, in order of luck, with team names removed...

2.6

2.8

2.9

3.1

3.2

3.3

3.3

3.3

3.3

3.4

3.5

3.5

3.6

3.6

3.7

3.7

3.8

3.8

3.8

3.8

4.0

4.0

4.0

4.3

too much bunching the middle, though we could use it if you want. it's no worse than a random setup.

 
Eephus said:
Anybody have any better ideas for divisions other than dice rolls?
i realize this sounds self-serving, but it seems dice-luck should come into play somehow. The unluckiest team - LB44 - has rolled an average of the 4.3th season, contrasted with the luckiest team - ianfitzy - who has snagged an average of 2.6. That's a material difference.The only real question is whether there's some logical way to assign all 24 teams to a division using dice-luck. IMO, there's not a really good way. Check out the pattern, in order of luck, with team names removed...

2.6

2.8

2.9

3.1

3.2

3.3

3.3

3.3

3.3

3.4

3.5

3.5

3.6

3.6

3.7

3.7

3.8

3.8

3.8

3.8

4.0

4.0

4.0

4.3

too much bunching the middle, though we could use it if you want. it's no worse than a random setup.
I'm the unluckiest???Am I the only one who doesn't think that my whole team is useless???

I mean... what am I missing???

 
Eephus said:
Anybody have any better ideas for divisions other than dice rolls?
i realize this sounds self-serving, but it seems dice-luck should come into play somehow. The unluckiest team - LB44 - has rolled an average of the 4.3th season, contrasted with the luckiest team - ianfitzy - who has snagged an average of 2.6. That's a material difference.The only real question is whether there's some logical way to assign all 24 teams to a division using dice-luck. IMO, there's not a really good way. Check out the pattern, in order of luck, with team names removed...

...

too much bunching the middle, though we could use it if you want. it's no worse than a random setup.
We don't need exact seedings 1 through 24. When we used rankings in the past, it was just to divide the teams into four groups of six. We then used a World Cup system of drawing one team from each pool to comprise a division. As long as we can separate the "luckiest" six teams from the "unluckiest", this system should produce somebody's idea of parity.I don't know how to work SimLIVE divisions into this.

 
Eephus said:
Anybody have any better ideas for divisions other than dice rolls?
i realize this sounds self-serving, but it seems dice-luck should come into play somehow. The unluckiest team - LB44 - has rolled an average of the 4.3th season, contrasted with the luckiest team - ianfitzy - who has snagged an average of 2.6. That's a material difference.The only real question is whether there's some logical way to assign all 24 teams to a division using dice-luck. IMO, there's not a really good way. Check out the pattern, in order of luck, with team names removed...

...

too much bunching the middle, though we could use it if you want. it's no worse than a random setup.
I'm the unluckiest???Am I the only one who doesn't think that my whole team is useless???

I mean... what am I missing???
It would take another 109 pages :rolleyes:
 
I'm the unluckiest???Am I the only one who doesn't think that my whole team is useless???
it's a sign of your positive outlook on life, larry, that keeps you from feeling unlucky. :thumbup: your team is fine. i think you had a number of "6" rolls on guys with strong consistency, so it didn't hurt all that much.
 
We don't need exact seedings 1 through 24. When we used rankings in the past, it was just to divide the teams into four groups of six. We then used a World Cup system of drawing one team from each pool to comprise a division. As long as we can separate the "luckiest" six teams from the "unluckiest", this system should produce somebody's idea of parity.
well, the difference there is that rankings are designed to identify the strongest and weakest teams, so that you don't put all the strong teams in the same division. I think it's different when we're talking about luck. The luck-rankings make no comment on which teams are actually good.So i was thinking that the good luck teams all go in the same division, and the bad luck teams all go in the same division.p.s. i could do rankings too. s/s already has it calculated, though it doesn't take into account the dice-luck.
 
I'm the unluckiest???Am I the only one who doesn't think that my whole team is useless???
it's a sign of your positive outlook on life, larry, that keeps you from feeling unlucky. :thumbup: your team is fine. i think you had a number of "6" rolls on guys with strong consistency, so it didn't hurt all that much.
could be...I think the only guy I picked who had completely useless seasons was Brady Anderson... everyone else's worst season wasn't too much worse than thier best... and even then I think the seasons had decent defense (and thus had some use)
 
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Just roll dice for divisions.There is too much subjectivity in rankings.Its the only totally unbiased way.
At this point, I think we should the divisions rest over the holiday weekend. There are 16 teams signed up in WIS, and we're still missing a few picks and rolls.I'd like to get the active SimLIVE teams in the same league if possible. The standard schedule is almost balanced within the league (IIRC, there's an extra series for divisional rivals) but doesn't have as many interleague contests.
 
Btw I don't care how we do divisions but I find some methods of determining which ranking each season gets spurrious at best. Any system that even uses salary as a judge is almost eliminated immediately for example.

 
When I get back from vacation I am all about the SimLive. Make sure to include me in that division. Otherwise my team is as set as it can be for the next week, so whatever happens, happens.

 
I've played 7 teams and 21 games so far (like 13-8) and here are my observations:

My team is pretty good. I have solid starting pitching and a very good bullpen. The bullpen gives me an advantage in this league IMO but with these line-ups close games are nervracking and a lot of the games are close. I also have two good bats off the bench in Chance and Flick and those guys help me a lot in close games.
High walk pitchers are the suck. Overall has a 2.50 BB/9 rate and he walks a lot of guys vs good teams. My team is OBP centered too and although I don't get as many walks as some, I make them throw a lot of pitches which means I get to their bullpen. Since I have a good bullpen, this bodes well for me.
Sparty is the best team I've face and Doug's team has a crazy middle of the order. Phoenix's team is the team who hits consistently the best of the teams I've played, he always score 5 to 10 runs or so.
Good drafting may have overcome the bad rolls, maybe.
I noticed RH v RH and LH v LH match-ups seem to mean more in this latest software update.
Greco is a funny ####er.That is all.

 
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I think the dice server problems are history. The original Warneke, Caldwell and Mark Davis rolls look like they've arrive.

Please check post #1 to make sure your players and years are correct.

Outstanding skips:

23 . 24 : RockNRolen------------ : : : SKIP

24 . 01 : RockNRolen------------ : : : SKIP

25 . 11 : SNC2------------------ : : : SKIP

25 . 12 : WidBill83------------- : : : SKIP

25 . 20 : SuperNintendoChalmers- : : : SKIP

25 . 21 : Koya------------------ : : : SKIP

25 . 22 : LB44------------------ : : : SKIP

25 . 24 : RockNRolen------------ : : : SKIP

Missing rolls:

22 . 13 : WidBill83------------- : OF : ROLL : David Justice

23 . 16 : ShakeZula------------- : OF : ROLL : Johnny Damon

24 . 09 : ShakeZula------------- : SS : ROLL : Tony Fernandez

25 . 04 : Frosticillis/MarbleRye : 1B : ROLL : Boog Powell

25 . 08 : osodiablo------------- : 2B : ROLL : Larry Doyle

25 . 09 : Pik95----------------- : OF : ROLL : Magglio Ordonez

 
Maggs O (99-00-01-02-03-07)

Roll set 1

Die rolls: 5

Roll total: 5

2003

Ill be in simlive shortly.

Our pitching

159w-78L-116s 2,171ip 2.26 .235 1.13 4.88k/9 2.21bb/9 0.19hr/9 $70,126,220

 
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team re-entered with last 2 picks, and renamed the oso dihigos, in honor of Negro Leaguer Martin Dihigo

eta: only problem with returning team to draft center is that you lose all your lineup settings

 
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Make Up #2

Todd Hundley, C: 94,95,96,97,00,02

4 usable, 2 throw aways... I'm sure I'll get a throw away.

 

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