Irish1995
Footballguy
I've pretty much finished my league's revised rules for 2008 and thought some people here might want to take a look.
MFFL Rules 2008.pdf
MFFL Rules 2008.pdf
In my 5 or 6 years on this board as an active user, this one is in the top 5 of most useful threads.GregR said:Another bump for those just returning to the boards.
So how often are you collecting money? Do you wait until the end of the season to pick up the "loss" cash, and who gets it? Seems like it might be tough collecting from a 2-12 team. I prefer to reward a team into activity instead of punishing them, but if it works for you, great. Having 35 pages to pour through seems like a lot.In regards to teams tanking or losing on purpose for their own benefit, our league, now in it's 15th season has always had the following fee structure in place.It's $100 as an entry fee, $25 PER LOSS and $10 per add/dropYou can scale the numbers to whatever money level your league is but we've used this simple system for 15 years and never had a problem. It eliminates not only teams losing or tanking on purpose but also it prevents guys from overloading the add/drops to lock out available players from other teams owners. At $10 an add/drop, no one is going ot make 12 add/drops the last day of waiver wires to eliminate all the available free agents. Of course the $25 a loss fee keeps everyone involved and trying hard every single week. You could be 2-10 and in week 13 you're still trying hard to win so you don't have to pay the per loss fee.It's my favorite rule in our 35 page rule book......Good luck to all
Thanks, that's a good one I hadn't heard of before. Added it to the first post.just thought id throw this out to avoid problems later ....Make sure your rules specifically state the lineups are LOCKED at kickoff. I had an owner last year try to ask me to switch Antonio Bryant to WR instead of Flex. The Bucs game had just started and he realized that if he had Bryant as a WR, he could insert a RB in that Flex spot. Technically, he's just moving an already starting player to a different position. But luckily, i checked my rules and saw that I wrote in the rules that player rosters spots are locked at their own individual kickoffs so I was able to avoid an arguement.
And weekly penalty for low score might help as well.And Props to GregR for this thread, and all it's later contributors!! This thread kicks it. Nice work fellas!!Weekly cash prize for the high score keeps everyone involved and trying all year long.Great post. Anybody have ideas of how to prevent teams from throwing games at the end of the season? We just started a dynasty league and I think this will be a problem with people wanting the #1 rookie pick. I thought about making the following years entry fee dependent on the place you finish in. Any other ideas?
It's my favorite rule in our 35 page rule book......
If you have owners you trust to pay at the end of the year, have the weekly low score PAY the weekly high score. It's the best way to go and doesn't affect other pay outs.And weekly penalty for low score might help as well.And Props to GregR for this thread, and all it's later contributors!! This thread kicks it. Nice work fellas!!Weekly cash prize for the high score keeps everyone involved and trying all year long.Great post. Anybody have ideas of how to prevent teams from throwing games at the end of the season? We just started a dynasty league and I think this will be a problem with people wanting the #1 rookie pick. I thought about making the following years entry fee dependent on the place you finish in. Any other ideas?
I digg it!!If you have owners you trust to pay at the end of the year, have the weekly low score PAY the weekly high score. It's the best way to go and doesn't affect other pay outs.And weekly penalty for low score might help as well.And Props to GregR for this thread, and all it's later contributors!! This thread kicks it. Nice work fellas!!Weekly cash prize for the high score keeps everyone involved and trying all year long.Great post. Anybody have ideas of how to prevent teams from throwing games at the end of the season? We just started a dynasty league and I think this will be a problem with people wanting the #1 rookie pick. I thought about making the following years entry fee dependent on the place you finish in. Any other ideas?
I hate this idea. IN most leagues, a handful of teams tink up the joint, and would end up paying out teh majority of this money. This is almost invitation to quit for a bad team. Then you'll get "Why should I pay afine for a league I am no longer a part of?" If you don't wanna reduce the other payouts, simply bump the buy-in by 5 or ten bucks. Weekly high score prizes should be modest anyway (relative to the buy-in/top prizes).If you have owners you trust to pay at the end of the year, have the weekly low score PAY the weekly high score. It's the best way to go and doesn't affect other pay outs.And weekly penalty for low score might help as well.And Props to GregR for this thread, and all it's later contributors!! This thread kicks it. Nice work fellas!!Weekly cash prize for the high score keeps everyone involved and trying all year long.Great post. Anybody have ideas of how to prevent teams from throwing games at the end of the season? We just started a dynasty league and I think this will be a problem with people wanting the #1 rookie pick. I thought about making the following years entry fee dependent on the place you finish in. Any other ideas?
It's not for everyone. We have done this in my home league for the last 6 years with no problems. Obviously, you must have a bunch of reliable guys who WILL pay. ETA: This rule works best in redrafts where teams change from year to year.I hate this idea. IN most leagues, a handful of teams tink up the joint, and would end up paying out teh majority of this money. This is almost invitation to quit for a bad team. Then you'll get "Why should I pay afine for a league I am no longer a part of?" If you don't wanna reduce the other payouts, simply bump the buy-in by 5 or ten bucks. Weekly high score prizes should be modest anyway (relative to the buy-in/top prizes).If you have owners you trust to pay at the end of the year, have the weekly low score PAY the weekly high score. It's the best way to go and doesn't affect other pay outs.And weekly penalty for low score might help as well.And Props to GregR for this thread, and all it's later contributors!! This thread kicks it. Nice work fellas!!Weekly cash prize for the high score keeps everyone involved and trying all year long.Great post. Anybody have ideas of how to prevent teams from throwing games at the end of the season? We just started a dynasty league and I think this will be a problem with people wanting the #1 rookie pick. I thought about making the following years entry fee dependent on the place you finish in. Any other ideas?
Just sent rules from one of my leagues.Do any other commissioners have a good set of rules typed up in Microsoft Word that they can email me? Would like to see your rules and maybe use it as a guideline to put together a set of our own.diggs0101@yahoo.com
http://www.draftpicklottery.com/$2. Adds a little intrigue to the quiet offseason. You can weight the picks however you want. A good system is something very similar to the NBA Draft. Gives a nice wrinkle to the league. Like the NBA, worst record can pick no worse than 4th in our setup. Worst in our league has yet to pick lower than 2.Great post. Anybody have ideas of how to prevent teams from throwing games at the end of the season? We just started a dynasty league and I think this will be a problem with people wanting the #1 rookie pick. I thought about making the following years entry fee dependent on the place you finish in. Any other ideas?
Didn't have it. Added.I glanced quickly so this may have been covered, but make sure you have someting in order as to how you handle the Supplemental draft.
Hmm. I can't say that I conceptually have a problem with a roster or starting lineup changing once the fantasy game has started with Thursday's kickoff. My own leagues you can pick up or cut players up to the start of their own game. And I think that is an extremely good thing to have.Thanks for the new trade setup tip Greg. Changed this in our league today. Have a related question for you.
Do you allow teams in your leagues to make trades after the Thursday night game for the current week (as long as they aren't trading a player who played in the game Thursday)?
I struggle with this because occasionally guys in our league make last minute deals to address bye week issues prior to the 1 pm kickoff on Sunday. On the other hand, part of me thinks that after kickoff of the Thursday night game trades shouldn't process until the following week... an NFL team couldn't make a trade in the middle of a game.
Thoughts???
I dont any problem with a trade going down on a saturday, two days after a thursday game. As long as it doesnt involve any of the players from thursday (although it can, they just cant be used that week).Hmm. I can't say that I conceptually have a problem with a roster or starting lineup changing once the fantasy game has started with Thursday's kickoff. My own leagues you can pick up or cut players up to the start of their own game. And I think that is an extremely good thing to have.Thanks for the new trade setup tip Greg. Changed this in our league today. Have a related question for you.
Do you allow teams in your leagues to make trades after the Thursday night game for the current week (as long as they aren't trading a player who played in the game Thursday)?
I struggle with this because occasionally guys in our league make last minute deals to address bye week issues prior to the 1 pm kickoff on Sunday. On the other hand, part of me thinks that after kickoff of the Thursday night game trades shouldn't process until the following week... an NFL team couldn't make a trade in the middle of a game.
Thoughts???
I suppose I could concoct some situation where, say.... a team saw going into Monday night that he was trailing and so he happens to have a Monday night WR and so he trades Julio Jones who is on his bye for AJ Green who plays Monday night so he can get an extra boost that night. But I don't know that I would worry about something like that enough to think rules need to block it. I could see not wanting that going on the last week of the season as a team sells out to win that last game for the playoffs...but then a good set of rules should have a trade deadline well in advance of when I could see anyone realistically doing that.
So I probably wouldn't worry about it, no.
I think the best trade review policy is the commish asks both owners to explain why the trade benefits their team... and why they think they either got market value or they were willing to settle for less than market value. And then the commish looks at their answers only to decide if they were colluding, or if he thinks a reasonable person could believe what they said (even if he thinks they are wrong). On the market value thing, saying, "The only better offer I had was from a division rival who would have improved more than I" or the gist would be a valid reason for not getting market value. Also on market value, saying, "Here's what people offered, none of them are better to me for these reasons" may be valid. I find many times that the league's perception of market value is way off. I've had this literal conversation, "That trade isn't fair, he's worth a lot more than that." "Why didn't you offer more for him, you knew he was on the trade block?" "Well, I didn't want him that much."How bout a rule to prevent this:
High stakes league, 20 man rosters, cut down to 20 was tonight. Some guy was going to cut Vick, so I gave him a 2014 5th rounder for him. He accepted the trade.
Within a half hour people had protested it and it was reversed by the commish with no explanation. Impartial commish, not part of the league.
Then a couple hours later, since the guy was looking to deal/cut Vick, he traded him for a 3rd rounder to a different team. It was not reversed.
Some owners will ONLY protest trades if certain teams (IE my team) get a deal they think isn't fair. Is a 5th really that much worse than a 3rd where a 5th is an instant reversal, and a 3rd is fine?? Keep in mind, these drafts include free agents, so the value of a 5th is likely much closer to a 3rd than in rookie only drafts.
There has to be a better trade review policy than that.
Well in these leagues, there have been FAR FAR FAR worse trades than Vick for a 5th. I mean, HORRID trades.I think the best trade review policy is the commish asks both owners to explain why the trade benefits their team... and why they think they either got market value or they were willing to settle for less than market value. And then the commish looks at their answers only to decide if they were colluding, or if he thinks a reasonable person could believe what they said (even if he thinks they are wrong). On the market value thing, saying, "The only better offer I had was from a division rival who would have improved more than I" or the gist would be a valid reason for not getting market value. Also on market value, saying, "Here's what people offered, none of them are better to me for these reasons" may be valid. I find many times that the league's perception of market value is way off. I've had this literal conversation, "That trade isn't fair, he's worth a lot more than that." "Why didn't you offer more for him, you knew he was on the trade block?" "Well, I didn't want him that much."How bout a rule to prevent this:
High stakes league, 20 man rosters, cut down to 20 was tonight. Some guy was going to cut Vick, so I gave him a 2014 5th rounder for him. He accepted the trade.
Within a half hour people had protested it and it was reversed by the commish with no explanation. Impartial commish, not part of the league.
Then a couple hours later, since the guy was looking to deal/cut Vick, he traded him for a 3rd rounder to a different team. It was not reversed.
Some owners will ONLY protest trades if certain teams (IE my team) get a deal they think isn't fair. Is a 5th really that much worse than a 3rd where a 5th is an instant reversal, and a 3rd is fine?? Keep in mind, these drafts include free agents, so the value of a 5th is likely much closer to a 3rd than in rookie only drafts.
There has to be a better trade review policy than that.
Edit to add: Worth stating, I think a league should trust its owners to run their team how they want. If someone is so bad that they unbalance the league, then either get them a mentor or co-owner for a bit, or find a new owner. So I generally don't favor leagues needing reviews for other than cheating.
That said though... I have a league with college buddies where avoiding strife due to the league is important to us. So we went with what we call a counter-offer review system. When a trade is accepted, the parameters are sent to the league. For the next 48 hours, any team can make offers to the trading teams for the exact set of players/picks in the trade... no additions, subtractions or substitutions. A trading team can switch to a new offer, invalidating the old trade and starting a new 48 hour review. At the end of the 48 hours, the trade executes.
The downside is you can work to put together a trade and then have someone who sat on their butt swoop in and take it away. But that's been a very minor downside, I think in maybe 10 years we've had 2 trades switch to a counter-offer. Generally if it's a decent trade to start with it gets through. It doesn't leave much room for disgruntlement short of if someone actually colluded (in which case we'd still do the first review I mentioned for collusion). If the trade wasn't fair, the person should have made a better offer, or he can shut up.![]()
Haven't looked through the thread yet, but will this thread help any with my fantasy baseball keeper league due to start in 2016?Excellent thread! Starting a new keeper league this year and these suggestions have been invaluable.
Some things may be helpful, not really football specific. Like having the due date for league fees well in advance of the draft, making sure things like tanking for different reasons are covered (either way) in the rules, etc.Haven't looked through the thread yet, but will this thread help any with my fantasy baseball keeper league due to start in 2016?Excellent thread! Starting a new keeper league this year and these suggestions have been invaluable.
Thanks. I will look through the thread and probably print out some good stuff at work this week.Some things may be helpful, not really football specific. Like having the due date for league fees well in advance of the draft, making sure things like tanking for different reasons are covered (either way) in the rules, etc.Haven't looked through the thread yet, but will this thread help any with my fantasy baseball keeper league due to start in 2016?Excellent thread! Starting a new keeper league this year and these suggestions have been invaluable.