Liquid Tension
Footballguy
OK, folks please remove your emotion and any actual outcome and think this through before jumping to a conclusion.
I was watching the game needing only one point to win the final part of a teaser (this after Seattle correctly getting their TD over turned, then not kicking the (for me) winning extra point and then failing on the 2 point conversion) and if I was Parcell's I would have gone for the 4th and a foot. Here is my logic.
Going for the FG to get the win:
1) You have to successfully make the FG (although this is a 90% chance because not centered)
2) You then have to stop Seattle from being able to move down field and only get into FG range being able to use 4 downs (which makes it a lot easier) and kicking off with about 1:15 left. I know that many teams have been able to get into FG range with less than 30 seconds and no timeouts, plus they have to kick deep. Finally, I believe Seattle had one timeout left (can someone confirm this?)
Time and time again when a team has that much time and only needs a FG, you have at the least a 35% chance of getting into FG range (remember you have 4 down to work with). With a Timeout answer % is probably at least 50%.
Point is that making that FG is definitely NOT game over
Going for 4th down to get the win.
1) If you make the first down and not score the TD, you will have the final play of the game and then kicking the FG would win the game.
2) If you score the TD you then give the ball back to Seattle with the MUCH harder task of scoring a TD to either win or tie (after Dallas would go for 2).
3) And this is the big one that most people are not thinking about - you could get stuffed going for the 4th down play and still have a decent chance at winning the game. A) Dallas had all 3 of their timeouts and all they would need to do is stop Seattle from getting a first down and Dallas would get the ball back with anywhere from 50 seconds to 1:30 or so and probably have the ball at worst at the 50 yard line and possibly almost in FG range after the punt. B) Dallas could also have forced a Turnover or safety as well as a possibility and that would have won the game as well.
An interesting debate could go on if you are whether you want to let the clock run down to the 1:15 left before hiking the 4th down play, or you could hike the play with 1:45 left just in case you don't make it. This one is debatable.
That being said, Parcells had a ton of time to think this over as the review went on for awhile and I think made a mistake and put the odds AGAINST him by going for the FG. Yeah, I know it is hard to not take the lead there, but I think there is a reasonable chance they don't win the game if they make that FG and that seems to be forgotten.
I think if you run the percentages on driving down to kick a FG after getting kicked off to with a minute left and losing by 1 - 3 points, the team receiving scores at a much higher percentage than anyone is thinking about. Also, the weakness of Dallas is their secondary so moving the ball on that unit is not far fetched.
Bottom line is that I think it is debatable at worst and possibly the correct move
If anyone has those numbers it would be interesting as you could run every permutation and get what was the better % move.
I was watching the game needing only one point to win the final part of a teaser (this after Seattle correctly getting their TD over turned, then not kicking the (for me) winning extra point and then failing on the 2 point conversion) and if I was Parcell's I would have gone for the 4th and a foot. Here is my logic.
Going for the FG to get the win:
1) You have to successfully make the FG (although this is a 90% chance because not centered)
2) You then have to stop Seattle from being able to move down field and only get into FG range being able to use 4 downs (which makes it a lot easier) and kicking off with about 1:15 left. I know that many teams have been able to get into FG range with less than 30 seconds and no timeouts, plus they have to kick deep. Finally, I believe Seattle had one timeout left (can someone confirm this?)
Time and time again when a team has that much time and only needs a FG, you have at the least a 35% chance of getting into FG range (remember you have 4 down to work with). With a Timeout answer % is probably at least 50%.
Point is that making that FG is definitely NOT game over
Going for 4th down to get the win.
1) If you make the first down and not score the TD, you will have the final play of the game and then kicking the FG would win the game.
2) If you score the TD you then give the ball back to Seattle with the MUCH harder task of scoring a TD to either win or tie (after Dallas would go for 2).
3) And this is the big one that most people are not thinking about - you could get stuffed going for the 4th down play and still have a decent chance at winning the game. A) Dallas had all 3 of their timeouts and all they would need to do is stop Seattle from getting a first down and Dallas would get the ball back with anywhere from 50 seconds to 1:30 or so and probably have the ball at worst at the 50 yard line and possibly almost in FG range after the punt. B) Dallas could also have forced a Turnover or safety as well as a possibility and that would have won the game as well.
An interesting debate could go on if you are whether you want to let the clock run down to the 1:15 left before hiking the 4th down play, or you could hike the play with 1:45 left just in case you don't make it. This one is debatable.
That being said, Parcells had a ton of time to think this over as the review went on for awhile and I think made a mistake and put the odds AGAINST him by going for the FG. Yeah, I know it is hard to not take the lead there, but I think there is a reasonable chance they don't win the game if they make that FG and that seems to be forgotten.
I think if you run the percentages on driving down to kick a FG after getting kicked off to with a minute left and losing by 1 - 3 points, the team receiving scores at a much higher percentage than anyone is thinking about. Also, the weakness of Dallas is their secondary so moving the ball on that unit is not far fetched.
Bottom line is that I think it is debatable at worst and possibly the correct move
If anyone has those numbers it would be interesting as you could run every permutation and get what was the better % move.
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