Tthanks for the response! Yes, this would be a contract keeper league. I see where you are going with the bidding process in order to prevent other owners from artificially bidding up your keeper's value, but then don't you end up with teams having different total salaries, and how do you deal with that in subsequent years?? I'm having trouble wrapping my head around that part of it.If you're talking about a normal auction, just have people keep the players. That's what you do right now with a draft, isn't it?If you're talking about a contract keeper league, where you can keep this guy, but you have to pay his "salary" in year n, the each year, then there's a number of ways to handle it. I like this one: choose your three keepers as normal, then do a complete re-auction including the keepers. Everybody starts with $100, and you can only nominate players who have been kept until all of them have been selected. The player who owns the rights to the keeper has the right to reject any offer for their keeper, and if they refuse, they get the cap value of the player they select. So if my three keepers are Chris Johnson, Ray Rice and Adrian Peterson, and everyone bids up my guys to $50, I can decide to keep them or not. If I decide to keep Peterson, but let the other two go, then Peterson's "contract" value is still $50, and I am spending that $50 to keep him. I get the other $100 because my guys got signed away, which leaves me at $150 for the rest of the draft. Now people who want to bid up the contract price of your keepers have to worry about giving you too much money, but also worry about giving you your guy too cheaply. And the guys who have great keepers get to keep the value of their players, even if the actual players get taken from them.
I would think a fairly easy solution would be to use the $ values from the FBG subscriber contest.Tthanks for the response! Yes, this would be a contract keeper league. I see where you are going with the bidding process in order to prevent other owners from artificially bidding up your keeper's value, but then don't you end up with teams having different total salaries, and how do you deal with that in subsequent years?? I'm having trouble wrapping my head around that part of it.If you're talking about a normal auction, just have people keep the players. That's what you do right now with a draft, isn't it?If you're talking about a contract keeper league, where you can keep this guy, but you have to pay his "salary" in year n, the each year, then there's a number of ways to handle it. I like this one: choose your three keepers as normal, then do a complete re-auction including the keepers. Everybody starts with $100, and you can only nominate players who have been kept until all of them have been selected. The player who owns the rights to the keeper has the right to reject any offer for their keeper, and if they refuse, they get the cap value of the player they select. So if my three keepers are Chris Johnson, Ray Rice and Adrian Peterson, and everyone bids up my guys to $50, I can decide to keep them or not. If I decide to keep Peterson, but let the other two go, then Peterson's "contract" value is still $50, and I am spending that $50 to keep him. I get the other $100 because my guys got signed away, which leaves me at $150 for the rest of the draft. Now people who want to bid up the contract price of your keepers have to worry about giving you too much money, but also worry about giving you your guy too cheaply. And the guys who have great keepers get to keep the value of their players, even if the actual players get taken from them.
This is a good idea too. Perhaps start each keeper at $10 and increase it by ten each year.We do an 18 player $200 dollar cap every year. We keep 2 guys and their price increases $10 each year. So 2 years ago an owner got Chris Johnson for $7 > last year he kept him for $17 > this year he will keep him for $27. Eventually he will be returned to the pool as his price will get to high. This year Peterson is currently at $56 and will likely go back into the Auction Pool next year.
Hmmm, starting all keepers at $10 is an unfair advantage to those with more of the premium talent (and some teams definitely have better keepers than others). A few of the owners who did poorly last year are hesitant about the switch because they'd lose their top draft slots with the auction. My point to them is that if their keepers aren't as good they will have lower cap values which means they will have more $ available in auction, which is an advantage to them.This is a good idea too. Perhaps start each keeper at $10 and increase it by ten each year.We do an 18 player $200 dollar cap every year. We keep 2 guys and their price increases $10 each year. So 2 years ago an owner got Chris Johnson for $7 > last year he kept him for $17 > this year he will keep him for $27. Eventually he will be returned to the pool as his price will get to high. This year Peterson is currently at $56 and will likely go back into the Auction Pool next year.
Maybe then start with the values in FBGs subscriber contest?Hmmm, starting all keepers at $10 is an unfair advantage to those with more of the premium talent (and some teams definitely have better keepers than others). A few of the owners who did poorly last year are hesitant about the switch because they'd lose their top draft slots with the auction. My point to them is that if their keepers aren't as good they will have lower cap values which means they will have more $ available in auction, which is an advantage to them.This is a good idea too. Perhaps start each keeper at $10 and increase it by ten each year.We do an 18 player $200 dollar cap every year. We keep 2 guys and their price increases $10 each year. So 2 years ago an owner got Chris Johnson for $7 > last year he kept him for $17 > this year he will keep him for $27. Eventually he will be returned to the pool as his price will get to high. This year Peterson is currently at $56 and will likely go back into the Auction Pool next year.
Thx, I'm definitely gonna take a look at those. I've also found that Myfantasyleague.com has results from auction drafts that you can query, so that may be a good source as well.Maybe then start with the values in FBGs subscriber contest?Hmmm, starting all keepers at $10 is an unfair advantage to those with more of the premium talent (and some teams definitely have better keepers than others). A few of the owners who did poorly last year are hesitant about the switch because they'd lose their top draft slots with the auction. My point to them is that if their keepers aren't as good they will have lower cap values which means they will have more $ available in auction, which is an advantage to them.This is a good idea too. Perhaps start each keeper at $10 and increase it by ten each year.We do an 18 player $200 dollar cap every year. We keep 2 guys and their price increases $10 each year. So 2 years ago an owner got Chris Johnson for $7 > last year he kept him for $17 > this year he will keep him for $27. Eventually he will be returned to the pool as his price will get to high. This year Peterson is currently at $56 and will likely go back into the Auction Pool next year.
1) There is NO easy, equitable way to go from draft/keeper to auction/keepers/salarieis2) As you suggest the best way is to totally redraft with all players in the auction pool - but some will selfishly argue they shouldn't have to give up their keepers, so3) Normal auction dollars = $200 to buy your whole teamKeepers are either best players with reasonable salaries or cheaper conctracts (got Austin or Sims-Walker for a buck or two last year)Since EVERY team will be on the same level choose something EASYFor the first year let everyone have their keepers for a total of $50 - buy their other players for $150BUT next year the three that team kept have the salary of the most expensive player at that position in this year's auction (so ADP next year is $xx whatever the most expensive RB is this year)4) How long can players be kept?If three years or forever, salaries should go up $5 per year for each player (Studs are still expensive; bargains grow in salary)Some leagues use 10% rounded up but that doesn't work for cheap buysIf you can only keep a player for one year after you buy him, then you could "freeze the salary" - it is ONLY two years and only one year at a very cheap price after you land a player for a dollar (note this does encourage Stars & Scrubs approach to the auction)So our league wants to switch to auction style draft, but I don't think anyone will sign off on completely restarting. So, we'll have to assign cap dollars to the 3 keeper players - any suggestions on how to do so?
I have a league that made this transition, and this is how we did it:1) we do not assign value to the 3 keepers at all. In lieu of this, we do a different system where the last place team gets $110 to spend in the Auction. 2nd last gets $109, and so on with the first place team getting $99 to spend at auction. the theory here is that the first place team will have the best keepers, and this is how we even things out. The best part about this is that there arent any weird & wacky calculations that need to be done to get ready for the auction.2) when we do go to auction, you are only allowed a certain number of roster spots and you need to fill every one, and you have to at least buy one Kicker, one TE, and one Defense.As for the draft, it is an auction. I think you can figure it out.the system works quite well.So our league wants to switch to auction style draft, but I don't think anyone will sign off on completely restarting. So, we'll have to assign cap dollars to the 3 keeper players - any suggestions on how to do so?