What's new
Fantasy Football - Footballguys Forums

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Throwback Thursday: 1980s video games edition (1 Viewer)

I was always intrigued by Dragon's Lair, but never knew how to play it. That damn thing was $.50! I couldnt afford to learn!

 
Yes, I took a photo of the TV screen the first time I finished under 28.20 on Game 3 of Activision Skiing so I could join the Activision Ski Team.

Enjoyed that accolade so much, I took the screenshot of my first 10K+ Decathlon for my Activision Decathlon Gold Medal.
The key to Decathlon was getting the mini controller. I can't find a damn picture of it online, but it was tiny, with a really thin and loose stick. I remember the game came with the creator's records inside the booklet for each event. I had always been flirting with them, the day after I got this stick, I obliterated every one. Running Usain Bolt-like times in the 100m.

 
I was born in '81. I still remember being like 6 years old watching my dad play leisure suit Larry and like every 10 minutes he'd make me turn around for a minute before I could start watching again.

 
Yes, I took a photo of the TV screen the first time I finished under 28.20 on Game 3 of Activision Skiing so I could join the Activision Ski Team.

Enjoyed that accolade so much, I took the screenshot of my first 10K+ Decathlon for my Activision Decathlon Gold Medal.
The key to Decathlon was getting the mini controller. I can't find a damn picture of it online, but it was tiny, with a really thin and loose stick. I remember the game came with the creator's records inside the booklet for each event. I had always been flirting with them, the day after I got this stick, I obliterated every one. Running Usain Bolt-like times in the 100m.
The Amiga PowerStick.

I was excellent at the throwing and jumping events with the standard controller, but the PowerStick was the PED I needed to score well on the sprints and win medals.

If ever accused of wearing a baseball batting glove while playing Decathlon to prevent blistering... I plead the 5th. :bag:

 
Last edited by a moderator:
Intellivision baseball- where the players looked like little mushrooms
Atari football where it was 3-on-3 and the players looked like something from monsters inc. We had a rule that you couldn't go "through" the tv screen as when a defensive player was at the edge of the screen they could pop out on the other side just by standing there making it easy to tackle a runner who had gotten ahead of the field. That rule and it's inability to be enforced led to many a live action punchout between me and my brother. :rant:

 
Pong. On a black and white TV. You would have thought we discovered masturbation.
One of my first Atari 2600 games was "Video Olympics", a series of Pong games played with Paddle controllers dressed up to look like different sports: hockey, soccer, "foospong", basketball... there was even a "volleyball" game where you hit the button to "jump" your pong line and "spike" the ball.

 
Last edited by a moderator:
Baseball stars in 1989 changed my life.. For the worse. I don't think I've ever spent more time on a game and I still occasionally play it, and rather well

 
Heading to the arcade for I Robot, the first game with 3D polygons.

The gameplay and controls were kind of bizarre but it was a lot of fun to play once you got the hang of it. It was also fun to watch other put the quarter in and quickly lose their lives before they knew what was happening.

 
Yes, I took a photo of the TV screen the first time I finished under 28.20 on Game 3 of Activision Skiing so I could join the Activision Ski Team.

Enjoyed that accolade so much, I took the screenshot of my first 10K+ Decathlon for my Activision Decathlon Gold Medal.
The key to Decathlon was getting the mini controller. I can't find a damn picture of it online, but it was tiny, with a really thin and loose stick. I remember the game came with the creator's records inside the booklet for each event. I had always been flirting with them, the day after I got this stick, I obliterated every one. Running Usain Bolt-like times in the 100m.
The Amiga PowerStick.

I was excellent at the throwing and jumping events with the standard controller, but the PowerStick was the PED I needed to score well on the sprints and win medals.

If ever accused of wearing a baseball batting glove while playing Decathlon to prevent blistering... I plead the 5th. :bag:
Yep, that's the one. :lol: I was better at every event with this, the stick was just so much more flexible, it made reaching and sustaining maximum speed so much easier. On the jumping events, that allowed me to focus solely on sticking the takeoff as close to the line as possible while still easily maintaining 100% speed.

 
Yes, I took a photo of the TV screen the first time I finished under 28.20 on Game 3 of Activision Skiing so I could join the Activision Ski Team.

Enjoyed that accolade so much, I took the screenshot of my first 10K+ Decathlon for my Activision Decathlon Gold Medal.
The key to Decathlon was getting the mini controller. I can't find a damn picture of it online, but it was tiny, with a really thin and loose stick. I remember the game came with the creator's records inside the booklet for each event. I had always been flirting with them, the day after I got this stick, I obliterated every one. Running Usain Bolt-like times in the 100m.
The Amiga PowerStick.

I was excellent at the throwing and jumping events with the standard controller, but the PowerStick was the PED I needed to score well on the sprints and win medals.

If ever accused of wearing a baseball batting glove while playing Decathlon to prevent blistering... I plead the 5th. :bag:
Yep, that's the one. :lol: I was better at every event with this, the stick was just so much more flexible, it made reaching and sustaining maximum speed so much easier. On the jumping events, that allowed me to focus solely on sticking the takeoff as close to the line as possible while still easily maintaining 100% speed.
You could get that thing going so fast, on the pole vault you could pretty much launch your guy into the stands after releasing the pole.

 
Last edited by a moderator:
Yes, I took a photo of the TV screen the first time I finished under 28.20 on Game 3 of Activision Skiing so I could join the Activision Ski Team.

Enjoyed that accolade so much, I took the screenshot of my first 10K+ Decathlon for my Activision Decathlon Gold Medal.
The key to Decathlon was getting the mini controller. I can't find a damn picture of it online, but it was tiny, with a really thin and loose stick. I remember the game came with the creator's records inside the booklet for each event. I had always been flirting with them, the day after I got this stick, I obliterated every one. Running Usain Bolt-like times in the 100m.
The Amiga PowerStick.

I was excellent at the throwing and jumping events with the standard controller, but the PowerStick was the PED I needed to score well on the sprints and win medals.

If ever accused of wearing a baseball batting glove while playing Decathlon to prevent blistering... I plead the 5th. :bag:
Yep, that's the one. :lol: I was better at every event with this, the stick was just so much more flexible, it made reaching and sustaining maximum speed so much easier. On the jumping events, that allowed me to focus solely on sticking the takeoff as close to the line as possible while still easily maintaining 100% speed.
You could get that thing going so fast, on the pole vault you could pretty much launch your guy into the stands after releasing the pole.
:lmao:

Yep. The only event I always hated was the 1500 (1600?) meter run. Jesus, that was tiring. I used to have to take a nap after that one.

 
Intellivision baseball- where the players looked like little mushrooms
Atari football where it was 3-on-3 and the players looked like something from monsters inc. We had a rule that you couldn't go "through" the tv screen as when a defensive player was at the edge of the screen they could pop out on the other side just by standing there making it easy to tackle a runner who had gotten ahead of the field. That rule and it's inability to be enforced led to many a live action punchout between me and my brother. :rant:
:lmao: The football game I remember causing violence to ensue was an Atari arcade tabletop football game where one team was X's and the other team was O's. You had a bank of four plays to call from, and used a trac-ball to move to ballcarrier on offense and free safety on defense.

I figured out on defense you could call a play and your defense would set up to stop it. I failed to disclose this information to my usual opponent and went on a big winning streak. When this asymmetry of information was discovered, there were fisticuffs.

 
Apple II strip poker. It was very rare that the pixelated vixen ended up naked before me, but man it was worth it at the time.

 
Intellivision baseball- where the players looked like little mushrooms
Atari football where it was 3-on-3 and the players looked like something from monsters inc. We had a rule that you couldn't go "through" the tv screen as when a defensive player was at the edge of the screen they could pop out on the other side just by standing there making it easy to tackle a runner who had gotten ahead of the field. That rule and it's inability to be enforced led to many a live action punchout between me and my brother. :rant:
:lmao: The football game I remember causing violence to ensue was an Atari arcade tabletop football game where one team was X's and the other team was O's. You had a bank of four plays to call from, and used a trac-ball to move to ballcarrier on offense and free safety on defense.

I figured out on defense you could call a play and your defense would set up to stop it. I failed to disclose this information to my usual opponent and went on a big winning streak. When this asymmetry of information was discovered, there were fisticuffs.
Holy ####, I remember that game.

 
Intellivision baseball- where the players looked like little mushrooms
Atari football where it was 3-on-3 and the players looked like something from monsters inc. We had a rule that you couldn't go "through" the tv screen as when a defensive player was at the edge of the screen they could pop out on the other side just by standing there making it easy to tackle a runner who had gotten ahead of the field. That rule and it's inability to be enforced led to many a live action punchout between me and my brother. :rant:
:lmao: The football game I remember causing violence to ensue was an Atari arcade tabletop football game where one team was X's and the other team was O's. You had a bank of four plays to call from, and used a trac-ball to move to ballcarrier on offense and free safety on defense.

I figured out on defense you could call a play and your defense would set up to stop it. I failed to disclose this information to my usual opponent and went on a big winning streak. When this asymmetry of information was discovered, there were fisticuffs.
Holy ####, I remember that game.
I always picked the defense against the long pass. It kept the offense in front of you, prevented the big play and kept drinks from getting knocked off the table by overenthusiastic trackball action.

 
Intellivision baseball- where the players looked like little mushrooms
Atari football where it was 3-on-3 and the players looked like something from monsters inc. We had a rule that you couldn't go "through" the tv screen as when a defensive player was at the edge of the screen they could pop out on the other side just by standing there making it easy to tackle a runner who had gotten ahead of the field. That rule and it's inability to be enforced led to many a live action punchout between me and my brother. :rant:
:lmao: The football game I remember causing violence to ensue was an Atari arcade tabletop football game where one team was X's and the other team was O's. You had a bank of four plays to call from, and used a trac-ball to move to ballcarrier on offense and free safety on defense.

I figured out on defense you could call a play and your defense would set up to stop it. I failed to disclose this information to my usual opponent and went on a big winning streak. When this asymmetry of information was discovered, there were fisticuffs.
Holy ####, I remember that game.
I always picked the defense against the long pass. It kept the offense in front of you, prevented the big play and kept drinks from getting knocked off the table by overenthusiastic trackball action.
When my opponent realized that every time he tried to throw the Bomb his receiver was covered, my cover was blown.

 
Cyberball.

The aracde version with the two separate screens to prevent your friend from sneaking a peak at your plays was genius...as was the way the robot would start smoking right before he would blow up. When you saw your opponent's QB start to smoke, you knew it was only a few plays before the backup would be in.

 
Intellivision baseball- where the players looked like little mushrooms
Atari football where it was 3-on-3 and the players looked like something from monsters inc. We had a rule that you couldn't go "through" the tv screen as when a defensive player was at the edge of the screen they could pop out on the other side just by standing there making it easy to tackle a runner who had gotten ahead of the field. That rule and it's inability to be enforced led to many a live action punchout between me and my brother. :rant:
:lmao: The football game I remember causing violence to ensue was an Atari arcade tabletop football game where one team was X's and the other team was O's. You had a bank of four plays to call from, and used a trac-ball to move to ballcarrier on offense and free safety on defense.

I figured out on defense you could call a play and your defense would set up to stop it. I failed to disclose this information to my usual opponent and went on a big winning streak. When this asymmetry of information was discovered, there were fisticuffs.
I remember that game well. You could completely lose your sense of place once you started smacking that trackball around. A girl friend at the time was decidedly unimpressed at my ability to play for hours at a time with my other friends while she stood idly by just watching. For some reason I expected her to be in such awe at my prowess that I thought she may enjoy being by my side and perhaps would even cheer me on. After a bit I turned around to say something to her and she wasn't there. I went on to play for an hour or so longer and never heard from her again.

Her loss. :shrug:

 
Intellivision baseball- where the players looked like little mushrooms
Atari football where it was 3-on-3 and the players looked like something from monsters inc. We had a rule that you couldn't go "through" the tv screen as when a defensive player was at the edge of the screen they could pop out on the other side just by standing there making it easy to tackle a runner who had gotten ahead of the field. That rule and it's inability to be enforced led to many a live action punchout between me and my brother. :rant:
Is this the game you're talking about?

 
Cyberball.

The aracde version with the two separate screens to prevent your friend from sneaking a peak at your plays was genius...as was the way the robot would start smoking right before he would blow up. When you saw your opponent's QB start to smoke, you knew it was only a few plays before the backup would be in.
My roomate and I in college used to have epic games. Getting the WR robot in the open field with a head of steam was always a blast.

 
Dusty Diamond All-Star Softball for the NES.

We played seasons upon seasons of that game even into college. Kept score. I still sometimes find a notebook full of scorecards and stats when I'm at my parents'.

 
Yars' Revenge.

Came with a comic book that explained the premise and gameplay.
I owned at this game. Probably the game I was best at of all time.
There's a recent documentary about digging up unsold Atari cartridges (most famously, the video game sales bomb "E.T.") in a New Mexico landfill. One of the interview subjects is the guy who designed Yars' Revenge, Howard Warshaw. Since that game was such a big hit for Atari in terms of sales and player enthusiasm, Atari put Warshaw in charge of designing the E.T. game.

 

Users who are viewing this thread

Back
Top