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Video games...what ya playing? And what are you looking forward to? (15 Viewers)

I remember a comic my mom cut out of a newspaper from around 1987 that was exactly like that. I remember arguing with her that there are Nintendo Councilors (I don't don't how many of you may remember the Nintendo Hotline. I never used it, but I remember seeing the ad in Nintendo Fun Club/Nintendo Power all the time). Back then, I didn't even think about the prospect of beta testers, game designers, game reviewers, etc. Just people who sat there playing games all day waiting for you to call them asking for help getting past the level 8 boss. Ah, fun times.
That would have been an awesome job. Damn gamefaqs ruining a whole industry.
Ah, The Nintendo Fun Club. Possibly the best game magazine ever. Sega had a similar free 1-800 hotline up until the Genesis came out. A childhood friend of mine still has a few mini cassettes with me asking a "councilor" game questions about Zelda II and Phantasy Star.

 
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Nintendo Power was the best magazine. Their maps were essential for a lot of games.

The nintendo world championships were a lot of fun. :pittsburghsemifinalist:

 
Ok. Keys hasn't responded to me to get the copy of Portal. Time Kibitzer, if you're still interested, add me to your Steam friends in my link below or let me know your Steam info so I can add you.

 
Did my second playthrough of Portal 2 yesterday. It was interesting catching a lot of things that I missed the first time.

I enjoyed seeing the history of Aperture Science and seeing its progress through the years. The company looked to start out very successful and wealthy in the beginning and you could see that in the design of their offices and their attitude of the earlier chambers. As you progress through the more recent ones to get to where you need to go, you see Aperture must have fallen on hard times, likely due to fierce competition from Black Mesa. Set pieces were cheaper and their attitude changed greatly. It was also neat to see the origin of GLaDoS and where she came from.

I don't think my spoiler spoiled very much if you didn't pick up on any of this. See if you can notice these things in your next play through.
 
I remember a comic my mom cut out of a newspaper from around 1987 that was exactly like that. I remember arguing with her that there are Nintendo Councilors (I don't don't how many of you may remember the Nintendo Hotline. I never used it, but I remember seeing the ad in Nintendo Fun Club/Nintendo Power all the time). Back then, I didn't even think about the prospect of beta testers, game designers, game reviewers, etc. Just people who sat there playing games all day waiting for you to call them asking for help getting past the level 8 boss. Ah, fun times.
That would have been an awesome job. Damn gamefaqs ruining a whole industry.
Ah, The Nintendo Fun Club. Possibly the best game magazine ever. Sega had a similar free 1-800 hotline up until the Genesis came out. A childhood friend of mine still has a few mini cassettes with me asking a "councilor" game questions about Zelda II and Phantasy Star.
I also called about Phantasy Star. I remember needing help in that 7-level dungeon at the end. :bag:

 
I remember a comic my mom cut out of a newspaper from around 1987 that was exactly like that. I remember arguing with her that there are Nintendo Councilors (I don't don't how many of you may remember the Nintendo Hotline. I never used it, but I remember seeing the ad in Nintendo Fun Club/Nintendo Power all the time). Back then, I didn't even think about the prospect of beta testers, game designers, game reviewers, etc. Just people who sat there playing games all day waiting for you to call them asking for help getting past the level 8 boss. Ah, fun times.
That would have been an awesome job. Damn gamefaqs ruining a whole industry.
Ah, The Nintendo Fun Club. Possibly the best game magazine ever. Sega had a similar free 1-800 hotline up until the Genesis came out. A childhood friend of mine still has a few mini cassettes with me asking a "councilor" game questions about Zelda II and Phantasy Star.
I also called about Phantasy Star. I remember needing help in that 7-level dungeon at the end. :bag:
:hifive: :unsure:

 
Just passing the point of portal 2 where you get the white gel. Really getting tough now, mostly in the outside areas with all the broken catwalks. Half the time, i don't even know where to begin

Already had to cheat to get past 1 part that i was stuck on for 45 minutes. :bag:

 
Still going strong with NBA 2K11 and now The Show 2011.

Finishing up Dragon Age Origins then moving on to Dead Space (the first one).

Also just finished Heavy Rain. I really liked that game. Very cool.

 
Guys who've played Assassin's Creed 2 - after I beat the story, I can keep playing for the tombs, glyphs, etc., right? Kinda like a GTA sandbox game?

 
Guys who've played Assassin's Creed 2 - after I beat the story, I can keep playing for the tombs, glyphs, etc., right? Kinda like a GTA sandbox game?
I don't own it, but yes, I believe you can go back and relive memories and explore as much as you want.
 
Guys who've played Assassin's Creed 2 - after I beat the story, I can keep playing for the tombs, glyphs, etc., right? Kinda like a GTA sandbox game?
Yes, you can. I tried to do this (with assasin's creed 2 and assasins creed brotherhood) but i just lost interest.
 
'TLEF316 said:
'Steve Tasker said:
Guys who've played Assassin's Creed 2 - after I beat the story, I can keep playing for the tombs, glyphs, etc., right? Kinda like a GTA sandbox game?
Yes, you can. I tried to do this (with assasin's creed 2 and assasins creed brotherhood) but i just lost interest.
Similar here, I suggest doing everything you want before finishing Pete.
 
Went to get Portal 2 and the line in the local Gamestop was barely moving. My wife needed the car and I was already late so I left the line and told her to get it for me at the mall. She came home emptyhanded cuz she forgot. :wasntmeanttobe: :kicksrock:

 
'TLEF316 said:
'Steve Tasker said:
Guys who've played Assassin's Creed 2 - after I beat the story, I can keep playing for the tombs, glyphs, etc., right? Kinda like a GTA sandbox game?
Yes, you can. I tried to do this (with assasin's creed 2 and assasins creed brotherhood) but i just lost interest.
Similar here, I suggest doing everything you want before finishing Pete.
I agree with doing everything before finishing. But I only suggest it because that's how I did it. I'm sure it doesn't have to be done that way.
 
New Build for iRacing

World’s Premier Online, Multiplayer Racing Game to Release Revolutionary Updates over the Summer Months

BEDFORD, MA (April 20, 2011) – iRacing.com today formally announced its most dramatic software release to date – Version 2.0. Coming in the summer of 2011, iRacing 2.0 will feature enhancements across the board for the popular online, multi-player racing title.

In contrast to gaming software brands that typically release a new title once every few years, the online racing game takes advantage of digital distribution to provide regular updates of its service to the more than 25,000 iRacing members four times per year.

“iRacing is now to sim racing what NASCAR is to stock car racing.” - John Henry

“By summer’s end, we will have clearly ‘launched’ a truly amazing step forward in sim racing. It is incredible how far we have come in just three years. I am thrilled to see our vision come to fruition with thousands of people racing online everyday in our service. iRacing is now to sim racing what NASCAR is to stock car racing,” said iRacing co-founder John Henry.

New Tire Model is the Core of iRacing 2.0

At the core of the 2.0 release is the highly anticipated new tire model, which will revolutionize the way iRacing members race online, providing unparalleled realism and the most accurate racing experience ever produced for a PC. The introduction of the new tire model will be rolled-out over the course of the summer, along with many of the additional enhancements, beginning in May.

iRacing’s CEO and legendary sim racing developer, Dave Kaemmer and his team have been researching tire properties and working on his newest tire model for over three years. “I have dedicated my professional life, over 20 years, to working on racing simulations and physics models,” said Kaemmer. “This new tire model is our best work ever. It was incredibly challenging and time consuming to develop an understanding, mathematically speaking, of a racing tire at the limit and under all sorts of conditions – and that was just phase one. To then translate that into a working model within the simulation was incredibly taxing – but it was truly a labor of love. The tires are clearly the hardest thing to simulate for any racing title, but I think we’ve nailed it! I believe it is going to bring simulated racing to a whole new level of enjoyment and realism.”

“The tires are clearly the hardest thing to simulate for any racing title, but I think we’ve nailed it!” – Dave Kaemmer

“iRacing 2.0 isn’t a new disc that needs to be purchased. Members will download the updates from our easy to use website, all for free”, said iRacing.com president Tony Gardner. “We have improved our product so much in the last three years that, along with adding such an incredible list of new features this summer, we feel it’s fitting to celebrate the next generation of iRacing. We will be releasing some of these features in early May and some in August, but frankly we will continue improving the product long after that.”

The company initially launched its service in the summer of 2008 and 400 people joined that first month. Now three years and over 25,000 customers later, the company still provides updates and improvements to the service like clockwork every three months.

“Although we have moved well beyond our initial vision, we are working harder than ever and the features coming out this summer prove it”, added Gardner. “When we first launched we had only a few cars running on about a dozen U.S.-based tracks. Now we have over 30 official series running on over 60 laser scanned tracks from around the world – over 1,500 official races going-off each week, 24 hours per day, not to mention the hundreds of member-run leagues that take advantage of our hosted racing features each week.”

“I want to thank our tremendous real-world partners involved in this including: NASCAR, INDYCAR and GRAND-AM, who officially sanction series on iRacing.com. I also want to thank all of the tracks, car manufactures and racing teams who have worked so hard with us to get everything simulated as realistically as possible. It sure does make it more fun for our members, ” Kaemmer added. “Lastly, and most importantly, I want to thank our members for their continued support and passion for race gaming and sim racing. Without them we could never have gotten to iRacing 2.0. It is incredible to think how far technology has come, especially in the last few years, and what could be in the future. We look forward to that journey with our members and many more great years of sim racing.”

Highlights of iRacing 2.0

May 2011

* Early preview of Dave Kaemmer’s new tire model available on the new NASCAR Nationwide car.

* Launch of in-game awards program – over 50 different participation awards members can earn.

* Night racing on road courses using headlights beginning with Sebring International Raceway and the V8 Supercar, Mazda MX5 Cup & Roadster, Corvette C6.R, Riley Daytona Prototype, Pontiac Solstice, VW Jetta TDI Cup and Mustang Challenge race cars.

* New NASCAR “Nationwide” stock car – race the car you watch on Saturdays.

* Okayama International Circuit (Japan) – the first of several tracks from the island nation.

* New telemetry output for the data hungry racers.

* Private league racing enhancements including: reduced pricing, advanced scheduling, new race session options and additional grid spots to virtually every track.

* Graphic and shader upgrades in-game for more lifelike visuals.

* Complete graphical overhaul of the Skip Barber FSB2000 race car – updating our first car to current standards.

* Opening practice sessions to all license levels (excluding Pro Series).

* Enhanced pitting and damage repair for all cars.

* Preferred/custom car numbers.

* Improved accuracy of the modeled physical track surface to match the laser scanned data better than ever before.

August 2011

* New Tire Model for all cars.

* Enhanced aero model for improved drafting and more realistic downforce characteristics.

* Heat/Tournament racing for private leagues/sessions.

* Driver aids available for private leagues and Rookie series (ABS brakes, traction control, driving line, steering aids, etc.).

* Enhancements of new sound system.

* Endurance racing and driver swaps.

* Suzuka Circuit (Japan).

* Iowa Speedway (USA).

* Ford GT race car

* Honda LMP ARX-01C race car

* Live pop-up chat on member site.

 
'Todem said:
Still going strong with NBA 2K11 and now The Show 2011.Finishing up Dragon Age Origins then moving on to Dead Space (the first one).Also just finished Heavy Rain. I really liked that game. Very cool.
NBA is really infuriating me.
 
'Todem said:
Still going strong with NBA 2K11 and now The Show 2011.Finishing up Dragon Age Origins then moving on to Dead Space (the first one).Also just finished Heavy Rain. I really liked that game. Very cool.
NBA is really infuriating me.
lol me too. I finally had to stop playing cuz if I didnt there wouldve been a hole thru my tv
 
'Todem said:
Still going strong with NBA 2K11 and now The Show 2011.

Finishing up Dragon Age Origins then moving on to Dead Space (the first one).

Also just finished Heavy Rain. I really liked that game. Very cool.
Welcome to the darkside. Enjoy the game it is truly an awesome experience and the 2nd is either a little better or a little worse depending on whom you talk to.

 
Finished up the story in Portal, what an awesome game. Once you first get to shoot the orange portal, it was pretty mind-bending figuring out how the portals work. Just playing around with the portals was also a lot of fun. The story was good too, I especially enjoyed the song at the end which was hilarious. Still haven't done any of the bonus maps yet; I tried one of the advanced maps quickly and it was real tricky, looks like there's still a good number of hours to be played in this game.

Thanks again for the gift SlaX, it's much appreciated :thumbup:

 
Okay SlaX, I'm in for the co-op tonight if you are around. I'm only to chapter 5 of the single player so I haven't gotten to the new elements yet.

 
Okay SlaX, I'm in for the co-op tonight if you are around. I'm only to chapter 5 of the single player so I haven't gotten to the new elements yet.
I'll try to remember not to spoil anything you haven't gotten to yet. I've been tinkering around to see if I can get split-screen co-op working. Some people can get it working, but I'm having trouble with it. It's not a feature that's built in to the PC version. You have to use some console commands to get it to work. I got it to "work", except it didn't recognize all my controller buttons for player 2. My controller works perfectly fine for player 1, though. Not sure what's going on there. I gotta see what's going on with my config. It's not playable."I'm sorry. I have to do some hacking. You'll have to turn around a bit. It's a bit technical."
 
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Finished Portal 2 last night. Great game. :thumbup:
Finished the single player and loved it. However I did not care for the middle part as much and the last puzzle was a bit of a let down. As I sit in my office I am thinking about painting large orange and blue ovals on my walls.
 
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Finished Portal 2 last night. Great game. :thumbup:
Finished the single player and loved it. However I did not care for the middle part as much and the last puzzle was a bit of a let down. As I sit in my office I am thinking about painting large orange and blue ovals on my walls.
The middle part just has a different feel. Lonelier. At least when Glados is taunting you you've got company.And final bosses these days seem to suck as a general rule (see: Bioshock).
 
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I've been waiting for Dawn of Discovery to be available on Steam for months (was available months ago, then no longer), but got a great deal on Easter over at Direct2Drive.

Can't wait to give this a whirl tomorrow! It's also known as Anno 1404 in Europe, etc.

Any other fans of this Civ-like game?

 
Everything Cave Johnson says is :moneybag: I'm convinced he could make getting shot in the chest with a shotgun sound like fun.
""When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!"―Cave Johnson:lmao:
 
Just bought a used copy of The Masters EA Tiger Golf or whatever they're calling it these days.

I'm really looking forward to finally playing this one on the 92" bigscreen. :excited:

 
How do you know he doesn't have a 92" bigscreen?
Hey, jackweed, I get more action in a week than you've had in your entire life. I've got houses in L.A., Paris and Vail. In each one, a 70 inch plasma screen. So I suggest you wipe that stupid smile off your face before I come over there and SMACK it off! You feeling strong, my friend?
 

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