Ive been wondering why the Simpsons just isnt that good any more. I think most agree that years 3-9ish are the golden years.
I know writers have come and gone since then but my question is why havent they gotten the best ones like they used to have?
Do the best ones not want to write for the Simpsons? That would be seem strange considering its history and legacy.
Does Fox not want to pay for the best? They certainly could considering how much money has been and still is being made off the show.
Is it lack of material after 25+ years? Id think good writers could get around that.
Or maybe there is no reason to get better writers since the show still makes money regardless.
It is kinda hard to find the "best" writers. I've learned that these guys kinda have to be made for this type of show. There are a lot of these writers who have been successful on the Simpsons, but when they try to move to a live-action sitcom or other comedy project, they just can't do it. It's a subtly different skill set. I imagine the same thing works in reverse--that the best at writing other types of comedy then find it difficult to transition into animation.
Since there is such a dearth of places to grab writers
from, that is, there's not many other animated shows to develop young talent kind of like a 'minor league' before being called up to the pros, it's hard to find the right writers early.
Also, the show is significantly different in focus. It went from a show about Bart to a show about Homer. Also, Homer himself has changed from "well-meaning, slow-witted, but charming doofus" to "possibly brain damaged simpleton". Maybe as Matt Groening, Mike Scully, and company got older and had their own families they wanted to focus more on the dad's role than the misbehaving son. The stories went from simple antics of the young to the concept-driven weekly issue stories; it's almost become like "Law & Order"/'ripped from the headlines' storylines (Homer gets Google Glass! It's all in Lego! Homer Goes to the World Cup!) instead of characters going through changes/learning things. Instead of character development from week-to-week, you have characters locked-in-place but thrown into new situations, and we just watch their reaction. It's a significant change in direction that happened early.