Tau837
Footballguy
I'll be in a 16 team league for the first time this year. In leagues like these, assuming typical lineups (no Flex, no IDP) and scoring (no PPR), what is different? Obviously, rosters will tend to be thinner. I can plug rules and projections into DD and see the basics, but I'm interested in experiences of others.
Some things that seem likely to me:
QBs are quite a bit more valuable - 16 starters plus too few quality backups
Gates is more valuable - I'm assuming he will again be the top TE
Handcuffs are more important for RBs (and maybe even QBs...?)
Questions:
What draft position would people prefer? For me, #1 seems obvious... LT plus a 3rd round pick up to 15 picks before an opponent... big gap there. But where does that swing? That is, after 1... 2... 3... ? perhaps it becomes more valuable to have a later first round pick...
Does this make players like Rudi and Peyton more valuable because of their reliability/durability... or does upside become even more important?
Are trades easier or harder in this type of league? Seems like rosters will be thinner, and thus a good drafter who builds depth may be able to more easily swing 2 for 1 upgrades...
What else is notable?
TIA.
Some things that seem likely to me:
QBs are quite a bit more valuable - 16 starters plus too few quality backups
Gates is more valuable - I'm assuming he will again be the top TE
Handcuffs are more important for RBs (and maybe even QBs...?)
Questions:
What draft position would people prefer? For me, #1 seems obvious... LT plus a 3rd round pick up to 15 picks before an opponent... big gap there. But where does that swing? That is, after 1... 2... 3... ? perhaps it becomes more valuable to have a later first round pick...
Does this make players like Rudi and Peyton more valuable because of their reliability/durability... or does upside become even more important?
Are trades easier or harder in this type of league? Seems like rosters will be thinner, and thus a good drafter who builds depth may be able to more easily swing 2 for 1 upgrades...
What else is notable?
TIA.
and have the leagues QB1or2 and WR1or23) one more thing is going RB,RB,RB like some do in 12 or 10 teamers is probably not a good idea unless you're in a dynasty and not planning on fielding your best team possible in year one as that is going to kill your depth and your QB1 and WR1 will be more than likely be average4) lastly take magazine and internet ADP-by-round and add 33% to figure out the round in a 16 teamer that the player is likely to go in
Dexter
At QB, if you have the right combination, you could go for a borderline starter as your QB3 late to dry up the supply and use it as trade bait for a desparate (or drunk) drafter. Chances are slim that you'll get a decent QB off the WW. Most of the QBs are gone by round 9.


Just my opinion, but I think that quote is the underlying truth within every post in this thread, and based on my own experiences, it's completely validated.Positional Scarcity absolutely mandates that in Leagues carrying more than 12 Teams, you MUST give EVERY TEAM access to EVERY PLAYER, and let them make their own decisions about how to allocate their resources in an attempt to build a Championship Squad. Unless you really modify roster sizes and starting lineup sizes (with larger Leagues, both ought to be larger as well - and I'm not talking about just adding a flex player or 2, we're talking 24 Rounds + and 12 + Players in Starting Lineups), you're really selling your League short by holding a Serpentine Draft. Unless you're involved in a Survivor League, or a 'Draft N Go' Format, I'd strongly advocate doing everything in your power to convince your Leaguemates that Auction Drafting is the only way to go. The larger the League size, the more luck can play a role in how the Season plays out. Utilizing an Auction for initial player disbursement will add back an emphasis on skill that will improve your League across the board. Give it some serious thought...