bigmarc27
Footballguy
Starting a new topic because I dont want to clutter the videogame thread and I know I’ll be posting a ton about it.
About 90 minutes and I’m already hooked. Since I’ve played all 4 Souls games, the adjustment didn’t take too long and honestly I was never a shield guy anyway. It’d definitely quicker combat, but it’s been hectic and fun. There have been a few things I’m not used too - the lanterns instead of bonfires (I didn’t know what I was looking for), the blood vials instead of estus (I didn’t know how to use right away), and the long / short version of my weapon.
A few questions...
Does a lit lamp mean there’s someone behind the door to speak to? I’ve seen a few, knocked on the doors, and then got berated for being outside.
Exactly how does the getting health back by attacking work? Sometimes I feel like I should be getting health back, but it doesn’t come.
Should I regret picking up an item when I’m at 20 health / bullets only to find it was more of the same and I missed out or is it no big deal?
Does switching between the short and long version of my Saw Cleaver really make a huge difference?
The Good -
Love the vibe, love the world, love the far off sound effects.
Love the blood splattered all over my player.
Love the combat.
The Bad -
Not bad per se, but the world is very cluttered at the start. I’m sure I’ll get used to it, but my first foray has me trying to figure what’s a pathway vs what’s a bunch of coffins.
So far it’s like if you made Resident Evil 4 in Victorian England and then threw it into the Dark Souls engine. A+
About 90 minutes and I’m already hooked. Since I’ve played all 4 Souls games, the adjustment didn’t take too long and honestly I was never a shield guy anyway. It’d definitely quicker combat, but it’s been hectic and fun. There have been a few things I’m not used too - the lanterns instead of bonfires (I didn’t know what I was looking for), the blood vials instead of estus (I didn’t know how to use right away), and the long / short version of my weapon.
A few questions...
Does a lit lamp mean there’s someone behind the door to speak to? I’ve seen a few, knocked on the doors, and then got berated for being outside.
Exactly how does the getting health back by attacking work? Sometimes I feel like I should be getting health back, but it doesn’t come.
Should I regret picking up an item when I’m at 20 health / bullets only to find it was more of the same and I missed out or is it no big deal?
Does switching between the short and long version of my Saw Cleaver really make a huge difference?
The Good -
Love the vibe, love the world, love the far off sound effects.
Love the blood splattered all over my player.
Love the combat.
The Bad -
Not bad per se, but the world is very cluttered at the start. I’m sure I’ll get used to it, but my first foray has me trying to figure what’s a pathway vs what’s a bunch of coffins.
So far it’s like if you made Resident Evil 4 in Victorian England and then threw it into the Dark Souls engine. A+
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