If you are pushing DE and have max drags, I'm thinking that may be the way to go. They've had no issue getting 2 stars on high TH9s and weak/middling TH10s, and they don't cost any DE at all. I also routinely struck out with zero or 1 stars using Gowixx armies but the drags seem to be a near lock for 2, even facing double L1 infernos.
- 10 drags
- 4 Skulls
- 6 Skulls in CC
- 2 Rage
- 2 Freeze
- 1 Heal
I think the spell mix can be changed based on the base, and you could probably sub in hogs for skulls depending on what defenses they can get to. Also, most of you TH10 guys have an additional 20 army camp spots and 5 CC spots, so you could add a dragon and a skull or 5 skulls to the mix as well.
Bad idea if you are pushing elixir as its a 690k elixir attack, but good if you want to save DE.