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Clash of Clans (Official thread) (3 Viewers)

That th9 base doesn't do much for me...primarily because that aq is so exposed.
A 40/40 th10 failed it and 3th9. :shrug:
Trap locations?
No real feel. Use your imagination

 
I think what makes that base good is to get the queen it's pretty expensive. Even for being exposed. A cc skull drag will be on you quick too. So you fight nearly all the ground dps right away.

It's a delicate balance.

 
That th9 base doesn't do much for me...primarily because that aq is so exposed.
A 40/40 th10 failed it and 3th9. :shrug:
Trap locations?
need to find the replay

 
If you watch these monster wars you do see a trend on th9 of making the queen kill a little easier. One of the uses of a kill squad has been to go at the queen past dgb locations. That's a textbook pro hog start.

Well if you make the queen kill path be impossible to hit gb now you've just made it a lot harder to pull off and if your hogs don't path well you can blow heals and the raid.

 
how are you finding out when these big clans goto war? just keep checking twitch or do people make threads on supercell's forum

 
how are you finding out when these big clans goto war? just keep checking twitch or do people make threads on supercell's forum
If you sub the main streamers on twitch they promote their streams. That's how I find most of them.

So both troopers and Hanoi got 11/13 max th10 3 stars. That's pretty good.

 
How do these guys arrange matches? Do they even up the clans and both hit the start war search button at the same time?
Basically. It's super easy to make a match with what people understand about war weight now.

We could easily easily do it but personalities here likely prevent it

 
how are you finding out when these big clans goto war? just keep checking twitch or do people make threads on supercell's forum
If you sub the main streamers on twitch they promote their streams. That's how I find most of them. So both troopers and Hanoi got 11/13 max th10 3 stars. That's pretty good.
Well troopers use xmod and I'm guessing the other clan does as well

 
how are you finding out when these big clans goto war? just keep checking twitch or do people make threads on supercell's forum
If you sub the main streamers on twitch they promote their streams. That's how I find most of them.So both troopers and Hanoi got 11/13 max th10 3 stars. That's pretty good.
Well troopers use xmod and I'm guessing the other clan does as well
Those attacks were so good I don't really think it matters. I still think the current version of xmod is nothing like the past version. i truly don't. People can scream mod all day, but these are 40/40 vs 40/40 when xmod was at it's peak so few people were 40/40.

It was those first attack hog attacks for 3 that were always so suspicious. Any clan we faced or any replay I saw with hogs I immediately assumed xmod.

I look at the way they execute these attacks now and think for the most part they are clean. It's the patience that they have which is so above and beyond.

I also think once you get used to getting 3 on max bases you can calibrate your approach. Alot of these bases are dragonflower #### variants. They walk them then release hog/loons. It's not some super tricky ninja stuff. It's the timing, composition of spells/troops, and the spell placement that still distinguishes a fail from 3.

 
That th9 base doesn't do much for me...primarily because that aq is so exposed.
A 40/40 th10 failed it and 3th9. :shrug:
Trap locations?
No real feel. Use your imagination
someone that posted the replays on youtube reveals the traps

i dont think the th10 are worth copying they're all anti 3*

Reddit Troopers Vs. HuaChuan TH9

HuaChuan Vs. Reddit Troopers TH9

steal these bases!! GOGOGOGOGOGO

 
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Being able to practice your attack 10 times (or however many) 100% makes a HUGE difference.
Exactly!

Saying it doesn't matter because they have 40/40 heroes is ridiculous. And saying most of the attacks in high-level wars are clean is laughably naive.

 
another two examples of a easy to get queen used at the very highest levels.

https://www.youtube.com/watch?v=82GM2oJpWp0&feature=youtu.be

https://www.youtube.com/watch?v=iBtOV6Pty2A ZOMG DRAGS
I don't get what you are saying. Yes, the aq's were exposed and those bases were rolled pretty easily.
Nobody posts defenses unless they are funny.

That said what is happening, and I hinted this back during the trl/EWCA war that people were shifting queens out a bit at th9.

I can't make that lineup of videos work posted above to make something of a pareto out of the queen locations.

It seemed like the majority were not deep. But they were heavily protected.

 
another two examples of a easy to get queen used at the very highest levels.

The second one is not at the very highest level. The Bad Lodge was a handful of Twitch streamers and a lot of pinworms' viewers, who pinworms got together for a planned war against The Black Lodge. Pinworms was talking during the attack about how awful that base was.

 
how are you finding out when these big clans goto war? just keep checking twitch or do people make threads on supercell's forum
If you sub the main streamers on twitch they promote their streams. That's how I find most of them.So both troopers and Hanoi got 11/13 max th10 3 stars. That's pretty good.
Well troopers use xmod and I'm guessing the other clan does as well
Those attacks were so good I don't really think it matters. I still think the current version of xmod is nothing like the past version. i truly don't. People can scream mod all day, but these are 40/40 vs 40/40 when xmod was at it's peak so few people were 40/40.

It was those first attack hog attacks for 3 that were always so suspicious. Any clan we faced or any replay I saw with hogs I immediately assumed xmod.

I look at the way they execute these attacks now and think for the most part they are clean. It's the patience that they have which is so above and beyond.

I also think once you get used to getting 3 on max bases you can calibrate your approach. Alot of these bases are dragonflower #### variants. They walk them then release hog/loons. It's not some super tricky ninja stuff. It's the timing, composition of spells/troops, and the spell placement that still distinguishes a fail from 3.
There are only two kinds of people who would say that the xmod advantage "doesn't really matter":

1.) the incredibly obtuse

2.) the xmodders

 
That SMN (Yoga Pants) snipe job on their #2 in the FBG war was one of the best attacks I've ever seen and easily the best snipe job ever. Don't know how to post videos here so maybe someone can post it. It was a low TH9 (BK/AQ < 10) sniping a fully maxed out TH10 including max walls and heroes. The snipe job was a straight lavaloonion and the precision was flawless. Every step in the attack was creative and executed perfectly. The spell placement and dismantling of the 2 ADs at 12:00 was just unbelievable. If I was in the opponent's shoes I would've thought for sure it was a modded attack. Hell...the heroes were only used for cleanup and the base would've been 1 starred without them. Sick, sick raid. Hall of Fame worthy. Someone has to post it.
I am one of SMN's biggest fans and perhaps his earliest promoter. But that was a "screen lick" snipe. I've seen SMN carry out many attacks that were far more impressive. Honestly, I was sniping harder bases as a TH9 a year ago, before there were hounds or haste spells.

I'm not saying this to burst anyone's bubble, but just to point out that every single one of our 220-camp-space TH9 should be able to snipe a TH10 like that one. If you can't, you should brush up on your air game. This goes for Honda especially, as the TH9 snipe is a great weapon we should have in our arsenal as the clan matures and we see more TH10.

 
Ok here's my condensed feelings on the state of mods as it relates to two types of wars. Serious wars and mixed wars.

Serious wars

Caveats

  • For the most part serious wars are maxed players hitting maxed bases at their own TH. The game it balanced to the point where maxed offense should beat maxed defense if the attacker is skilled at all and has a chance to plan. From the perspective of the non maxed player seeing maxed players get 3 stars might be un-nerving, but really you are looking at a completely different play level.
  • For the most part these guys are in clans with 5-10 people that actually plan the #### out of everything. They are used to the pacing of 3 star raids and have seen them executed, alot and know what it takes to take down a max base.
My thoughts on the TWCs (Top War Clans) is that yes, most likely they mod their attacks. But really, after watching them I'm just not sure it matters. The vast majority of their attacks come in one of 3 flavors. Walk queen, kill queen, raid. Shatter/stoned, raid. Or some sort of exotic hybrid. Most of the 3 stars, if not all but 2 in the major war this weekend were on cleanup attacks. Most of the wars I watch now the only 1st attack 3 stars are max th9 on th9. Maybe there are some 1st attack 3 stars on TH10 these days, but a mod just isn't going to get it for you.

Rehearsal, matters, yes. But for the majority of these raids up to 150 camp slots are tied up in the walk and golems. From that point you are looking at 15 or so hogs and maybe a few wiz for cleanup. That's roughly 20 button presses in 3 minutes. Maybe less. These raids are both simple in their simplicity and execution. Mods, probably as they are don't really impact things for those types of raids. I think you setup the cc yourself now on the mods, so that does help sort of figure out where that would factor, but the clan castle is so weak now to max heroes and especially walking maxed heroes that I don't think it matters.

I think people are mad at modders, but the people today are working with 25% of the power it used to have. Teslas don't pop, bombs don't pop, you don't get exactly the same track on hogs and loons, that all matters for the big 3 stars. I think the situation now is good enough, not perfect, but good enough. It's not worth just writing their raids off as modded. People can pull these off, you can learn from them, it's foolish to just toss them aside as if they don't exist. Don't go trying this stuff on super max bases, but certainly on what we call "TH9 with inferno" level bases with what we have, and we are doing it now.

For Mixed Clans

For your serious war clan with 10+ TH10s mods to me seem totally dead. Since they killed mods I never, ever, ever see anything that I would even remotely call suspicious. Mainly because the mixed clans now are content to just vanilla ground people, and vanilla ground got a monster boost in the latest update so they just roll with it. No amount of rehearsal helps with those raids imo. Drop your troops, pray for 3, or just get 2 and move on. I really can't recall the last time we saw a clan actually try more than 2 or 3 legit 3 star raids that didn't look just god awful. I think mods are dead at the mixed clan level, I do, we would have run into a few if not. Even in prior wars I'd flag a few raids as fishy, VA was good at spotting fishy raids too. Maybe I don't even know what a fishy raid looks like, we just get so few 3 star attempts on decent bases now that I don't really know how to judge it.

If you remember Turtles, for example, what they used mods for to perfection was they knew the most efficient way to pop and kill any clan castle. It was unreal. Supernatural. And what do you know, it was modded. That stuff just doesn't work anymore.

On a new topic, rabbits.

From watching the chats there is a new mod or exploit of sorts that is running around. People I think are calling this "rabbiting" (see caveat below) You get a 50 person clan with only maxed 9/10, don't even need that many, talking like 15 or 20. Then you fill the ranks with TH7 and 8 and a few random global spares. You use the TH7 and 8 to pop ccs and set traps then your big guys just go mop the floor with the other team. There's some discussion that these guys are or are not modding, or whether this is more an exploit like X.5. FWIW we are now running rabbits on occasion since we can't get 50. Obviously we don't use the mods to find the traps, but tbh I don't really see how that would help. In the 50/50 war using rabbits got us 2 3 stars a lot faster than it would have otherwise.

What people don't like is that you draw weaker clans and then use that weakness against them when they might have legit TH7 trying to learn the game. So it goes. Most of the asian clans now that are vaulting up the win total ranking are what people call rabbits. The thought process is they are win/xp farming to sell their Level 10 clan later this year.

I sort of like the concept, it's basically a .5 on steroids. You would need alot more than what we have and they are just there to farm loot in farm wars or "rabbit".

Caveat: I'm unsure if the concept of "rabbit" means you send a th7 to scout with idea you xmod it later, or whether it's just sending a weak base to scout cc and teslas, obviously not condoning the xmod version of this. The terminology of this technique is not clear to me, but the execution is. The term "bunnies" has been used as a alias of xmod in the past so there is a connection there.

 
That th9 base doesn't do much for me...primarily because that aq is so exposed.
A 40/40 th10 failed it and 3th9. :shrug:
Trap locations?
No real feel. Use your imagination
someone that posted the replays on youtube reveals the traps

i dont think the th10 are worth copying they're all anti 3*

Reddit Troopers Vs. HuaChuan TH9

HuaChuan Vs. Reddit Troopers TH9

steal these bases!! GOGOGOGOGOGO
Now that's modded right? How could you see the traps on a replay?

 
I remember that turtle war. guy dropped perfect amount of troops for the spring trap tesla and cc. was like a robot

 
From one of the moderators at RWCS that says it better than me

As a fair play player, its best not to look at this way. Theres always going to be cheating in this competitive environment due to Supercell's lack of efforts to stop it. Rather you should view their raids as a learning tool, they execute a lot of cool and new strats that I've never seen before, and I improve a lot by watching their videos. There's absolutely no benefit in going around complaining about modders.

 
That th9 base doesn't do much for me...primarily because that aq is so exposed.
A 40/40 th10 failed it and 3th9. :shrug:
Trap locations?
No real feel. Use your imagination
someone that posted the replays on youtube reveals the traps

i dont think the th10 are worth copying they're all anti 3*

Reddit Troopers Vs. HuaChuan TH9

HuaChuan Vs. Reddit Troopers TH9

steal these bases!! GOGOGOGOGOGO
Now that's modded right? How could you see the traps on a replay?
yeah I didn't notice the traps until the 2nd replay looks odd so I guess to reveal the traps it only works when the game has provided the 'base data'.. so replays have that base data obviously. I believe this is why the modders took a big hit with that last big patch

edit: some of those bases are pretty nice so if you have a iffy one id definitely consider changing to one of these. with traps and everything revealed you cant ask for much more

 
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I'm not saying this to burst anyone's bubble, but just to point out that every single one of our 220-camp-space TH9 should be able to snipe a TH10 like that one. If you can't, you should brush up on your air game. This goes for Honda especially, as the TH9 snipe is a great weapon we should have in our arsenal as the clan matures and we see more TH10.
:kicksrock:
 
From one of the moderators at RWCS that says it better than me

As a fair play player, its best not to look at this way. Theres always going to be cheating in this competitive environment due to Supercell's lack of efforts to stop it. Rather you should view their raids as a learning tool, they execute a lot of cool and new strats that I've never seen before, and I improve a lot by watching their videos. There's absolutely no benefit in going around complaining about modders.
So, when do we start modding?

 
From one of the moderators at RWCS that says it better than me

As a fair play player, its best not to look at this way. Theres always going to be cheating in this competitive environment due to Supercell's lack of efforts to stop it. Rather you should view their raids as a learning tool, they execute a lot of cool and new strats that I've never seen before, and I improve a lot by watching their videos. There's absolutely no benefit in going around complaining about modders.
So, when do we start modding?
May as well. Some of us can mod so the others can learn. Really helps to improve the clan :thumbup:

 
From one of the moderators at RWCS that says it better than me

As a fair play player, its best not to look at this way. Theres always going to be cheating in this competitive environment due to Supercell's lack of efforts to stop it. Rather you should view their raids as a learning tool, they execute a lot of cool and new strats that I've never seen before, and I improve a lot by watching their videos. There's absolutely no benefit in going around complaining about modders.
So, when do we start modding?
May as well. Some of us can mod so the others can learn. Really helps to improve the clan :thumbup:
with the way we have been playing lately I don't think we need to. buncha mvp's in this clan

 
From one of the moderators at RWCS that says it better than me

As a fair play player, its best not to look at this way. Theres always going to be cheating in this competitive environment due to Supercell's lack of efforts to stop it. Rather you should view their raids as a learning tool, they execute a lot of cool and new strats that I've never seen before, and I improve a lot by watching their videos. There's absolutely no benefit in going around complaining about modders.
So, when do we start modding?
May as well. Some of us can mod so the others can learn. Really helps to improve the clan :thumbup:
with the way we have been playing lately I don't think we need to. buncha mvp's in this clan
Like I've said, I don't think it would help us. We win mostly on organization. It doesn't take mods for a TH10 to stomp a TH9, or at least it shouldn't.

We mostly "mod" by heavily leveraging war matchmaking in our favor.

 
That th9 base doesn't do much for me...primarily because that aq is so exposed.
A 40/40 th10 failed it and 3th9. :shrug:
Trap locations?
No real feel. Use your imagination
someone that posted the replays on youtube reveals the traps

i dont think the th10 are worth copying they're all anti 3*

Reddit Troopers Vs. HuaChuan TH9

HuaChuan Vs. Reddit Troopers TH9

steal these bases!! GOGOGOGOGOGO
Now that's modded right? How could you see the traps on a replay?
yeah I didn't notice the traps until the 2nd replay looks odd so I guess to reveal the traps it only works when the game has provided the 'base data'.. so replays have that base data obviously. I believe this is why the modders took a big hit with that last big patch

edit: some of those bases are pretty nice so if you have a iffy one id definitely consider changing to one of these. with traps and everything revealed you cant ask for much more
I'm taking the very last one on the reddit troopers video. If it took a max th9 walking queen to 3 that base on a replay I'm pretty sure It's gonna take more than that with the extra stuff I have.

 
Out of curiosity where is Quatro/FBG1 at on Clan level/experience?

Looking like Honda will make lvl 7 next week if all goes to plan.

 
That th9 base doesn't do much for me...primarily because that aq is so exposed.
A 40/40 th10 failed it and 3th9. :shrug:
Trap locations?
No real feel. Use your imagination
someone that posted the replays on youtube reveals the traps

i dont think the th10 are worth copying they're all anti 3*

Reddit Troopers Vs. HuaChuan TH9

HuaChuan Vs. Reddit Troopers TH9

steal these bases!! GOGOGOGOGOGO
Thanks for sharing. Noticed two things after watching . . .

1. Nice to see the AQ walk being done with levels well below AQ40.

2. Why are all the bombs visible before an attack begins?

 
=Smackdown= said:
2. Why are all the bombs visible before an attack begins?
Cheating.
Guess I've never noticed but replays of attacks show everything that was hidden.
Not like this
So why is everyting visable (big & little bombs, tesla, etc) before the attack starts?
It's not an attack its a replay. The new mod lets you see traps and bombs on replays after the base has been hit once

 
=Smackdown= said:
2. Why are all the bombs visible before an attack begins?
Cheating.
Guess I've never noticed but replays of attacks show everything that was hidden.
Not like this
So why is everyting visable (big & little bombs, tesla, etc) before the attack starts?
It's not an attack its a replay. The new mod lets you see traps and bombs on replays after the base has been hit once
Between your awareness of new mod updates, and your repeated denials of its obvious benefits, you are starting to look suspicious... :tinfoilhat:

 
=Smackdown= said:
2. Why are all the bombs visible before an attack begins?
Cheating.
Guess I've never noticed but replays of attacks show everything that was hidden.
Not like this
So why is everyting visable (big & little bombs, tesla, etc) before the attack starts?
It's not an attack its a replay. The new mod lets you see traps and bombs on replays after the base has been hit once
Between your awareness of new mod updates, and your repeated denials of its obvious benefits, you are starting to look suspicious... :tinfoilhat:
:popcorn:
GET YOUR PITCHFORKS

 

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