In all seriousness, if you want to push, then push. If you want loot, gibarch in gold, silver, bronze. It looks like you won't have both anymore.
Barch is boring. I will probably run an auto barch bot till they ban me and quit.In all seriousness, if you want to push, then push. If you want loot, gibarch in gold, silver, bronze. It looks like you won't have both anymore.
Absolutely right. Unless you raid with full war armies 5+ times per day, you're not going to accumulate any loot.
How you play:
Don't raid, collectors only: get hit 2x per day for max loot (higher losses than before). Loot in your storages should settle around a 1 million or so of each for TH9 - won't go higher than that. No way to save for upgrades.
Raid 1x per day: get hit 2x for day for max loot, same as above.
Raid 2x per day: get hit 3x per day for max loot, same as above.
Raid 3x per day: get hit 3x per day for max loot, you're still losing money because of the cost of war armies.
Raid 4x per day: get hit 3x per day for max loot, you're around breakeven here.
Raid 5x per day, get hit 3x per day for max loot, you should be making a slight profit at this point.
Raid 6x or more, per day, with max armies: this should be profitable overall, even though you'll be getting hit hard 4x or more per day.
Supercell is - almost certainly unintentionally - massively increasing the elixir sink in the game, encouraging people to spend more elixir building strong armies. All elixir upgrades will be much harder to save for. They're also slightly increasing the gold sink due to rearming traps. The league win bonus changes appear to be a slight net DECREASE in the amount of league bonus people will be earning (not that many attacks go to 70%...).
So:
substantial increase in elixir sink
slight increase in gold sink
substantial increase in dark elixir sink (building war armies again...)
No corresponding increase in input into the system.
Overall, building your base will be harder for EVERYONE, and much harder if you raid less than 5x per day. A lot of casual players will settle into the approximate breakeven zone, where they raid every day, get raided every day, and do not accumulate resources, especially elixir, so they will be unable to upgrade their bases. It will be nearly impossible to save 6+ million elixir for the higher upgrades.
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It makes it easier when everyones main goal is to protect the TH. That could leave people to leave storages out if it helps their defensive effort. Lots of resources will be lost trying to protect the THInteresting. But I don't think you will be hit every day every time for max loot. Poor assumption imo, and only reflects the absolute worst case scenario.
But I do see the danger to the overall economy there.
I think that's the problem they're trying to fix.I brought my TH inside to test it out just to see
First attack was a 60% 2 star getting 207,000 gold, 99,000 elix and all the DE I offered at 1,000
So I would have gotten a shield but lost more DE than I have in a month
Given that it's almost entirely a zero-sum game, it's impossible for it to be both harder to get loot and harder to keep loot.Waiting the happy spin from anyone.
But their entire userbase of committed users is based around this playstyle. Only idiots left th guarded because they didn't know any better or had some weird obsession with trophies.I think that's the problem they're trying to fix.I brought my TH inside to test it out just to see
First attack was a 60% 2 star getting 207,000 gold, 99,000 elix and all the DE I offered at 1,000
So I would have gotten a shield but lost more DE than I have in a month
But yet they managed it.Given that it's almost entirely a zero-sum game, it's impossible for it to be both harder to get loot and harder to keep loot.Waiting the happy spin from anyone.
oh, I get it. But they will lose tons of casual players. I hope they double checked that the big trophy pushers will be able to sustain them on their ownI think that's the problem they're trying to fix.I brought my TH inside to test it out just to see
First attack was a 60% 2 star getting 207,000 gold, 99,000 elix and all the DE I offered at 1,000
So I would have gotten a shield but lost more DE than I have in a month
I copied it from Reddit. But interested to see where you find faultAbsolutely right. Unless you raid with full war armies 5+ times per day, you're not going to accumulate any loot.
How you play:
Don't raid, collectors only: get hit 2x per day for max loot (higher losses than before). Loot in your storages should settle around a 1 million or so of each for TH9 - won't go higher than that. No way to save for upgrades.
Raid 1x per day: get hit 2x for day for max loot, same as above.
Raid 2x per day: get hit 3x per day for max loot, same as above.
Raid 3x per day: get hit 3x per day for max loot, you're still losing money because of the cost of war armies.
Raid 4x per day: get hit 3x per day for max loot, you're around breakeven here.
Raid 5x per day, get hit 3x per day for max loot, you should be making a slight profit at this point.
Raid 6x or more, per day, with max armies: this should be profitable overall, even though you'll be getting hit hard 4x or more per day.
Supercell is - almost certainly unintentionally - massively increasing the elixir sink in the game, encouraging people to spend more elixir building strong armies. All elixir upgrades will be much harder to save for. They're also slightly increasing the gold sink due to rearming traps. The league win bonus changes appear to be a slight net DECREASE in the amount of league bonus people will be earning (not that many attacks go to 70%...).
So:
substantial increase in elixir sink
slight increase in gold sink
substantial increase in dark elixir sink (building war armies again...)
No corresponding increase in input into the system.
Overall, building your base will be harder for EVERYONE, and much harder if you raid less than 5x per day. A lot of casual players will settle into the approximate breakeven zone, where they raid every day, get raided every day, and do not accumulate resources, especially elixir, so they will be unable to upgrade their bases. It will be nearly impossible to save 6+ million elixir for the higher upgrades.
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thought I read this was the last oneCan someone please change the thread title from "Official thread" to "Overreaction thread"?
TIA
If only there were another 10 days of sneak peeks left.
There is 0% chance that the people you hang with are indicative of 90% of the users. People that serious about this game are a tiny minority. The people in this thread are more involved than the average player. The majority of people don't watch Youtube or Twitch or go to Reddit for Clash Of Clans. They rush their town hall. They GoWiPe in war because it's easy. They upgrade cannons first because it's cheaper. They don't upgrade walls past skulls because it's expensive.But their entire userbase of committed users is based around this playstyle. Only idiots left th guarded because they didn't know any better or had some weird obsession with trophies.I think that's the problem they're trying to fix.I brought my TH inside to test it out just to see
First attack was a 60% 2 star getting 207,000 gold, 99,000 elix and all the DE I offered at 1,000
So I would have gotten a shield but lost more DE than I have in a month
At the current costs of armies and upgrades the playstyle of the non gold barch semi hardcore farmer is over. And I'd argue after travelling the world a bit that this is somewhere in the 90% of users.
What they have here is simply not sustainable without spending gobs of money or cheating. And I'm not even sure cheating can overcome this.
Nice try, but it's only hard to get 70% when I'm attacking.What a great time to be in this thread![]()
Do you guys ever fail when you go to raid? I mean we pretty much all agree getting to 70% is difficult so certainly there must be some failing going on. Or at least raids where you didn't get the loot you were after. Right? Right?
On the other side, every time we get attacked our base is going to get rolled! You're going to get a shield at 30% folks. That is basically nothing. You could get a shield and maybe only one or two of storages get hit.
Why will I not be able to Gibarch with yoga pants in crystal? I still get a decent bonus, can attack twice without breaking my shield then could stay active for an hour or so when I don't have a shield (like I do today), and can get a shield when some idiot drops all his troops in one spot and his attack fails miserably.
Am I going to lose more resources now from being attacked? Sure, but that's the way the game should have always been. My base isn't going to be bleeding resources uncontrollably.
Pretty sure they've taken their channels down since the game is over.Culd, what are the youtube guys saying
What a great time to be in this thread![]()
Do you guys ever fail when you go to raid? I mean we pretty much all agree getting to 70% is difficult so certainly there must be some failing going on. Or at least raids where you didn't get the loot you were after. Right? Right?
On the other side, every time we get attacked our base is going to get rolled! You're going to get a shield at 30% folks. That is basically nothing. You could get a shield and maybe only one or two of storages get hit.
Why will I not be able to Gibarch with yoga pants in crystal? I still get a decent bonus, can attack twice without breaking my shield then could stay active for an hour or so when I don't have a shield (like I do today), and can get a shield when some idiot drops all his troops in one spot and his attack fails miserably.
Am I going to lose more resources now from being attacked? Sure, but that's the way the game should have always been. My base isn't going to be bleeding resources uncontrollably.
The game needs to be balanced to the point where the results you get from farming can allow you to afford upgrades. The way they had it was imperfect, but the changes are nothing more than a way to make the game more expensive to afford virtually everything. If, they made the entire upgrade tree cheaper, which there's no sign they will do so then fine. But it's going to be a long slow slog to get resources, especially elixer and dark, without doing the most mindless boring raids. And this is without being raided for loot, which may or may not really be the issue depending on where people settle for farming.What a great time to be in this thread![]()
Do you guys ever fail when you go to raid? I mean we pretty much all agree getting to 70% is difficult so certainly there must be some failing going on. Or at least raids where you didn't get the loot you were after. Right? Right?
On the other side, every time we get attacked our base is going to get rolled! You're going to get a shield at 30% folks. That is basically nothing. You could get a shield and maybe only one or two of storages get hit.
Why will I not be able to Gibarch with yoga pants in crystal? I still get a decent bonus, can attack twice without breaking my shield then could stay active for an hour or so when I don't have a shield (like I do today), and can get a shield when some idiot drops all his troops in one spot and his attack fails miserably.
Am I going to lose more resources now from being attacked? Sure, but that's the way the game should have always been. My base isn't going to be bleeding resources uncontrollably.![]()
especially the bolded
who cares about them? I sure as hell don't.There is 0% chance that the people you hang with are indicative of 90% of the users. People that serious about this game are a tiny minority. The people in this thread are more involved than the average player. The majority of people don't watch Youtube or Twitch or go to Reddit for Clash Of Clans. They rush their town hall. They GoWiPe in war because it's easy. They upgrade cannons first because it's cheaper. They don't upgrade walls past skulls because it's expensive.But their entire userbase of committed users is based around this playstyle. Only idiots left th guarded because they didn't know any better or had some weird obsession with trophies.I think that's the problem they're trying to fix.I brought my TH inside to test it out just to see
First attack was a 60% 2 star getting 207,000 gold, 99,000 elix and all the DE I offered at 1,000
So I would have gotten a shield but lost more DE than I have in a month
At the current costs of armies and upgrades the playstyle of the non gold barch semi hardcore farmer is over. And I'd argue after travelling the world a bit that this is somewhere in the 90% of users.
What they have here is simply not sustainable without spending gobs of money or cheating. And I'm not even sure cheating can overcome this.
No, the collectors are inside the first walls - Giants/archers can take them.Do you two have DE drills heavily protected?The Future Champs said:I haven't lost any DE in the last 7d19h, due to people quickly sniping me everytime I log off. This includes two days where (due to work and life) I failed to empty my collectors. I can afford to lose more than that. I'm interested to see the new rules in action, even if they don't help me.AcerFC said:I'm reading through and can honestly say at this point, im clueless. Fudd said it best. It depends on how much I'm losing each time. The way it stands right now, I am pumping elix into walls since I am completely finished with elix upgrades. I can see a super queen getting my DE with around 30% if things go right for them. I disagree with clayton that I should have it taken then.
Im not ready to quit, but if I lose more than 300,000 a day in gold and 3,000 DE on a daily basis, ill probably be out.
To put it in perspective. In the last 12 days, 9 hours and 46 minutes I have lost a total of 400,000 gold, 360,000 elix and 49 DE (not 490 or 4900, just 49. Feel like charlie and the chocolate factory)
"Design your base to try to protect your town hall and other storages. If 30% or more of your base gets destroyed, you'll most likely get a shield so you don't have to worry about being attacked."yeah, try explaining this to my 6 year old.
I'm amazed that no one took your drills. Seems very fortunate to get only snipes and no collector raids for more than a week.No, the collectors are inside the first walls - Giants/archers can take them.Do you two have DE drills heavily protected?The Future Champs said:I haven't lost any DE in the last 7d19h, due to people quickly sniping me everytime I log off. This includes two days where (due to work and life) I failed to empty my collectors. I can afford to lose more than that. I'm interested to see the new rules in action, even if they don't help me.AcerFC said:I'm reading through and can honestly say at this point, im clueless. Fudd said it best. It depends on how much I'm losing each time. The way it stands right now, I am pumping elix into walls since I am completely finished with elix upgrades. I can see a super queen getting my DE with around 30% if things go right for them. I disagree with clayton that I should have it taken then.
Im not ready to quit, but if I lose more than 300,000 a day in gold and 3,000 DE on a daily basis, ill probably be out.
To put it in perspective. In the last 12 days, 9 hours and 46 minutes I have lost a total of 400,000 gold, 360,000 elix and 49 DE (not 490 or 4900, just 49. Feel like charlie and the chocolate factory)
They are in your pool of potential targets.who cares about them? I sure as hell don't.There is 0% chance that the people you hang with are indicative of 90% of the users. People that serious about this game are a tiny minority. The people in this thread are more involved than the average player. The majority of people don't watch Youtube or Twitch or go to Reddit for Clash Of Clans. They rush their town hall. They GoWiPe in war because it's easy. They upgrade cannons first because it's cheaper. They don't upgrade walls past skulls because it's expensive.But their entire userbase of committed users is based around this playstyle. Only idiots left th guarded because they didn't know any better or had some weird obsession with trophies.I think that's the problem they're trying to fix.I brought my TH inside to test it out just to see
First attack was a 60% 2 star getting 207,000 gold, 99,000 elix and all the DE I offered at 1,000
So I would have gotten a shield but lost more DE than I have in a month
At the current costs of armies and upgrades the playstyle of the non gold barch semi hardcore farmer is over. And I'd argue after travelling the world a bit that this is somewhere in the 90% of users.
What they have here is simply not sustainable without spending gobs of money or cheating. And I'm not even sure cheating can overcome this.
Exactly. Players are so stuck on th sniping that they rarely notice easy obvious loot. That, my friends, isn't exciting gameplay.I'm amazed that no one took your drills. Seems very fortunate to get only snipes and no collector raids for more than a week.No, the collectors are inside the first walls - Giants/archers can take them.Do you two have DE drills heavily protected?The Future Champs said:I haven't lost any DE in the last 7d19h, due to people quickly sniping me everytime I log off. This includes two days where (due to work and life) I failed to empty my collectors. I can afford to lose more than that. I'm interested to see the new rules in action, even if they don't help me.AcerFC said:I'm reading through and can honestly say at this point, im clueless. Fudd said it best. It depends on how much I'm losing each time. The way it stands right now, I am pumping elix into walls since I am completely finished with elix upgrades. I can see a super queen getting my DE with around 30% if things go right for them. I disagree with clayton that I should have it taken then.
Im not ready to quit, but if I lose more than 300,000 a day in gold and 3,000 DE on a daily basis, ill probably be out.
To put it in perspective. In the last 12 days, 9 hours and 46 minutes I have lost a total of 400,000 gold, 360,000 elix and 49 DE (not 490 or 4900, just 49. Feel like charlie and the chocolate factory)
Keep going and opt out if you're busy. It isn't thanksgiving for all of us.game plan for war and thanksgiving.. we taking a break?
okay ill try to get botrh attacks in I thin ill be goodKeep going and opt out if you're busy. It isn't thanksgiving for all of us.game plan for war and thanksgiving.. we taking a break?
Well, pretty much all of it. Just cause someone posted it on reddit, doesn't make it true.I copied it from Reddit. But interested to see where you find faultAbsolutely right. Unless you raid with full war armies 5+ times per day, you're not going to accumulate any loot.
How you play:
Don't raid, collectors only: get hit 2x per day for max loot (higher losses than before). Loot in your storages should settle around a 1 million or so of each for TH9 - won't go higher than that. No way to save for upgrades.
Raid 1x per day: get hit 2x for day for max loot, same as above.
Raid 2x per day: get hit 3x per day for max loot, same as above.
Raid 3x per day: get hit 3x per day for max loot, you're still losing money because of the cost of war armies.
Raid 4x per day: get hit 3x per day for max loot, you're around breakeven here.
Raid 5x per day, get hit 3x per day for max loot, you should be making a slight profit at this point.
Raid 6x or more, per day, with max armies: this should be profitable overall, even though you'll be getting hit hard 4x or more per day.
Supercell is - almost certainly unintentionally - massively increasing the elixir sink in the game, encouraging people to spend more elixir building strong armies. All elixir upgrades will be much harder to save for. They're also slightly increasing the gold sink due to rearming traps. The league win bonus changes appear to be a slight net DECREASE in the amount of league bonus people will be earning (not that many attacks go to 70%...).
So:
substantial increase in elixir sink
slight increase in gold sink
substantial increase in dark elixir sink (building war armies again...)
No corresponding increase in input into the system.
Overall, building your base will be harder for EVERYONE, and much harder if you raid less than 5x per day. A lot of casual players will settle into the approximate breakeven zone, where they raid every day, get raided every day, and do not accumulate resources, especially elixir, so they will be unable to upgrade their bases. It will be nearly impossible to save 6+ million elixir for the higher upgrades.
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Uncleokay ill try to get botrh attacks in I thin ill be goodKeep going and opt out if you're busy. It isn't thanksgiving for all of us.game plan for war and thanksgiving.. we taking a break?
whats plan for this hacker cheater war?
How long have you been modding war attacks?Barch is boring. I will probably run an auto barch bot till they ban me and quit.In all seriousness, if you want to push, then push. If you want loot, gibarch in gold, silver, bronze. It looks like you won't have both anymore.
How long have you been modding war attacks?Barch is boring. I will probably run an auto barch bot till they ban me and quit.In all seriousness, if you want to push, then push. If you want loot, gibarch in gold, silver, bronze. It looks like you won't have both anymore.
Not at all. Armies cost elixer, re-arming traps costs gold. You raid more and you get raided more. It also costs gold to next for that "perfect" base.Given that it's almost entirely a zero-sum game, it's impossible for it to be both harder to get loot and harder to keep loot.Waiting the happy spin from anyone.
Well that escalated quickly.How long have you been modding war attacks?Barch is boring. I will probably run an auto barch bot till they ban me and quit.In all seriousness, if you want to push, then push. If you want loot, gibarch in gold, silver, bronze. It looks like you won't have both anymore.
Read it again, brother!it isn't as bleak as it looked at first
Now it feels like Thanksgivingculdeus said:Go #### yourselfHow long have you been modding war attacks?Barch is boring. I will probably run an auto barch bot till they ban me and quit.In all seriousness, if you want to push, then push. If you want loot, gibarch in gold, silver, bronze. It looks like you won't have both anymore.
Read it again, brother!it isn't as bleak as it looked at first
Just joking around, bro.culdeus said:Go #### yourselfHow long have you been modding war attacks?Barch is boring. I will probably run an auto barch bot till they ban me and quit.In all seriousness, if you want to push, then push. If you want loot, gibarch in gold, silver, bronze. It looks like you won't have both anymore.