GregR_2
Footballguy
MFL can track a league balance and handle the accounting as transactions are made. When someone's balance goes below a certain level then the transactions that you charge for would be blocked. I've never used it before myself, but it looks like it even goes so far as to be able to account for weekly high score prizes and the like and automatically shift it over to the team's accounting balance.From Commissioners-> Setup -> Accounting Setup:Hmmmm......my dynasty league on MFL uses that format. That makes sense because you don't want dynasty teams to be able to make a 100 moves in a year, but in a redraft, you should be able to make as many moves as necessary to try to be competitive. That's where I find it to be less appealing because there would be a limit.Oh, you are talking about transaction debt. Why not get rid of that aspect of your league? If you want a bigger pot simply increase the entry fee and make sure it is paid up front. The transactions can easily be handled by a blind bidding process using "fake" league currency.
League Fee Per Player Acquired In Waiver: per player acquired. Hint: Some leagues call waivers "pickups."
League Fee Per Player Dropped In Waiver/Drop Player: per player dropped.
League Fee Per Player/Draft Pick Acquired In Trade: per player acquired.
League Fee Per Player/Draft Pick Given Up In Trade: per player given up.
League Fee Per Franchise Involved In Trade: per trade.
League Fee Per Player Activated From Injured Reserve:
League Fee Per Player Deactivated To Injured Reserve:
Credit For Each Fantasy Head-to-Head Win:
Debit For Each Fantasy Head-to-Head Loss:
Credit For Being The Weekly High Scorer:
Debit For Being The Weekly Low Scorer:
League Entry Fee:
Prevent owners from doing some abilities after accounting balance gets below a certain amount?
Yes No
After accounting balance is less than or equal to: _________
Then, do not allow owners to:
* Submit lineups
* Perform waivers / FA moves
* Propose / accept trades
* Make IR moves
* Make Taxi Squad moves
All you should have to do is accept payments from players and credit their account on the website accordingly. If they don't want to pay for transactions then they won't be able to do them.