Simon Shepherd
Footballguy
make sure if you're having issues that IAPs are enabled. The schedule issues I'm looking into shortly.
It'll do different lineups, but it depends on where you set the target finish percentile slider.I am assuming it is because of have no data to go off yet, but it seems to be spitting out the same lineups no matter if I have it on GPP or Double up or 50/50. I am not sure if I am not doing something right or if it is for that reason.
I did well last week using this app. However, I won't pay if these issues continue.Everyone is playing in the UK this week on FanDuel.
Except Jets vs. Colts...unknown time/location.
Same here which is a shame because I really appreciated the app.Tech issue:
App worked great for me last week. Not working this week.
When trying to create lineup it hangs up on "Downloading IAP information..."
Samsung Note 4, I have "Require authentication for purchases" set to NEVER
Thoughts????
You guys really need to get this fixed before you start charging for the app next week. The average user isn't going to know they need to do this.Android downloading IAP issue is sorted.
Week 2 scheduling issues are also sorted. Just force a full data update from More => Update data then force close and restart the app.
Thanks guys!
I agree but it's incredibly useful to be able to build and save lineups from my phone via app rather than try to visit the website from my phone or *gasp* use a desktop. For me, the convenience will make it worth it.Ok, I am not sure how to say this without sounding degrading so I am just going to come out and say it. This app seems nice, but it just seems like a glorified version of the interactive value chart. I seem to be getting the same lineups on both. Maybe a video on tips for using this like you guys did with the mobile draft dominator would be a good thing.
Yes of course. We know that. The app will be free in week 3 too.You guys really need to get this fixed before you start charging for the app next week. The average user isn't going to know they need to do this.Android downloading IAP issue is sorted.
Week 2 scheduling issues are also sorted. Just force a full data update from More => Update data then force close and restart the app.
Thanks guys!
I keep seeing the ability for this, but I keep getting one lineup. Is this for multiple lineups I have started or how do we go about doing this?Yes of course. We know that. The app will be free in week 3 too.You guys really need to get this fixed before you start charging for the app next week. The average user isn't going to know they need to do this.Android downloading IAP issue is sorted.
Week 2 scheduling issues are also sorted. Just force a full data update from More => Update data then force close and restart the app.
Thanks guys!
@Snellman: we will absolutely be doing that kind of content in October. Main differences:
- can optimise to GPP or heads up, or anywhere in between
- can modify player pts/projections
- completion algorithm can complete to multiple lineups at a time
- you can more easily exclude whole matchups/teams/players
- more detailed player research including distribution charts
- lineup analysis including distribution projections, stacks and clashes analysis, lineup uniqueness analysis
- lineup manager allowing you to compare multiple lineups and view player $ exposure across all lineups
The interactive value charts are awesome. So of course they're the starting point for the app. But there's a ton of stuff built on top of it in this app.
Awesome! Doing this worked for me on my iPhone. Thank you! Like the other guys in this forum, we really like the app and we're not trying to be a pain in the butt. We're all just very excited about it and want to use a working version of it each week. Thank you!Android downloading IAP issue is sorted.
Week 2 scheduling issues are also sorted. Just force a full data update from More => Update data then force close and restart the app.
Thanks guys!
I'm using the iOS version and it works great. Slightly different lineups based on the threshold needed. Are you sliding the bar up from 50% to 0.01%?snellman said:I keep seeing the ability for this, but I keep getting one lineup. Is this for multiple lineups I have started or how do we go about doing this?Yes of course. We know that. The app will be free in week 3 too.You guys really need to get this fixed before you start charging for the app next week. The average user isn't going to know they need to do this.Android downloading IAP issue is sorted.
Week 2 scheduling issues are also sorted. Just force a full data update from More => Update data then force close and restart the app.
Thanks guys!
@Snellman: we will absolutely be doing that kind of content in October. Main differences:
- can optimise to GPP or heads up, or anywhere in between
- can modify player pts/projections
- completion algorithm can complete to multiple lineups at a time
- you can more easily exclude whole matchups/teams/players
- more detailed player research including distribution charts
- lineup analysis including distribution projections, stacks and clashes analysis, lineup uniqueness analysis
- lineup manager allowing you to compare multiple lineups and view player $ exposure across all lineups
The interactive value charts are awesome. So of course they're the starting point for the app. But there's a ton of stuff built on top of it in this app.
I also still don't get the heads up vs GPP ability either. I start a lineup on a heads up and then click the complete and save it, then go start a GPP lineup with the same couple of players I started the heads up with I get the same lineup when I click complete. Maybe I am not doing something right or I am looking at it wrong, but I am not seeing a difference.
I don't want to sound like I am bashing because I would really like to be able to use this the optimal way. I will wait for the video to come out and try to keep tinkering in the mean time.
Where can I find this?Yes to ownership percentages. It should debut in week 2.Any plans to have the info available on the site as well? At least ownership estimates, ceilings/floors, etc.
Also I can't even find this on the FBG Mobile site. Where is it?Where can I find this?Yes to ownership percentages. It should debut in week 2.Any plans to have the info available on the site as well? At least ownership estimates, ceilings/floors, etc.
Open this link on mobile If you are on android:A little help please????
Nothing happens. Is it even available for Android? Nexus 5 and it does nothing.Open this link on mobile If you are on android:A little help please????
http://footballguys.com/footballguys-crusher-mobile.php
Downloaded on my Motorola Turbo and Verizon Tablet so not sure whats up.Nothing happens. Is it even available for Android? Nexus 5 and it does nothing.Open this link on mobile If you are on android:A little help please????
http://footballguys.com/footballguys-crusher-mobile.php
I changed my settings to allow downloads for outside sources and nothing, it just sits there.
That is because they base it off the average of the 3 in the crusher app. You can change the % of the weight. The H-value is also factored into it.I find it odd that the projected points in the Crusher app do not match any of the columns of projected points on the IVT page.
Lock more players in and it should run faster! Salary Pro is just a more complicated problem; any solution is just going to take longer to run!Am really impressed with this app for Draft Kings and FanDuel. When you go to Fantasy Aces, the "salary pro" feature really drags it down and the time it takes makes it not really worth it. But I'll be intrigued with it and would be tempted to pay for it a couple of times to see if it helps.
can anyone help me with this? Is it because this tablet processor is x86 that the app won't work?This works great on my samsung s6 edge. I cannot get it to work on my Lenovo Yoga Tab 2. It says it has the latest update, Android 5.0.1. As soon as I run the app, it crashes and says, "Unfortunately FBGDaily has stopped." There was an earlier reference to an "android tablet version." I only saw one android download. Did I get the wrong one?
Help?Nothing happens. Is it even available for Android? Nexus 5 and it does nothing.Open this link on mobile If you are on android:A little help please????
http://footballguys.com/footballguys-crusher-mobile.php
I changed my settings to allow downloads for outside sources and nothing, it just sits there.
Help?Nothing happens. Is it even available for Android? Nexus 5 and it does nothing.Open this link on mobile If you are on android:A little help please????
http://footballguys.com/footballguys-crusher-mobile.php
I changed my settings to allow downloads for outside sources and nothing, it just sits there.
We are trying more and more to do our support over email. It's much harder to get the info we need to help you and to know you need help on the forums. mobileapps@footballguys.comHelp?Nothing happens. Is it even available for Android? Nexus 5 and it does nothing.Open this link on mobile If you are on android:A little help please????
http://footballguys.com/footballguys-crusher-mobile.php
I changed my settings to allow downloads for outside sources and nothing, it just sits there.
Most android devices are armv6/7. The download currently only supports these devices. We can do x86 builds and we will be uploading these also in the future; just not right now I'm afraid.can anyone help me with this? Is it because this tablet processor is x86 that the app won't work?This works great on my samsung s6 edge. I cannot get it to work on my Lenovo Yoga Tab 2. It says it has the latest update, Android 5.0.1. As soon as I run the app, it crashes and says, "Unfortunately FBGDaily has stopped." There was an earlier reference to an "android tablet version." I only saw one android download. Did I get the wrong one?
good to know. I was not aware of this when I bought mine. Thankfully Best Buy said I can bring it back.Most android devices are armv6/7. The download currently only supports these devices. We can do x86 builds and we will be uploading these also in the future; just not right now I'm afraid.can anyone help me with this? Is it because this tablet processor is x86 that the app won't work?This works great on my samsung s6 edge. I cannot get it to work on my Lenovo Yoga Tab 2. It says it has the latest update, Android 5.0.1. As soon as I run the app, it crashes and says, "Unfortunately FBGDaily has stopped." There was an earlier reference to an "android tablet version." I only saw one android download. Did I get the wrong one?
I created 5 different cash game lineups with the app for DK this week and entered them into 37 contests (double-ups and 50/50s). Every one of them cashed. Without the app there's no way that happens for me.I know it's only week 2 but any feedback on the effectiveness of this app? I tried it week one on my Samsung phone and it was very slow. It was taking hours to complete one lineup with about 4 or 5 locked players.I don't have a tablet. Maybe I don't get it.
My question is: With something this computationally intensive, why make it available only on mobile devices? Wouldn't a PC be the way to go for the most power? I am assuming the algorithm is run client side.
Substantively I think it's great. You can really drill down on options for lineups you might not have considered. I don't find it to be an alternative to doing my own work, but it's really pretty robust in terms of what it can do.I know it's only week 2 but any feedback on the effectiveness of this app? I tried it week one on my Samsung phone and it was very slow. It was taking hours to complete one lineup with about 4 or 5 locked players.I don't have a tablet. Maybe I don't get it.
My question is: With something this computationally intensive, why make it available only on mobile devices? Wouldn't a PC be the way to go for the most power? I am assuming the algorithm is run client side.
easier/better way to monetize when they start charging.I know it's only week 2 but any feedback on the effectiveness of this app? I tried it week one on my Samsung phone and it was very slow. It was taking hours to complete one lineup with about 4 or 5 locked players.I don't have a tablet. Maybe I don't get it.
My question is: With something this computationally intensive, why make it available only on mobile devices? Wouldn't a PC be the way to go for the most power? I am assuming the algorithm is run client side.
yeah, the filter was a bit tricky for me to learn. to get it to work, tap filter, make your choices, and then you have to tap filter again for it to load what you selected.Substantively I think it's great. You can really drill down on options for lineups you might not have considered. I don't find it to be an alternative to doing my own work, but it's really pretty robust in terms of what it can do.I know it's only week 2 but any feedback on the effectiveness of this app? I tried it week one on my Samsung phone and it was very slow. It was taking hours to complete one lineup with about 4 or 5 locked players.I don't have a tablet. Maybe I don't get it.
My question is: With something this computationally intensive, why make it available only on mobile devices? Wouldn't a PC be the way to go for the most power? I am assuming the algorithm is run client side.
My knock on it right now is that's unwieldy for managing your lineups once you create them. I can't get the filters to work properly to analyze my exposure. I also end up with a bajillion "lineups" since I can't assign a single lineup to multiple types of contests without cloning it, so I end up with the same lineup designated for "50/50, 2x, 3x, and 5x".