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Fantasy League Divisions (1 Viewer)

Buddy Ball 2K3

Footballguy
I listen to the Fantasy Football channel on Sirius and I keep hearing host after host mention that your league should not use multiple divisions and should just go with 1 large division. Their believe is that it limits the amount of luck that goes into the hobby sine you wont have one division stacked with numerous good teams that then wont make the playoffs.

Any leagues doing this? How do you handle a 12 team schedule/playoffs etc?

 
I agree with them. In my 12 team league we just have the top 4 after week 14 go into the playoffs, 1 vs 4 and 2 vs 3. I don't think the difference is large though. There's still schedule luck involved. You have 14 reg season games and only 11 opponents so each team is going to have to play 3 opponents twice.

 
My 12 team redraft has no divisions. I can't say to what degree it reduces those "anomalies" but in theory it does help. I am considering going to double headers next year, which is another move that should place greater weighting on points scored while still retaining the head to head format.

 
in a 12-team league we run 3 divisions..6 teams make postseason..top 2 teams ,regardless of division,get a first round bye..it could be Team A and Team B from the West Division that earn the bye, doesn't matter, it's all about the two best records..

 
Any thoughts on a bit of a tournament league? Something like this for a 12 team league:

Regular Season weeks 1-11: This way each team plays each other once.

Week 12: the tournament starts. Teams are ranked by Record - then total points scored. Top 4 Teams receive a bye: 5 vs 12, 6 vs 11, 7 vs 10, 8 vs 9

Week 13: teams are reset and we have 8 vs 1, 7 vs 2, 6 vs 3, 5 vs 4

Week 14: teams are reset and we have 1 vs 2 & 3 vs 4

Weeks 15 & 16: 1 vs 2 to determine the league champion

 
12 team re-draft. We have 3 divisions with a cash prize for winning your division. I had concerns about the schedule, but we use weeks 12 and 13 for extra intra-divisional games so they are meaningful (#1 team plays #3 and #2 teams in weeks 12 and 13, and so on). Going into the final week of our regular season, each division will be decided by a head-to-head matchup. Also, if you win your division, you are guaranteed a #1, #2 or #3 seed. Works well for us.

 
I listen to the Fantasy Football channel on Sirius and I keep hearing host after host mention that your league should not use multiple divisions and should just go with 1 large division. Their believe is that it limits the amount of luck that goes into the hobby sine you wont have one division stacked with numerous good teams that then wont make the playoffs.

Any leagues doing this? How do you handle a 12 team schedule/playoffs etc?
If there's only One, it's not a division.Their logic is correct on limiting luck. Careful with that goal, Eugene. Its logical end is points leagues with no head to head competition at all. It's Flag Fantasy Football, where everybody wears a skirt and competes to see who's prettiest.

 
Having played many formats, I disagree completely because even with one division, you still have the quirks of the schedule (who you play WHEN, not just who you play).

Having divisions gives realism and, especially in dynasties, gives a lot of benefits. You have the natural rivalries that develop. Like in real life, when you are in a division, your team IS affected, and may make roster decisions, based on who is in your division.

The difference, from my experience ahs come down to scheduling if you REALLY care about making it right.

What we have done in a few leagues I am in is:

1)Doubleheaders-You can argue triple headers all the way to all play, but a very good balance, IMO, to realism and fairness is to maintain H2H and doubleheaders DO smooth things out so that its not always about the bad luck of playing the hot team or career day guy, or the good luck of catching the guy that was on a heavy bye week. Over the course of 13 double headers, its pretty normalized.

2)No generic scheduling-I never can understand why people are willing to do the super generic schedule of "play all your division, then play everyone else, then play all your division again". Those kind of schedules just suck and they can really affect things more than anything else. If you are a team that plays in those leagues, a hot start lets you coast in your division, while a bad start has you out of it by October. Yes, it will take some time to develop a schedule the first time you do it for your particular league but once you have a template, it is very nice.

In my leagues that I actually have the input to do so, we have an original schedule that is very fun and realistic. We play doubleheaders and some teams DO open up in the division, while some teams don't. Some teams finish against divisional opponents, while others don't. Its very realistic. Some teams had one division game left to play in the last month while others are like the Cowboys and the Giants in the NFL and play each other twice during the last five weeks or so.

We also rotate the schedule to play strength of schedule so that the first place teams out of division may play one another twice the next year (making it more difficult to repeat in the division because the 3rd and 4th place teams get the luxury of playing weaker "out of divison" opponents while the top teams are playing teams that were better last year...just like the NFL basically).

3)Playoff qualifiers-The final thing we have done, just started this year, is to award the final #6 playoff spot to the team that scored the most points during the year instead of it being record based. This is our first year of doing it and going into the final week we literally have about 5-6 teams with legitimate shots of making the last spot and, again, its only one year of experience, but it seems to be a great equalizer because the teams that you would think are deserving of the last spot are the teams that are in the hunt for the spot. They all have the better records; separated by a game or two, and you can see cases for each of them when they played the career day team or played in a really good division, etc. Overall, it seems that they truly are the more deserving teams to fill that spot and not a team that benefited from pure luck.

The other side benefit we didn't plan for but experienced with this is that it kept so many teams in the running right to the end and that resulted in us not seeing teams have fire sales or just give all their players away and shift the balance heavily because they started out poorly (this is a dynasty league).

Overall, I think its those things and simply not just putting everyone in a big pool that makes for a better experience. I play in one league where in Week 4 an 0-4 team decided he was "done" for the year and gave up and he traded all his premier players for a bevvy of draft picks next year. Of course its fair and its just a strategical difference but the effect was the same: the team getting the players has not lost and probably won't and while all the other owners are good owners and will play till the end, this has been a lost season for most owners due to the decision of one. Since this is a contract/dynasty league, it affects a lot more than just this season. Perhaps with some different rules to keep the team in it longer, he would not have traded players.

 
Another way that our league minimizes the luck factor is we don't rank our divisions by win-loss record. In our 12 team IDP league, we give 5 points for a win (0 for a loss, 2.5 for a tie), 3 points for the top offensive score that week, 2.5 points for the #2 and #3 offense, 2 points for the #4 and #5 offense, and so on until 0 points for the #12 offensive score that week. We do the same for the defensive (IDP) scores.

It really helps differentiate between teams with similar records, and rewards consistency throughout the season. My team, for example, is 9-3 but is 2 points behind a team with an 8-4 record. I have had some very low scores against me in my schedule, giving me some wins that could easily have been losses with a tougher opponent. I play the team ahead of me head-to-head this week, so if I win the division, I will have earned it. Not lucked into it.

 

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