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IDP against GOOD O or BAD O? (1 Viewer)

No. 16

Footballguy
I was wondering what the general thinking was if you had IDPs who were equally talented and the only difference from week to week was their opponent, who would have the advantage: the team facing a good offense or a poor offense?

My initial thinking is ideally you would want your IDPs to face a good ball control offense, but simply which is better? You could take it as IDPs vs good or bad offense or if you wish break it down by position and offensive strength in particular (ie. LB vs Poor Passing, Good Running Offense).

 
There are some good threads with a lot of detail in the pinned FAQ, including one with some great posts by Biabreakable among others.

Projecting IDPs isn't always easy because production is so dependent on scheme, surrounding cast and game flow issues. In general, considering whether an offense is run or pass based will help you to determine how good a play the MLB will be -- better against teams that look to pound the ball or who are likely to be well ahead in time of possession and offensive snaps against. Passing offenses mean more nickel snaps and matchup issues. A coverage backer may be in line for a better game against a stud TE for example. The team's second corner may have a shot at stats against a passing offense with two stud WR options.

Most owners default to MLB and SS against strong running teams and DL against poor OLmen or CBs/FSs against passing offenses, particularly poor ones. I don't think it's quite that simple. When I'm debating between two players, I'm considering my player's scheme, skill set, injuries, surrounding cast, recent trend (including similar players) against this team, offensive matchup (RB, TE, OL, etc) and what kind of responsibility he may have.

For example, I elected to bench Chris Hope last week knowing that the Titans like to play a lot of Cover-2 against the Colts and Hope (and similar players like Kerry Rhodes) has struggled to reach his usual tackle output in that situation. That's pretty detailed, but you can get as crazy as you like.

 
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There are some good threads with a lot of detail in the pinned FAQ, including one with some great posts by Biabreakable among others.

Projecting IDPs isn't always easy because production is so dependent on scheme, surrounding cast and game flow issues. In general, considering whether an offense is run or pass based will help you to determine how good a play the MLB will be -- better against teams that look to pound the ball or who are likely to be well ahead in time of possession and offensive snaps against. Passing offenses mean more nickel snaps and matchup issues. A coverage backer may be in line for a better game against a stud TE for example. The team's second corner may have a shot at stats against a passing offense with two stud WR options.

Most owners default to MLB and SS against strong running teams and DL against poor OLmen or CBs/FSs against passing offenses, particularly poor ones. I don't think it's quite that simple. When I'm debating between two players, I'm considering my player's scheme, skill set, injuries, surrounding cast, recent trend (including similar players) against this team, offensive matchup (RB, TE, OL, etc) and what kind of responsibility he may have.

For example, I elected to bench Chris Hope last week knowing that the Titans like to play a lot of Cover-2 against the Colts and Hope (and similar players like Kerry Rhodes) has struggled to reach his usual tackle output in that situation. That's pretty detailed, but you can get as crazy as you like.
Thanks for the reply and I agree, but I was just wondering in GENERAL terms what is better to face a good O or bad O.I guess by the lack of response it is as straight forward as it seems and that having your IDPs facing a good offense is much better than your IDPs facing a bad offense.

 
There are some good threads with a lot of detail in the pinned FAQ, including one with some great posts by Biabreakable among others.

Projecting IDPs isn't always easy because production is so dependent on scheme, surrounding cast and game flow issues. In general, considering whether an offense is run or pass based will help you to determine how good a play the MLB will be -- better against teams that look to pound the ball or who are likely to be well ahead in time of possession and offensive snaps against. Passing offenses mean more nickel snaps and matchup issues. A coverage backer may be in line for a better game against a stud TE for example. The team's second corner may have a shot at stats against a passing offense with two stud WR options.

Most owners default to MLB and SS against strong running teams and DL against poor OLmen or CBs/FSs against passing offenses, particularly poor ones. I don't think it's quite that simple. When I'm debating between two players, I'm considering my player's scheme, skill set, injuries, surrounding cast, recent trend (including similar players) against this team, offensive matchup (RB, TE, OL, etc) and what kind of responsibility he may have.

For example, I elected to bench Chris Hope last week knowing that the Titans like to play a lot of Cover-2 against the Colts and Hope (and similar players like Kerry Rhodes) has struggled to reach his usual tackle output in that situation. That's pretty detailed, but you can get as crazy as you like.
Thanks for the reply and I agree, but I was just wondering in GENERAL terms what is better to face a good O or bad O.I guess by the lack of response it is as straight forward as it seems and that having your IDPs facing a good offense is much better than your IDPs facing a bad offense.
I think that's basically right if for no other reason that (assuming a tackle-heavy scoring system) winning offenses tend to have more plays that end in a tackle than losing ones (everything else being equal, of course). If a team is losing, that means more passes than normal, and anywhere from 1/3 to 2/3 of the passes will fall incomplete. Barring getting a pass defensed (and assuming your system even allows them), that's a play that won't end in a sack or tackle. Nothing like a team with a commanding lead handing the ball off time after time to generate points for your lb and ss!Again, that's everything else equal.

 

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