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Interceptions should be worth -14 points (1 Viewer)

Riversco

Footballguy
In today's NFL, too many QBs throws for 4k yards and 35-30 TDs.  It makes them all boring.  We need to add a new stat to create separation among fantasy QBs again.  While I'm sure others might have better ideas, let me add a new stat where INTs are worth -14 points and see what happens:

2016: Brady, Ryan, Rodgers, and Carr are studs, the rest are average to below.
2015: Brady, Rodgers and Wilson are the only studs.
2014: Brady, Rodgers, Romo, and Roethlisberger are the only studs.
2013: Peyton Manning, Romo, Rivers, and Foles are the studs.
2012: Brady, Rodgers, Peyton Manning, and Roethlisberger are the only studs.

It seems to create scarcity in a good way.  The names are mostly familiar but some step up and surprise.  

 
In today's NFL, too many QBs throws for 4k yards and 35-30 TDs.  It makes them all boring.  We need to add a new stat to create separation among fantasy QBs again.  While I'm sure others might have better ideas, let me add a new stat where INTs are worth -14 points and see what happens:

2016: Brady, Ryan, Rodgers, and Carr are studs, the rest are average to below.
2015: Brady, Rodgers and Wilson are the only studs.
2014: Brady, Rodgers, Romo, and Roethlisberger are the only studs.
2013: Peyton Manning, Romo, Rivers, and Foles are the studs.
2012: Brady, Rodgers, Peyton Manning, and Roethlisberger are the only studs.

It seems to create scarcity in a good way.  The names are mostly familiar but some step up and surprise.  
:suds:

:fishing:

 
I do think pick 6s should be -6
I think this is too low.

You just gave the opponent 6 points so it should start at -6, but you also just stopped the drive you were on with the ball so you have to add the amount that you would normally deduct for the T.O. and usually that's too small to begin with. You had the ball with the potential to score and not only didn't you do that but you gave your opponent a score. That's a crushing play that should do more than simply cancel out a 1 yard plunge from the goal line. 

The OP is absolutely correct that turnovers(both fumbles and INT's) swing games and should be penalized much, much more than they currently are. I also agree with the OP that in terms of fantasy football if you are just using yards/TD and only a blip of a negative for INT's then you are making the QB position not matter as much in a hobby where QB is typically already undervalued.

The worst argument in the history of fantasy football goes like this,"Golly, not every INT is the fault of the QB!". No ####. It's football, there are eleven guys on the field and the success of every play hinges on more than one guy. Every rushing yard, every reception, every sack, every....... STAT isn't always attributed to the play of a single player. I don't know why people can't understand that simple fact when it comes to INT's.

 
This is actually a pretty good idea. 

(-14) is extreme, but I like the idea of increasing it from (-2), which was the assigned value when I started FF in 1992. Fumbles & interceptions were way more common. Stud RBs might have 6-10 fumbles a season, a QB that threw 25-30 was bad but 18-20 was accepted.

I’m gonna throw out the suggestion to the league I Commish we make it (-4). 

 
This is actually a pretty good idea. 

(-14) is extreme, but I like the idea of increasing it from (-2), which was the assigned value when I started FF in 1992. Fumbles & interceptions were way more common. Stud RBs might have 6-10 fumbles a season, a QB that threw 25-30 was bad but 18-20 was accepted.

I’m gonna throw out the suggestion to the league I Commish we make it (-4). 
ours is -3.  you dont want a qb like rivers playing for unless you are super desperate.  those multiple turnover games hurt

 
This is actually a pretty good idea. 

(-14) is extreme, but I like the idea of increasing it from (-2), which was the assigned value when I started FF in 1992. Fumbles & interceptions were way more common. Stud RBs might have 6-10 fumbles a season, a QB that threw 25-30 was bad but 18-20 was accepted.

I’m gonna throw out the suggestion to the league I Commish we make it (-4). 


At first blush I believe you have a good thought and I considered that for our league's scoring.  But then I considered the -2 on INTs for QBs might be factoring in balls that bounce off receivers hands and get picked off as well as the bad throws.  The QB gets penalized for both even though he may have delivered a perfect strike in the former case.  At least that was my thinking when I created our scoring system and held INTs at -2.  I'm always willing to consider alternatives though.

 
Appreciate the "out of the box" thinking but let's be realistic - It's going to change almost nothing.  In general, leagues are 12-team and one QB.  That means that usually only the top 12-18 QBs are rostered.  Almost all of the pick-6 occur from the bottom tier of QBs.

Rodgers had not thrown a pick-6 since 2009.  Over 7 years of game time since he threw one. That's insane. Brady, Roeth, Rivers, Wilson, and all startable QBs probably average less than one a year.  I'm not a fan of rule changes that affect an extreme minority of occurrences.  It would have basically no net impact on QB scoring, so who cares?

 
If throwing tds are worth 4 in your league, -2 points for an interception is enough.  If you give 6 points for all tds, then -3 is a good number.  I don't want to penalize teams too many negative points...no one likes that.  When you start throwing in things like negative points for missed field goals it just adds insult to injury...your guy already didn't earn the 3+ points, but now we are going to take more points away.  This is fantasy football....it doesn't need to mirror the affects of a turnover or missed field goal in a real game.  Many leagues give a point per reception no matter the outcome....lost yards on the play....point.....gain 90 yards.....same point.  Weird rules just makes things more complicated.

 
how about -1 for sacks? 
Our DST scoring:

TD - 6

Turnover - 2

Sacks - 1

3 & out - 0.5

4th down stop - 0.5

TFL - 0.25

Yardage - tiered like standard points allowed; negative YA -10, 0-99 - 7, 100-199 - 4, 200-299 - 1, 300-399 - 0, 400-499 (-1), 500+ (-4)

 
i'll chime in as an owner in a league with fairly basic scoring format. we dont subtract for fumbles / ints and it doesn't really bother any of us.

i get the rationale for dinging a guy for turning the ball over. it's a bad play that hurts the team and dinging him for it isn't the worst idea. but throwing a pick also ends the drive and significantly limits the ceiling for FF points in that game.

teams typically get only 12 drives a game. each drive is pretty precious and represents a good chunk of a QB's potential production. and if you look for the most part, QBs who turn the ball over tend to land outside of the top 12 in fantasy... they just don't convert enough TDs to hang with the bradys and rodgers and ryans of the world.

occasionally you get a blake bortles who sneaks into the top 5 while turning the ball over quite a bit, but that's pretty rare. there's a very strong correlation between good FF QBs and good real QBs who don't turn the ball over so overall, the negative points thing doesn't really matter to me.

 
The goal is to create scarcity at the QB position which is why the penalty is so steep. When theres a dimes worth of difference between brady and bortles, it feels pointless

 
Bad idea. QB throws perfect pass to WR, bounces off his hands and the QB gets penalized? What about the WR?

You could actually lose a game to the team that has that WR.

 
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The goal is to create scarcity at the QB position which is why the penalty is so steep. When theres a dimes worth of difference between brady and bortles, it feels pointless
You do realize by your -14 that qbs would have to have a 3.5 to 1 int to touchdown ratio in a year for any of their touchdowns to not be cancelled out by interceptions. Last year that would have been 6 qbs and not all elite like you claim, as Bradford would have been on this list.

If you wanted to keep the league in balance fumbles would have to be minus like 60 points to keep the balance.

 
-14 for an INT

-18 for failing to throw to an open receiver

-22 for taking a delay of game

-35 for intentional grounding

-42 for a backward pass recovered by the defense

-71 for a Buttfumble

-85 for being Jay Cutler

 
OP lost his matchup by 40+ points and realizes he was facing Cam who threw 3 INTs, confirmed. 

 
I would like to see -40 points for intentional grounding 

EDIT - I don't feel like the -35 points suggested above is quite high enough 

 
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I would like to see a player who commits a penalty that negates a TD get -7. 

Eric Decker would've had the negative points he deserved yesterday. 

 
I'm in one league that has -4 for INT and -1 for sacks. This week Flacco, Newton, Rivers, and Carr were all in the negatives.

It's kind of nice that awful QB games actually hurt you. And it's a superflex league, and this makes it so that you aren't giving up quite as much if you start a non-QB in your superflex spot.

 
BobbyLayne said:
This is actually a pretty good idea. 

(-14) is extreme, but I like the idea of increasing it from (-2), which was the assigned value when I started FF in 1992. Fumbles & interceptions were way more common. Stud RBs might have 6-10 fumbles a season, a QB that threw 25-30 was bad but 18-20 was accepted.

I’m gonna throw out the suggestion to the league I Commish we make it (-4). 
We go -3, so the penalties are equal to giveaways thru the ground game where we score -1/fumble, and -2/fumble lost. Shouldn't be putting the ball on the ground in the first place, let alone turn it over.

 
I'm a huge fan of negative points in FF, but -14 is too much.  -6 is better for INT's and Fumbles lost.

My biggest pet peeve is that in most league kickers don't get penalized for missed FG's/Extra points.  These guys should be hammered in FF when they miss.  I'd be for -15 for any missed FG inside 30 yards/-10 miss from 31-50, and -5 for any 51+ yard misses

 
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We have -3 for INTs and -2 for sacks to lower the value of QBs a bit or at least make it variable in a 6pt TD league. Sometimes I think the scoring for sacks is a bit unfair if it's not really the fault of the QB, but sometimes INTs aren't their fault either. At least this scoring produces more variable QB scoring and makes things more interesting. We tried -1 for sacks one year but it didn't make much impact and so we went back to -2. It works pretty well.

 
Here's a novel idea, how about not losing any points for fumbles/INT's and making TD passes 6, you know like a team gets in the real NFL?? FF now days sure is different..games in the 100's, negative points for sacks/fumbles, 1point for every 10 yards(this making 70 yards more valuable then a TD), 10 and 12 team leagues, auctions instead of the funnest part of FF(an actual draft).

Still in one of the original leagues I started playing in 25 years ago..scoring has only been slightly modified since then...16 team league(keeper), no negative points, ALL TD's worth 6, REALISTIC scores(40-45 most weeks gives you a good chance to win), IDP's..Amazing(and disheartening) what the game has  become.

 
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fruity pebbles said:
I do think pick 6s should be -6
Was in a league like this once (or maybe it was -4). Didn't really like it because I think a lot tend to be fluky, but I don't know exactly what that ratio is.

 
Each TD should be judged. When Eli lobs it up to OBJ for a 1 handed miracle, Eli should get 2 of the 12 points and OBJ should get the other 10. 

 
Here's a novel idea, how about not losing any points for fumbles/INT's and making TD passes 6, you know like a team gets in the real NFL?? FF now days sure is different..games in the 100's, negative points for sacks/fumbles, 1point for every 10 yards(this making 70 yards more valuable then a TD), 10 and 12 team leagues, auctions instead of the funnest part of FF(an actual draft).

Still in one of the original leagues I started playing in 25 years ago..scoring has only been slightly modified since then...16 team league(keeper), no negative points, ALL TD's worth 6, REALISTIC scores(40-45 most weeks gives you a good chance to win), IDP's..Amazing(and disheartening) what the game has  become.
There's a kid on your lawn. Thought you'd be very interested in that.

 
A 16 team league I am in gives -1 for an incompletion and +1 for a completion (All TD's = 6 and INT = -2)

This definitely creates some scarcity for QB's but the top 5 are REALLY valuable.  Too much so in my opinion.

I had Peyton the year he broke the TD record and won my league easily.  He accounted for 40% of my teams points on the year.

Top 5 QB's this week

Brady  46

Cousins 44

Manning 44

Keenum 43

Wilson 40

Bottom 5

Flacco -8

Rivers -4

Siemian 6

Carr 7

Newton 8

 

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