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Keepers - How many does your league keep? (1 Viewer)

How many players can you keep?

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J-Rock

Footballguy
I'm going to be doing some research on strategies for Keeper and Dynasty leagues in the next couple of weeks.

I just need your vote to help build a consensus for the average number of keepers allowed.

I will post my findings when they are ready.

Thanks for your time.

 
I'm going to be doing some research on strategies for Keeper and Dynasty leagues in the next couple of weeks.I just need your vote to help build a consensus for the average number of keepers allowed.I will post my findings when they are ready.Thanks for your time.
I think you also need to look at how many keepers a league has based on their roster sizes.Also, look into rules regarding the keepers. i.e. My league has 2 keepers but they can not be picks from the 1st three rounds and the "keeper number" is based on what round you drafted the player in - if I picked Donald Driver in the 6th round, then he will be my 5th round pick the following year and the 4th round pick the following year, etc.
 
I keep 40 in my dynasty league. We start: QB, RB, RB, WR, WR, WR, WR, TE, K, LB, LB, LB, LB, CB, CB, SS, SS, DT, DT, DE, DE.

 
Keeper Limits vary from year to year...strategy purposes

2007 - 4 keepers

2008 - 1 keepers

2009 - 3 keepers

2010 - 5 keepers

Keeper deadline is Aug 1.

Once the keeper deadline is reached, our leagues holds a 2 week Free Agency period. You can acquire a Free Agent for $10 if the player is on your roster immediately. In 2007, that would be 4 keepers + 1 FA.

Or

You can go into the 2 week FA period with your 4 keepers and place a bid on a Free Agent on the wire or recently dropped at the keeper deadline. You can acquire the FA(extra player) if you spend more than $10.

Free agent must cost $10 or more to be retained...adds money to the pot.

Blind Bidding Process is run on Aug 15th after the 2 week buildup. Blind Bidding Process is run again on the 16th for those owners who lost out on the 15th bidding war.

The draft is held on the following Friday after FA ends.

 
Every team must keep 2 players.

Those players can not be kept two years in a row even if traded.

For example LT was drafted in 2005.

The guy kept him for 2006.

He must be put back in the draft for 2007.

I have the 11th pick so I can’t get him :unsure:

He will probably be kept for 2008.

 
In one league we keep 2. In the other league we have historical kept 5 though (finally!) that's getting scaled back a bit. My personal preference is that 2 (or maybe 3) really is best, therefore I voted for 2 :thumbup: . Anything more than that and you might as well just go straight dynasty.

Also, in both leagues keeping that exact number of players is not mandatory, which is the case in some league.

One other dimension you didn't factor in is if there's any limit on the number of years a player can be kept. In the case of the 2 leagues I'm in, neither has a limit on how many years you can keep a player. I know that there are some leagues that put a limit of 2 or 3 seasons on how long you can keep a guy before he goes back into the pool (sorry if this comment is a :honda: )

-QG

 
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Wow. I'm starting to realize that there are just too many variables in Keeper leagues. :lmao:

Each league really has it's own nuances which makes it very difficult apply a fixed strategy.

Thanks for your comments.

 
The coaches in my league just want to keep it simple. We keep 2 players every year. Two is just enough to carry some momentum into the season, but not so much that the season is a forgone conclusion. We also encourage trading.

 
I'm going to be doing some research on strategies for Keeper and Dynasty leagues in the next couple of weeks.I just need your vote to help build a consensus for the average number of keepers allowed.I will post my findings when they are ready.Thanks for your time.
10 team league, keep 2 (franchise & restricted player).the franchise player can be anyone on your end roster.-- this keeper is actually optional, u can choose to not keep this player and get a compensatory 1st round pick (I might do this, and drop Edge and take another 1st rounder)the restricted keeper is someone drafted in the last half of the 06 draft that was on your roster, or if u cut/traded those guys away, anyone u drafted in the last 3 rounds. (im keeping Chester taylor, 10.02 in'06 with this pick, .. I could use it on Reggie Brown though)--Keepers have to be finalized like 1-2 weeks before the '07 draft in August (so if your keeper is in jail, gets injured, etc u can change him out)
 
I run an auction league and we keep only 1 player per year. The player you keep for 1 year automatically goes into the draft the following year. A player can only be on the same roster for 2 years. Also, the amount of money that you paid for him in the auction he costs you 50% of that amount the following year.

The owners love these rules because each year the draft takes on equal importance because there are only 12 quality players unavailable, not 36-100.

 
We keep one player.

Any player drafted between round 5 and round 14 can be used as your 5th round pick the following season.

Any player drafted between round 15 and round 25 can be used as your 10th round pick.

However no player can be kept more than that one additional season.

This keeps top players in circulation.

This year I will be choosing between keeping Laurence Maroney who I drafted in the 7th round as my 5th round keeper.

And Maurice Jones Drew who I drafted in the 23rd round as my potential 10th round keeper.

(both offer pretty good value in those slots)

Another option, if either of these guy suffer an injury, I took Jarius Norwood with my 15th pick so he would be eligible to be my 10th round keeper as well.

 
8 teams dynasty.

We start the season with 17.

After week 6, we drop 2.

No add/drops once the season starts

Trade deadline is week 8.

1 pt/rec

1 pt/comp

-2 pt/int

.1 pt/yd

6 pt/td

Once everyone passes in a round, the draft is over.

 
this upcoming season is our first as keeper. optional to keep up to two players. in exchange for keeping them you give up the draft pick they were taken with the year before (even if someone else drafted them). undrafted players that are kept count as your last round pick

 
Of all the keeper leagues the best format I have been in has been... 3 on offense, which got my vote.

But 3 IDP keepers in addition also. Everyone must keep 3 + 3.

 
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5 keepers, and max of 2 at any position.

12 team league, with performance enhanced scoring.

QB, 2 RB, 3 WR, TE, K, Def

 
12 Team $200 auction cap keeper league, 15 positions, start QB,2RB,2WR,TE,K,D

Owners may keep:

League Champ- 1

Runner-Up- 2

Other Playoff Teams(4)- 3

Remaining Teams(4)- 4

 
We are a 12 man league... 16 man rosters, you can keep up to 3 players... but can't be players drafted in the first 3 rounds... Also, you can keep a player for 2 years... so the year you drafted and 2 additional years... but at the cost of year drafted - 2. So a 10th round player is an 8th rounder the following year... and a 6th rounder the year after that... then he goes back...

This is our last year of that format then we are moving to full on Dynasty!!!

Good Luck

 
24 man rosters, protect 6 off and 8 def. Kickers count as def.

edit: 16 teams

 
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All dynasty. Keep/cut as many as you'd like.

4 QBs

6 RBs

8 WR/TEs

2 K

2 D

1 C (tie breaker)

I personally prefer this format over keeper or redraft as it allows you to build teams to your liking, and forces you to learn how to draft well/trade well, and learn how to live with your mistakes.

Keeper leagues can be interesting, but to me, redraft leagues are like hitting the reset button.

 
16 teams

18 man rosters

Starting slots:

1 TEAM QB

2 RB

3 WRs

1 TE

1 PK

1 TEAM D

We keep 9, so theoretically a person could keep all their starting slots.

We are going into year 5 of this league and we kep 6, 7,8 and now 9. We are capping it this season @ 9.

 
We keep a total of 7 players. 6 players with no more than 2 at any one position and 1 rookie who can be at any position regardless of others that are kept.

 
We keep a total of 7 players. 6 players with no more than 2 at any one position and 1 rookie who can be at any position regardless of others that are kept.
So rookie RBs are worth a ton more then most other positions except the very elite? :(
Yea- RB's tend to be the 'target' for the rookie keepers. It is a 14 team league so you do not have enough rookie RB's worth keeping to go around. The rule is great because it forces tons of trades before the trade deadline (end of fantasy regular season) to position teams for the keepers. I was in a bad postion two years ago being the second to last place team. I went into the draft and picked up tons of rookies where other teams either had no rookies or perhaps one not worth keeping. I was able to turn that around and made trades that made my team the #1 point scoring team (bounced in playoffs though :shrug: ) It is really all about strategy and encourage moves by teams..... in that, this rule pays off. I have a dynasty league as well. The dynamics of the two leagues are way different even though a good amount of owners are in both leagues. It really is due to the rules. Most of the guys in the league say it is by far their favorite league and most have at least 3 leagues they are in. :(
 
My league keeps a minimum of 3 and a max of 6. You can keep ANY 5 players and the 1 2nd year guy (rookie from previous year.) If you don't keep a 2nd yr guy, it becomes a pick around 4 rounds down the track.

 
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15 in my keeper, it might as well be a dynasty.
Exactly the question to ask.I've brought this up before, and I doubt I'll get this article out before mid-May, but I should be looking at the line, if any, between "Keeper" and "Dynasty".
What do you mean by the line?
At what point does a keeper league become a dynasty league and vice versa.
This is not rocket surgery as the line is already drawn. A "Dynasty" league becomes a "Keeper" league when the league rules dictate that you can only enter the draft with "X" number of players (i.e. - "keep 15 max, all other players must be dropped"). A dynasty league has no such rule other than the maximum roster size (i.e. - "you can keep as many as you like, but you must drop players prior to the draft in order to have available roster spots to draft in to. At no point can you exceed maximum roster size")Thank you very much. I'll be here all week. Don't forget to tip your waitresses.
 
My league gets 3 "franchise" players, along with 1 each of QB/RB/WR/TE/K/D, for a total of 9. You must indicate who your franchise players are before the start of the season, and you must keep them until after you draft the following season (unless they die or retire). Personally, I don't like our franchise rule, and have suggested we simply add to the amount of keepers. I know FF can be luck sometimes, but it makes no sense to me that we put limitations on 3 of our players each year. If that guy gets hurt, we gotta keep him. A few owners decided to play it safe and put a franchise tag on their D, but they didn't think it through. Now they have to keep 2 D's and drop a position player. A few more owners franchised the "safe" QB, and now they are stuck with having to keep their QB2 instead of another RB or WR.

 
We keep 1. I can say that while it hurts you if your team is good, it does create parity and does not stifle the league. For example, I had LT and LJ 2 years ago as well as Palmer and S. Smith. If we had a larger keeper rule I would be pounding people year in and year out. While it may seem unlucky for me it keeps interest high for all teams. Anyone can win any year. I beat the LT owner last year to knock him out of the playoffs. If I had lost we would have played again in the 1st rd. Even though LT had a better year than LJ, it was sweet to beat him. I didn't even start LT 2 years ago in my title game because he was dinged up while LJ carried me to the title. Just an example of how you have to pick 1 and though you may regret it(luckily I don't, atleast not yet, LOL) it gives all teams the chance to win. I know it would be hard for some of the teams to show up each year if another team was loaded with 4-5 or more studs and you knew who was going to be in the playoffs before you even drafted.

 
keeper? but i barely know her!

4 - everyone HAS to keep the player they draft in the 8th round for 4 years. no exceptions. in a redraft with set roster requirements that must be met when the draft is complete (3 QB, 4 RB, 4WR/TE etc) this creates some interesting strategies and promotes parity since it also puts the vast majority of studs into the redraft each year.

 
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15 in my keeper, it might as well be a dynasty.
Exactly the question to ask.I've brought this up before, and I doubt I'll get this article out before mid-May, but I should be looking at the line, if any, between "Keeper" and "Dynasty".
What do you mean by the line?
At what point does a keeper league become a dynasty league and vice versa.
I thought that was rather simple..... a dynasty you keep your whole roster..... a keeper you keep a portion of your roster (in various forms as this thread has pointed out.) Am I missing something?
 
We may keep up to 4, but no individual player may be kept for more than two years beyond his initial purchase at auction. Our 16-team league averages about 30 keepers per year, probably because it's so difficult to find true steals at auction (not many guppies in our league).

 
Starting a new keeper league this year.

Keep 6

12 team

20 player roster - no waiver wire

10 trades per year allowed per team

QB,RB,RB,WR,WR,WR,TE,K,Team D

 
15 in my keeper, it might as well be a dynasty.
Exactly the question to ask.I've brought this up before, and I doubt I'll get this article out before mid-May, but I should be looking at the line, if any, between "Keeper" and "Dynasty".
What do you mean by the line?
At what point does a keeper league become a dynasty league and vice versa.
This is not rocket surgery as the line is already drawn. A "Dynasty" league becomes a "Keeper" league when the league rules dictate that you can only enter the draft with "X" number of players (i.e. - "keep 15 max, all other players must be dropped"). A dynasty league has no such rule other than the maximum roster size (i.e. - "you can keep as many as you like, but you must drop players prior to the draft in order to have available roster spots to draft in to. At no point can you exceed maximum roster size")Thank you very much. I'll be here all week. Don't forget to tip your waitresses.
Perhaps I should have been more literal.There is a point at which a Keeper League is a Dynasty League, for all intents and purposes, despite not keeping all the players.
 
15 in my keeper, it might as well be a dynasty.
Exactly the question to ask.I've brought this up before, and I doubt I'll get this article out before mid-May, but I should be looking at the line, if any, between "Keeper" and "Dynasty".
What do you mean by the line?
At what point does a keeper league become a dynasty league and vice versa.
I thought that was rather simple..... a dynasty you keep your whole roster..... a keeper you keep a portion of your roster (in various forms as this thread has pointed out.) Am I missing something?
see last post.
 
15 in my keeper, it might as well be a dynasty.
Exactly the question to ask.I've brought this up before, and I doubt I'll get this article out before mid-May, but I should be looking at the line, if any, between "Keeper" and "Dynasty".
What do you mean by the line?
At what point does a keeper league become a dynasty league and vice versa.
I thought that was rather simple..... a dynasty you keep your whole roster..... a keeper you keep a portion of your roster (in various forms as this thread has pointed out.) Am I missing something?
see last post.
Is there a possiblity you are over thinking this? Not saying you are..... just having trouble taking something simple and making it complicated in my view. I certainly would read anything you eventually end up writing on the subject with an open mind though.
 
15 in my keeper, it might as well be a dynasty.
Exactly the question to ask.I've brought this up before, and I doubt I'll get this article out before mid-May, but I should be looking at the line, if any, between "Keeper" and "Dynasty".
What do you mean by the line?
At what point does a keeper league become a dynasty league and vice versa.
I thought that was rather simple..... a dynasty you keep your whole roster..... a keeper you keep a portion of your roster (in various forms as this thread has pointed out.) Am I missing something?
see last post.
Is there a possiblity you are over thinking this? Not saying you are..... just having trouble taking something simple and making it complicated in my view. I certainly would read anything you eventually end up writing on the subject with an open mind though.
The point would be in saying when a Keeper League is, in actuality, a Dynasty League and the owners don't realize it.Sounds strange I know, but I've met many FF players that don't get all the variations out there (Dynasty, Keeper, Best Ball, Survivor, Auction, etc...)
 

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