The NFL puts a premium on speed at WR that's often not reflected in the statistics of the speedy player.
For PPR fantasy owners, the player catching the 1 for 8 type of play with regularity, often times because that's what the defense decided to give them, is a lot more valuable to us then them.
It's valuable even for non-PPR players, but it's not as drastic as a point per catch. I think a point per catch is too much, and prefer .5.
But that's neither here nor there. Your point, which is well put, is that NFL puts a premium and pays guys that can stretch defenses and track balls while maintaining that speed more because it's something that can't be coached or taught and is a heck of skill. The tracking part can be practiced, but only by the subset that gets by the initial screen of
speed.
That's why teams are still lining up for Will Fuller. His hands are decent, his routes okay, but his speed and tracking are sublime. That's the kind of guy that puts up near fifty in a fantasy game if defenses decide to give that up. Your average recipients of dink-and-dunk garbage can't score that many points and aren't as valuable to the NFL guys.
That's why a guy like Henry Ruggs, who people thought and might still think (incredibly wrongly) was a bust, was so darn important to the Raiders at the beginning of last year when they were surprising teams. He led them to a victory over Kansas City the year before that with two deep balls that totally softened up that defense and other defenses that had tape of the game. The NFL hates giving those plays away, and wants to make you Hank Stram the ball down the field in little increments because drives stall, turnovers happen, etc.
But back to MVS and Tyreek. MVS, for all the people knocking him, puts pressure on a defense like few in the game. But he's not Tyreek. Nobody is. Tyreek is two steps and gone. MVS takes a little to get going like most humans do. You can't even plan for Tyreek watching tape. All you can do is two high and pray, really.