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***Official***GTA V thread... (1 Viewer)

Well, I pretty much completely screwed up that mission for flysack. I lost the cops, but then managed to drive right by one retriggering my wanted level. Then rolled the car and trashed it. Ugh. I suck at this game.

 
So far I am really enjoying the single player. The multiplayer has a terrible interface and what dumb #### decided to have it so you can't join non pvp games when your a low level and everyone else is 20+. Terrible online so far and I can't see that changing because I will never want to waste other players, so I have to deal with random deaths when trying to play coop. It's like red dead all over again.

Edit: I know you can make private online games to play with friends but that doesn't help worth a damn if you want to play with randoms cooperatively.

 
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Oh my god, this game really tests our moral compass like no other. I had a mission with some dude that we did for like a half hour, we worked as a team, it was great to see.

After we are returned to freemode i see that the dude i was with has a bounty on him...I debate for a few seconds, then pull the trigger and am now 7K richer while feeling like a total POS
You could have gave him half of the bounty by going to your inventory and sharing a percentage of your last heist. Win/Win

 
So far I am really enjoying the single player. The multiplayer has a terrible interface and what dumb #### decided to have it so you can't join non pvp games when your a low level and everyone else is 20+. Terrible online so far and I can't see that changing because I will never want to waste other players, so I have to deal with random deaths when trying to play coop. It's like red dead all over again.

Edit: I know you can make private online games to play with friends but that doesn't help worth a damn if you want to play with randoms cooperatively.
I pretty much agree with this.

I've generally get more enjoyment out of cooperative play games than I do out of PVP. It would be so easy for a game like this to support both types of games. Sad they chose not to.

 
So far I am really enjoying the single player. The multiplayer has a terrible interface and what dumb #### decided to have it so you can't join non pvp games when your a low level and everyone else is 20+. Terrible online so far and I can't see that changing because I will never want to waste other players, so I have to deal with random deaths when trying to play coop. It's like red dead all over again.

Edit: I know you can make private online games to play with friends but that doesn't help worth a damn if you want to play with randoms cooperatively.
You can go into a world solo (one of the last options from the online menu when you hit start) and then join missions.

You're missing out on one of the funnest parts though. I'm not a big hunter of other players (my kill/death ratio is less than 1) but it's quite the thrill being chased (especially with a bounty on your head) and not everybody out there is a ####. I've ran into several people that are willing to co-op in free roam mode and just hang out and have fun... and if you get killed a few times... who cares?! You don't lose significant cash or lvl points... just maybe a little pride, get over it.

I'm bout to be on for a few hrs.... bstanfordb is my PSN name, hit me up!

 
So far I am really enjoying the single player. The multiplayer has a terrible interface and what dumb #### decided to have it so you can't join non pvp games when your a low level and everyone else is 20+. Terrible online so far and I can't see that changing because I will never want to waste other players, so I have to deal with random deaths when trying to play coop. It's like red dead all over again.

Edit: I know you can make private online games to play with friends but that doesn't help worth a damn if you want to play with randoms cooperatively.
I pretty much agree with this.

I've generally get more enjoyment out of cooperative play games than I do out of PVP. It would be so easy for a game like this to support both types of games. Sad they chose not to.
You guys complaining sound like some #####es, man the fk up

 
So far I am really enjoying the single player. The multiplayer has a terrible interface and what dumb #### decided to have it so you can't join non pvp games when your a low level and everyone else is 20+. Terrible online so far and I can't see that changing because I will never want to waste other players, so I have to deal with random deaths when trying to play coop. It's like red dead all over again.

Edit: I know you can make private online games to play with friends but that doesn't help worth a damn if you want to play with randoms cooperatively.
You can go into a world solo (one of the last options from the online menu when you hit start) and then join missions.

You're missing out on one of the funnest parts though. I'm not a big hunter of other players (my kill/death ratio is less than 1) but it's quite the thrill being chased (especially with a bounty on your head) and not everybody out there is a ####. I've ran into several people that are willing to co-op in free roam mode and just hang out and have fun... and if you get killed a few times... who cares?! You don't lose significant cash or lvl points... just maybe a little pride, get over it.

I'm bout to be on for a few hrs.... bstanfordb is my PSN name, hit me up!
Plus as the game goes on it should weed out players who consistently player kill and team them up with each other, leaving the "clean" players in a more normal environment.

 
Ignoramus to the get away driver: "It's not your fault, but it really is"

:lol:

wish my damn mic was delivered over the weekend... probably tomorrow

 
Ignoramus to the get away driver: "It's not your fault, but it really is"

:lol:

wish my damn mic was delivered over the weekend... probably tomorrow
That last mission was tons of fun... don't remember what it was called but we had to survive ten waves of baddies.Thanks for the good time!

 
Well, I pretty much completely screwed up that mission for flysack. I lost the cops, but then managed to drive right by one retriggering my wanted level. Then rolled the car and trashed it. Ugh. I suck at this game.
It's ok. I was pretty drunk last night and barely remember this.

 
I beat the story this weekend. Had an all-nighter Friday to do it. I finished the game with 71% complete, so there's still a little work to do.

Not giving anything away from those who haven't beat it yet I will say I was disappointed in the ending. It wasn't bad, but after RDR's ending, I was expecting a little more. Everything about this game was a 10 out of a 10 for me except the story which was about a 7.5 for me. That said, still loved this game.

After the credits came up, I accidentally skipped over the "piece of paper" giving me my psyche report. Is there anyway to access that again so I can read it? I'm kind of pissed I missed reading that thing. And I will be pretty upset if the game doesn't allow you to go back and re-read what it said. Anyone know if there is a way to see that report again?

 
Hard to really respond to whether the ending is a disappointment without knowing which ending you chose.

I will say that I never thought that the story particularly worked solely as a story. Part of it is because of the story's implausibility, but complaining about that just seems silly in a game that requires three guys to effectively hold off 60 hired mercenaries with helicopters and stuff. But Michael and Trevor's relationship and attitude toward each other always seems to be whatever is most convenient for the next set of missions as opposed to any consistent characterization (even taking into account that Trevor is psychopath). Franklin and Lamar's relationship seemed the same. And the FIB stuff is tremendously silly.

I do have one specific problem with the "Deathwish" ending, which I'll put in spoilers

While I understand the idea between having the main characters solve each other's "problems" (such as Michael taking care of Stretch and Franklin taking care of Cheng), I thought it would have been far more narratively satisfying to have Michael go after Devin and to have Devin beg Michael for his life. Devin is the one character who assumes a sort of action movie bad guy-- this guy must get his comeuppance--status in the game. By sending the thugs after Michael's family, he's the one guy who you really feel personally invested in putting in the ground. So I think it was a mistake to send Trevor after him.

Otherwise, my problems were pretty minor. Because the game is so insistent about making mean-spirited jokes about everything and everyone, I found it kind of hard to care as much as I maybe should have about Michael's family. I'm torn because the mean-spirited jokes were often pretty funny.
 
I have about 10 missions of the main story line left. I will probably get them done by the weekend. I have avoided as much as possible any other mission like friends, buying stuff although I did buy Pitchers and the weed hut because, well, it's funny as ****. Basically, trying to ignore everything but the main story. My thoughts overall.

1. This game is massive fun. An easy 10/10 on the fun scale. I would give Vice City an 11/10 and GTA IV a 5/10, so they did a great job and bringing the franchise back.

2. This game has helped me, for reasons I can't explain, to appreciate GTA:San Andreas a little more. It's probably the references to that game and in doing that I remember the fun I had with it. I still think alot of that game was tedious, but now I have a little more kind heart for it.

3. The stock market is awesome. If this game was just, make 1 billion on the stock market by investing in companies and then destroying the buildings and trucks of their competition, it would be a 9/10 type game. This is definately a part of all GTA games going forward or they are stupid.

4. The switch between characters thing really is awesome. Although, I think I would like it better - and it would a whole other level of fun - if they didn't really interact. Bascially, there are three main stories going on. Almost like Resident Evil 2 was with the brother and sister playing two different games until they met at the very very end. Different puzzles and everything. I can just envision a GTA world where your guy is doing his stuff but you hear stories on the news of some other nut job somewhere in the city and it's one of your other characters, but they never meet until some kind of final battle or something. Eh, just an opinion.

5. Driving mechanics are easy. Flying is very very easy. Boating is not so much but just because the water physics are so damn realistic that you have to account for waves and tides.

6. The missions I am finding way easy. I dont' necessarily find that to be a bad thing. I hate when video games have missions that feel impossible and you play them over and over and over and over again. That is no fun to me. The missions in this game have just the right level of skill and luck necessary without being so damn hard as to be tedious. I think that of all the missions I have failed and had to do again, I'd attribute about 90% of those failures to me either crashing my car or plane or whatnot in traffic or into a building by accident, or just not being able to see or understand what I need to do right away for some reason. And every mission I have had to reply, I haven't had to do more than 3 times which, again, just adds to the fun.

7. The diologue needs to win an award. It's a better script than half of the stuff coming out of hollywood these days.

8. I would like to be able to destroy buildings. I know that creates a problem in an open world because you could basically nuke the entire city, but blowing up cars gets boring at some point. I'd like to be able to walk around a house or store and drop sticky bombs and blow the sucker up and not cause a fire, but actualy destroy the thing so that there is rubble, and the police section off the road and everything. I don't know if I need medication because of that, but in an open game like this, I would like this limitation lifted somehow.

9. Piggybacking on not having the three characters interact at all, it would be loads of fun to be able to switch to other people too. Again, that probably makes the game too big, but that would be fun.

Honestly, I have no complaints about this game at all. The physics of missing a jump a failing/tripping are dumb, but it is a video game. There are a ton of missions where you don't actually make any money, but I am ok with that because, really, why should I make money doing half of those things? Besides, the game has just the right amount of money throughout the main story line that if you play it and maybe get a hidden briefcase or two for a cushion you have enough money to play the story fairly easily.

Great game.

 
Hard to really respond to whether the ending is a disappointment without knowing which ending you chose.

I will say that I never thought that the story particularly worked solely as a story. Part of it is because of the story's implausibility, but complaining about that just seems silly in a game that requires three guys to effectively hold off 60 hired mercenaries with helicopters and stuff. But Michael and Trevor's relationship and attitude toward each other always seems to be whatever is most convenient for the next set of missions as opposed to any consistent characterization (even taking into account that Trevor is psychopath). Franklin and Lamar's relationship seemed the same. And the FIB stuff is tremendously silly.
I wasn't complaining. I'm just simply saying that RDR was done by the same company and was just as implausible. The story just kind of seemed very anticlimactic at the end. That's all.

 
TheIronSheik said:
I wasn't complaining. I'm just simply saying that RDR was done by the same company and was just as implausible. The story just kind of seemed very anticlimactic at the end. That's all.
I wasn't saying you were complaining. I'm just noting that there are three endings, which might effect how satisfying someone finds it. For instance (moving back to spoilers):

From what I've read, I think most people find the ending where Franklin kills Michael to be the most unsatisfying of the endings. I think it's probably the most thematically coherent ending, however, considering what Michael has taught Franklin throughout the game, which is that it's to his advantage to make himself useful to powerful men. Franklin has gone as far as he can being useful to Michael and will now "trade up" to Devin. But it's unsatisfying in the sense that we don't want Franklin to betray Michael. We've invested in both characters. And because Devin is a weasel (and the game has given us no reason to believe that Franklin could trust Devin). It's also unsatisfying in the sense that it basically leaves Trevor out of it.
 
flysack said:
IvanKaramazov said:
Well, I pretty much completely screwed up that mission for flysack. I lost the cops, but then managed to drive right by one retriggering my wanted level. Then rolled the car and trashed it. Ugh. I suck at this game.
It's ok. I was pretty drunk last night and barely remember this.
lol. I noticed your driving was pretty erratic, even by GTA standards.

 
TheIronSheik said:
Ramsay Hunt Experience said:
Hard to really respond to whether the ending is a disappointment without knowing which ending you chose.

I will say that I never thought that the story particularly worked solely as a story. Part of it is because of the story's implausibility, but complaining about that just seems silly in a game that requires three guys to effectively hold off 60 hired mercenaries with helicopters and stuff. But Michael and Trevor's relationship and attitude toward each other always seems to be whatever is most convenient for the next set of missions as opposed to any consistent characterization (even taking into account that Trevor is psychopath). Franklin and Lamar's relationship seemed the same. And the FIB stuff is tremendously silly.
I wasn't complaining. I'm just simply saying that RDR was done by the same company and was just as implausible. The story just kind of seemed very anticlimactic at the end. That's all.
Wow. I'm from the Super Mario and Metroid generation. That this game has any story at all is just gravy for me. It's all about kicking ### in the missions and shooting cops.

 
flysack said:
Ok, i bought an apartment for 145K with a 6 car garage. I can now steal super cars and store them here and use them as my personal vehicle?
How did you earn so much money? I'm Rank 13 and have 40K.
started every session by stealing an suv or vehicle worth over 5k to sell to los santos customs. Played races primarily as I enjoy them more than the horrible team death match. After racing for about an hour, I would sell another vehicle. Avoid gun battles with others on map to not pay the hospital fees. Grinded the money pretty quickly after a week of playing sporadically.
 
I don't go into a GTA game expecting any kind of credible story. It goes without saying that huge chunks of the GTA5 storyline were stupid, but that's completely fine. If a game the TLOU included something preposterous like the FIB part, we would rightly dock the game points for it, but the over-the-top narrative is part of what gives this franchise its charm. This would be like criticizing a Resident Evil game for cheesy dialog or a Metal Gear game for self-indulgent cutscenes. That's just part of the franchise.

 
TheIronSheik said:
Ramsay Hunt Experience said:
Hard to really respond to whether the ending is a disappointment without knowing which ending you chose.

I will say that I never thought that the story particularly worked solely as a story. Part of it is because of the story's implausibility, but complaining about that just seems silly in a game that requires three guys to effectively hold off 60 hired mercenaries with helicopters and stuff. But Michael and Trevor's relationship and attitude toward each other always seems to be whatever is most convenient for the next set of missions as opposed to any consistent characterization (even taking into account that Trevor is psychopath). Franklin and Lamar's relationship seemed the same. And the FIB stuff is tremendously silly.
I wasn't complaining. I'm just simply saying that RDR was done by the same company and was just as implausible. The story just kind of seemed very anticlimactic at the end. That's all.
Wow. I'm from the Super Mario and Metroid generation. That this game has any story at all is just gravy for me. It's all about kicking ### in the missions and shooting cops.
I'm from the Atari 2600 Adventure generation. I get that it's not about the story, but the game itself. But story can take a great game and make it a classic game. The best example was RDR. When that ending happened I was blown away. I felt like I had played an Oscar caliber movie. I thought GTA would have followed suit. That's all. :shrug:

 
flysack said:
Ok, i bought an apartment for 145K with a 6 car garage. I can now steal super cars and store them here and use them as my personal vehicle?
How did you earn so much money? I'm Rank 13 and have 40K.
started every session by stealing an suv or vehicle worth over 5k to sell to los santos customs. Played races primarily as I enjoy them more than the horrible team death match. After racing for about an hour, I would sell another vehicle. Avoid gun battles with others on map to not pay the hospital fees. Grinded the money pretty quickly after a week of playing sporadically.
How do you do this? Is it literally just as easy as stealing the car and dropping it off to a LSC? Is there a limit to how many times you can do this?

I've found online very frustrating because I don't care much for TDM or racing, so there just isn't a whole lot to do. Stealing cars for money would be a nice change of pace from holding up convenience stores.

 
flysack said:
Ok, i bought an apartment for 145K with a 6 car garage. I can now steal super cars and store them here and use them as my personal vehicle?
How did you earn so much money? I'm Rank 13 and have 40K.
started every session by stealing an suv or vehicle worth over 5k to sell to los santos customs. Played races primarily as I enjoy them more than the horrible team death match. After racing for about an hour, I would sell another vehicle. Avoid gun battles with others on map to not pay the hospital fees. Grinded the money pretty quickly after a week of playing sporadically.
How do you do this? Is it literally just as easy as stealing the car and dropping it off to a LSC? Is there a limit to how many times you can do this?

I've found online very frustrating because I don't care much for TDM or racing, so there just isn't a whole lot to do. Stealing cars for money would be a nice change of pace from holding up convenience stores.
Yes, just steal a car and go to the mod shop. If you have to repair first it'll put the option to Sell right there under repair. If not, it'll be mixed in the list with the rest of the mods. Sell price takes into account repair price, so your profit is same whether you repair first or not.

Can turn in a car once every game day, which is about 45-50 minutes.. Also, it wouldn't even let me enter with a higher end sports car. Said it was too hot to mod and to buy it from the website.

 
What Greg Russell said above. Also, once you get a garage I believe you get to have a sweet sports car for free for being in crew. Just order the car from the in game car website on phone, it's listed on first or second page there as Elegy or something like that.

 
I wish my online experience was as good as you guys are having. I played for a couple of hours with nobody else in my world (as far as I can tell) and not much to do. Honestly, online kind of sucks so far. Holding up liquor stores is boring, and the missions aren't much better.
Been wondering how anyone could say this, and I finally figured out that you're probably comparing the middle and end game missions of GTA V to the level 1 missions of GTA online.

Let me assure you that they get much, much better.

 
I bought the airstrip with Trevor where you do the smuggling missions. Are there a finite amount of these missions, or can you keep doing them in perpetuity? I have noticed that the level of difficulty is increasing.

And #### me if I know how to land a plane gracefully.

 
flysack said:
Ok, i bought an apartment for 145K with a 6 car garage. I can now steal super cars and store them here and use them as my personal vehicle?
How did you earn so much money? I'm Rank 13 and have 40K.
started every session by stealing an suv or vehicle worth over 5k to sell to los santos customs. Played races primarily as I enjoy them more than the horrible team death match. After racing for about an hour, I would sell another vehicle. Avoid gun battles with others on map to not pay the hospital fees. Grinded the money pretty quickly after a week of playing sporadically.
How do you do this? Is it literally just as easy as stealing the car and dropping it off to a LSC? Is there a limit to how many times you can do this?

I've found online very frustrating because I don't care much for TDM or racing, so there just isn't a whole lot to do. Stealing cars for money would be a nice change of pace from holding up convenience stores.
Yes, just steal a car and go to the mod shop. If you have to repair first it'll put the option to Sell right there under repair. If not, it'll be mixed in the list with the rest of the mods. Sell price takes into account repair price, so your profit is same whether you repair first or not.

Can turn in a car once every game day, which is about 45-50 minutes.. Also, it wouldn't even let me enter with a higher end sports car. Said it was too hot to mod and to buy it from the website.
I banked 100k+ deposits on two different occasions last night, didn't sell one car.

 
There has to be a way to scam the bounty system online between crew members. After Rank 10 you often get bounties placed on you when jack expensive cars. You'll get a text that says, "you jacked my car so I'm having you killed," blah blah blah. I've had $5K and $7K bounties on me because of this.

So why couldn't a few of us jack a bunch of cars, see who gets the bounties, and kill each other to collect?

/thinking...

 
Bonesman's ability to make money online is baffling to me.

I just did cartwheels because I could afford a crappy $29K two car garage. At least it's in a sweet spot, under an overpass next to a Los Santos Customs and across the street from Ammonation.

 
There has to be a way to scam the bounty system online between crew members. After Rank 10 you often get bounties placed on you when jack expensive cars. You'll get a text that says, "you jacked my car so I'm having you killed," blah blah blah. I've had $5K and $7K bounties on me because of this.

So why couldn't a few of us jack a bunch of cars, see who gets the bounties, and kill each other to collect?

/thinking...
Wish I knew about the bounty system the other night when my General Lee was taken. :(

 
Bonesman's ability to make money online is baffling to me.

I just did cartwheels because I could afford a crappy $29K two car garage. At least it's in a sweet spot, under an overpass next to a Los Santos Customs and across the street from Ammonation.
Found a F16 race last night (opens at level 36) that pays 1st 5k with two people and 7k with 3.... XP was like 1200 or so. Only played twice but I could see farming that for hours and racking up some dough.... and having a gd BLAST (no pun intended) in the process. I would probably pay a few grand for that experience.

 
There has to be a way to scam the bounty system online between crew members. After Rank 10 you often get bounties placed on you when jack expensive cars. You'll get a text that says, "you jacked my car so I'm having you killed," blah blah blah. I've had $5K and $7K bounties on me because of this.

So why couldn't a few of us jack a bunch of cars, see who gets the bounties, and kill each other to collect?

/thinking...
Wish I knew about the bounty system the other night when my General Lee was taken. :(
You have to meet Lester before you can take out a bounty. He calls you at Rank 10, I think.

 
Anyone get refused service at Los Santos Customs because the car was "too hot"?

I finally found my favorite car online: the Infernus. I jacked it and beelined for the closest Customs shop to make it my personal car. But when I got there, they refused me.

Do you have to own your own garage to make it your personalized car?

 
Anyone get refused service at Los Santos Customs because the car was "too hot"?

I finally found my favorite car online: the Infernus. I jacked it and beelined for the closest Customs shop to make it my personal car. But when I got there, they refused me.

Do you have to own your own garage to make it your personalized car?
I don't think it can be personalized unless it's purchased, but I think you should be able to store it in a garage that you buy.

 
Anyone get refused service at Los Santos Customs because the car was "too hot"?

I finally found my favorite car online: the Infernus. I jacked it and beelined for the closest Customs shop to make it my personal car. But when I got there, they refused me.

Do you have to own your own garage to make it your personalized car?
I don't think it can be personalized unless it's purchased, but I think you should be able to store it in a garage that you buy.
Purchased? Who buys cars in this game?

My personal car - a Bravado Sport (Mustang) was jacked too. I customized it, but I originally stole it from some poor sob.

 
Anyone get refused service at Los Santos Customs because the car was "too hot"?

I finally found my favorite car online: the Infernus. I jacked it and beelined for the closest Customs shop to make it my personal car. But when I got there, they refused me.

Do you have to own your own garage to make it your personalized car?
I don't think it can be personalized unless it's purchased, but I think you should be able to store it in a garage that you buy.
I don't know exactly how the cars work, but you can definitely personalize cars you don't purchase.

 
I bought the airstrip with Trevor where you do the smuggling missions. Are there a finite amount of these missions, or can you keep doing them in perpetuity? I have noticed that the level of difficulty is increasing.

And #### me if I know how to land a plane gracefully.
Bump.
I don't know but if they do end there are a bunch of them... like maybe 20+ or so of each. Did you get to the timed one yet? Seemed ####### impossible to me until I got the order/timing down.

 
It happened again. Got a $5000 bounty. Guy comes and runs me over. I get up, machine gun his face, and seconds later I get booted by other players. Rockstar needs to do something. It's a pretty cheesy way to get kicked.

 
It happened again. Got a $5000 bounty. Guy comes and runs me over. I get up, machine gun his face, and seconds later I get booted by other players. Rockstar needs to do something. It's a pretty cheesy way to get kicked.
If you have an apartment or possibly a garage, you can stay a game day in the there which equals 48 mins and you will get the bounty.

Also there is a glitch going on right now (Rockstar will patch it in the next day or so) that you can make millions in a few hours. Youtube GTA Online Money Glitch. It works, but you might get sanctioned by Rockstar for it.

 
Also there is a glitch going on right now (Rockstar will patch it in the next day or so) that you can make millions in a few hours. Youtube GTA Online Money Glitch. It works, but you might get sanctioned by Rockstar for it.
Greg Russell falling all over himself to do this ASAP

 
Looks like too much of a pain in the butt. And the video I saw was for Xbox only.

I'll wait for my Stimulus check, homeboy.

 
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It happened again. Got a $5000 bounty. Guy comes and runs me over. I get up, machine gun his face, and seconds later I get booted by other players. Rockstar needs to do something. It's a pretty cheesy way to get kicked.
If you have an apartment or possibly a garage, you can stay a game day in the there which equals 48 mins and you will get the bounty.

Also there is a glitch going on right now (Rockstar will patch it in the next day or so) that you can make millions in a few hours. Youtube GTA Online Money Glitch. It works, but you might get sanctioned by Rockstar for it.
I don't mind getting bounties put on me. I kinda like it. Bring it on. If you can kill me, you've earned your money.

It's when people kick you from the session because they can't kill you - that's annoying.

 
Hulk mania, was fun besides for that little nitwit who killed me 11 times in 5 minutes.

Here is Hulkster abandoned on top of a building after our chopper ran out of fuel and he had no way of getting down.

http://socialclub.rockstargames.com/games/gtav/snapmatic/photo/bWMF1BxfDECkPd-tCwcnwA

Here is what happens when suicide is the only option

http://socialclub.rockstargames.com/games/gtav/snapmatic/photo/LUVQCrU0LUuCIzqPM2wYkA

Here Hulk is just trying to go shopping but the cashier is giving him a hard time

http://socialclub.rockstargames.com/games/gtav/snapmatic/photo/1GxjgKSoXE-BNJaAVKTCVg

 
Destroying someone's personal car is frowned upon.

Some guy kid whacked me twice, following each kill with a cute little text that said pwned! and pwned too! (sic).

So I hunted him down, shot him in the face with a shotgun, then jacked his personal car and drove it off the Santa Monica pier into the ocean.

Rockstar sent me a nasty automessage that said something like, You just destroyed someone's personal car, causing their insurance policy to replace it. You've been charged $495 for this. Keep doing it and you'll be a bad sport.

Ooops.

 
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Managed to finish the main story last night. Chose deathwish obviously since I haven't done any sides.

 
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