I’m converting a regular league to an auction keeper league. How do these settings look? Am I missing or overlooking anything?
As others have said, I want to make sure
1) no team is dominant year after year, but
2) want to reward those who draft well and find value players.
Here's what I'm proposing:
10 teams
24 players on roster (QB, WR, WR, RB, RB, TE, W/T, W/R/T, K, DEF, D, D, DB, DL, 10 bench)
$300 draft budget
$150 FAAB budget
Keep 2 to 5 players (no limit to years kept)
Max Keeper value of $120 (be it 2 players or 5)
$5 increase for keeper from draft value or Wavier Wire value, plus 10 % of sum, rounded up (player x drafted for $20 to keep is $28)
Keeper Value is subtracted from cap (keep 3 players with a total of $60 value you start the draft with $240)
Thank you so much for any thoughts and advice!
As others have said, I want to make sure
1) no team is dominant year after year, but
2) want to reward those who draft well and find value players.
Here's what I'm proposing:
10 teams
24 players on roster (QB, WR, WR, RB, RB, TE, W/T, W/R/T, K, DEF, D, D, DB, DL, 10 bench)
$300 draft budget
$150 FAAB budget
Keep 2 to 5 players (no limit to years kept)
Max Keeper value of $120 (be it 2 players or 5)
$5 increase for keeper from draft value or Wavier Wire value, plus 10 % of sum, rounded up (player x drafted for $20 to keep is $28)
Keeper Value is subtracted from cap (keep 3 players with a total of $60 value you start the draft with $240)
Thank you so much for any thoughts and advice!