Borden
Footballguy
The "realism" thing is a unicorn. Because if you want to do that then rosters should be: 1 super flex and 5 flex spots. Any yards gained should be the same regardless of how they are obtained. IE; passing, rushing, receiving, etc. Any DST should be IDP. That's still within the realm of possibilities (most sites can handle that). Me and a few buddies did a league like this (minus the high QB scoring and IDP) just as a fun/free. It was a 10 team but the results were terrible, IMO. When there is too many viable options it makes it too easy to replace. There's no positional scarcity and most games/weeks were decided by random variations in weekly stats.
Fantasy football is game in itself now. To try and make it reflect "positive" real life football plays/production, while it may be fun trying to do, it will likely detract from the game of FF because the they aren't working towards the same goal or with the same dynamics. Yes, ideally your best fantasy players are the best players in the league and I think for the most part it does reflect this.
Back to PPR, I have no idea. There has been excellent points on both sides. I've enjoyed reading everyone's thoughts here and in Spiders thread. I think that once you look at balancing the league, rather than "properly" rewarding NFL players, PPR may make sense for some leagues. The goal for every league should be to allow for varying strategies without diluting the player pool. For example, you could have points for completions, receptions and rush attempts.
***Side note: I'm going to seemingly contradict myself but I do think scoring has to reflect what is actually happening on the field and I think bonus points for milestones (100 yards or whatever) adds too much luck into the game. It also restricts strategy. This is maybe for another thread to I won't go too much into that.
Fantasy football is game in itself now. To try and make it reflect "positive" real life football plays/production, while it may be fun trying to do, it will likely detract from the game of FF because the they aren't working towards the same goal or with the same dynamics. Yes, ideally your best fantasy players are the best players in the league and I think for the most part it does reflect this.
Back to PPR, I have no idea. There has been excellent points on both sides. I've enjoyed reading everyone's thoughts here and in Spiders thread. I think that once you look at balancing the league, rather than "properly" rewarding NFL players, PPR may make sense for some leagues. The goal for every league should be to allow for varying strategies without diluting the player pool. For example, you could have points for completions, receptions and rush attempts.
***Side note: I'm going to seemingly contradict myself but I do think scoring has to reflect what is actually happening on the field and I think bonus points for milestones (100 yards or whatever) adds too much luck into the game. It also restricts strategy. This is maybe for another thread to I won't go too much into that.
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