What's new
Fantasy Football - Footballguys Forums

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Using a graphical matrix to establish tiers (1 Viewer)

Sabertooth

Footballguy
Thinking of doing projectsions in this manner:

Set up an x and a y axis. Use players rating (completely subjective) along those axises to determine which quadrants players fall into.

Player A: oppurtinty 9, surrounding cast 7

Player B: opportunity 7, surrounding cast 4

Player would be plotted like this:

..................10...................

.....................:..................

.....................:..............A..

.....................:..................

0___________:__________10

.....................:..................

.....................:...........B.....

.....................:..................

.....................:..................

.....................0..................

Seems to be a little more abstract way to assign tiers. I have a feeling that different groupings will develop than if we just project numbers. Obviously, you'd want guys in the upper right quadrant. There is a name for this process, but I don't recall it. I had to learn it for retail management class.

Also, what are opinions on the x and y axises? Are opportunity and surround cast the best scales to use? Are things like team philosophy and strength of schedule more important? Do you try to assign each guy a "talent score"? There are many variable but if you had to pick two things that are the biggest impact on a running back, what would they be? And how would PPR change things?

Also for WR,QB, and TE.

Wr would be hands and route running (IMO)....how do we get this type of info on lesser know guys though? Is QB more important?

 
Last edited by a moderator:
Seems to complicated, and seems to include factors that I don't want to deal with in my tiers. I want most of that info built into my projection or player rating. I would want the x-axis to player rating and the y-axis to be risk. So within a tier, I could decide whether I want the guy that I think is a lock to hit the value projected for the tier or the guy that has the potential to exceed the tier (or fall short). The reason is that, for my first round pick, I want a sure thing. But with a ninth round pick, I want a guy with upside because if he fails, I replace him with a waiver wire pick. A possible example is Eddie Kennison and Brandon Marshall. I may think they'll produce similar stats this year. Kennison is the safe pick, but Marshall has the potential to outproduce, which has more value to me on my bench. In contrast, if I am picking between Carson Palmer and Donovan McNabb, I might choose Palmer because I think he's a safer bet to hit his projection while McNabb could go well above or well below. The key is to be able to look at your tiers and then decide what risk you want to take.

 
This seems way too arbitrary to be very useful... I think ESPN magazine had something similar to this in their latest issue (the one with the fantasy preview).

 
This seems way too arbitrary to be very useful... I think ESPN magazine had something similar to this in their latest issue (the one with the fantasy preview).
That's where I got the idea from. How is this more arbitrary than projecting statistics? It's basically looking at 2 parameters instead of 200 parameters that could impact a projected stat.
 

Users who are viewing this thread

Back
Top