Averaging them will give you a unique set of projections to work from but that probably doesn't help much as you'll just end up close to what everybody else has. the extremes of each projection will cancel each other out unless they're all in the tank for the same person.A different approach might be to look at where each of those projections diverge from the norm, try to understand why that person you seemingly trust differs from the sheep. If you agree with that reasoning, keep the person highly rated if not, discount it.There's about three expert opinions I usually rely upon for my ff projections. Question: if I were to combine them into a consensus - average their projections - would that help or hurt the overall effort? Thanks in advance.
This is a very insightful post. A pure averaging of projections will end up bringing players closer together rather than separating the talent to make it easier to figure out who to select and when.First, I think you should limit the number of projection sources you are using.Second, Rather than average players that have a large discrepancy, choose to remove the outlier or pick the projection that you think makes the most sense.Averaging them will give you a unique set of projections to work from but that probably doesn't help much as you'll just end up close to what everybody else has. the extremes of each projection will cancel each other out unless they're all in the tank for the same person.A different approach might be to look at where each of those projections diverge from the norm, try to understand why that person you seemingly trust differs from the sheep. If you agree with that reasoning, keep the person highly rated if not, discount it.There's about three expert opinions I usually rely upon for my ff projections. Question: if I were to combine them into a consensus - average their projections - would that help or hurt the overall effort? Thanks in advance.
I don't dispute this, yet averaging the numbers mathematically is not equivalent to group decision-making, at least as far as I see it. All it takes is a few extremely high or low rankings to distort the consensus. In statistical terms, the median would be more useful than the mean. Perhaps averaging after throwing out the highest and lowest rankings/projections would be more effective in targeting the "group" opinion.In concrete terms... if 16 out of 20 experts rank Player A above Player B, but the other four experts significantly devalue Player A, they could end up with similar averages. Yet I believe the group consensus noticeably favors Player A.Multiply this situation dozens of times and you can see my problem with averaging. I have had better success sticking with one set of rankings/projections that I trust the most, then adjusting that by looking at discrepancies with other sources. Ultimately, my personal rankings supercede all of this, but they are certainly affected most by my #1 source and to a lesser extent by the other sources.A rather large set of experimental data indicates groups do better at answering questions/predicting outcomes than individuals. Of course, what you are talking about here is not a group prediction but indiv predictions merged. Perhaps what we should do is ask FBG to get their rankers all around the table together once a week.
And as I see itI don't dispute this, yet averaging the numbers mathematically is not equivalent to group decision-making, at least as far as I see it.A rather large set of experimental data indicates groups do better at answering questions/predicting outcomes than individuals. Of course, what you are talking about here is not a group prediction but indiv predictions merged. Perhaps what we should do is ask FBG to get their rankers all around the table together once a week.
Here are a couple of quotes from Dodds in similar threads:I'm sure David Dodds isn't just sitting in his basement pulling numbers out of his ####. However, the importance of good projections cannot be overstated - they are the foundation of EVERYTHING (VBD, rankings, cheatsheets, etc.). I guess I'd just like to see a little more emphasis in (or maybe just a clear explanation of) the FBG projections process.
I can assure you that I take my projections very seriously. My first cut projections take nearly 40 hours and match to NFL norms in virtually every category (ie add up all the RB yards and YPC is with 99% of league wide numbers, etc).Here is my process:- From the team view, run the last three years of data as a baseline.- Analyze differences in coaching philosophy, personnel, off-season moves, ages of players, etc to determine run/pass team prediction.- Make sure all teams added up fit with in NFL norms. Normalize the data to make this happen if needed.- Begin team by team to fit numbers into this team view keeping historical ypc, catches per year, role in offense, etc consistent with team numbers generated above.- When all teams are done, I then convert to rankings.- I also do checks for 1,000 yard rushers, 1,000 yard passers, and comparison to last three year's AVT numbers to ensure the data matches up from a historical perspective.
Because I try and analyze everything going on with a team. What changed from 2005 to 2006 (coaching, free agents, rookies, schemes, etc)? Will a team run or pass more? How will these touches be allocated? And I attempt to do it against what a player has shown in his history for yards per carry, etc. Additionally, I like to look at team history to get a feel for tendencies / opportunities / production success.and then after I do that for every team, I make sure all of the team data adds up. For every pass there is a reception. Some are not listed in these numbers (about 40 rushing yards and up to 100 receiving yards are lumped as other, but I definitely have accounted for every touch).I then look at the rank by position and see if it matches up closely with three year AVT data. I don't look for a perfect match, but I want the curves to approximate reality especially around picks 12-30 for a position.I then make sure that the aggregate list of data matches up with three year norms for a wide variety of stats.Here are those aggregatesass Attempts: We project 16,478 for this season.NFL data - 16,493 (2003), 16,354 (2004), 16,465 (2005)Pass Completions/Receptions: We project 9,793NFL data - 9,695 (2003), 9,772 (2004), 9,790 (2005)Passing Percentage: We project 59.43%NFL data - 58.8% (2003), 59.8% (2004), 59.5% (2005)Passing/Receiving Yards: We project 112,084NFL data - 109,467 (2003), 115,338 (2004), 11,721 (2005)Passing Average: We project 6.80 yards per attemptNFL data - 6.64 (2003), 7.05 (2004), 6.79 (2005)Passing/Receiving TDs: We project 678NFL data - 654 (2003), 732 (2004), 644 (2005)Interceptions: We project 516NFL data - 538 (2003), 524 (2004), 507 (2005)Rush Attempts: We project 14,461NFL data - 14,508 (2003), 14,428 (2004), 14,375 (2005)Rush Yards: We project 58,74160,341 (2003), 59,709 (2004), 57,583 (2005)Rushing Average: We project 4.04 yards per carryNFL data - 4.16 (2003), 4.14 (2004), 4.01 (2005)Rushing TDs: We project 423427 (2003), 416 (2004), 431 (2005)
I'm fine with that. However, isn't draft preparation, discussing with other FF afficionados, researching expert opinions part of being "smarter than everyone else in the league", too. I want to put my own stamp on my team, yet my ego's not big enough to believe I'm smarter than everyone else not just in my league but in the entire FF universe.I use expert rankings as a base, but I would never just use someone elses opinions. To quote Tom Hanks in Big, "Whats fun about that"Its all about sleepers and special situations to show you're smarter than everyone else in the league.