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Video games...what ya playing? And what are you looking forward to? (6 Viewers)

Well I decided to try out Fable 3 since it was free. Had always thought of this as a kiddie Skyrim type game. But I am really enjoying it. The game has a snarky sense of humor. And it is definitely more mature in parts. I didn't do any strategy guides or anything just dove in. My guess is I should have had a lot more money before I became king. I kind of screwed up not buying properties and businesses. I got to it late and It's costing me now I think. I should have started from the jump. I decided to keep all my promises. Mostly because they never give any real choice. I mean really the only two choices are to turn a hold into a toxic waste site or build the most expensive waste plant you can?

Having some trouble though. I am at the part where I am breaking up the robbery and it seems I have to take the bandit alive. But he won't stop attacking and if you kill him you can't leave the bar. Do I need something I don't have? I will check a guide later but thought someone might remember.

Looking forward to whatever MS drops next.
Yeah, you pretty much want to buy everything and become one huge landlord so you have to start purchasing from the get go if you want to go good. Otherwise you will end up without the ideal amount of gold in your treasury at the end. Some of the "evil" choices do open up some new things to explore and quests to do though. I believe the orphanage one and the mining the Bowerstone lake one.

I don't recall the specific quest you are talking about though.
Yeah it seems the best fix for my glitch is to own the bar before the quest comes up. I really did no reading I downloaded this on w him and dove in. Since I was stuck I started reading and you are right. You have to get your money going from the start. I guess I'll restart.
Yeah, I played Fable 2 and the mechanism was similar for earning money so I started from the get go when I played 3. It was very important to buy up property in both games, not just for gold, but also because some of the houses have special items like silver keys to open up chests or the challenge items like the evil Gnomes.

IIRC, you can "farm" gold by just logging into the game every 24 hours if you want to go thru that hassle and have the patience for it. You accrue rent on your properties in real time even with the console off but it stops accruing after 24 hours. If join multiplayer/co/op you can earn a bunch of gold playing in their game as well.

Liked the Fable games, a very sly, sarcastic sense of humor like you said and a strange balance of adult humor and kiddie. It's worth it just to stop and listen to the evil gnomes taunt you with their dialogue. (In Fable 2, it was Gargoyles.) Plus how many video games can you say you can have a threesome, get someone pregnant because you didn't use a condom and possibly catch an std as well?
Even in the video world you got to wrap it up.

 
I started Red Dead Redemption the other day. I'm not really stuck, but don't really know where to go or what to do. I have a little shack on that one ranch with the nice lady. And I ride to Armadillo sometimes to see if there is anything to do there. Once in a while a random bad guy pops up but I have no missions or direction in the game. Do I just wander around ala Skyrim until I stumble upon a town or mission?
There should be notations on the map as to where to go to progress the main storyline similar to GTA games. I believe heading to the town west of the farm you're on and talking to the sheriff will start some story missions. It's been awhile though.Edit: you might have to do a few intro mission at Mcfarlane ranch before those open up though.

 
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I started Red Dead Redemption the other day. I'm not really stuck, but don't really know where to go or what to do. I have a little shack on that one ranch with the nice lady. And I ride to Armadillo sometimes to see if there is anything to do there. Once in a while a random bad guy pops up but I have no missions or direction in the game. Do I just wander around ala Skyrim until I stumble upon a town or mission?
There should be notations on the map as to where to go to progress the main storyline similar to GTA games. I believe heading to the town west of the farm you're on and talking to the sheriff will start some story missions. It's been awhile though.Edit: you might have to do a few intro mission at Mcfarlane ranch before those open up though.
Thanks, I'll do that. :cool:

 
Finished Bioshock Infinite - far, far better than I thought it would be and really an improvement on the first.
You think so? What did you like better?I thought just about everything was better in the first.
Honestly by the time I finished Bioshock, I was done with it. It dragged on quite a bit for me and while there were cool parts to it, I was rushing to get through the last hour or two when I got there.

I liked how this one was more open - the original almost felt like a corridor shooter like Doom whereas this one felt open and the rail action was a huge improvement. I liked the story better in this one and seeing the citizens interact with the city entertained me more than seeing the ruins. I guess the last thing would be how much I despised the boss battle in the original as it was very out of place and led to a 45 second cutscene. Infinite gave a 15 min ending sequence.

I like them both a lot, but give the new one a slight edge. A- vs an A.

I can nitpick tiny things about Infinite - for instance, hearing Elizabeth give a heavy speech about life/death whatever and having a somber tone and then 5 seconds later "hey I found some money!" or "I think I can pick that lock." For the most part though, I really enjoyed it.

 
Finished Bioshock Infinite - far, far better than I thought it would be and really an improvement on the first.
You think so? What did you like better?I thought just about everything was better in the first.
Honestly by the time I finished Bioshock, I was done with it. It dragged on quite a bit for me and while there were cool parts to it, I was rushing to get through the last hour or two when I got there.

I liked how this one was more open - the original almost felt like a corridor shooter like Doom whereas this one felt open and the rail action was a huge improvement. I liked the story better in this one and seeing the citizens interact with the city entertained me more than seeing the ruins. I guess the last thing would be how much I despised the boss battle in the original as it was very out of place and led to a 45 second cutscene. Infinite gave a 15 min ending sequence.

I like them both a lot, but give the new one a slight edge. A- vs an A.

I can nitpick tiny things about Infinite - for instance, hearing Elizabeth give a heavy speech about life/death whatever and having a somber tone and then 5 seconds later "hey I found some money!" or "I think I can pick that lock." For the most part though, I really enjoyed it.
Me too. I just can't get back into it. Not sure if I'll try anymore of the series or not.

 
Really, I'm not sure Bioshock and Infinite have much to do with each other besides the mechanics.

Sounds a bit fruity, but I didn't like the pastel color palette of Infinite nearly as much as the darker green Art Deco look of the original.

The final boss battle and finale of the original was a bit of a letdown, true. But everything leading up to it is so, so awesome.

 
I started Red Dead Redemption the other day. I'm not really stuck, but don't really know where to go or what to do. I have a little shack on that one ranch with the nice lady. And I ride to Armadillo sometimes to see if there is anything to do there. Once in a while a random bad guy pops up but I have no missions or direction in the game. Do I just wander around ala Skyrim until I stumble upon a town or mission?
Its been a long time since I played this but there should be clear notation on the map of where to go next. An icon

 
STEADYMOBBIN 22 said:
Bioshock is top 5 all time

I have made it all of an hour into Infinite. This is likely due to being burnt out after playing Bioshock so much.
I put Bioshock Infinite down a few weeks ago and haven't picked it back up yet. Surprised at myself, the 1st is a top 5 game for me also. I think it's like Andy said, I think I felt more drawn in by the dark, claustraphobic gloomy/scariness of Rapture compared to the bright, sunshiney and openess of Columbia.

Infinite is still a very good game, but not the "OMG, I've got to get home to play some more" type feeling I was expecting.

 
It's certainly not a new game but Torchlight is available for free...

http://www.gog.com/gamecard/torchlight?pp=d051bf1ddf82f79c6af34f7f4e59707f081296ad

... and I absolutely love that game. Runs great on an old, under-powered laptop(or even netbook). If you've ever been curious but didn't want to pay for it I just thought I'd throw out the link. Both Torchlight and Torchlight II are two of the better bang-for-the-buck games I've ever bought but you can't beat free.

 
Thomas Was Alone, from the most recent Humble Bundle, is a pretty fun minimalistic platformer with a charming story and phenomenal soundtrack. Only takes a few hours to beat, but I recommend it, especially if it goes on sale in the upcoming Steam Summer Sale.
I've had my eye on this one. Thanks for the review.
No problem. I will add that although it is a puzzle game, it's not particularly challenging, not that that stopped me from enjoying the game at all. Currently playing Braid, and it's certainly not near this hard.

 
I waited and waited on Bioshock infinite - borrowed it the other day and I think it's phenomenal. I liked the first one but kind of thought it dragged towards the end, but I'm really enjoying this one so far.
Huge Bioshock 1 and 2 fan.

Infinite has not grabbed me. Its a beautiful game world, but I'm kinda of let down right now. FWIW, I recently got Elizabeth and now trying to get Electricity.

 
So is Bioshock Infinite disappointing because it is not a good game experience or is because it's not really Bioshock?

I haven't played yet, though I fully intend to, but it seems like a prequel of some sort. Is it true to Bioshock 1 & 2 or did the developers force a Bioshock theme into a game where it didn't really belong?

 
So is Bioshock Infinite disappointing because it is not a good game experience or is because it's not really Bioshock?

I haven't played yet, though I fully intend to, but it seems like a prequel of some sort. Is it true to Bioshock 1 & 2 or did the developers force a Bioshock theme into a game where it didn't really belong?
its a standalone game. I just found it incredibly boring and couldnt wait to get it over with
 
So is Bioshock Infinite disappointing because it is not a good game experience or is because it's not really Bioshock?

I haven't played yet, though I fully intend to, but it seems like a prequel of some sort. Is it true to Bioshock 1 & 2 or did the developers force a Bioshock theme into a game where it didn't really belong?
its a standalone game. I just found it incredibly boring and couldnt wait to get it over with
So it really doesn't relate to Bioshock 1 & 2 in overall theme in your opinion?

I see the incredibly high ratings on Metacritic but in here the reception has been more measured.

 
So is Bioshock Infinite disappointing because it is not a good game experience or is because it's not really Bioshock?

I haven't played yet, though I fully intend to, but it seems like a prequel of some sort. Is it true to Bioshock 1 & 2 or did the developers force a Bioshock theme into a game where it didn't really belong?
its a standalone game. I just found it incredibly boring and couldnt wait to get it over with
So it really doesn't relate to Bioshock 1 & 2 in overall theme in your opinion?

I see the incredibly high ratings on Metacritic but in here the reception has been more measured.
Infinite is a stand alone game and isn't directly related to Bioshock no more then Bioshock was related to the original game, System Shock.

It seems like a great game, I just think it has lost its luster in the eyes of people who played Bioshock extensively.

 
So is Bioshock Infinite disappointing because it is not a good game experience or is because it's not really Bioshock?

I haven't played yet, though I fully intend to, but it seems like a prequel of some sort. Is it true to Bioshock 1 & 2 or did the developers force a Bioshock theme into a game where it didn't really belong?
its a standalone game. I just found it incredibly boring and couldnt wait to get it over with
So it really doesn't relate to Bioshock 1 & 2 in overall theme in your opinion?

I see the incredibly high ratings on Metacritic but in here the reception has been more measured.
Infinite is a stand alone game and isn't directly related to Bioshock no more then Bioshock was related to the original game, System Shock.

It seems like a great game, I just think it has lost its luster in the eyes of people who played Bioshock extensively.
I'm looking forward to it but have to temper my expectation for some sort of continuation/prequel for the storylines from 1 & 2.

 
So is Bioshock Infinite disappointing because it is not a good game experience or is because it's not really Bioshock?

I haven't played yet, though I fully intend to, but it seems like a prequel of some sort. Is it true to Bioshock 1 & 2 or did the developers force a Bioshock theme into a game where it didn't really belong?
its a standalone game. I just found it incredibly boring and couldnt wait to get it over with
So it really doesn't relate to Bioshock 1 & 2 in overall theme in your opinion?

I see the incredibly high ratings on Metacritic but in here the reception has been more measured.
Infinite is a stand alone game and isn't directly related to Bioshock no more then Bioshock was related to the original game, System Shock.

It seems like a great game, I just think it has lost its luster in the eyes of people who played Bioshock extensively.
I'm looking forward to it but have to temper my expectation for some sort of continuation/prequel for the storylines from 1 & 2.
Its not like going into ME3, thats for sure :lol:

Its not a bad game at all. Granted, I'm only a bout 6 hours in, but its yet to grab me and make a connection like the original did.

 
So is Bioshock Infinite disappointing because it is not a good game experience or is because it's not really Bioshock?

I haven't played yet, though I fully intend to, but it seems like a prequel of some sort. Is it true to Bioshock 1 & 2 or did the developers force a Bioshock theme into a game where it didn't really belong?
its a standalone game. I just found it incredibly boring and couldnt wait to get it over with
So it really doesn't relate to Bioshock 1 & 2 in overall theme in your opinion?I see the incredibly high ratings on Metacritic but in here the reception has been more measured.
Infinite is a stand alone game and isn't directly related to Bioshock no more then Bioshock was related to the original game, System Shock.

It seems like a great game, I just think it has lost its luster in the eyes of people who played Bioshock extensively.
I'm looking forward to it but have to temper my expectation for some sort of continuation/prequel for the storylines from 1 & 2.
Its not like going into ME3, thats for sure :lol: Its not a bad game at all. Granted, I'm only a bout 6 hours in, but its yet to grab me and make a connection like the original did.
Keep playing. It might not change your mind, but I thought the end was great.Bioshock 1 peaked with Sander Cohen and Andre Ryan 1/2 way through... Infinite peaked at the end.

 
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So is Bioshock Infinite disappointing because it is not a good game experience or is because it's not really Bioshock?

I haven't played yet, though I fully intend to, but it seems like a prequel of some sort. Is it true to Bioshock 1 & 2 or did the developers force a Bioshock theme into a game where it didn't really belong?
:shrug: I liked Bioshock Infinite. I went in not really expecting anything as groundbreaking as the first Bioshock and I was pleasantly surprised. In fact, I'd say that there were many things about the game that were better than the original Bioshock, and miles ahead of Bioshock 2.

Bioshock 1 peaked with Sander Cohen and Andre Ryan 1/2 way through... Infinite peaked at the end.
I agree with this sentiment. It didn't really pick up until after you meet Elizabeth. But the parts prior has a lot of moments that allow you to stop and smell the roses. Just like the first Bioshock, it pays to stop and take in the atmosphere.

 
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Andy Dufresne said:
bigmarc27 said:
Finished Bioshock Infinite - far, far better than I thought it would be and really an improvement on the first.
You think so? What did you like better?

I thought just about everything was better in the first.
Same opinion, I didn't even like infinite until the end, which was entirely predictable, but the way they executed it sealed the deal for me.

I love me some tragedy.
 
Whoa

A new firmware update for the PS3 is live, but a significant number of reports indicate it's locking users out of their systems. Posters on the official PS3 Support forum noted they couldn't boot their systems after the update, and some users said restoring file systems didn't resolve the issue.

According to the PlayStation Twitter account, the 4.45 update includes trophy notification options and improves system stability - hmm.

We've reached out to Sony to clarify the situation. While the issues don't seem to be affecting all users, it might be wise to stay clear of the update for the time being.
 
In fairness, a console that won't turn on is pretty stable.

Thanks for posing that warning, BTW. I'll be avoiding this update until it's fixed.

 
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Update1: It appears the update has been pulled and users are no longer being prompted to download it, but we still haven't received any official response from Sony on the situation.

Update 2: According to the PlayStation Europe Twitter account, Sony is aware of the problem, and has taken 4.45 offline to investigate the issue.

 


Update1: It appears the update has been pulled and users are no longer being prompted to download it, but we still haven't received any official response from Sony on the situation.

Update 2: According to the PlayStation Europe Twitter account, Sony is aware of the problem, and has taken 4.45 offline to investigate the issue.
Thankfully I wasn't asked to update last night. First time in awhile. Maybe watching wiggles dvds everyday keeps the ps3 regular.

 
For the people not following Microsoft or the XBONE.

Microsoft is reversing almost all of the XBONE DRM features.

An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.
I'm glad they won't fade into nothingness, but I'm still upset that they tried to strongarm the industry standard towards more agressive DRM. Still won't be buying an XBONE.

 
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Didn't notice if it was mentioned but the Playstation Plus free games this month are Uncharted 3 and XCom Enemy Unknown among others. I just signed up for U3. Already have Xcom for PC but hey its free. Why not have it again.

 
Didn't notice if it was mentioned but the Playstation Plus free games this month are Uncharted 3 and XCom Enemy Unknown among others. I just signed up for U3. Already have Xcom for PC but hey its free. Why not have it again.
I hear the console version is worse. Same silly bugs but has less assets, which equates to less map pieces as well as less maps.

 
Didn't notice if it was mentioned but the Playstation Plus free games this month are Uncharted 3 and XCom Enemy Unknown among others. I just signed up for U3. Already have Xcom for PC but hey its free. Why not have it again.
I hear the console version is worse. Same silly bugs but has less assets, which equates to less map pieces as well as less maps.
Most likely. I prefer the PC and will still probably play it but for free its worth a download.

 
There is a known bug in the PS3 version of XCOM (not sure if it's there on the 360 or not) which causes enemies to teleport onto your position if you have too many people hunkered down. This is no big deal most of the time because you probably don't hunker down very often anyway, but on Impossible hunkering down is critical, which causes this bug to trigger fairly often, which makes that game, well, Impossible.

It's still a really good game. I beat it three times and plan on doing another run sometime, but this one is fairly major as far as bugs go.

 
Toronto's AM640 did a radio interview recently with former BioWare scribe Drew Karpyshyn, in which he chatted about some of the alternate story theories and endings that BioWare tossed around for the Mass Effect series.Eurogamer has the highlights, including the theory that the Reapers were trying to stop organic life because they were somehow making use of "Dark Energy" (an element only mentioned briefly throughout the series) to bring about the end of the universe. "It's very vague and not fleshed out," says Karpyshyn, adding that "it was something we considered but we ended up going in a different direction."BioWare also played with the idea that Shepard might be an alien at one point, though eventually deemed that too close to the story of Revan in Knights of the Old Republic. Karpyshyn also says BioWare thought about turning Shepard into some combination of organic and cybernetic, a theme that did eventually get generally included in the ending of Mass Effect 3.

But in the end, says Karpyshyn, these ideas were just ideas, and should be judged as such. "It's like vaporware," he says. "Vaporware is always perfect, anytime someone talks about the new greatest game. It's perfect until it comes out." Karpyshyn says that even if fans are disappointed with the story as it is, a story that included these other considered ideas, "whatever we came up with, it probably wouldn't be what people want it to be."
Interview with Drew Karpyshyn discussing alternative ideas considered for the Mass Effect games.

Starts at about the 20 minute mark.

 
Toronto's AM640 did a radio interview recently with former BioWare scribe Drew Karpyshyn, in which he chatted about some of the alternate story theories and endings that BioWare tossed around for the Mass Effect series.Eurogamer has the highlights, including the theory that the Reapers were trying to stop organic life because they were somehow making use of "Dark Energy" (an element only mentioned briefly throughout the series) to bring about the end of the universe. "It's very vague and not fleshed out," says Karpyshyn, adding that "it was something we considered but we ended up going in a different direction."
Interview with Drew Karpyshyn discussing alternative ideas considered for the Mass Effect games.

Starts at about the 20 minute mark.
That would have been an amazing idea, it could have ended the exact same way just without the all your decisions not mattering thing. From a sci-fi perspective to think that organic life some how speeds up entropy would be a great story.

 
Toronto's AM640 did a radio interview recently with former BioWare scribe Drew Karpyshyn, in which he chatted about some of the alternate story theories and endings that BioWare tossed around for the Mass Effect series.Eurogamer has the highlights, including the theory that the Reapers were trying to stop organic life because they were somehow making use of "Dark Energy" (an element only mentioned briefly throughout the series) to bring about the end of the universe. "It's very vague and not fleshed out," says Karpyshyn, adding that "it was something we considered but we ended up going in a different direction."
Interview with Drew Karpyshyn discussing alternative ideas considered for the Mass Effect games.

Starts at about the 20 minute mark.
That would have been an amazing idea, it could have ended the exact same way just without the all your decisions not mattering thing. From a sci-fi perspective to think that organic life some how speeds up entropy would be a great story.
:goodposting:

I know you liked the ME3 ending, Andy, but I would have strongly preferred this alternative instead.

 
There is a known bug in the PS3 version of XCOM (not sure if it's there on the 360 or not) which causes enemies to teleport onto your position if you have too many people hunkered down. This is no big deal most of the time because you probably don't hunker down very often anyway, but on Impossible hunkering down is critical, which causes this bug to trigger fairly often, which makes that game, well, Impossible.

It's still a really good game. I beat it three times and plan on doing another run sometime, but this one is fairly major as far as bugs go.
Yup. It exists on 360. Absolutely brutal when a group of mutons just pops up right on top of you. Didn't realize hunkering is what triggered it.

In general, I think xcom is a little buggy when it comes to enemy spawns. Like every 3rd mission, a group spawns in an area that there's no way I triggered. 3 mutons turn into 6 and you're basically screwed if you don't hit every shot

 
There is a known bug in the PS3 version of XCOM (not sure if it's there on the 360 or not) which causes enemies to teleport onto your position if you have too many people hunkered down. This is no big deal most of the time because you probably don't hunker down very often anyway, but on Impossible hunkering down is critical, which causes this bug to trigger fairly often, which makes that game, well, Impossible.

It's still a really good game. I beat it three times and plan on doing another run sometime, but this one is fairly major as far as bugs go.
Yup. It exists on 360. Absolutely brutal when a group of mutons just pops up right on top of you. Didn't realize hunkering is what triggered it.

In general, I think xcom is a little buggy when it comes to enemy spawns. Like every 3rd mission, a group spawns in an area that there's no way I triggered. 3 mutons turn into 6 and you're basically screwed if you don't hit every shot
Exists on PC as well.

 
Toronto's AM640 did a radio interview recently with former BioWare scribe Drew Karpyshyn, in which he chatted about some of the alternate story theories and endings that BioWare tossed around for the Mass Effect series.Eurogamer has the highlights, including the theory that the Reapers were trying to stop organic life because they were somehow making use of "Dark Energy" (an element only mentioned briefly throughout the series) to bring about the end of the universe. "It's very vague and not fleshed out," says Karpyshyn, adding that "it was something we considered but we ended up going in a different direction."
Interview with Drew Karpyshyn discussing alternative ideas considered for the Mass Effect games.

Starts at about the 20 minute mark.
That would have been an amazing idea, it could have ended the exact same way just without the all your decisions not mattering thing. From a sci-fi perspective to think that organic life some how speeds up entropy would be a great story.
:goodposting:

I know you liked the ME3 ending, Andy, but I would have strongly preferred this alternative instead.
Let's just say they scrapped "synthesis" for "dark energy". I think it's very likely that the same number of people (maybe different people maybe the same one) would have been disgruntled with that ending and would say how the idea of "synthesis" would have been the much better ending.

The grass is always greener.

 
Infinite is getting better. I'm in Finkstown with Elizabeth. Last night I sat down to play an hour and looked up and it was 3 hours.

I just wish the save system was better.

 
Toronto's AM640 did a radio interview recently with former BioWare scribe Drew Karpyshyn, in which he chatted about some of the alternate story theories and endings that BioWare tossed around for the Mass Effect series.Eurogamer has the highlights, including the theory that the Reapers were trying to stop organic life because they were somehow making use of "Dark Energy" (an element only mentioned briefly throughout the series) to bring about the end of the universe. "It's very vague and not fleshed out," says Karpyshyn, adding that "it was something we considered but we ended up going in a different direction."
Interview with Drew Karpyshyn discussing alternative ideas considered for the Mass Effect games.

Starts at about the 20 minute mark.
That would have been an amazing idea, it could have ended the exact same way just without the all your decisions not mattering thing. From a sci-fi perspective to think that organic life some how speeds up entropy would be a great story.
:goodposting:

I know you liked the ME3 ending, Andy, but I would have strongly preferred this alternative instead.
Let's just say they scrapped "synthesis" for "dark energy". I think it's very likely that the same number of people (maybe different people maybe the same one) would have been disgruntled with that ending and would say how the idea of "synthesis" would have been the much better ending.The grass is always greener.
I've read what they had for the dark energy ending. If it was implemented the way it was currently, I think it would have been even worse than what we got. The reapers were basically doing the harvest to slow the expansion of organics in order to lessen the impact dark energy had on the galaxy. Basically global warming on a galactic scale. So instead of reducing the reapers from godlike beings that wanted to dominate us down to very powerful machines with a convoluted logic on how to save organic life, they merely been reduced to environmentalists.

If they used dark energy in an interesting way it could have been useful but in the state it was, I'm glad they scrapped it.

 
I just got a new MB Pro and am waiting for CK2 to go on sale again... if anyone sees another deal on Steam, please chime in.

ETA: I checked right after sending this and now see a new sale for $20 for the base game and $40 for the package. That's pretty good, right?

 
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