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Video games...what ya playing? And what are you looking forward to? (8 Viewers)

So is there a PS4 update that's happening right now?

The blue light on top is pulsing and I'm not even getting a signal to my projector. :confused:
I can't diagnose what's going on, of course, but a flashing light combined with no signal to the tv/projector can't possibly be a sign that all is well.
Well the handshake between the PS4 and my projector has always acted a bit goofy. It won't initially display (under normal circumstances) unless the controller is also turned on.

I guess I'll have to haul a TV over to it to see what is what.
I actually have that same issue wity my PS4 hooked directly to my tv. If I turn the power on with the button on the PS4, the TV displays "no input" but as soon as I turn on the control, it shows up. :shrug:

 
I actually have that same issue wity my PS4 hooked directly to my tv. If I turn the power on with the button on the PS4, the TV displays "no input" but as soon as I turn on the control, it shows up. :shrug:
Apparently it's another "undocumented feature". <_<

My problem was easily solved by doing what you do to most mis-behaving computers. Say it with me class, "Did you try rebooting?"

It was a pulsing white light and not a pulsing blue one. Not that that matters. But holding the power button down for 7 seconds, forcing a shutdown, and then powering up again fixed the issue.

I was thinking that it might have done an auto-update (there's some big update due in the next day or so) and had gone awry but who knows what the issue is? :shrug:

 
By the way...

I'm enjoying Wolfenstein: The Old Blood a lot more than I did The New Order.

I can't pinpoint the difference.

 
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Metal Gear 5 is easily GOTY, over Witcher 3 and DA:I.
wow, was that prologue awesome. It was excruciating at first, because it's soooo long in laying in bed, crawling, etc. But it steadily got cooler and cooler, and by the end, it was just incredible.

I'm only into the first mission after that, but this has A+ game written all over it. The stealth mechanics are so simple, and so smooth... it really raises the bar.
I actually came in here to post about how much I hated the prologue. Basically you just sit there watching for an hour, and every once in a while the game lets you play it for 45 seconds or so. And it gets old when the same super-duper-enemy who I assume I'll fight at some point makes an OMG! appearance for the fourth time.

That said, this game seems awesome once it gets going. I've only done a couple of missions so far, but the the level design seems really well thought-out and completely lays to rest any concerns I had about this being an open-world game. I like how you get a ranking for each mission, and the mother base meta-game is pretty cool and lets you develop your arsenal in a way that fits your preferred play style. Can't wait to spend some time with this over the weekend -- so far it's just been an hour at a time here and there. Time for a Saturday-Sunday marathon.

The opening was long, and you really didn't do much, but the open world structure would not lend itself to "interactive movie".
Yes. Way less watching and a lot more playing once you get to Afghanistan.
I just can't do the MGS games. I think they're so stupid. I played MGS1 and MGS2 back in the day, but the cutscenes were all so painfully long and I never cared. Also, the hokey perverse Japanese kinda humor just isn't my thing either. I had a Japanese roommate in college and I was playing MGS2. At one point Snake has to start running around naked and my roommate thought this was the most hilarious #### he had ever seen. He was laughing hysterically and the entire time I'm thinking that this isn't funny at all.

Splinter Cell always satisfied my itch for stealth gameplay. Also Syphon Filter was always cool.

/end rant.

 
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MGS4 was the worst game I've played in recent memory. It's an incoherent babbling mess that some good stealth gameplay can't save, IMO. everyone seems to love it though, so what do I know.

 
MGS4 was the worst game I've played in recent memory. It's an incoherent babbling mess that some good stealth gameplay can't save, IMO. everyone seems to love it though, so what do I know.
I like MGS4 a lot, but only because of the gameplay. Honestly, I have no ####### idea what the story was all about. Something about nanomachines and some little kid who wants to make eggs.

 
MGS4 was the worst game I've played in recent memory. It's an incoherent babbling mess that some good stealth gameplay can't save, IMO. everyone seems to love it though, so what do I know.
I like MGS4 a lot, but only because of the gameplay. Honestly, I have no ####### idea what the story was all about. Something about nanomachines and some little kid who wants to make eggs.
Yeah, I honestly can't remember what any of the MGS stories were about.

 
Metal Gear 5 is easily GOTY, over Witcher 3 and DA:I.
wow, was that prologue awesome. It was excruciating at first, because it's soooo long in laying in bed, crawling, etc. But it steadily got cooler and cooler, and by the end, it was just incredible.

I'm only into the first mission after that, but this has A+ game written all over it. The stealth mechanics are so simple, and so smooth... it really raises the bar.
I actually came in here to post about how much I hated the prologue. Basically you just sit there watching for an hour, and every once in a while the game lets you play it for 45 seconds or so. And it gets old when the same super-duper-enemy who I assume I'll fight at some point makes an OMG! appearance for the fourth time.

That said, this game seems awesome once it gets going. I've only done a couple of missions so far, but the the level design seems really well thought-out and completely lays to rest any concerns I had about this being an open-world game. I like how you get a ranking for each mission, and the mother base meta-game is pretty cool and lets you develop your arsenal in a way that fits your preferred play style. Can't wait to spend some time with this over the weekend -- so far it's just been an hour at a time here and there. Time for a Saturday-Sunday marathon.

The opening was long, and you really didn't do much, but the open world structure would not lend itself to "interactive movie".
Yes. Way less watching and a lot more playing once you get to Afghanistan.
I just can't do the MGS games. I think they're so stupid. I played MGS1 and MGS2 back in the day, but the cutscenes were all so painfully long and I never cared. Also, the hokey perverse Japanese kinda humor just isn't my thing either. I had a Japanese roommate in college and I was playing MGS2. At one point Snake has to start running around naked and my roommate thought this was the most hilarious #### he had ever seen. He was laughing hysterically and the entire time I'm thinking that this isn't funny at all.

Splinter Cell always satisfied my itch for stealth gameplay. Also Syphon Filter was always cool.

/end rant.
Syphon Filter 1 & 2 were both really good on PS1.

But you're definitely in the minority on MGS. The cut scenes were excessive at points (especially the 75min one in MGS4) but fans of the series love the craziness of them.

 
I think cut scenes in all video games are cheesy. Even games like Last of Us which I've never seen anyone say anything bad about. Uncharted is unplayable for me. Witcher 3 was the first game I played that did a decent job but even that game, anything romantic or that has "hot" computer generated females I find silly and misplaced.

 
I think cut scenes in all video games are cheesy. Even games like Last of Us which I've never seen anyone say anything bad about. Uncharted is unplayable for me. Witcher 3 was the first game I played that did a decent job but even that game, anything romantic or that has "hot" computer generated females I find silly and misplaced.
You don't like digital b00bs?
 
Just prefer real ones I s'pose. Though video games, movies, pron, it's all make-believe. Everyone suspends belief to varying degrees.

 
Metal Gear 5 is easily GOTY, over Witcher 3 and DA:I.
wow, was that prologue awesome. It was excruciating at first, because it's soooo long in laying in bed, crawling, etc. But it steadily got cooler and cooler, and by the end, it was just incredible.

I'm only into the first mission after that, but this has A+ game written all over it. The stealth mechanics are so simple, and so smooth... it really raises the bar.
I actually came in here to post about how much I hated the prologue. Basically you just sit there watching for an hour, and every once in a while the game lets you play it for 45 seconds or so. And it gets old when the same super-duper-enemy who I assume I'll fight at some point makes an OMG! appearance for the fourth time.

That said, this game seems awesome once it gets going. I've only done a couple of missions so far, but the the level design seems really well thought-out and completely lays to rest any concerns I had about this being an open-world game. I like how you get a ranking for each mission, and the mother base meta-game is pretty cool and lets you develop your arsenal in a way that fits your preferred play style. Can't wait to spend some time with this over the weekend -- so far it's just been an hour at a time here and there. Time for a Saturday-Sunday marathon.

The opening was long, and you really didn't do much, but the open world structure would not lend itself to "interactive movie".
Yes. Way less watching and a lot more playing once you get to Afghanistan.
I just can't do the MGS games. I think they're so stupid. I played MGS1 and MGS2 back in the day, but the cutscenes were all so painfully long and I never cared. Also, the hokey perverse Japanese kinda humor just isn't my thing either. I had a Japanese roommate in college and I was playing MGS2. At one point Snake has to start running around naked and my roommate thought this was the most hilarious #### he had ever seen. He was laughing hysterically and the entire time I'm thinking that this isn't funny at all.

Splinter Cell always satisfied my itch for stealth gameplay. Also Syphon Filter was always cool.

/end rant.
Syphon Filter 1 & 2 were both really good on PS1. But you're definitely in the minority on MGS. The cut scenes were excessive at points (especially the 75min one in MGS4) but fans of the series love the craziness of them.
I get that and from your icon, I'm guessing you're into anime and Japanese culture / humor.

It's just not my thing... at all.

 
Metal Gear 5 is easily GOTY, over Witcher 3 and DA:I.
wow, was that prologue awesome. It was excruciating at first, because it's soooo long in laying in bed, crawling, etc. But it steadily got cooler and cooler, and by the end, it was just incredible.

I'm only into the first mission after that, but this has A+ game written all over it. The stealth mechanics are so simple, and so smooth... it really raises the bar.
I actually came in here to post about how much I hated the prologue. Basically you just sit there watching for an hour, and every once in a while the game lets you play it for 45 seconds or so. And it gets old when the same super-duper-enemy who I assume I'll fight at some point makes an OMG! appearance for the fourth time.

That said, this game seems awesome once it gets going. I've only done a couple of missions so far, but the the level design seems really well thought-out and completely lays to rest any concerns I had about this being an open-world game. I like how you get a ranking for each mission, and the mother base meta-game is pretty cool and lets you develop your arsenal in a way that fits your preferred play style. Can't wait to spend some time with this over the weekend -- so far it's just been an hour at a time here and there. Time for a Saturday-Sunday marathon.

The opening was long, and you really didn't do much, but the open world structure would not lend itself to "interactive movie".
Yes. Way less watching and a lot more playing once you get to Afghanistan.
I just can't do the MGS games. I think they're so stupid. I played MGS1 and MGS2 back in the day, but the cutscenes were all so painfully long and I never cared. Also, the hokey perverse Japanese kinda humor just isn't my thing either. I had a Japanese roommate in college and I was playing MGS2. At one point Snake has to start running around naked and my roommate thought this was the most hilarious #### he had ever seen. He was laughing hysterically and the entire time I'm thinking that this isn't funny at all.

Splinter Cell always satisfied my itch for stealth gameplay. Also Syphon Filter was always cool.

/end rant.
Syphon Filter 1 & 2 were both really good on PS1. But you're definitely in the minority on MGS. The cut scenes were excessive at points (especially the 75min one in MGS4) but fans of the series love the craziness of them.
I get that and from your icon, I'm guessing you're into anime and Japanese culture / humor. It's just not my thing... at all.
Yea, not as much as I was maybe 10 years ago even but yes it appeals to me.

 
I have to think there is some type of party system that then feeds into the matchmaking.
Party or not, one of the things that has kept BF going strong for so long in the PC community is the ability for clans to play together, to have servers, to generate a feeling of community on their servers. This will kill that altogether. Having 3 players be able to be on the same server pales in comparison to having clan matches with 30/side, all in the same clan.
I don't remember if someone created a thread for Battlefront already or not, but I'll put this here.

Star Wars: Battlefront won't have a server browser, instead opting for matchmaking system. :yucky:
That's kind of a deal breaker for PC and really unfortunate. That would seem to make it the death knell of DICE giving a crap about pc gamers.
Yep. My interest in it went from day one purchase to wait until it's cheap. EA did that with Titanfall and nobody plays it anymore.
Yep, awful decision
This is about the worst news I have heard for Battlefront. I have a handful of servers in Battlefield where I play almost all of the time and you do start to get to know some of the folks or at least the "feel" for the server. I'll wait to get more reviews, but not happy about this at all.

 
Anybody played the Mad Max game? Would love it if it was worth a crap but I'm sure it is not.
IGN gave it a pretty great review :shrug:
I started it downloading yesterday and played last night up to where you stop until the download is finished. I like it so far. Mostly HTH combat so far as ammo is in very short supply, driving works pretty well considering I'm starting out with a crappy car which will get tricked out during the course of the game. Story seems OK as far as I've gotten.

My intent for this one is to tide me over until November 11 and I think it will do that OK.

 
Revisited XCOM Enemy Unknown and followed it up with my first run through of Enemy Within. Such solid games.

EW is essentially the same game, story and dialogue for the most part is unchanged, but it throws in a few more mods/enhancements/builds/enemies etc. They are all pretty sweet and add a lot to the base game. They add a few 'story' missions which are pretty cool and they throw one huge unexpected twist at you that left me shaking my head (I learned a hard lesson on that one).

Overall even though it is virtually the same game as EU, EW is totally worth playing.

 
#####ed out and turned the show off in disgust after taking a perfect game into the 9th and with 2 outs some sub .200 hitting no name takes me yard on a bouncing 0-2 change up. *+=^

 
Revisited XCOM Enemy Unknown and followed it up with my first run through of Enemy Within. Such solid games.

EW is essentially the same game, story and dialogue for the most part is unchanged, but it throws in a few more mods/enhancements/builds/enemies etc. They are all pretty sweet and add a lot to the base game. They add a few 'story' missions which are pretty cool and they throw one huge unexpected twist at you that left me shaking my head (I learned a hard lesson on that one).

Overall even though it is virtually the same game as EU, EW is totally worth playing.
If you really want to scratch an XCom itch, get the long war mod. Takes it to a whole nother level.
 
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I'm surprised how much I'm enjoying Madden. Franchise mode as the owner, I'm bringing the deserved glory to the Bills fans but they're paying out the nose for it.

Still lots of issues that pissed me off but for that is to be expected.

 
For those of you playing Metal Gear, can I play it without having to be stealth?
Sure.

It seems to me that non-stealth approaches to most maps would quite a bit harder than sneaking, but the only times I've resorted to gunfights were when I set off an alert by accident -- I wasn't planning on or prepared to blast my way through the rest of the mission. Maybe it's easier if that was your plan all along and you went about it methodically. For example, you can prevent the opponents from calling in reinforcements by blowing up their communications systems first. That would make things a lot more straightforward.

 
Also, I've watched a few videos of people S-ranking some of the missions I've already played, and my mind is a little blown by a few of them. Missions that took me nearly an hour are taking these guys 5-6 minutes, with them landing right in the middle of the enemy base (you can often do this on future missions if you took out their radar on an earlier run). I should definitely re-play a few of these now that I know my way around the area and know where I'm going.

 
Revisited XCOM Enemy Unknown and followed it up with my first run through of Enemy Within. Such solid games.

EW is essentially the same game, story and dialogue for the most part is unchanged, but it throws in a few more mods/enhancements/builds/enemies etc. They are all pretty sweet and add a lot to the base game. They add a few 'story' missions which are pretty cool and they throw one huge unexpected twist at you that left me shaking my head (I learned a hard lesson on that one).

Overall even though it is virtually the same game as EU, EW is totally worth playing.
Ready for X Com 2?

http://xcom.com/

 
Revisited XCOM Enemy Unknown and followed it up with my first run through of Enemy Within. Such solid games.

EW is essentially the same game, story and dialogue for the most part is unchanged, but it throws in a few more mods/enhancements/builds/enemies etc. They are all pretty sweet and add a lot to the base game. They add a few 'story' missions which are pretty cool and they throw one huge unexpected twist at you that left me shaking my head (I learned a hard lesson on that one).

Overall even though it is virtually the same game as EU, EW is totally worth playing.
If you really want to scratch an XCom itch, get the long war mod. Takes it to a whole nother level.
I've read a lot about TLW and it sounds very interesting. I am just not sure I am ready to take it to that level. I play normal & classic difficulty but TLW sounds like Ironman Plus type stuff and I am not sure that is for me.

 
Revisited XCOM Enemy Unknown and followed it up with my first run through of Enemy Within. Such solid games.

EW is essentially the same game, story and dialogue for the most part is unchanged, but it throws in a few more mods/enhancements/builds/enemies etc. They are all pretty sweet and add a lot to the base game. They add a few 'story' missions which are pretty cool and they throw one huge unexpected twist at you that left me shaking my head (I learned a hard lesson on that one).

Overall even though it is virtually the same game as EU, EW is totally worth playing.
If you really want to scratch an XCom itch, get the long war mod. Takes it to a whole nother level.
I've read a lot about TLW and it sounds very interesting. I am just not sure I am ready to take it to that level. I play normal & classic difficulty but TLW sounds like Ironman Plus type stuff and I am not sure that is for me.
Not necessarily. The enemies are more intelligent overall and the early missions can be brutal but its not a game over if you lose a country or a satellite. You can work to get them back. It is definitely a longer play.

 
Revisited XCOM Enemy Unknown and followed it up with my first run through of Enemy Within. Such solid games.

EW is essentially the same game, story and dialogue for the most part is unchanged, but it throws in a few more mods/enhancements/builds/enemies etc. They are all pretty sweet and add a lot to the base game. They add a few 'story' missions which are pretty cool and they throw one huge unexpected twist at you that left me shaking my head (I learned a hard lesson on that one).

Overall even though it is virtually the same game as EU, EW is totally worth playing.
Ready for X Com 2?

http://xcom.com/
Need to ask?

 
By the way...

I'm enjoying Wolfenstein: The Old Blood a lot more than I did The New Order.

I can't pinpoint the difference.
I may try it, I liked New Order.
Finished it. Liked it.Maybe it was just because I played on "Can I Play, Daddy?" difficulty. It was far less...annoying.

Oh, and it had flaming, undead Nazis too. Which always makes for a superior game.

 
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After all the XCom talk over the weekend, I decided to buy the Enemy Unknown and Enemy Within games with two other pieces of DLC. This game looks pretty awesome. Hoping that it bridges the gap between now and Fallout 4. I'm not far past the end of the tutorials in Enemy Unknown but this game seems to ramp up the toughness pretty quickly. Kinda stuck on a mission and uncertain if I have the wrong team or have the wrong strategy.

 
After all the XCom talk over the weekend, I decided to buy the Enemy Unknown and Enemy Within games with two other pieces of DLC. This game looks pretty awesome. Hoping that it bridges the gap between now and Fallout 4. I'm not far past the end of the tutorials in Enemy Unknown but this game seems to ramp up the toughness pretty quickly. Kinda stuck on a mission and uncertain if I have the wrong team or have the wrong strategy.
You'll figure it out.

Generally you want to have one of each class (Sniper, Assault, Support, Heavy) and by the time your squad size expands to 6 you will have a feel for which two you want to double up on.

Personally I think my must have guy on all missions is a sniper with Squadsight. I cannot tell you how many times that guy has saved my bacon. On the toughest mission in Enemy Within my go to guy "Vampire" a Sniper Colonel (Squadsight, Damn Good Ground, Disabling Shot, Opportunist, In The Zone) went on a nine shot kill streak that without question saved my entire team from destruction and probably saved my entire game overall (the bolded abilities above are what allowed that to happen). It was a thing of beauty.

 
For those of you playing Metal Gear, can I play it without having to be stealth?
Sure.

It seems to me that non-stealth approaches to most maps would quite a bit harder than sneaking, but the only times I've resorted to gunfights were when I set off an alert by accident -- I wasn't planning on or prepared to blast my way through the rest of the mission. Maybe it's easier if that was your plan all along and you went about it methodically. For example, you can prevent the opponents from calling in reinforcements by blowing up their communications systems first. That would make things a lot more straightforward.
I've read that it's an hour 45 minutes for the main story and 6 and a half for main story+ so I was wondering how long is this game? If I pick it up tonight and play a bit then play all day tomorrow will I likely be done by kickoff for Thursday?I understand that there's lots of variables but in general.

 
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After all the XCom talk over the weekend, I decided to buy the Enemy Unknown and Enemy Within games with two other pieces of DLC. This game looks pretty awesome. Hoping that it bridges the gap between now and Fallout 4. I'm not far past the end of the tutorials in Enemy Unknown but this game seems to ramp up the toughness pretty quickly. Kinda stuck on a mission and uncertain if I have the wrong team or have the wrong strategy.
You'll figure it out.

Generally you want to have one of each class (Sniper, Assault, Support, Heavy) and by the time your squad size expands to 6 you will have a feel for which two you want to double up on.

Personally I think my must have guy on all missions is a sniper with Squadsight. I cannot tell you how many times that guy has saved my bacon. On the toughest mission in Enemy Within my go to guy "Vampire" a Sniper Colonel (Squadsight, Damn Good Ground, Disabling Shot, Opportunist, In The Zone) went on a nine shot kill streak that without question saved my entire team from destruction and probably saved my entire game overall (the bolded abilities above are what allowed that to happen). It was a thing of beauty.
Nice. It's a really, really fun game (despite my stumbles on this current mission) so I'm hoping to find more time this week to dive further into it. I'd like to finish Unknown before I jump into Within but that's just me wanting to do things in order. Thanks for the XCom talk over the weekend. That finally pulled me out of Civ5 and Beyond Earth for a bit.

 
For those of you playing Metal Gear, can I play it without having to be stealth?
Sure.

It seems to me that non-stealth approaches to most maps would quite a bit harder than sneaking, but the only times I've resorted to gunfights were when I set off an alert by accident -- I wasn't planning on or prepared to blast my way through the rest of the mission. Maybe it's easier if that was your plan all along and you went about it methodically. For example, you can prevent the opponents from calling in reinforcements by blowing up their communications systems first. That would make things a lot more straightforward.
I've read that it's an hour 45 minutes for the main story and 6 and a half for main story+ so I was wondering how long is this game? If I pick it up tonight and play a bit then play all day tomorrow will I likely be done by kickoff for Thursday?I understand that there's lots of variables but in general.
Are you talking about one of the earlier Metal Gear games? If so, I've never played those so I can't really comment.

MGS4 is a game that you can theoretically beat in a weekend. MGS5 seems to be a far longer game, more similar in length to a sandbox game like Assassins Creed or Far Cry.

 
Yep. I screwed up. I searched gameplay time for Metal Gear 5. I got the play time of Ground Zeroes instead of Phantom Pain.

 
Yep. I screwed up. I searched gameplay time for Metal Gear 5. I got the play time of Ground Zeroes instead of Phantom Pain.
You could consider Ground Zero the "tech demo" for Phantom Pain. It introduced the new stealth mechanics and controls in a fairly good sized mission area, but it was always "this is just a taste of what's coming."

 
MGS 5 is huge, like really huge.

I did the prologue missions as well as 2 missions after getting the Mother base tutorial which was about 4-5 hours of gametime for me and my percent complete is 3%.

 
MGS5 getting unreal reviews. I may break down and buy it. Considered doing it Friday night but decided to not burn my entire weekend.

In The Show, won the 2019 World Series with my slugger, who also broke the Home Run record. They made it tough though. Down the stretch, I batted below .200 for a 7 game span just because the game didn't want me to smash the record. NL, playoff and WS MVP. Went down 2 games to none in the WS against the Mariners. Won game 3 in a pitching duel and hit a walk off homer to win game 4 which was awesome. We steamrolled them in games 5 and 6 despite me going O-fer in game 6. Still a year shy of Free Agency and the Padres tried to low ball me with a $12MM deal but I went to arbitration and got $22MM. Scumbags.

 
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bot mad max....i'm having fun with it...i realize my hard core gaming days are over so i just kinda grind through...

 
bot mad max....i'm having fun with it...i realize my hard core gaming days are over so i just kinda grind through...
Could you expand on that last sentence? I'm not sure if you're saying that this game made you realize gaming isn't what it used to be for you. Because from what I've read in the reviews this game isn't that great.

 
Playing the new Metal Gear game and I'm completely lost. I get the basic principle of the story but that's it.

Also, I spent a bunch of time building a new character face but it just went back to the original face. Plus, now he has some black things stick out of his forehead.

 
Playing the new Metal Gear game and I'm completely lost. I get the basic principle of the story but that's it.

Also, I spent a bunch of time building a new character face but it just went back to the original face. Plus, now he has some black things stick out of his forehead.
1. From what I understand of the overall MGS story, it's not worth trying to figure it out. All I really know is that Big Boss had his base blown up by Cipher a while back (this was in Ground Zeroes), and now he's back for revenge. This all somehow involves a guy with a skull face, a sniper who dresses like a prostitute, a Psycho Mantis cosplayer, and some guy who appears to be on fire all the time. I'm sure there's an explanation lurking out there someplace, but screw it. I'm just rolling with this.

2. I think the character face is actually an avatar for online or something. Not sure. It definitely doesn't have anything to do with Big Boss's appearance even though the game suggests at the time that it's supposed to.

3. The black things are electronics that (I think) allow Boss to communicated with Ocelot, who talks to you constantly. Could be wrong about that, but it's not a graphical glitch -- those things are supposed to be there.

 
Definitely supposed to be there. I'm glad you cleared that up for me. I thought Big Boss was the guy you on the horse. I saw the name Ocelot come up and thought it was a bad guy I was about to face.

I'm also finding out that this game is not meant to be rushed (even though it feels like they are trying to rush me). You really have to scout out areas. I'm learning this the hard way.

 

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