Scoresman
Footballguy
It's entirely open world in that you can quest wherever you want, whenever you want like Skyrim. Things will scale to your level. It's not at all like other MMOs where there is a zone for level 1-10, 10-20, etc.@Scoresman Does it have the same open world do-whatever structure as a regular Elder Scrolls game? The same open levelling system where you can combine any skills you want? Or is it a more class-based MMO structure to give players certain combat roles?
There is a more rigid class system than Skyrim in that you do choose a class when you make a character, but every class can fill almost every role and use every weapon/armor type. It's not nearly as rigid as other MMOs. There are a lot of shared skill lines for all characters. For example, weapon types and armor types have their own skill lines so for example, two characters of different classes that both use 2 handed weapons both have access to the 2 handed weapon skill lines, etc. There are also skill lines for all of the major guilds that are shared between classes. And re-speccing your character is dirt cheap.